From 56caecebd28b8a329006de9e7e52455e0d8219ff Mon Sep 17 00:00:00 2001 From: golfer45 Date: Mon, 17 Jun 2013 08:14:34 -0300 Subject: [PATCH] Brute Damage for brain removal added 75 brute damage for saw step, and new text, added 25 for brian removal step. Fixes demrianed bodies not bleeding + makes more sense --- code/modules/surgery/brain_removal.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/surgery/brain_removal.dm b/code/modules/surgery/brain_removal.dm index 82ebba33c00..6410fc76c2b 100644 --- a/code/modules/surgery/brain_removal.dm +++ b/code/modules/surgery/brain_removal.dm @@ -15,7 +15,7 @@ if(ishuman(target)) var/mob/living/carbon/human/H = target H.apply_damage(75,"brute","head") - user.visible_message("[user] saws open [target]'s head!") + user.visible_message("[user] saws [target]'s skull open!") return 1