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Adds nuclear particles to the reflector allowed projectile reflection types (#68689)
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@@ -14,7 +14,7 @@
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var/framebuildstackamount = 5
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var/buildstacktype = /obj/item/stack/sheet/iron
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var/buildstackamount = 0
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var/list/allowed_projectile_typecache = list(/obj/projectile/beam)
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var/list/allowed_projectile_typecache = list(/obj/projectile/beam, /obj/projectile/energy/nuclear_particle)
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var/rotation_angle = -1
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/obj/structure/reflector/Initialize(mapload)
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