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Splits beds and chairs
Adds deconstruct structure helper Moves chair sprites from objects.dmi to chairs.dmi Fixes check shields passing proper flags on unarmed attacks Makes stools and chairs able to be picked up
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@@ -14,7 +14,7 @@
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/datum/mapGeneratorModule/syndieFurniture
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clusterCheckFlags = CLUSTER_CHECK_ALL
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spawnableTurfs = list()
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spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/bed/chair = 15,/obj/structure/bed/stool = 10, \
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spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
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/obj/structure/computerframe = 15, /obj/item/weapon/storage/toolbox/syndicate = 15 ,\
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/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
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