diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 735510ae9d4..ecf94d58f70 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -72,7 +72,7 @@ /obj/item/flashlight/proc/toggle_light(mob/user) var/disrupted = FALSE on = !on - //playsound(src, on ? sound_on : sound_off, 40, TRUE) SKYRAT EDIT REMOVAL - SOUND HANDLED IN MODULAR FLASHLIGHT.DM + playsound(src, on ? sound_on : sound_off, 40, TRUE) if(!COOLDOWN_FINISHED(src, disabled_time)) if(user) balloon_alert(user, "disrupted!") diff --git a/modular_skyrat/master_files/sound/effects/flashlight.ogg b/modular_skyrat/master_files/sound/effects/flashlight.ogg deleted file mode 100644 index 627675997cf..00000000000 Binary files a/modular_skyrat/master_files/sound/effects/flashlight.ogg and /dev/null differ diff --git a/modular_skyrat/modules/cell_component/code/flashlight.dm b/modular_skyrat/modules/cell_component/code/flashlight.dm deleted file mode 100644 index 6e585781a83..00000000000 --- a/modular_skyrat/modules/cell_component/code/flashlight.dm +++ /dev/null @@ -1,138 +0,0 @@ -#define FLASHLIGHT_MODE_LOW "low" -#define FLASHLIGHT_MODE_MEDIUM "medium" -#define FLASHLIGHT_MODE_HIGH "high" - -/obj/item/flashlight - /// Does this flashlight utilize batteries? - var/uses_battery = TRUE - /// What's this flashlight's special cell, if any? - var/cell_override - /// How much power (per process) does this flashlight use, if uses_battery = TRUE - power_use_amount = POWER_CELL_USE_MINIMUM - /// Mode of the flashlight, how strong the light is and how much the power usage is affected. - var/flashlight_mode = FLASHLIGHT_MODE_LOW - /// Does this flashlight have modes? - var/has_modes = TRUE - /// Does this flashlight make the extra noise upon being turned on? - var/makes_noise_when_lit = TRUE - -/obj/item/flashlight/Initialize(mapload) - . = ..() - update_item_action_buttons() - - if(uses_battery) - AddComponent(/datum/component/cell, cell_override, CALLBACK(src, PROC_REF(quietly_turn_off)), _has_cell_overlays = FALSE) - -/obj/item/flashlight/examine(mob/user) - . = ..() - if(has_modes) - . += "This flashlight has modes! Ctrl-click it to change the mode." - . += "It is currently set to [flashlight_mode] intensity." - -/obj/item/flashlight/CtrlClick(mob/user) - . = ..() - if(has_modes) - switch(flashlight_mode) - if(FLASHLIGHT_MODE_LOW) - flashlight_mode = FLASHLIGHT_MODE_MEDIUM - power_use_amount = POWER_CELL_USE_VERY_LOW - set_light_range(initial(light_range) + 1) - set_light_power(initial(light_power) + 1) - to_chat(user, span_notice("You set [src] to medium.")) - if(FLASHLIGHT_MODE_MEDIUM) - flashlight_mode = FLASHLIGHT_MODE_HIGH - power_use_amount = POWER_CELL_USE_LOW - set_light_range(initial(light_range) + 2) - set_light_power(initial(light_power) + 2) - to_chat(user, span_notice("You set [src] to high.")) - if(FLASHLIGHT_MODE_HIGH) - flashlight_mode = FLASHLIGHT_MODE_LOW - power_use_amount = POWER_CELL_USE_MINIMUM - set_light_range(initial(light_range)) - set_light_power(initial(light_power)) - to_chat(user, span_notice("You set [src] to low.")) - -/obj/item/flashlight/toggle_light(noisy = TRUE) - . = ..() - if(on) - after_turn_on() - if(uses_battery && !(item_use_power(power_use_amount, TRUE) & COMPONENT_POWER_SUCCESS)) - return - if(noisy) - playsound(src, on ? sound_on : sound_off, 40, TRUE) - -/** - * Handles turning on the flashlight. - * Parameters: - * * noisy - Boolean on whether the flashlight should make an additional noise from being turned on or not. Defaults to TRUE. - */ -/obj/item/flashlight/proc/after_turn_on(noisy = TRUE) - if(uses_battery) - START_PROCESSING(SSobj, src) - if(noisy) - playsound(src, 'modular_skyrat/master_files/sound/effects/flashlight.ogg', 40, TRUE) //Credits to ERIS for the sound - -/// Quietly turns the flashlight off if it was on (called by the battery running out of charge). -/obj/item/flashlight/proc/quietly_turn_off() - if(on) - toggle_light(noisy = FALSE) - -/obj/item/flashlight/process(seconds_per_tick) - if(!on) - STOP_PROCESSING(SSobj, src) - return - if(uses_battery && !(item_use_power(power_use_amount) & COMPONENT_POWER_SUCCESS)) - quietly_turn_off() - -/obj/item/flashlight/update_icon_state() - . = ..() - if(on) - icon_state = "[initial(icon_state)]-on" - else - icon_state = initial(icon_state) - -/obj/item/flashlight/seclite - cell_override = /obj/item/stock_parts/cell/upgraded - -/obj/item/flashlight/lamp - uses_battery = FALSE - has_modes = FALSE - -/obj/item/flashlight/lantern - uses_battery = FALSE - has_modes = FALSE - makes_noise_when_lit = FALSE - -/obj/item/flashlight/slime - uses_battery = FALSE - has_modes = FALSE - makes_noise_when_lit = FALSE - -/obj/item/flashlight/flare - uses_battery = FALSE - has_modes = FALSE - makes_noise_when_lit = FALSE - -/obj/item/flashlight/emp/debug - uses_battery = FALSE - -/obj/item/flashlight/glowstick - uses_battery = FALSE - has_modes = FALSE - makes_noise_when_lit = FALSE - -/obj/item/flashlight/spotlight - uses_battery = FALSE - has_modes = FALSE - -/obj/item/flashlight/eyelight - uses_battery = FALSE - has_modes = FALSE - -/obj/item/flashlight/pen - cell_override = /obj/item/stock_parts/cell/potato - has_modes = FALSE - -#undef FLASHLIGHT_MODE_LOW -#undef FLASHLIGHT_MODE_MEDIUM -#undef FLASHLIGHT_MODE_HIGH diff --git a/tgstation.dme b/tgstation.dme index abbd8e41597..e83beb8ee84 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -6365,7 +6365,6 @@ #include "modular_skyrat\modules\cargoborg\code\robot_items.dm" #include "modular_skyrat\modules\cargoborg\code\robot_modules.dm" #include "modular_skyrat\modules\cell_component\code\cell_component.dm" -#include "modular_skyrat\modules\cell_component\code\flashlight.dm" #include "modular_skyrat\modules\cellguns\code\cellgun_cells.dm" #include "modular_skyrat\modules\cellguns\code\cellguns.dm" #include "modular_skyrat\modules\cellguns\code\medigun_cells.dm"