mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-20 12:35:33 +01:00
Removes newcrit, fixes, changes, old chems now process every tick as per usual, only goonchems process every 3 ticks now.
This commit is contained in:
@@ -4,16 +4,16 @@
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#define REM REAGENTS_EFFECT_MULTIPLIER
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datum/reagent/nicotine
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datum/reagent/goonchem/nicotine
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name = "Nicotine"
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id = "nicotine"
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description = "Stun reduction per cycle, slight stamina regeneration buff. Overdoses become rapidly deadly."
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description = "Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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overdose_threshold = 35
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addiction_threshold = 30
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datum/reagent/nicotine/on_mob_life(var/mob/living/M as mob)
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datum/reagent/goonchem/nicotine/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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var/smoke_message = pick("You can just feel your lungs dying!", "You feel relaxed.", "You feel calmed.", "You feel the lung cancer forming.", "You feel the money you wasted.", "You feel like a space cowboy.", "You feel rugged.")
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if(prob(5))
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@@ -23,7 +23,7 @@ datum/reagent/nicotine/on_mob_life(var/mob/living/M as mob)
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..()
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return
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datum/reagent/nicotine/overdose_process(var/mob/living/M as mob)
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datum/reagent/goonchem/nicotine/overdose_process(var/mob/living/M as mob)
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if(prob(20))
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M << "You feel like you smoked too much."
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M.adjustToxLoss(1*REM)
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@@ -31,16 +31,16 @@ datum/reagent/nicotine/overdose_process(var/mob/living/M as mob)
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..()
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return
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datum/reagent/crank
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datum/reagent/goonchem/crank
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name = "Crank"
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id = "crank"
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description = "2x stun reduction per cycle. Warms you up, makes you jittery as hell."
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description = "Reduces stun times by about 200%. If overdosed or addicted it will deal significant Toxin, Brute and Brain damage."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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overdose_threshold = 20
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addiction_threshold = 10
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datum/reagent/crank/on_mob_life(var/mob/living/M as mob)
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datum/reagent/goonchem/crank/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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var/high_message = pick("You feel jittery.", "You feel like you gotta go fast.", "You feel like you need to step it up.")
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if(prob(5))
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@@ -50,26 +50,26 @@ datum/reagent/crank/on_mob_life(var/mob/living/M as mob)
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M.AdjustWeakened(-2)
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..()
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return
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datum/reagent/crank/overdose_process(var/mob/living/M as mob)
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datum/reagent/goonchem/crank/overdose_process(var/mob/living/M as mob)
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M.adjustBrainLoss(rand(1,10)*REM)
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M.adjustToxLoss(rand(1,10)*REM)
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M.adjustBruteLoss(rand(1,10)*REM)
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..()
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return
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datum/reagent/crank/addiction_act_stage1(var/mob/living/M as mob)
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datum/reagent/goonchem/crank/addiction_act_stage1(var/mob/living/M as mob)
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M.adjustBrainLoss(rand(1,10)*REM)
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..()
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return
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datum/reagent/crank/addiction_act_stage2(var/mob/living/M as mob)
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datum/reagent/goonchem/crank/addiction_act_stage2(var/mob/living/M as mob)
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M.adjustToxLoss(rand(1,10)*REM)
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..()
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return
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datum/reagent/crank/addiction_act_stage3(var/mob/living/M as mob)
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datum/reagent/goonchem/crank/addiction_act_stage3(var/mob/living/M as mob)
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M.adjustBruteLoss(rand(1,10)*REM)
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..()
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return
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datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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datum/reagent/goonchem/crank/addiction_act_stage4(var/mob/living/M as mob)
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M.adjustBrainLoss(rand(1,10)*REM)
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M.adjustToxLoss(rand(1,10)*REM)
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M.adjustBruteLoss(rand(1,10)*REM)
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@@ -84,17 +84,17 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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mix_message = "The mixture violently reacts, leaving behind a few crystalline shards."
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required_temp = 390
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/datum/reagent/krokodil
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/datum/reagent/goonchem/krokodil
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name = "Krokodil"
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id = "krokodil"
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description = "Cools and calms you down, occasional BRAIN and TOX damage."
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description = "Cools and calms you down. If overdosed it will deal significant Brain and Toxin damage. If addicted it will begin to deal fatal amounts of Brute damage as the subject's skin falls off."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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overdose_threshold = 20
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addiction_threshold = 15
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/datum/reagent/krokodil/on_mob_life(var/mob/living/M as mob)
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/datum/reagent/goonchem/krokodil/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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var/high_message = pick("You feel calm.", "You feel collected.", "You feel like you need to relax.")
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if(prob(5))
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@@ -102,7 +102,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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..()
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return
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/datum/reagent/krokodil/overdose_process(var/mob/living/M as mob)
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/datum/reagent/goonchem/krokodil/overdose_process(var/mob/living/M as mob)
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if(prob(10))
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M.adjustBrainLoss(rand(1,5)*REM)
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M.adjustToxLoss(rand(1,5)*REM)
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@@ -110,23 +110,23 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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return
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/datum/reagent/krokodil/addiction_act_stage1(var/mob/living/M as mob)
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/datum/reagent/goonchem/krokodil/addiction_act_stage1(var/mob/living/M as mob)
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M.adjustBrainLoss(rand(1,5)*REM)
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M.adjustToxLoss(rand(1,5)*REM)
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..()
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return
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/datum/reagent/krokodil/addiction_act_stage2(var/mob/living/M as mob)
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/datum/reagent/goonchem/krokodil/addiction_act_stage2(var/mob/living/M as mob)
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if(prob(25))
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M << "<span class='danger'>Your skin feels loose...</span>"
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..()
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return
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/datum/reagent/krokodil/addiction_act_stage3(var/mob/living/M as mob)
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/datum/reagent/goonchem/krokodil/addiction_act_stage3(var/mob/living/M as mob)
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if(prob(25))
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M << "<span class='danger'>Your skin starts to peel away...</span>"
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M.adjustBruteLoss(3*REM)
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..()
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return
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/datum/reagent/krokodil/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
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/datum/reagent/goonchem/krokodil/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
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M << "<span class='userdanger'>Your skin sloughs off!</span>"
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M.adjustBruteLoss(rand(50,80)*REM)
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..()
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@@ -141,17 +141,17 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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mix_message = "The mixture dries into a pale blue powder."
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required_temp = 380
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/datum/reagent/methamphetamine
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/datum/reagent/goonchem/methamphetamine
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name = "Methamphetamine"
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id = "methamphetamine"
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description = "3x stun reduction per cycle, significant stamina regeneration buff, makes you really jittery, dramatically increases movement speed."
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description = "Reduces stun times by about 300%, speeds the user up, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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overdose_threshold = 20
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addiction_threshold = 10
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metabolization_rate = 0.6
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/datum/reagent/methamphetamine/on_mob_life(var/mob/living/M as mob)
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/datum/reagent/goonchem/methamphetamine/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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var/high_message = pick("You feel hyper.", "You feel like you need to go faster.", "You feel like you can run the world.")
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if(prob(5))
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@@ -168,7 +168,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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..()
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return
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/datum/reagent/methamphetamine/overdose_process(var/mob/living/M as mob)
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/datum/reagent/goonchem/methamphetamine/overdose_process(var/mob/living/M as mob)
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 4, i++)
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step(M, pick(cardinal))
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@@ -185,20 +185,20 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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M.adjustBrainLoss(pick(0.5, 0.6, 0.7, 0.8, 0.9, 1))
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return
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/datum/reagent/methamphetamine/addiction_act_stage1(var/mob/living/M as mob)
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/datum/reagent/goonchem/methamphetamine/addiction_act_stage1(var/mob/living/M as mob)
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M.Jitter(5)
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if(prob(20))
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M.emote(pick("twitch","drool","moan"))
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..()
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return
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/datum/reagent/methamphetamine/addiction_act_stage2(var/mob/living/M as mob)
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/datum/reagent/goonchem/methamphetamine/addiction_act_stage2(var/mob/living/M as mob)
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M.Jitter(10)
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M.Dizzy(10)
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if(prob(30))
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M.emote(pick("twitch","drool","moan"))
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..()
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return
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/datum/reagent/methamphetamine/addiction_act_stage3(var/mob/living/M as mob)
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/datum/reagent/goonchem/methamphetamine/addiction_act_stage3(var/mob/living/M as mob)
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 4, i++)
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step(M, pick(cardinal))
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@@ -208,7 +208,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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M.emote(pick("twitch","drool","moan"))
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..()
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return
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/datum/reagent/methamphetamine/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
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/datum/reagent/goonchem/methamphetamine/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 8, i++)
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step(M, pick(cardinal))
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@@ -228,59 +228,6 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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result_amount = 4
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required_temp = 374
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/datum/chemical_reaction/methamphetamine_two
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name = "methamphetamine_two"
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id = "methamphetamine_two"
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result = "methamphetamine"
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required_reagents = list("muriatic_acid" = 1, "caustic_soda" = 1, "hydrogen_chloride" = 1)
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result_amount = 3
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required_temp = 374
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/datum/reagent/muriatic_acid
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name = "Muriatic Acid"
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id = "muriatic_acid"
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description = "A chemical compound."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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/datum/reagent/caustic_soda
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name = "Caustic Soda"
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id = "caustic_soda"
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description = "A chemical compound."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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/datum/reagent/hydrogen_chloride
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name = "Hydrogen Chloride"
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id = "hydrogen_chloride"
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description = "A chemical compound."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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/datum/chemical_reaction/muriatic_acid
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name = "muriatic_acid"
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id = "muriatic_acid"
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result = "muriatic_acid"
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required_reagents = list("mutadone" = 1, "sacid" = 1)
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result_amount = 2
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required_temp = 500
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/datum/chemical_reaction/caustic_soda
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name = "caustic_soda"
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id = "caustic_soda"
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result = "caustic_soda"
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required_reagents = list("sacid" = 1, "cola" = 1)
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result_amount = 2
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required_temp = 500
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/datum/chemical_reaction/hydrogen_chloride
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name = "hydrogen_chloride"
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id = "hydrogen_chloride"
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result = "hydrogen_chloride"
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required_reagents = list("hydrogen" = 1, "chlorine" = 1)
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result_amount = 2
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required_temp = 500
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/datum/chemical_reaction/saltpetre
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name = "saltpetre"
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id = "saltpetre"
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@@ -288,14 +235,14 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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required_reagents = list("potassium" = 1, "nitrogen" = 1, "oxygen" = 3)
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result_amount = 3
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/datum/reagent/saltpetre
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/datum/reagent/goonchem/saltpetre
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name = "Saltpetre"
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id = "saltpetre"
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description = "Volatile."
