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[MIRROR] Regular CTF no longer has wounding (#2652)
* Regular CTF no longer has wounding (#56093) 🆑 coiax tweak: Regular Capture-The-Flag players can no longer be wounded. Simulated participants in the Medieval Shuttle can still be violently murdered with wounds however. /🆑 CTF is very fast paced, and if you've taken damage without your shield, you are nearly dead most of the time. However, if you do survive, you're supposed to slowly heal, but wounds are untreatable on the battlefield. People still being able to be bloodily stabbed in the Medieval Shuttle is definitely a feature. - Aliens (xenomorphs) are still immune to wounds, but that immunity is now done with a trait, rather than a typecheck. * Regular CTF no longer has wounding Co-authored-by: coiax <jack@billbuddy.co.uk>
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@@ -11,6 +11,9 @@
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/obj/machinery/capture_the_flag/medisim/Initialize(mapload)
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. = ..()
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// Ensure that the historical simulation is extra bloody.
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player_traits -= TRAIT_NEVER_WOUNDED
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start_ctf() //both machines initialize, so both will call start_ctf instead of toggle_id_ctf calling it for both, twice.
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/obj/machinery/capture_the_flag/medisim/victory()
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