mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-24 05:30:05 +01:00
Reorganizes the sound folder (#86726)
## About The Pull Request <details> - renamed ai folder to announcer -- announcer -- - moved vox_fem to announcer - moved approachingTG to announcer - separated the ambience folder into ambience and instrumental -- ambience -- - created holy folder moved all related sounds there - created engineering folder and moved all related sounds there - created security folder and moved ambidet there - created general folder and moved ambigen there - created icemoon folder and moved all icebox-related ambience there - created medical folder and moved all medbay-related ambi there - created ruin folder and moves all ruins ambi there - created beach folder and moved seag and shore there - created lavaland folder and moved related ambi there - created aurora_caelus folder and placed its ambi there - created misc folder and moved the rest of the files that don't have a specific category into it -- instrumental -- - moved traitor folder here - created lobby_music folder and placed our songs there (title0 not used anywhere? - server-side modification?) -- items -- - moved secdeath to hailer - moved surgery to handling -- effects -- - moved chemistry into effects - moved hallucinations into effects - moved health into effects - moved magic into effects -- vehicles -- - moved mecha into vehicles created mobs folder -- mobs -- - moved creatures folder into mobs - moved voice into mobs renamed creatures to non-humanoids renamed voice to humanoids -- non-humanoids-- created cyborg folder created hiss folder moved harmalarm.ogg to cyborg -- humanoids -- -- misc -- moved ghostwhisper to misc moved insane_low_laugh to misc I give up trying to document this. </details> - [X] ambience - [x] announcer - [x] effects - [X] instrumental - [x] items - [x] machines - [x] misc - [X] mobs - [X] runtime - [X] vehicles - [ ] attributions ## Why It's Good For The Game This folder is so disorganized that it's vomit inducing, will make it easier to find and add new sounds, providng a minor structure to the sound folder. ## Changelog 🆑 grungussuss refactor: the sound folder in the source code has been reorganized, please report any oddities with sounds playing or not playing server: lobby music has been repathed to sound/music/lobby_music /🆑
This commit is contained in:
@@ -22,7 +22,7 @@
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attack_verb_continuous = "drills"
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attack_verb_simple = "drills"
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attack_sound = 'sound/weapons/drill.ogg'
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attack_sound = 'sound/items/weapons/drill.ogg'
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attack_vis_effect = ATTACK_EFFECT_MECHFIRE
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verb_say = "states"
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verb_ask = "queries"
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@@ -58,7 +58,7 @@
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ADD_TRAIT(src, TRAIT_NO_FLOATING_ANIM, INNATE_TRAIT)
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AddComponent(/datum/component/ranged_attacks, \
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casing_type = /obj/item/ammo_casing/c46x30mm, \
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projectile_sound = 'sound/weapons/gun/smg/shot.ogg', \
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projectile_sound = 'sound/items/weapons/gun/smg/shot.ogg', \
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burst_shots = 6 \
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)
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@@ -71,7 +71,7 @@
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/mob/living/basic/netguardian/death(gibbed)
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do_sparks(number = 3, cardinal_only = TRUE, source = src)
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playsound(src, 'sound/mecha/weapdestr.ogg', 100)
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playsound(src, 'sound/vehicles/mecha/weapdestr.ogg', 100)
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return ..()
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/mob/living/basic/netguardian/update_overlays()
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@@ -91,7 +91,7 @@
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/datum/action/cooldown/mob_cooldown/projectile_attack/rapid_fire/netguardian/Activate(atom/target_atom)
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var/mob/living/player = owner
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playsound(player, 'sound/mecha/skyfall_power_up.ogg', 120)
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playsound(player, 'sound/vehicles/mecha/skyfall_power_up.ogg', 120)
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player.say("target acquired.", "machine")
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var/overlay_icon = 'icons/mob/nonhuman-player/netguardian.dmi'
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@@ -69,7 +69,7 @@
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for(var/skill_type in old_mind.known_skills)
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avatar.mind.set_experience(skill_type, old_mind.get_skill_exp(skill_type), silent = TRUE)
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avatar.playsound_local(avatar, 'sound/magic/blink.ogg', 25, TRUE)
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avatar.playsound_local(avatar, 'sound/effects/magic/blink.ogg', 25, TRUE)
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avatar.set_static_vision(2 SECONDS)
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avatar.set_temp_blindness(1 SECONDS) // I'm in
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@@ -134,7 +134,7 @@
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SIGNAL_HANDLER
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var/mob/living/avatar = parent
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avatar.playsound_local(avatar, 'sound/machines/terminal_success.ogg', 50, vary = TRUE)
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avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_success.ogg', 50, vary = TRUE)
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avatar.throw_alert(
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ALERT_BITRUNNER_COMPLETED,