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reagent_state = LIQUID
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color = "#60A584" // rgb: 96, 165, 132
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/datum/reagent/bath_salts
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/datum/reagent/goonchem/bath_salts
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name = "Bath Salts"
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id = "bath_salts"
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description = "Makes you nearly impervious to stuns and grants a stamina regeneration buff, but you will be a nearly uncontrollable tramp-bearded raving lunatic."
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@@ -305,7 +252,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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addiction_threshold = 10
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/datum/reagent/bath_salts/on_mob_life(var/mob/living/M as mob)
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/datum/reagent/goonchem/bath_salts/on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
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if(prob(5))
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@@ -331,7 +278,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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result_amount = 7
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required_temp = 374
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/datum/reagent/bath_salts/overdose_process(var/mob/living/M as mob)
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/datum/reagent/goonchem/bath_salts/overdose_process(var/mob/living/M as mob)
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M.hallucination += 10
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 8, i++)
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@@ -345,7 +292,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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..()
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return
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/datum/reagent/bath_salts/addiction_act_stage1(var/mob/living/M as mob)
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/datum/reagent/goonchem/bath_salts/addiction_act_stage1(var/mob/living/M as mob)
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M.hallucination += 10
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 8, i++)
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@@ -356,7 +303,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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M.emote(pick("twitch","drool","moan"))
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..()
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return
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/datum/reagent/bath_salts/addiction_act_stage2(var/mob/living/M as mob)
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/datum/reagent/goonchem/bath_salts/addiction_act_stage2(var/mob/living/M as mob)
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M.hallucination += 20
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 8, i++)
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@@ -368,7 +315,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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M.emote(pick("twitch","drool","moan"))
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..()
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return
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/datum/reagent/bath_salts/addiction_act_stage3(var/mob/living/M as mob)
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/datum/reagent/goonchem/bath_salts/addiction_act_stage3(var/mob/living/M as mob)
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M.hallucination += 30
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 12, i++)
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||||
@@ -380,7 +327,7 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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M.emote(pick("twitch","drool","moan"))
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..()
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||||
return
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||||
/datum/reagent/bath_salts/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
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/datum/reagent/goonchem/bath_salts/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
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M.hallucination += 40
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if(M.canmove && !istype(M.loc, /turf/space))
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for(var/i = 0, i < 16, i++)
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||||
@@ -401,14 +348,14 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
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required_reagents = list("epinephrine" = 1, "atropine" = 1, "morphine" = 1)
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||||
result_amount = 3
|
||||
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||||
/datum/reagent/aranesp
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||||
/datum/reagent/goonchem/aranesp
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||||
name = "Aranesp"
|
||||
id = "aranesp"
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||||
description = "Volatile."
|
||||
description = "Amps you up and gets you going, fixes all stamina damage you might have but can cause toxin and oxygen damage.."
|
||||
reagent_state = LIQUID
|
||||
color = "#60A584" // rgb: 96, 165, 132
|
||||
|
||||
/datum/reagent/aranesp/on_mob_life(var/mob/living/M as mob)
|
||||
/datum/reagent/goonchem/aranesp/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
|
||||
if(prob(5))
|
||||
@@ -420,87 +367,3 @@ datum/reagent/crank/addiction_act_stage4(var/mob/living/M as mob)
|
||||
M.adjustOxyLoss(20)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/muriatic_acid
|
||||
name = "jug of muriatic acid"
|
||||
desc = "We needed those cooks."
|
||||
icon_state = "chem_jug"
|
||||
item_state = "carton"
|
||||
list_reagents = list("muriatic_acid" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/caustic_soda
|
||||
name = "jug of caustic soda"
|
||||
desc = "We needed those cooks."
|
||||
icon_state = "chem_jug"
|
||||
item_state = "carton"
|
||||
list_reagents = list("caustic_soda" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/hydrogen_chloride
|
||||
name = "jug of hydrogen chloride"
|
||||
desc = "We needed those cooks."
|
||||
icon_state = "chem_jug"
|
||||
item_state = "carton"
|
||||
list_reagents = list("hydrogen_chloride" = 50)
|
||||
|
||||
datum/reagent/hotline
|
||||
name = "Hotline"
|
||||
id = "hotline"
|
||||
description = "It isn't just wrong. It's dead wrong."
|
||||
reagent_state = LIQUID
|
||||
color = "#60A584" // rgb: 96, 165, 132
|
||||
overdose_threshold = 15
|
||||
addiction_threshold = 10
|
||||
|
||||
datum/reagent/hotline/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
var/high_message = pick("You feel alert.", "You feel like you can see everything more clearly.", "You feel like you need to relax and examine your surroundings.")
|
||||
if(prob(5))
|
||||
M << "<span class='notice'>[high_message]</span>"
|
||||
M.druggy = max(M.druggy, 15)
|
||||
M.hallucination += 10
|
||||
M.adjustBrainLoss(0.2)
|
||||
M.adjustBruteLoss(-0.2)
|
||||
M.adjustFireLoss(-0.2)
|
||||
M.status_flags |= GOTTAGOFAST
|
||||
M.adjustStaminaLoss(-3)
|
||||
..()
|
||||
return
|
||||
datum/reagent/hotline/overdose_process(var/mob/living/M as mob)
|
||||
M.adjustBrainLoss(rand(1,20)*REM)
|
||||
M.adjustToxLoss(rand(1,20)*REM)
|
||||
M.adjustBruteLoss(rand(1,20)*REM)
|
||||
M.druggy = max(M.druggy, 30)
|
||||
M.hallucination += 30
|
||||
if(prob(5))
|
||||
M << pick("<span class = 'userdanger'>Your head feels like it's ripping apart!</span>","<span class = 'userdanger'>You wonder why the fuck did you decide to take [src.name].</span>","<span class = 'userdanger'>It hurts so bad!</span>","<span class = 'userdanger'>Please, end it now!</span>","<span class = 'userdanger'>Dear [ticker.Bible_deity_name] please no it hurts!</span>")
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/hotline/addiction_act_stage1(var/mob/living/M as mob)
|
||||
M.adjustBrainLoss(rand(1,10))
|
||||
M.hallucination += 30
|
||||
M.druggy = max(M.druggy, 30)
|
||||
..()
|
||||
return
|
||||
datum/reagent/hotline/addiction_act_stage2(var/mob/living/M as mob)
|
||||
M.adjustBrainLoss(rand(1,20))
|
||||
M.hallucination += 30
|
||||
M.druggy = max(M.druggy, 30)
|
||||
..()
|
||||
return
|
||||
datum/reagent/hotline/addiction_act_stage3(var/mob/living/M as mob)
|
||||
M.adjustBrainLoss(rand(1,30))
|
||||
M.hallucination += 30
|
||||
M.druggy = max(M.druggy, 30)
|
||||
..()
|
||||
return
|
||||
datum/reagent/hotline/addiction_act_stage4(var/mob/living/M as mob)
|
||||
M.adjustBrainLoss(rand(1,30))
|
||||
M.hallucination += 30
|
||||
M.druggy = max(M.druggy, 30)
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(prob(1) && !H.heart_attack)
|
||||
H.visible_message("<span class = 'userdanger'>[H] clutches at their chest! It looks like they're having a heart attack!</span>")
|
||||
H.heart_attack = 1 // don't do drugs kids
|
||||
..()
|
||||
return
|
||||
|
||||
@@ -4,15 +4,15 @@
|
||||
|
||||
#define REM REAGENTS_EFFECT_MULTIPLIER
|
||||
|
||||
datum/reagent/silver_sulfadiazine
|
||||
datum/reagent/goonchem/silver_sulfadiazine
|
||||
name = "Silver Sulfadiazine"
|
||||
id = "silver_sulfadiazine"
|
||||
description = "100% chance per cycle of healing 2 points of BURN damage."
|
||||
description = "On touch, quickly heals burn damage. Basic anti-burn healing drug. On ingestion, deals minor toxin damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 2
|
||||
|
||||
datum/reagent/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
|
||||
datum/reagent/goonchem/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
|
||||
if(method == TOUCH)
|
||||
M.adjustFireLoss(-volume)
|
||||
if(show_message)
|
||||
@@ -25,21 +25,21 @@ datum/reagent/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/meth
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/silver_sulfadiazine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/silver_sulfadiazine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustFireLoss(-2*REM)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/styptic_powder
|
||||
datum/reagent/goonchem/styptic_powder
|
||||
name = "Styptic Powder"
|
||||
id = "styptic_powder"
|
||||
description = "100% chance per cycle of healing 2 points of BRUTE damage."
