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Reorganizes the sound folder (#86726)
## About The Pull Request <details> - renamed ai folder to announcer -- announcer -- - moved vox_fem to announcer - moved approachingTG to announcer - separated the ambience folder into ambience and instrumental -- ambience -- - created holy folder moved all related sounds there - created engineering folder and moved all related sounds there - created security folder and moved ambidet there - created general folder and moved ambigen there - created icemoon folder and moved all icebox-related ambience there - created medical folder and moved all medbay-related ambi there - created ruin folder and moves all ruins ambi there - created beach folder and moved seag and shore there - created lavaland folder and moved related ambi there - created aurora_caelus folder and placed its ambi there - created misc folder and moved the rest of the files that don't have a specific category into it -- instrumental -- - moved traitor folder here - created lobby_music folder and placed our songs there (title0 not used anywhere? - server-side modification?) -- items -- - moved secdeath to hailer - moved surgery to handling -- effects -- - moved chemistry into effects - moved hallucinations into effects - moved health into effects - moved magic into effects -- vehicles -- - moved mecha into vehicles created mobs folder -- mobs -- - moved creatures folder into mobs - moved voice into mobs renamed creatures to non-humanoids renamed voice to humanoids -- non-humanoids-- created cyborg folder created hiss folder moved harmalarm.ogg to cyborg -- humanoids -- -- misc -- moved ghostwhisper to misc moved insane_low_laugh to misc I give up trying to document this. </details> - [X] ambience - [x] announcer - [x] effects - [X] instrumental - [x] items - [x] machines - [x] misc - [X] mobs - [X] runtime - [X] vehicles - [ ] attributions ## Why It's Good For The Game This folder is so disorganized that it's vomit inducing, will make it easier to find and add new sounds, providng a minor structure to the sound folder. ## Changelog 🆑 grungussuss refactor: the sound folder in the source code has been reorganized, please report any oddities with sounds playing or not playing server: lobby music has been repathed to sound/music/lobby_music /🆑
This commit is contained in:
@@ -6,7 +6,7 @@
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base_lighting_color = "#FFFFCC"
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requires_power = FALSE
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has_gravity = STANDARD_GRAVITY
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ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg','sound/ambience/ambiodd.ogg','sound/ambience/ambinice.ogg')
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ambientsounds = list('sound/ambience/beach/shore.ogg', 'sound/ambience/beach/seag1.ogg','sound/ambience/beach/seag2.ogg','sound/ambience/beach/seag3.ogg','sound/ambience/misc/ambiodd.ogg','sound/ambience/medical/ambinice.ogg')
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/obj/item/paper/fluff/old_pirate_note
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name = "rum-stained letter"
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@@ -90,7 +90,7 @@
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name = "lumbermill saw"
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desc = "Faster then the cartoons!"
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obj_flags = CAN_BE_HIT | EMAGGED
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item_recycle_sound = 'sound/weapons/chainsawhit.ogg'
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item_recycle_sound = 'sound/items/weapons/chainsawhit.ogg'
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/obj/machinery/recycler/lumbermill/recycle_item(obj/item/grown/log/L)
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if(!istype(L))
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@@ -7,32 +7,32 @@
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/area/awaymission/centcom_away/general
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name = "XCC-P5831"
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ambientsounds = list('sound/ambience/ambigen2.ogg')
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ambientsounds = list('sound/ambience/general/ambigen2.ogg')
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/area/awaymission/centcom_away/maint
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name = "XCC-P5831 Maintenance"
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icon_state = "away1"
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ambientsounds = list('sound/ambience/ambisin1.ogg')
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ambientsounds = list('sound/ambience/engineering/ambisin1.ogg')
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/area/awaymission/centcom_away/thunderdome
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name = "XCC-P5831 Thunderdome"
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icon_state = "away2"
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ambientsounds = list('sound/ambience/ambisin2.ogg')
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ambientsounds = list('sound/ambience/engineering/ambisin2.ogg')
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/area/awaymission/centcom_away/cafe
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name = "XCC-P5831 Kitchen Arena"
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icon_state = "away3"
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ambientsounds = list('sound/ambience/ambisin3.ogg')
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ambientsounds = list('sound/ambience/engineering/ambisin3.ogg')
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/area/awaymission/centcom_away/courtroom
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name = "XCC-P5831 Courtroom"
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icon_state = "away4"
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ambientsounds = list('sound/ambience/ambisin4.ogg')
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ambientsounds = list('sound/ambience/engineering/ambisin4.ogg')
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/area/awaymission/centcom_away/hangar
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name = "XCC-P5831 Hangars"
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icon_state = "away4"
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ambientsounds = list('sound/ambience/ambigen4.ogg')
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ambientsounds = list('sound/ambience/general/ambigen4.ogg')
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//centcomAway items
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@@ -34,7 +34,7 @@
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power_environ = FALSE
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power_equip = FALSE
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power_light = FALSE
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ambientsounds = list('sound/ambience/ambimine.ogg')
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ambientsounds = list('sound/ambience/ruin/ambimine.ogg')
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icon_state = "awaycontent5"
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outdoors = TRUE
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@@ -56,7 +56,7 @@
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power_environ = FALSE
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power_equip = FALSE
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power_light = FALSE
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ambientsounds = list('sound/ambience/ambimine.ogg')
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ambientsounds = list('sound/ambience/ruin/ambimine.ogg')
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icon_state = "awaycontent8"
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//Fluff objects/structures.
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@@ -306,13 +306,13 @@
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PRESET /datum/preset_holoimage/nanotrasenprivatesecurity
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NAME James Reed
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DELAY 10
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SOUND sound/weapons/laser.ogg
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SOUND sound/items/weapons/laser.ogg
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DELAY 10
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SOUND sound/weapons/laser.ogg
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SOUND sound/items/weapons/laser.ogg
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DELAY 10
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SOUND sound/weapons/laser.ogg
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SOUND sound/items/weapons/laser.ogg
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DELAY 10
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SOUND sound/weapons/laser.ogg
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SOUND sound/items/weapons/laser.ogg
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DELAY 15
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SAY Just go! I'll keep it busy, there's an outpost south of here with an elevator to the surface.
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NAME Jacob Ullman
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@@ -333,9 +333,9 @@
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DELAY 10
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SAY You don't need to tell me twice, I just need to swipe access and then..
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DELAY 15
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SOUND sound/effects/glassbr1.ogg
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SOUND sound/effects/glass/glassbr1.ogg
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DELAY 10
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SOUND sound/effects/glassbr2.ogg
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SOUND sound/effects/glass/glassbr2.ogg
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DELAY 15
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NAME Jacob Ullman
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DELAY 10
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@@ -347,13 +347,13 @@
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DELAY 10
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SAY DON'T FUCKING RUSH ME ALRIGHT IT'S BEING CALLED.
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DELAY 15
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SOUND sound/effects/huuu.ogg
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SOUND sound/mobs/non-humanoids/frog/huuu.ogg
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DELAY 5
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SOUND sound/effects/huuu.ogg
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SOUND sound/mobs/non-humanoids/frog/huuu.ogg
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DELAY 15
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SOUND sound/effects/woodhit.ogg
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DELAY 2
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SOUND sound/effects/bodyfall3.ogg
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SOUND sound/effects/bodyfall/bodyfall3.ogg
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DELAY 5
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SOUND sound/effects/meow1.ogg
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DELAY 15
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