Various mineral/material standardizations, minor mob changes

This commit is contained in:
Ergovisavi
2014-03-19 18:28:56 -07:00
parent 4e5d757726
commit 57fe8ea3f4
26 changed files with 290 additions and 272 deletions
+9
View File
@@ -662,6 +662,15 @@
if(C)
C.images -= I
//Debug item to identify all ore spread quickly
/obj/item/device/mining_scanner/admin
/obj/item/device/mining_scanner/admin/attack_self(mob/user)
for(var/turf/simulated/mineral/M in world)
if(M.scan_state)
M.icon_state = M.scan_state
del(src)
/**********************Xeno Warning Sign**********************/
/obj/structure/sign/xeno_warning_mining
name = "DANGEROUS ALIEN LIFE"
+1 -1
View File
@@ -109,7 +109,7 @@
/turf/simulated/mineral/random/high_chance
icon_state = "rock_highchance"
mineralChance = 25
mineralSpawnChanceList = list("Uranium" = 10, "Iron" = 30, "Diamond" = 2, "Gold" = 10, "Silver" = 10, "Plasma" = 10)
mineralSpawnChanceList = list("Uranium" = 30, "Diamond" = 3, "Gold" = 30, "Silver" = 30, "Plasma" = 15, "Iron" = 50)
/turf/simulated/mineral/random/high_chance/New()
icon_state = "rock"
+6 -6
View File
@@ -21,7 +21,7 @@
name = "Uranium ore"
icon_state = "Uranium ore"
origin_tech = "materials=5"
points = 20
points = 16
refined_type = /obj/item/stack/sheet/mineral/uranium
/obj/item/weapon/ore/iron
@@ -52,7 +52,7 @@
name = "Plasma ore"
icon_state = "Plasma ore"
origin_tech = "materials=2"
points = 40
points = 32
refined_type = /obj/item/stack/sheet/mineral/plasma
/obj/item/weapon/ore/plasma/attackby(obj/item/I as obj, mob/user as mob)
@@ -68,28 +68,28 @@
name = "Silver ore"
icon_state = "Silver ore"
origin_tech = "materials=3"
points = 20
points = 16
refined_type = /obj/item/stack/sheet/mineral/silver
/obj/item/weapon/ore/gold
name = "Gold ore"
icon_state = "Gold ore"
origin_tech = "materials=4"
points = 20
points = 16
refined_type = /obj/item/stack/sheet/mineral/gold
/obj/item/weapon/ore/diamond
name = "Diamond ore"
icon_state = "Diamond ore"
origin_tech = "materials=6"
points = 40
points = 32
refined_type = /obj/item/stack/sheet/mineral/diamond
/obj/item/weapon/ore/clown
name = "Bananium ore"
icon_state = "Clown ore"
origin_tech = "materials=4"
points = 30
points = 24
refined_type = /obj/item/stack/sheet/mineral/clown
/obj/item/weapon/ore/slag