|
||||
description = "On touch, quickly heals brute damage. Basic anti-brute healing drug. On ingestion, deals minor toxin damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 2
|
||||
|
||||
datum/reagent/styptic_powder/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
|
||||
datum/reagent/goonchem/styptic_powder/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
|
||||
if(method == TOUCH)
|
||||
M.adjustBruteLoss(-volume)
|
||||
if(show_message)
|
||||
@@ -52,21 +52,21 @@ datum/reagent/styptic_powder/reaction_mob(var/mob/living/M as mob, var/method=TO
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/styptic_powder/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/styptic_powder/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(prob(55))
|
||||
M.adjustBruteLoss(-8*REM)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/salglu_solution
|
||||
datum/reagent/goonchem/salglu_solution
|
||||
name = "Saline-Glucose Solution"
|
||||
id = "salglu_solution"
|
||||
description = "33% chance per cycle of healing 1 point each of BRUTE and BURN damage."
|
||||
description = "Has a 33% chance per metabolism cycle to heal brute and burn damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/salglu_solution/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/salglu_solution/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(prob(33))
|
||||
M.adjustBruteLoss(-1*REM)
|
||||
@@ -74,14 +74,14 @@ datum/reagent/salglu_solution/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/synthflesh
|
||||
datum/reagent/goonchem/synthflesh
|
||||
name = "Synthflesh"
|
||||
id = "synthflesh"
|
||||
description = "100% chance per cycle of healing 1 point each of BRUTE and BURN damage."
|
||||
description = "Has a 100% chance of instantly healing brute and burn damage. One unit of the chemical will heal one point of damage. Touch application only."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/synthflesh/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume,var/show_message = 1)
|
||||
datum/reagent/goonchem/synthflesh/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume,var/show_message = 1)
|
||||
if(!M) M = holder.my_atom
|
||||
if(method == TOUCH)
|
||||
M.adjustBruteLoss(-1.5*volume)
|
||||
@@ -91,17 +91,17 @@ datum/reagent/synthflesh/reaction_mob(var/mob/living/M, var/method=TOUCH, var/vo
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/charcoal
|
||||
datum/reagent/goonchem/charcoal
|
||||
name = "Charcoal"
|
||||
id = "charcoal"
|
||||
description = "Heals 3 TOX damage per cycle and purges other chemicals slowly."
|
||||
description = "Heals toxin damage, and will also slowly remove any other chemicals."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/charcoal/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/charcoal/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(-3*REM)
|
||||
for(var/datum/reagent/R in M.reagents.reagent_list)
|
||||
for(var/datum/reagent/goonchem/R in M.reagents.reagent_list)
|
||||
if(R != src)
|
||||
M.reagents.remove_reagent(R.id,1)
|
||||
..()
|
||||
@@ -145,16 +145,16 @@ datum/reagent/charcoal/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 4
|
||||
mix_message = "The solution yields an astringent powder."
|
||||
|
||||
datum/reagent/omnizine
|
||||
datum/reagent/goonchem/omnizine
|
||||
name = "Omnizine"
|
||||
id = "omnizine"
|
||||
description = "Heals one each of OXY, TOX, BRUTE and BURN per cycle."
|
||||
description = "Heals 1 of each damage type a cycle. If overdosed it will deal significant amounts of each damage type."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.2
|
||||
overdose_threshold = 30
|
||||
|
||||
datum/reagent/omnizine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/omnizine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(-1*REM)
|
||||
M.adjustOxyLoss(-1*REM)
|
||||
@@ -163,7 +163,7 @@ datum/reagent/omnizine/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/omnizine/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/omnizine/overdose_process(var/mob/living/M as mob)
|
||||
M.adjustToxLoss(3*REM)
|
||||
M.adjustOxyLoss(3*REM)
|
||||
M.adjustBruteLoss(3*REM)
|
||||
@@ -171,16 +171,16 @@ datum/reagent/omnizine/overdose_process(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/calomel
|
||||
datum/reagent/goonchem/calomel
|
||||
name = "Calomel"
|
||||
id = "calomel"
|
||||
description = "Increases all depletion rates by 5. +5 TOX damage while health > 20."
|
||||
description = "Quickly purges the body of all chemicals. If your health is above 20, toxin damage is dealt. When you hit 20 health or lower, the damage will cease."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/calomel/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/calomel/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
for(var/datum/reagent/R in M.reagents.reagent_list)
|
||||
for(var/datum/reagent/goonchem/R in M.reagents.reagent_list)
|
||||
if(R != src)
|
||||
M.reagents.remove_reagent(R.id,5)
|
||||
if(M.health > 20)
|
||||
@@ -196,14 +196,14 @@ datum/reagent/calomel/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 2
|
||||
required_temp = 374
|
||||
|
||||
datum/reagent/potass_iodide
|
||||
datum/reagent/goonchem/potass_iodide
|
||||
name = "Potassium Iodide"
|
||||
id = "potass_iodide"
|
||||
description = "80% chance of removing 1 RAD. Radiation is cumulative and causes tox+burn."
|
||||
description = "Reduces low radiation damage very effectively."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/potass_iodide/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/potass_iodide/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(M.radiation > 0)
|
||||
if(prob(80))
|
||||
@@ -220,14 +220,14 @@ datum/reagent/potass_iodide/on_mob_life(var/mob/living/M as mob)
|
||||
required_reagents = list("potassium" = 1, "iodine" = 1)
|
||||
result_amount = 2
|
||||
|
||||
datum/reagent/pen_acid
|
||||
datum/reagent/goonchem/pen_acid
|
||||
name = "Pentetic Acid"
|
||||
id = "pen_acid"
|
||||
description = "Reduces 7 RAD, heals 4 TOX damage, increases all depletion rates by 4. 33% chance of taking 1 unit brute damage"
|
||||
description = "Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/pen_acid/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/pen_acid/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(M.radiation > 0)
|
||||
M.radiation -= 7
|
||||
@@ -236,7 +236,7 @@ datum/reagent/pen_acid/on_mob_life(var/mob/living/M as mob)
|
||||
M.adjustBruteLoss(1*REM)
|
||||
if(M.radiation < 0)
|
||||
M.radiation = 0
|
||||
for(var/datum/reagent/R in M.reagents.reagent_list)
|
||||
for(var/datum/reagent/goonchem/R in M.reagents.reagent_list)
|
||||
if(R != src)
|
||||
M.reagents.remove_reagent(R.id,4)
|
||||
..()
|
||||
@@ -249,15 +249,15 @@ datum/reagent/pen_acid/on_mob_life(var/mob/living/M as mob)
|
||||
required_reagents = list("fuel" = 1, "chlorine" = 1, "ammonia" = 1, "formaldehyde" = 1, "sodium" = 1, "cyanide" = 1)
|
||||
result_amount = 6
|
||||
|
||||
datum/reagent/sal_acid
|
||||
datum/reagent/goonchem/sal_acid
|
||||
name = "Salicyclic Acid"
|
||||
id = "sal_acid"
|
||||
description = "If BRUTE damage is under 50, 50% chance to heal one unit."
|
||||
description = "If you have less than 50 brute damage, there is a 50% chance to heal one unit. If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
overdose_threshold = 25
|
||||
|
||||
datum/reagent/sal_acid/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/sal_acid/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(M.getBruteLoss() < 50)
|
||||
if(prob(50))
|
||||
@@ -265,7 +265,7 @@ datum/reagent/sal_acid/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/sal_acid/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/sal_acid/overdose_process(var/mob/living/M as mob)
|
||||
if(M.getBruteLoss() < 50)
|
||||
if(prob(50))
|
||||
M.adjustBruteLoss(2*REM)
|
||||
@@ -279,15 +279,15 @@ datum/reagent/sal_acid/overdose_process(var/mob/living/M as mob)
|
||||
required_reagents = list("sodium" = 1, "phenol" = 1, "carbon" = 1, "oxygen" = 1, "sacid" = 1)
|
||||
result_amount = 5
|
||||
|
||||
datum/reagent/salbutamol
|
||||
datum/reagent/goonchem/salbutamol
|
||||
name = "Salbutamol"
|
||||
id = "salbutamol"
|
||||
description = "Heals 6 OXY damage, reduces LOSEBREATH by 4."
|
||||
description = "Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!"
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.2
|
||||
|
||||
datum/reagent/salbutamol/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/salbutamol/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustOxyLoss(-6*REM)
|
||||
if(M.losebreath >= 4)
|
||||
@@ -302,15 +302,15 @@ datum/reagent/salbutamol/on_mob_life(var/mob/living/M as mob)
|
||||
required_reagents = list("sal_acid" = 1, "lithium" = 1, "aluminium" = 1, "bromine" = 1, "ammonia" = 1)
|
||||
result_amount = 5
|
||||
|
||||
datum/reagent/perfluorodecalin
|
||||
datum/reagent/goonchem/perfluorodecalin
|
||||
name = "Perfluorodecalin"
|
||||
id = "perfluorodecalin"
|
||||
description = "Heals 25 OXY damage, but you can't talk. 33% chance of healing 1 BRUTE and 1 BURN."
|
||||
description = "Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Has a 33% chance of healing brute and burn damage per cycle as well."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.2
|
||||
|
||||
datum/reagent/perfluorodecalin/on_mob_life(var/mob/living/carbon/human/M as mob)
|
||||
datum/reagent/goonchem/perfluorodecalin/on_mob_life(var/mob/living/carbon/human/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustOxyLoss(-25*REM)
|
||||
M.silent = max(M.silent, 5)
|
||||
@@ -329,17 +329,17 @@ datum/reagent/perfluorodecalin/on_mob_life(var/mob/living/carbon/human/M as mob)
|
||||
required_temp = 370
|
||||
mix_message = "The mixture rapidly turns into a dense pink liquid."
|
||||
|
||||
datum/reagent/ephedrine
|
||||
datum/reagent/goonchem/ephedrine
|
||||
name = "Ephedrine"
|
||||
id = "ephedrine"
|
||||
description = "Stun reduction per cycle, increases run speed slightly, minor stamina regeneration buff, stabilizes crit."
