From 57d4753ad6f3a84fe3cf696c27fbc8554b1f81d1 Mon Sep 17 00:00:00 2001 From: XDTM Date: Sun, 16 Jul 2017 17:26:23 +0200 Subject: [PATCH] code improvement --- code/modules/flufftext/Hallucination.dm | 31 +++++++++++++++---------- 1 file changed, 19 insertions(+), 12 deletions(-) diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index e6f19586225..6020d2980b2 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -308,11 +308,11 @@ Gunshots/explosions/opening doors/less rare audio (done) ..() var/turf/start = get_turf(T) var/screen_border = pick(SOUTH,EAST,WEST,NORTH) - for(var/i = 0,i<13,i++) + for(var/i in 1 to 13) start = get_step(start,screen_border) s = new(start,target) s.parent = src - for(var/i = 0,i<13,i++) + for(var/i in 1 to 13) sleep(10) s.forceMove(get_step(get_turf(s),get_dir(s,target))) s.Show() @@ -342,7 +342,7 @@ Gunshots/explosions/opening doors/less rare audio (done) var/hits = rand(3,6) switch(rand(1,5)) if(1) //Laser fight - for(var/i=0,i