diff --git a/code/game/gamemodes/nuclear/nuclear_challenge.dm b/code/game/gamemodes/nuclear/nuclear_challenge.dm index 59aae11e11a..cfe00c03df6 100644 --- a/code/game/gamemodes/nuclear/nuclear_challenge.dm +++ b/code/game/gamemodes/nuclear/nuclear_challenge.dm @@ -50,8 +50,8 @@ if(user.z != ZLEVEL_CENTCOM) user << "You have to be at your base to use this." return 0 - if(world.time > CHALLENGE_TIME_LIMIT) - user << "It's too late to declare hostilities. Your benefactors are already busy with other schemes. You'll have to make do with what you have on hand." + if(world.time-round_start_time > CHALLENGE_TIME_LIMIT) + user << "It's too late to declare hostilities. Your benefactors are already busy with other schemes. You'll have to make do with what you have on hand." return 0 for(var/V in syndicate_shuttle_boards) var/obj/item/weapon/circuitboard/computer/syndicate_shuttle/board = V diff --git a/code/game/objects/items/charter.dm b/code/game/objects/items/charter.dm index a9d1fe72dbe..6f7fce327b7 100644 --- a/code/game/objects/items/charter.dm +++ b/code/game/objects/items/charter.dm @@ -33,7 +33,7 @@ if(used) user << "This charter has already been used to name the station." return - if(!ignores_timeout && (world.time > CHALLENGE_TIME_LIMIT)) //5 minutes + if(!ignores_timeout && (world.time-round_start_time > CHALLENGE_TIME_LIMIT)) //5 minutes user << "The crew has already settled into the shift. \ It probably wouldn't be good to rename the station right now." return