|
||||
description = "Reduces stun times, increases run speed. If overdosed it will deal toxin and oxyloss damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.3
|
||||
overdose_threshold = 45
|
||||
addiction_threshold = 30
|
||||
|
||||
datum/reagent/ephedrine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/ephedrine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.status_flags |= IGNORESLOWDOWN
|
||||
M.AdjustParalysis(-1)
|
||||
@@ -349,32 +349,32 @@ datum/reagent/ephedrine/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/ephedrine/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/ephedrine/overdose_process(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
M.adjustToxLoss(1*REM)
|
||||
M.losebreath++
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/ephedrine/addiction_act_stage1(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/ephedrine/addiction_act_stage1(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
M.adjustToxLoss(2*REM)
|
||||
M.losebreath += 2
|
||||
..()
|
||||
return
|
||||
datum/reagent/ephedrine/addiction_act_stage2(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/ephedrine/addiction_act_stage2(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
M.adjustToxLoss(3*REM)
|
||||
M.losebreath += 3
|
||||
..()
|
||||
return
|
||||
datum/reagent/ephedrine/addiction_act_stage3(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/ephedrine/addiction_act_stage3(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
M.adjustToxLoss(4*REM)
|
||||
M.losebreath += 4
|
||||
..()
|
||||
return
|
||||
datum/reagent/ephedrine/addiction_act_stage4(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/ephedrine/addiction_act_stage4(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
M.adjustToxLoss(5*REM)
|
||||
M.losebreath += 5
|
||||
@@ -389,13 +389,13 @@ datum/reagent/ephedrine/addiction_act_stage4(var/mob/living/M as mob)
|
||||
result_amount = 4
|
||||
mix_message = "The solution fizzes and gives off toxic fumes."
|
||||
|
||||
datum/reagent/diphenhydramine
|
||||
datum/reagent/goonchem/diphenhydramine
|
||||
name = "Diphenhydramine"
|
||||
id = "diphenhydramine"
|
||||
description = "Causes a little bit of drowsiness, reduces jitteriness. Raises histamine depletion rates by 3"
|
||||
description = "Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
datum/reagent/diphenhydramine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/diphenhydramine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.drowsyness += 1
|
||||
M.jitteriness -= 1
|
||||
@@ -411,10 +411,10 @@ datum/reagent/diphenhydramine/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 4
|
||||
mix_message = "The mixture dries into a pale blue powder."
|
||||
|
||||
datum/reagent/morphine
|
||||
datum/reagent/goonchem/morphine
|
||||
name = "Morphine"
|
||||
id = "morphine"
|
||||
description = "Dramatically counters movement reduction from severe injury. Reduces jitteriness if someone is shaking like crazy from whatever. Will knock you out within 36 cycles if any remains in you."
|
||||
description = "Will allow you to ignore slowdown from equipment and damage. Will eventually knock you out if you take too much. If overdosed it will cause jitteriness, dizziness, force the victim to drop items in their hands and eventually deal toxin damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
var/cycle_count = 0
|
||||
@@ -422,7 +422,7 @@ datum/reagent/morphine
|
||||
addiction_threshold = 25
|
||||
|
||||
|
||||
datum/reagent/morphine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/morphine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.status_flags |= IGNORESLOWDOWN
|
||||
if(cycle_count == 36)
|
||||
@@ -431,7 +431,7 @@ datum/reagent/morphine/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/morphine/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/morphine/overdose_process(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
var/obj/item/I = M.get_active_hand()
|
||||
if(I)
|
||||
@@ -441,7 +441,7 @@ datum/reagent/morphine/overdose_process(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/morphine/addiction_act_stage1(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/morphine/addiction_act_stage1(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
var/obj/item/I = M.get_active_hand()
|
||||
if(I)
|
||||
@@ -450,7 +450,7 @@ datum/reagent/morphine/addiction_act_stage1(var/mob/living/M as mob)
|
||||
M.Jitter(2)
|
||||
..()
|
||||
return
|
||||
datum/reagent/morphine/addiction_act_stage2(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/morphine/addiction_act_stage2(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
var/obj/item/I = M.get_active_hand()
|
||||
if(I)
|
||||
@@ -460,7 +460,7 @@ datum/reagent/morphine/addiction_act_stage2(var/mob/living/M as mob)
|
||||
M.Jitter(3)
|
||||
..()
|
||||
return
|
||||
datum/reagent/morphine/addiction_act_stage3(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/morphine/addiction_act_stage3(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
var/obj/item/I = M.get_active_hand()
|
||||
if(I)
|
||||
@@ -470,7 +470,7 @@ datum/reagent/morphine/addiction_act_stage3(var/mob/living/M as mob)
|
||||
M.Jitter(4)
|
||||
..()
|
||||
return
|
||||
datum/reagent/morphine/addiction_act_stage4(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/morphine/addiction_act_stage4(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
var/obj/item/I = M.get_active_hand()
|
||||
if(I)
|
||||
@@ -481,7 +481,7 @@ datum/reagent/morphine/addiction_act_stage4(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/oculine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/oculine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
cycle_amount++
|
||||
if(M.eye_blind > 0 && cycle_amount > 20)
|
||||
@@ -504,25 +504,25 @@ datum/reagent/oculine/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 3
|
||||
mix_message = "The mixture sputters loudly and becomes a pale pink color."
|
||||
|
||||
datum/reagent/oculine
|
||||
datum/reagent/goonchem/oculine
|
||||
name = "Oculine"
|
||||
id = "oculine"
|
||||
description = "30% chance to remove blindness, 80% chance to slightly reduce eye damage."
|
||||
description = "Cures blindness and heals eye damage over time."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.4
|
||||
var/cycle_amount = 0
|
||||
|
||||
datum/reagent/atropine
|
||||
datum/reagent/goonchem/atropine
|
||||
name = "Atropine"
|
||||
id = "atropine"
|
||||
description = "1 TOX damage if used over -60 health. Causes dizziness and confusion. If under -25 health, heals 3 BRUTE + 3 BURN. Attempts to cap OXY damage at 65 and LOSEBREATH at 5."
|
||||
description = "If patients health is below -25 it will heal 3 brute and burn damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.2
|
||||
overdose_threshold = 35
|
||||
|
||||
datum/reagent/atropine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/atropine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(M.health > -60)
|
||||
M.adjustToxLoss(1*REM)
|
||||
@@ -539,7 +539,7 @@ datum/reagent/atropine/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/atropine/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/atropine/overdose_process(var/mob/living/M as mob)
|
||||
if(prob(50))
|
||||
M.adjustToxLoss(2*REM)
|
||||
M.Dizzy(1)
|
||||
@@ -554,16 +554,16 @@ datum/reagent/atropine/overdose_process(var/mob/living/M as mob)
|
||||
required_reagents = list("ethanol" = 1, "acetone" = 1, "diethylamine" = 1, "phenol" = 1, "sacid" = 1)
|
||||
result_amount = 5
|
||||
|
||||
datum/reagent/epinephrine
|
||||
datum/reagent/goonchem/epinephrine
|
||||
name = "Epinephrine"
|
||||
id = "epinephrine"
|
||||
description = "Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to cap OXY damage at 35 and LOSEBREATH at 10. If health is between -10 to -65, heals 1 TOX, 1 BRUTE, 1 BURN."
|
||||
description = "mReduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to stop you taking too much oxygen damage. If the patient is in low to severe crit, heals toxins, brute, and burn very effectively. Will not heal patients who are almost dead. If overdosed will stun and deal toxin damage"
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.2
|
||||
overdose_threshold = 30
|
||||
|
||||
datum/reagent/epinephrine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/epinephrine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(M.health < -10 && M.health > -65)
|
||||
M.adjustToxLoss(-1*REM)
|
||||
@@ -583,7 +583,7 @@ datum/reagent/epinephrine/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/epinephrine/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/epinephrine/overdose_process(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
M.adjustStaminaLoss(5*REM)
|
||||
M.adjustToxLoss(2*REM)
|
||||
@@ -598,14 +598,14 @@ datum/reagent/epinephrine/overdose_process(var/mob/living/M as mob)
|
||||
required_reagents = list("phenol" = 1, "acetone" = 1, "diethylamine" = 1, "oxygen" = 1, "chlorine" = 1, "hydrogen" = 1)
|
||||
result_amount = 6
|
||||
|
||||
datum/reagent/strange_reagent
|
||||
datum/reagent/goonchem/strange_reagent
|
||||
name = "Strange Reagent"
|
||||
id = "strange_reagent"
|
||||
description = "A miracle medical chem, this little beauty can bring the dead back to life!"
