Properly kills the goliath outside Survival Pod Ruins ruin (#70734)

The ruin added way back in #17284 (8b656d2603) has a varedited goliath with 0 health.

In practice this goliath will not be dead or a one-hit-kill, as upon taking damage, it would revert to being at full health.

This PR replaces this goliath with a proper corpse, as well as adds a corresponding goliath corpse spawner.
This commit is contained in:
Sealed101
2022-10-24 16:55:29 -06:00
committed by GitHub
parent 25ceb9c2a6
commit 562ff22b1c
3 changed files with 7 additions and 3 deletions
@@ -37,3 +37,9 @@
var/obj/item/clothing/mask/facehugger/spawned_facehugger = new mob_type(loc)
spawned_facehugger.Die()
qdel(src)
///dead goliath spawner
/obj/effect/mob_spawn/corpse/goliath
mob_type = /mob/living/simple_animal/hostile/asteroid/goliath/beast
icon = 'icons/mob/simple/lavaland/lavaland_monsters.dmi'
icon_state = "goliath_dead_helper"