From f9935854867c92816a83926fc9d5a436ef65f7e9 Mon Sep 17 00:00:00 2001 From: Incoming Date: Sun, 12 Jan 2014 04:33:45 -0500 Subject: [PATCH] [tumblr approved] Sausage Party Reduction *Lets adamantine golems and ninjas generate female where before they were generated exclusively male. The ninja spacesuit has a coded in female variant that has existed forever but was not actually used. It only shows up upon suit ACTIVATION because (?:?:?)|\|i|\|j4c0d3(?:?:?). Likewise female adamantine golems have their own sprites and can show up in staff of change shots, but ones generated from the rune were always male. This does NOT effect admin summoned unknown humans, those are all still male. --- code/modules/events/ninja.dm | 2 +- code/modules/mob/living/carbon/metroid/metroid.dm | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/events/ninja.dm b/code/modules/events/ninja.dm index df79639e3e9..6efe7f928ad 100644 --- a/code/modules/events/ninja.dm +++ b/code/modules/events/ninja.dm @@ -344,7 +344,7 @@ ________________________________________________________________________________ /proc/create_space_ninja(spawn_loc) var/mob/living/carbon/human/new_ninja = new(spawn_loc) - + if(prob(50)) new_ninja.gender = "female" var/datum/preferences/A = new()//Randomize appearance for the ninja. A.real_name = "[pick(ninja_titles)] [pick(ninja_names)]" A.copy_to(new_ninja) diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index a3c360b8588..af83e79751d 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -933,6 +933,7 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 user << "The rune fizzles uselessly. There is no spirit nearby." return var/mob/living/carbon/human/G = new /mob/living/carbon/human + if(prob(50)) G.gender = "female" hardset_dna(G, null, null, null, "adamantine") G.real_name = text("Adamantine Golem ([rand(1, 1000)])") G.equip_to_slot_or_del(new /obj/item/clothing/under/golem(G), slot_w_uniform)