|
||||
description = "A miracle drug that can bring a dead body back to life! If the corpse has suffered too much damage, however, no change will occur to the body. If used on a living person it will deal Brute and Burn damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/strange_reagent/reaction_mob(var/mob/living/carbon/human/M as mob, var/method=TOUCH, var/volume)
|
||||
datum/reagent/goonchem/strange_reagent/reaction_mob(var/mob/living/carbon/human/M as mob, var/method=TOUCH, var/volume)
|
||||
if(M.stat == DEAD)
|
||||
if(M.getBruteLoss() >= 100 || M.getFireLoss() >= 100)
|
||||
M.visible_message("<span class='warning'>[M]'s body convulses a bit, and then falls still once more.</span>")
|
||||
@@ -622,7 +622,7 @@ datum/reagent/strange_reagent/reaction_mob(var/mob/living/carbon/human/M as mob,
|
||||
add_logs(M, M, "revived", object="strange reagent")
|
||||
..()
|
||||
return
|
||||
datum/reagent/strange_reagent/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/strange_reagent/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(prob(rand(1,100)))
|
||||
M.adjustBruteLoss(2*REM)
|
||||
@@ -637,10 +637,10 @@ datum/reagent/strange_reagent/on_mob_life(var/mob/living/M as mob)
|
||||
required_reagents = list("omnizine" = 1, "holywater" = 1, "mutagen" = 1)
|
||||
result_amount = 3
|
||||
|
||||
datum/reagent/life
|
||||
datum/reagent/goonchem/life
|
||||
name = "Life"
|
||||
id = "life"
|
||||
description = ""
|
||||
description = "Can create a life form, however it is not guaranteed to be friendly. May want to have Security on hot standby."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.2
|
||||
@@ -711,7 +711,7 @@ proc/chemical_mob_spawn(var/datum/reagents/holder, var/amount_to_spawn, var/reac
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(C, pick(NORTH,SOUTH,EAST,WEST))
|
||||
|
||||
/datum/reagent/mannitol/on_mob_life(mob/living/M as mob)
|
||||
/datum/reagent/goonchem/mannitol/on_mob_life(mob/living/M as mob)
|
||||
M.adjustBrainLoss(-3)
|
||||
..()
|
||||
return
|
||||
@@ -724,13 +724,13 @@ proc/chemical_mob_spawn(var/datum/reagents/holder, var/amount_to_spawn, var/reac
|
||||
result_amount = 3
|
||||
mix_message = "The solution slightly bubbles, becoming thicker."
|
||||
|
||||
/datum/reagent/mannitol
|
||||
/datum/reagent/goonchem/mannitol
|
||||
name = "Mannitol"
|
||||
id = "mannitol"
|
||||
description = "Heals 3 BRAIN damage."
|
||||
description = "Heals brain damage effectively. Use it in cyro tubes alongside Cryoxadone."
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
/datum/reagent/mutadone/on_mob_life(var/mob/living/carbon/human/M as mob)
|
||||
/datum/reagent/goonchem/mutadone/on_mob_life(var/mob/living/carbon/human/M as mob)
|
||||
M.jitteriness = 0
|
||||
if(istype(M) && M.dna)
|
||||
M.dna.remove_all_mutations()
|
||||
@@ -745,19 +745,19 @@ proc/chemical_mob_spawn(var/datum/reagents/holder, var/amount_to_spawn, var/reac
|
||||
result_amount = 3
|
||||
|
||||
|
||||
/datum/reagent/mutadone
|
||||
/datum/reagent/goonchem/mutadone
|
||||
name = "Mutadone"
|
||||
id = "mutadone"
|
||||
description = "Chance to remove genetic disabilities."
|
||||
description = "Heals your genetic defects."
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/antihol
|
||||
datum/reagent/goonchem/antihol
|
||||
name = "Antihol"
|
||||
id = "antihol"
|
||||
description = "A powerful oxidizer that reacts with ethanol."
|
||||
description = "Helps remove Alcohol from someone's body, as well as eliminating its side effects."
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/antihol/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/antihol/on_mob_life(var/mob/living/M as mob)
|
||||
M.dizziness = 0
|
||||
M.drowsyness = 0
|
||||
M.slurring = 0
|
||||
@@ -780,15 +780,15 @@ datum/reagent/antihol/on_mob_life(var/mob/living/M as mob)
|
||||
required_reagents = list("stable_plasma" = 1, "acetone" = 1, "mutagen" = 1)
|
||||
result_amount = 3
|
||||
|
||||
/datum/reagent/stimulants
|
||||
/datum/reagent/goonchem/stimulants
|
||||
name = "Stimulants"
|
||||
id = "stimulants"
|
||||
description = "Sets all stun-related vars to zero, gets you running really fast. Heals 5 OXY, TOX, BRUTE, and BURN damage if health is below 50. Reduces all stuns."
|
||||
description = "Increases run speed and eliminates stuns, can heal minor damage. If overdosed it will deal toxin damage and stun."
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
metabolization_rate = 0.4
|
||||
overdose_threshold = 60
|
||||
|
||||
datum/reagent/stimulants/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/stimulants/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.status_flags |= IGNORESLOWDOWN
|
||||
if(M.health < 50 && M.health > 0)
|
||||
@@ -804,7 +804,7 @@ datum/reagent/stimulants/on_mob_life(var/mob/living/M as mob)
|
||||
M.adjustStaminaLoss(-3*REM)
|
||||
..()
|
||||
|
||||
datum/reagent/stimulants/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/stimulants/overdose_process(var/mob/living/M as mob)
|
||||
if(prob(33))
|
||||
M.adjustStaminaLoss(5*REM)
|
||||
M.adjustToxLoss(2*REM)
|
||||
@@ -812,13 +812,13 @@ datum/reagent/stimulants/overdose_process(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/insulin
|
||||
datum/reagent/goonchem/insulin
|
||||
name = "Insulin"
|
||||
id = "insulin"
|
||||
description = "Increases sugar depletion rates."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
datum/reagent/insulin/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/insulin/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(M.sleeping)
|
||||
M.sleeping--
|
||||
|
||||
@@ -5,74 +5,69 @@
|
||||
|
||||
var/list/random_color_list = list("#00aedb","#a200ff","#f47835","#d41243","#d11141","#00b159","#00aedb","#f37735","#ffc425","#008744","#0057e7","#d62d20","#ffa700")
|
||||
|
||||
datum/reagent/oil
|
||||
datum/reagent/goonchem
|
||||
three_tick = 1
|
||||
|
||||
datum/reagent/goonchem/oil
|
||||
name = "Oil"
|
||||
id = "oil"
|
||||
description = "A slippery solution."
|
||||
description = "Burns in a small smoky fire, mostly used to get Ash."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/stable_plasma
|
||||
datum/reagent/goonchem/stable_plasma
|
||||
name = "Stable Plasma"
|
||||
id = "stable_plasma"
|
||||
description = "Non-flammable plasma locked into a liquid form that cannot ignite or become gaseous/solid."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/iodine
|
||||
datum/reagent/goonchem/iodine
|
||||
name = "Iodine"
|
||||
id = "iodine"
|
||||
description = "A slippery solution."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/fluorine
|
||||
datum/reagent/goonchem/fluorine
|
||||
name = "Fluorine"
|
||||
id = "fluorine"
|
||||
description = "A slippery solution."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/carpet
|
||||
datum/reagent/goonchem/carpet
|
||||
name = "Carpet"
|
||||
id = "carpet"
|
||||
description = "A slippery solution."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
/datum/reagent/carpet/reaction_turf(var/turf/simulated/T, var/volume)
|
||||
if(istype(T, /turf/simulated/floor/plating) || istype(T, /turf/simulated/floor/plasteel))
|
||||
var/turf/simulated/floor/F = T
|
||||
F.visible_message("[T] gets a layer of carpeting applied!")
|
||||
F.ChangeTurf(/turf/simulated/floor/fancy/carpet)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/bromine
|
||||
datum/reagent/goonchem/bromine
|
||||
name = "Bromine"
|
||||
id = "bromine"
|
||||
description = "A slippery solution."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/phenol
|
||||
datum/reagent/goonchem/phenol
|
||||
name = "Phenol"
|
||||
id = "phenol"
|
||||
description = "A slippery solution."
|
||||
description = "Used for certain medical recipes."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/ash
|
||||
datum/reagent/goonchem/ash
|
||||
name = "Ash"
|
||||
id = "ash"
|
||||
description = "A burnt solution."
|
||||
description = "Basic ingredient in a couple of recipes."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/acetone
|
||||
datum/reagent/goonchem/acetone
|
||||
name = "Acetone"
|
||||
id = "acetone"
|
||||
description = "A solution."
|
||||
description = "Common ingredient in other recipes."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
@@ -113,7 +108,7 @@ datum/reagent/acetone
|
||||
result_amount = 1
|
||||
required_temp = 480
|
||||
|
||||
datum/reagent/colorful_reagent
|
||||
datum/reagent/goonchem/colorful_reagent
|
||||
name = "Colorful Reagent"
|
||||
id = "colorful_reagent"
|
||||
description = "A solution."
|
||||
@@ -127,30 +122,30 @@ datum/reagent/colorful_reagent
|
||||
required_reagents = list("stable_plasma" = 1, "radium" = 1, "space_drugs" = 1, "cryoxadone" = 1, "triple_citrus" = 1)
|
||||
result_amount = 5
|
||||
|
||||
datum/reagent/colorful_reagent/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/colorful_reagent/on_mob_life(var/mob/living/M as mob)
|
||||
if(M && isliving(M))
|
||||
M.color = pick(random_color_list)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/colorful_reagent/reaction_mob(var/mob/living/M, var/volume)
|
||||
datum/reagent/goonchem/colorful_reagent/reaction_mob(var/mob/living/M, var/volume)
|
||||
if(M && isliving(M))
|
||||
M.color = pick(random_color_list)
|
||||
..()
|
||||
return
|
||||
datum/reagent/colorful_reagent/reaction_obj(var/obj/O, var/volume)
|
||||
datum/reagent/goonchem/colorful_reagent/reaction_obj(var/obj/O, var/volume)
|
||||
if(O)
|
||||
O.color = pick(random_color_list)
|
||||
..()
|
||||
return
|
||||
datum/reagent/colorful_reagent/reaction_turf(var/turf/T, var/volume)
|
||||
datum/reagent/goonchem/colorful_reagent/reaction_turf(var/turf/T, var/volume)
|
||||
if(T)
|
||||
T.color = pick(random_color_list)
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
datum/reagent/triple_citrus
|
||||
datum/reagent/goonchem/triple_citrus
|
||||
name = "Triple Citrus"
|
||||
id = "triple_citrus"
|
||||
description = "A solution."
|
||||
@@ -164,7 +159,7 @@ datum/reagent/triple_citrus
|
||||
required_reagents = list("lemonjuice" = 1, "limejuice" = 1, "orangejuice" = 1)
|
||||
result_amount = 5
|
||||
|
||||
datum/reagent/corn_starch
|
||||
datum/reagent/goonchem/corn_starch
|
||||
name = "Corn Starch"
|
||||
id = "corn_starch"
|
||||
description = "A slippery solution."
|
||||
@@ -179,14 +174,14 @@ datum/reagent/corn_starch
|
||||
result_amount = 5
|
||||
required_temp = 374
|
||||
|
||||
datum/reagent/corn_syrup
|
||||
datum/reagent/goonchem/corn_syrup
|
||||
name = "Corn Syrup"
|
||||
id = "corn_syrup"
|
||||
description = "Decays into sugar."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
datum/reagent/corn_syrup/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/corn_syrup/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.reagents.add_reagent("sugar", 3)
|
||||
M.reagents.remove_reagent("corn_syrup", 1)
|
||||
@@ -201,7 +196,7 @@ datum/reagent/corn_syrup/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 3
|
||||
required_temp = 374
|
||||
|
||||
datum/reagent/corgium
|
||||
datum/reagent/goonchem/corgium
|
||||
name = "Corgium"
|
||||
id = "corgium"
|
||||
description = "Creates a corgi at the reaction location."
|
||||
@@ -214,7 +209,7 @@ datum/reagent/corgium
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/hair_dye
|
||||
datum/reagent/goonchem/hair_dye
|
||||
name = "Quantum Hair Dye"
|
||||
id = "hair_dye"
|
||||
description = "A solution."
|
||||
@@ -229,7 +224,7 @@ datum/reagent/hair_dye
|
||||
required_reagents = list("colorful_reagent" = 1, "radium" = 1, "space_drugs" = 1)
|
||||
result_amount = 5
|
||||
|
||||
datum/reagent/hair_dye/reaction_mob(var/mob/living/M, var/volume)
|
||||
datum/reagent/goonchem/hair_dye/reaction_mob(var/mob/living/M, var/volume)
|
||||
if(M && ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.hair_color = pick(potential_colors)
|
||||
@@ -238,7 +233,7 @@ datum/reagent/hair_dye/reaction_mob(var/mob/living/M, var/volume)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/barbers_aid
|
||||
datum/reagent/goonchem/barbers_aid
|
||||
name = "Barber's Aid"
|
||||
id = "barbers_aid"
|
||||
description = "A solution to hair loss across the world."
|
||||
@@ -252,7 +247,7 @@ datum/reagent/barbers_aid
|
||||
required_reagents = list("carpet" = 1, "radium" = 1, "space_drugs" = 1)
|
||||
result_amount = 5
|
||||
|
||||
datum/reagent/barbers_aid/reaction_mob(var/mob/living/M, var/volume)
|
||||
datum/reagent/goonchem/barbers_aid/reaction_mob(var/mob/living/M, var/volume)
|
||||
if(M && ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/datum/sprite_accessory/hair/picked_hair = pick(hair_styles_list)
|
||||
@@ -263,7 +258,7 @@ datum/reagent/barbers_aid/reaction_mob(var/mob/living/M, var/volume)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/concentrated_barbers_aid
|
||||
datum/reagent/goonchem/concentrated_barbers_aid
|
||||
name = "Concentrated Barber's Aid"
|
||||
id = "concentrated_barbers_aid"
|
||||
description = "A concentrated solution to hair loss across the world."
|
||||
@@ -277,7 +272,7 @@ datum/reagent/concentrated_barbers_aid
|
||||
required_reagents = list("barbers_aid" = 1, "mutagen" = 1)
|
||||
result_amount = 2
|
||||
|
||||
datum/reagent/concentrated_barbers_aid/reaction_mob(var/mob/living/M, var/volume)
|
||||
datum/reagent/goonchem/concentrated_barbers_aid/reaction_mob(var/mob/living/M, var/volume)
|
||||
if(M && ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.hair_style = "Very Long Hair"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#define REM REAGENTS_EFFECT_MULTIPLIER
|
||||
|
||||
/datum/reagent/stabilizing_agent
|
||||
/datum/reagent/goonchem/stabilizing_agent
|
||||
name = "Stabilizing Agent"
|
||||
id = "stabilizing_agent"
|
||||
description = "Keeps unstable chemicals stable. This does not work on everything."
|
||||
@@ -18,7 +18,7 @@
|
||||
required_reagents = list("iron" = 1, "oxygen" = 1, "hydrogen" = 1)
|
||||
result_amount = 3
|
||||
|
||||
/datum/reagent/clf3
|
||||
/datum/reagent/goonchem/clf3
|
||||
name = "Chlorine Trifluoride"
|
||||
id = "clf3"
|
||||
description = "Makes a temporary 3x3 fireball when it comes into existence, so be careful when mixing. ClF3 applied to a surface burns things that wouldn't otherwise burn, sometimes through the very floors of the station and exposing it to the vacuum of space."
|
||||
@@ -34,7 +34,7 @@
|
||||
result_amount = 4
|
||||
required_temp = 424
|
||||
|
||||
/datum/reagent/clf3/on_mob_life(var/mob/living/M as mob)
|
||||
/datum/reagent/goonchem/clf3/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjust_fire_stacks(4)
|
||||
M.adjustFireLoss(0.35*M.fire_stacks)
|
||||
@@ -50,7 +50,7 @@
|
||||
holder.chem_temp = 1000 // hot as shit
|
||||
return
|
||||
|
||||
/datum/reagent/clf3/reaction_turf(var/turf/simulated/T, var/volume)
|
||||
/datum/reagent/goonchem/clf3/reaction_turf(var/turf/simulated/T, var/volume)
|
||||
if(istype(T, /turf/simulated/floor/plating))
|
||||
var/turf/simulated/floor/plating/F = T
|
||||
if(prob(1))
|
||||
@@ -67,14 +67,14 @@
|
||||
W.ChangeTurf(/turf/simulated/floor)
|
||||
return
|
||||
|
||||
/datum/reagent/clf3/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
|
||||
/datum/reagent/goonchem/clf3/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH && ishuman(M))
|
||||
M.adjust_fire_stacks(5)
|
||||
M.IgniteMob()
|
||||
new /obj/effect/hotspot(M.loc)
|
||||
return
|
||||
|
||||
/datum/reagent/sorium
|
||||
/datum/reagent/goonchem/sorium
|
||||
name = "Sorium"
|
||||
id = "sorium"
|
||||
description = "Sends everything flying from the detonation point."
|
||||
@@ -106,7 +106,7 @@
|
||||
var/turf/simulated/T = get_turf(holder.my_atom)
|
||||
goonchem_vortex(T, 1, 5, 6)
|
||||
|
||||
/datum/reagent/liquid_dark_matter
|
||||
/datum/reagent/goonchem/liquid_dark_matter
|
||||
name = "Liquid Dark Matter"
|
||||
id = "liquid_dark_matter"
|
||||
description = "Sucks everything into the detonation point."
|
||||
@@ -152,7 +152,7 @@
|
||||
for(var/i = 0, i < pull_times, i++)
|
||||
step_towards(X,T)
|
||||
|
||||
/datum/reagent/blackpowder
|
||||
/datum/reagent/goonchem/blackpowder
|
||||
name = "Black Powder"
|
||||
id = "blackpowder"
|
||||
description = "Explodes. Violently."
|
||||
@@ -183,11 +183,10 @@
|
||||
var/ex_heavy = round(created_volume / 42)
|
||||
var/ex_light = round(created_volume / 21)
|
||||
var/ex_flash = round(created_volume / 8)
|
||||
<<<<<<< HEAD
|
||||
explosion(T,ex_severe,ex_heavy,ex_light,ex_flash, 1)
|
||||
return
|
||||
|
||||
/datum/reagent/flash_powder
|
||||
/datum/reagent/goonchem/flash_powder
|
||||
name = "Flash Powder"
|
||||
id = "flash_powder"
|
||||
description = "Makes a very bright flash."
|
||||
@@ -239,7 +238,7 @@
|
||||
C.Stun(5)
|
||||
holder.remove_reagent("flash_powder", created_volume)
|
||||
|
||||
/datum/reagent/smoke_powder
|
||||
/datum/reagent/goonchem/smoke_powder
|
||||
name = "Smoke Powder"
|
||||
id = "smoke_powder"
|
||||
description = "Makes a large cloud of smoke that can carry reagents."
|
||||
@@ -296,7 +295,7 @@
|
||||
holder.clear_reagents()
|
||||
return
|
||||
|
||||
/datum/reagent/sonic_powder
|
||||
/datum/reagent/goonchem/sonic_powder
|
||||
name = "Sonic Powder"
|
||||
id = "sonic_powder"
|
||||
description = "Makes a deafening noise."
|
||||
@@ -355,7 +354,7 @@
|
||||
else if(C.ear_damage >= 5)
|
||||
C << "<span class='warning'>Your ears start to ring!</span>"
|
||||
|
||||
/datum/reagent/phlogiston
|
||||
/datum/reagent/goonchem/phlogiston
|
||||
name = "Phlogiston"
|
||||
id = "phlogiston"
|
||||
description = "+1 BURN, +1 BURNING and sets you alight. Don't be deceived by that meager +1, having phlogiston in the bloodstream can be very dangerous without a fire extinguisher or firebot. Even then, they can't prevent you from spontaneously igniting every cycle."
|
||||
@@ -369,7 +368,7 @@
|
||||
required_reagents = list("phosphorus" = 1, "sacid" = 1, "stable_plasma" = 1)
|
||||
result_amount = 3
|
||||
|
||||
/datum/reagent/phlogiston/on_mob_life(var/mob/living/M as mob)
|
||||
/datum/reagent/goonchem/phlogiston/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjust_fire_stacks(1)
|
||||
M.IgniteMob()
|
||||
@@ -377,7 +376,7 @@
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/cryostylane
|
||||
datum/reagent/goonchem/cryostylane
|
||||
name = "Cryostylane"
|
||||
id = "cryostylane"
|
||||
description = "Comes into existence at 20K. As long as there is sufficient oxygen for it to react with, Cryostylane slowly cools all other reagents in the mob down to 0K."
|
||||
@@ -395,19 +394,19 @@ datum/reagent/cryostylane
|
||||
return
|
||||
|
||||
|
||||
datum/reagent/cryostylane/on_mob_life(var/mob/living/M as mob) //TODO: code freezing into an ice cube
|
||||
datum/reagent/goonchem/cryostylane/on_mob_life(var/mob/living/M as mob) //TODO: code freezing into an ice cube
|
||||
if(M.reagents.has_reagent("oxygen"))
|
||||
M.reagents.remove_reagent("oxygen", 1)
|
||||
M.bodytemperature -= 30 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/cryostylane/reaction_turf(var/turf/simulated/T, var/volume)
|
||||
datum/reagent/goonchem/cryostylane/reaction_turf(var/turf/simulated/T, var/volume)
|
||||
if(volume >= 5)
|
||||
for(var/mob/living/carbon/slime/M in T)
|
||||
M.adjustToxLoss(rand(15,30))
|
||||
|
||||
datum/reagent/pyrosium
|
||||
datum/reagent/goonchem/pyrosium
|
||||
name = "Pyrosium"
|
||||
id = "pyrosium"
|
||||
description = "Comes into existence at 20K. As long as there is sufficient oxygen for it to react with, Pyrosium slowly cools all other reagents in the mob down to 0K."
|
||||
@@ -424,14 +423,14 @@ datum/reagent/pyrosium
|
||||
holder.chem_temp = 20 // also cools the fuck down
|
||||
return
|
||||
|
||||
datum/reagent/pyrosium/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/pyrosium/on_mob_life(var/mob/living/M as mob)
|
||||
if(M.reagents.has_reagent("oxygen"))
|
||||
M.reagents.remove_reagent("oxygen", 1)
|
||||
M.bodytemperature += 30 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
..()
|
||||
return
|
||||
|
||||
/datum/reagent/argine
|
||||
/datum/reagent/goonchem/argine
|
||||
name = "Argine"
|
||||
id = "argine"
|
||||
description = "Explodes when lowered to freezing temperatures."
|
||||
|
||||
@@ -4,22 +4,22 @@
|
||||
|
||||
#define REM REAGENTS_EFFECT_MULTIPLIER
|
||||
|
||||
datum/reagent/polonium
|
||||
datum/reagent/goonchem/polonium
|
||||
name = "Polonium"
|
||||
id = "polonium"
|
||||
description = "+8 RAD."
|
||||
description = "Cause significant Radiation damage over time."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.1
|
||||
|
||||
datum/reagent/polonium/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/polonium/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.radiation += 8
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
datum/reagent/histamine
|
||||
datum/reagent/goonchem/histamine
|
||||
name = "Histamine"
|
||||
id = "histamine"
|
||||
description = "A dose-dependent toxin, ranges from annoying to incredibly lethal."
|
||||
@@ -28,7 +28,7 @@ datum/reagent/histamine
|
||||
metabolization_rate = 0.2
|
||||
overdose_threshold = 30
|
||||
|
||||
datum/reagent/histamine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/histamine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
switch(pick(1, 2, 3, 4))
|
||||
if(1)
|
||||
@@ -44,21 +44,21 @@ datum/reagent/histamine/on_mob_life(var/mob/living/M as mob)
|
||||
M.adjustBruteLoss(2*REM)
|
||||
..()
|
||||
return
|
||||
datum/reagent/histamine/overdose_process(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/histamine/overdose_process(var/mob/living/M as mob)
|
||||
M.adjustOxyLoss(pick(1,3)*REM)
|
||||
M.adjustBruteLoss(pick(1,3)*REM)
|
||||
M.adjustToxLoss(pick(1,3)*REM)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/formaldehyde
|
||||
datum/reagent/goonchem/formaldehyde
|
||||
name = "Formaldehyde"
|
||||
id = "formaldehyde"
|
||||
description = "+1 TOX, 10% chance to decay into 5-15 units of histamine."
|
||||
description = "Deals a moderate amount of Toxin damage over time. 10% chance to decay into 10-15 histamine."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
|
||||
datum/reagent/formaldehyde/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/formaldehyde/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(1*REM)
|
||||
if(prob(10))
|
||||
@@ -75,14 +75,14 @@ datum/reagent/formaldehyde/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 3
|
||||
required_temp = 420
|
||||
|
||||
datum/reagent/venom
|
||||
datum/reagent/goonchem/venom
|
||||
name = "Venom"
|
||||
id = "venom"
|
||||
description = "Scaling TOX and BRUTE damage with dose. 25% chance to decay into 5-10 histamine."
|
||||
description = "Will deal scaling amounts of Toxin and Brute damage over time. 25% chance to decay into 5-10 histamine."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.2
|
||||
datum/reagent/venom/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/venom/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss((0.1*volume)*REM)
|
||||
M.adjustBruteLoss((0.1*volume)*REM)
|
||||
@@ -92,16 +92,16 @@ datum/reagent/venom/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/neurotoxin2
|
||||
datum/reagent/goonchem/neurotoxin2
|
||||
name = "Neurotoxin"
|
||||
id = "neurotoxin2"
|
||||
description = "+1 TOX, +1 BRAIN up to 60 before it slows down, confusion, knockout after 17 elapsed cycles."
|
||||
description = "Deals toxin and brain damage up to 60 before it slows down, causing confusion and a knockout after 17 elapsed cycles."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
var/cycle_count = 0
|
||||
metabolization_rate = 1
|
||||
|
||||
datum/reagent/neurotoxin2/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/neurotoxin2/on_mob_life(var/mob/living/M as mob)
|
||||
cycle_count++
|
||||
if(M.brainloss + M.toxloss <= 60)
|
||||
M.adjustBrainLoss(1*REM)
|
||||
@@ -119,15 +119,15 @@ datum/reagent/neurotoxin2/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 1
|
||||
required_temp = 674
|
||||
|
||||
datum/reagent/cyanide
|
||||
datum/reagent/goonchem/cyanide
|
||||
name = "Cyanide"
|
||||
id = "cyanide"
|
||||
description = "+1.5 TOX, 10% chance of +1 LOSEBREATH, 8% chance of stun and extra +2 TOX."
|
||||
description = "Deals toxin damage, alongside some oxygen loss. 8% chance of stun and some extra toxin damage."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.1
|
||||
|
||||
datum/reagent/cyanide/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/cyanide/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(1.5*REM)
|
||||
if(prob(10))
|
||||
@@ -147,7 +147,7 @@ datum/reagent/cyanide/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 3
|
||||
required_temp = 380
|
||||
|
||||
/datum/reagent/questionmark // food poisoning
|
||||
/datum/reagent/goonchem/questionmark // food poisoning
|
||||
name = "Bad Food"
|
||||
id = "????"
|
||||
description = "????"
|
||||
@@ -155,26 +155,26 @@ datum/reagent/cyanide/on_mob_life(var/mob/living/M as mob)
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.2
|
||||
|
||||
datum/reagent/questionmark/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/questionmark/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(1*REM)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/itching_powder
|
||||
datum/reagent/goonchem/itching_powder
|
||||
name = "Itching Powder"
|
||||
id = "itching_powder"
|
||||
description = "Lots of annoying random effects, chances to do BRUTE damage from scratching. 6% chance to decay into 1-3 units of histamine."
|
||||
description = "Lots of annoying random effects, chances to do some brute damage from scratching. 6% chance to decay into 1-3 units of histamine."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.3
|
||||
|
||||
/datum/reagent/itching_powder/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
|
||||
/datum/reagent/goonchem/itching_powder/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
M.reagents.add_reagent("itching_powder", volume)
|
||||
return
|
||||
|
||||
datum/reagent/itching_powder/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/itching_powder/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(prob(rand(5,50)))
|
||||
M << "You scratch at your head."
|
||||
@@ -206,15 +206,15 @@ datum/reagent/itching_powder/on_mob_life(var/mob/living/M as mob)
|
||||
result_amount = 4
|
||||
required_temp = 380
|
||||
|
||||
datum/reagent/initropidril
|
||||
datum/reagent/goonchem/initropidril
|
||||
name = "Initropidril"
|
||||
id = "initropidril"
|
||||
description = "Major stamina regeneration buff. 33% chance to hit with 5-25 TOX. 5-10% chances to stun and cause suffocation or immediate heart failure."
|
||||
description = "Major stamina regeneration buff. 33% chance to hit with a random amount of toxin damage, 5-10% chances to cause stunning, suffocation, or immediate heart failure."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.4
|
||||
|
||||
datum/reagent/initropidril/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/initropidril/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustStaminaLoss(-5)
|
||||
if(prob(33))
|
||||
@@ -239,15 +239,15 @@ datum/reagent/initropidril/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/pancuronium
|
||||
datum/reagent/goonchem/pancuronium
|
||||
name = "Pancuronium"
|
||||
id = "pancuronium"
|
||||
description = "10 cycles to paralysis, 7% chance to cause 3-5 LOSEBREATH."
|
||||
description = "Knocks you out after 10 cycles, 7% chance to cause some oxygen loss."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.2
|
||||
|
||||
datum/reagent/pancuronium/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/pancuronium/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(current_cycle >= 10)
|
||||
M.SetParalysis(3)
|
||||
@@ -256,15 +256,15 @@ datum/reagent/pancuronium/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/sodium_thiopental
|
||||
datum/reagent/goonchem/sodium_thiopental
|
||||
name = "Sodium Thiopental"
|
||||
id = "sodium_thiopental"
|
||||
description = "KOs in ten cycles. Major total stamina penalty."
|
||||
description = "Puts you to sleep after 10 cycles, along with some major stamina loss."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.7
|
||||
|
||||
datum/reagent/sodium_thiopental/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/sodium_thiopental/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(current_cycle >= 10)
|
||||
M.sleeping += 3
|
||||
@@ -272,10 +272,10 @@ datum/reagent/sodium_thiopental/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/sulfonal
|
||||
datum/reagent/goonchem/sulfonal
|
||||
name = "Sulfonal"
|
||||
id = "sulfonal"
|
||||
description = "+1 TOX, KOs in 22 cycles."
|
||||
description = "Deals some toxin damage, and puts you to sleep after 22 cycles."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.1
|
||||
@@ -287,7 +287,7 @@ datum/reagent/sulfonal
|
||||
required_reagents = list("acetone" = 1, "diethylamine" = 1, "sulfur" = 1)
|
||||
result_amount = 3
|
||||
|
||||
datum/reagent/sulfonal/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/sulfonal/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(current_cycle >= 22)
|
||||
M.sleeping += 3
|
||||
@@ -295,28 +295,28 @@ datum/reagent/sulfonal/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/amanitin
|
||||
datum/reagent/goonchem/amanitin
|
||||
name = "Amanitin"
|
||||
id = "amanitin"
|
||||
description = "On the last cycle that it's in you, it hits you with a stack of TOX damage based on elapsed cycles * rand(2,4). The more you use, the longer it takes before anything happens, but the harder it hits when it does."
|
||||
description = "On the last cycle that it's in you, it hits you with a stack of toxin damage based on the cycles elapsed. The more you use, the longer it takes before anything happens, but the harder it hits when it does."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
|
||||
datum/reagent/amanitin/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/amanitin/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/amanitin/reagent_deleted(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/amanitin/reagent_deleted(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(current_cycle*rand(2,4))
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/lipolicide
|
||||
datum/reagent/goonchem/lipolicide
|
||||
name = "Lipolicide"
|
||||
id = "lipolicide"
|
||||
description = "+1 TOX unless they keep eating food."
|
||||
description = "Deals some toxin damage unless they keep eating food. Will reduce nutrition values."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
|
||||
@@ -327,7 +327,7 @@ datum/reagent/lipolicide
|
||||
required_reagents = list("mercury" = 1, "diethylamine" = 1, "ephedrine" = 1)
|
||||
result_amount = 3
|
||||
|
||||
datum/reagent/lipolicide/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/lipolicide/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(!holder.has_reagent("nutriment"))
|
||||
M.adjustToxLoss(1)
|
||||
@@ -338,30 +338,30 @@ datum/reagent/lipolicide/on_mob_life(var/mob/living/M as mob)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/coniine
|
||||
datum/reagent/goonchem/coniine
|
||||
name = "Coniine"
|
||||
id = "coniine"
|
||||
description = "+2 TOX, +5 LOSEBREATH."
|
||||
description = "Does moderate toxin damage and oxygen loss."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.05
|
||||
|
||||
datum/reagent/coniine/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/coniine/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.losebreath += 5
|
||||
M.adjustToxLoss(2)
|
||||
..()
|
||||
return
|
||||
|
||||
datum/reagent/curare
|
||||
datum/reagent/goonchem/curare
|
||||
name = "Curare"
|
||||
id = "curare"
|
||||
description = "+1 TOX, +1 OXY, paralyzes after 11 cycles."
|
||||
description = "Does some oxygen and toxin damage, weakens you after 11 cycles.."
|
||||
reagent_state = LIQUID
|
||||
color = "#CF3600" // rgb: 207, 54, 0
|
||||
metabolization_rate = 0.1
|
||||
|
||||
datum/reagent/curare/on_mob_life(var/mob/living/M as mob)
|
||||
datum/reagent/goonchem/curare/on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
if(current_cycle >= 11)
|
||||
M.Weaken(3)
|
||||
|
||||
@@ -205,26 +205,43 @@ datum/reagents/proc/metabolize(var/mob/M)
|
||||
if(M)
|
||||
chem_temp = M.bodytemperature
|
||||
handle_reactions()
|
||||
if(last_tick == 3)
|
||||
last_tick = 1
|
||||
for(var/A in reagent_list)
|
||||
var/datum/reagent/R = A
|
||||
if(M && R)
|
||||
if(M.reagent_check(R) != 1)
|
||||
if(R.volume >= R.overdose_threshold && !R.overdosed && R.overdose_threshold > 0)
|
||||
R.overdosed = 1
|
||||
M << "<span class = 'userdanger'>You feel like you took too much of [R.name]!</span>"
|
||||
R.overdose_start(M)
|
||||
if(R.volume >= R.addiction_threshold && !is_type_in_list(R, addiction_list) && R.addiction_threshold > 0)
|
||||
var/datum/reagent/new_reagent = new R.type()
|
||||
addiction_list.Add(new_reagent)
|
||||
if(R.overdosed)
|
||||
R.overdose_process(M)
|
||||
if(is_type_in_list(R,addiction_list))
|
||||
for(var/datum/reagent/addicted_reagent in addiction_list)
|
||||
if(istype(R, addicted_reagent))
|
||||
addicted_reagent.addiction_stage = -15 // you're satisfied for a good while.
|
||||
R.on_mob_life(M)
|
||||
for(var/reagent in reagent_list)
|
||||
var/datum/reagent/R = reagent
|
||||
if(!R.three_tick)
|
||||
if(M.reagent_check(R) != 1)
|
||||
if(R.volume >= R.overdose_threshold && !R.overdosed && R.overdose_threshold > 0)
|
||||
R.overdosed = 1
|
||||
M << "<span class = 'userdanger'>You feel like you took too much of [R.name]!</span>"
|
||||
R.overdose_start(M)
|
||||
if(R.volume >= R.addiction_threshold && !is_type_in_list(R, addiction_list) && R.addiction_threshold > 0)
|
||||
var/datum/reagent/new_reagent = new R.type()
|
||||
addiction_list.Add(new_reagent)
|
||||
if(R.overdosed)
|
||||
R.overdose_process(M)
|
||||
if(is_type_in_list(R,addiction_list))
|
||||
for(var/datum/reagent/addicted_reagent in addiction_list)
|
||||
if(istype(R, addicted_reagent))
|
||||
addicted_reagent.addiction_stage = -15 // you're satisfied for a good while.
|
||||
R.on_mob_life(M)
|
||||
else
|
||||
if(last_tick == 3)
|
||||
if(M && R)
|
||||
if(M.reagent_check(R) != 1)
|
||||
if(R.volume >= R.overdose_threshold && !R.overdosed && R.overdose_threshold > 0)
|
||||
R.overdosed = 1
|
||||
M << "<span class = 'userdanger'>You feel like you took too much of [R.name]!</span>"
|
||||
R.overdose_start(M)
|
||||
if(R.volume >= R.addiction_threshold && !is_type_in_list(R, addiction_list) && R.addiction_threshold > 0)
|
||||
var/datum/reagent/new_reagent = new R.type()
|
||||
addiction_list.Add(new_reagent)
|
||||
if(R.overdosed)
|
||||
R.overdose_process(M)
|
||||
if(is_type_in_list(R,addiction_list))
|
||||
for(var/datum/reagent/addicted_reagent in addiction_list)
|
||||
if(istype(R, addicted_reagent))
|
||||
addicted_reagent.addiction_stage = -15 // you're satisfied for a good while.
|
||||
R.on_mob_life(M)
|
||||
|
||||
if(addiction_tick == 6)
|
||||
addiction_tick = 1
|
||||
for(var/A in addiction_list)
|
||||
@@ -247,6 +264,8 @@ datum/reagents/proc/metabolize(var/mob/M)
|
||||
if(R.addiction_stage > 40)
|
||||
M << "<span class = 'notice'>You feel like you've gotten over your need for [R.name].</span>"
|
||||
addiction_list.Remove(R)
|
||||
if(last_tick == 3)
|
||||
last_tick = 1
|
||||
addiction_tick++
|
||||
last_tick++
|
||||
update_total()
|
||||
@@ -383,7 +402,7 @@ datum/reagents/proc/check_ignoreslow(var/mob/M)
|
||||
|
||||
datum/reagents/proc/check_gofast(var/mob/M)
|
||||
if(istype(M, /mob))
|
||||
if(M.reagents.has_reagent("unholywater")||M.reagents.has_reagent("nuka_cola")||M.reagents.has_reagent("hotline"))
|
||||
if(M.reagents.has_reagent("unholywater")||M.reagents.has_reagent("nuka_cola")||M.reagents.has_reagent("cocaine"))
|
||||
return 1
|
||||
else
|
||||
M.status_flags &= ~GOTTAGOFAST
|
||||
|
||||
@@ -30,7 +30,7 @@ datum/reagent
|
||||
var/addiction_threshold = 0
|
||||
var/addiction_stage = 0
|
||||
var/overdosed = 0 // You fucked up and this is now triggering it's overdose effects, purge that shit quick.
|
||||
|
||||
var/three_tick = 0 // set to 1 if you want this reagent to process every 3 ticks instead of every tick
|
||||
datum/reagent/proc/reaction_mob(var/mob/M, var/method=TOUCH, var/volume, var/show_message = 1) //By default we have a chance to transfer some
|
||||
if(!istype(M, /mob/living))
|
||||
return 0
|
||||
|
||||
Reference in New Issue
Block a user