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/atom/movable/screen/alert/bitrunning/qserver_domain_complete,
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@@ -179,7 +179,7 @@
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SIGNAL_HANDLER
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var/mob/living/avatar = parent
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avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
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avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_alert.ogg', 50, vary = TRUE)
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var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
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ALERT_BITRUNNER_CROWBAR,
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/atom/movable/screen/alert/bitrunning,
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@@ -229,7 +229,7 @@
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SIGNAL_HANDLER
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var/mob/living/avatar = parent
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avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
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avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_alert.ogg', 50, vary = TRUE)
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var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
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ALERT_BITRUNNER_SHUTDOWN,
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/atom/movable/screen/alert/bitrunning,
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@@ -244,7 +244,7 @@
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SIGNAL_HANDLER
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var/mob/living/avatar = parent
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avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
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avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_alert.ogg', 50, vary = TRUE)
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var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
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ALERT_BITRUNNER_BREACH,
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/atom/movable/screen/alert/bitrunning,
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@@ -28,7 +28,7 @@
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/// Spawns the crate with some effects
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/datum/component/bitrunning_points/proc/reveal()
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playsound(src, 'sound/magic/blink.ogg', 50, TRUE)
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playsound(src, 'sound/effects/magic/blink.ogg', 50, TRUE)
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var/turf/tile = parent
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var/obj/structure/closet/crate/secure/bitrunning/encrypted/crate = new()
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@@ -17,7 +17,7 @@
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/obj/machinery/netpod/open_machine(drop = TRUE, density_to_set = FALSE)
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playsound(src, 'sound/machines/tramopen.ogg', 60, TRUE, frequency = 65000)
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playsound(src, 'sound/machines/tram/tramopen.ogg', 60, TRUE, frequency = 65000)
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flick("[base_icon_state]_opening", src)
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SEND_SIGNAL(src, COMSIG_BITRUNNER_NETPOD_OPENED)
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update_use_power(IDLE_POWER_USE)
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@@ -29,7 +29,7 @@
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if(!state_open || panel_open || !is_operational || !iscarbon(user))
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return
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playsound(src, 'sound/machines/tramclose.ogg', 60, TRUE, frequency = 65000)
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playsound(src, 'sound/machines/tram/tramclose.ogg', 60, TRUE, frequency = 65000)
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flick("[base_icon_state]_closing", src)
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..()
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@@ -52,7 +52,7 @@
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span_notice("You start to pry open [src]."),
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span_notice("You hear loud prying on metal.")
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)
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playsound(src, 'sound/machines/airlock_alien_prying.ogg', 100, TRUE)
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playsound(src, 'sound/machines/airlock/airlock_alien_prying.ogg', 100, TRUE)
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SEND_SIGNAL(src, COMSIG_BITRUNNER_CROWBAR_ALERT, pryer)
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@@ -67,7 +67,7 @@
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/// Closes the machine without shoving in an occupant
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/obj/machinery/netpod/proc/shut_pod()
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state_open = FALSE
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playsound(src, 'sound/machines/tramclose.ogg', 60, TRUE, frequency = 65000)
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playsound(src, 'sound/machines/tram/tramclose.ogg', 60, TRUE, frequency = 65000)
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flick("[base_icon_state]_closing", src)
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set_density(TRUE)
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@@ -29,7 +29,7 @@
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open_machine()
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return
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mob_occupant.playsound_local(src, 'sound/magic/blink.ogg', 25, TRUE)
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mob_occupant.playsound_local(src, 'sound/effects/magic/blink.ogg', 25, TRUE)
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mob_occupant.set_static_vision(2 SECONDS)
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mob_occupant.set_temp_blindness(1 SECONDS)
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mob_occupant.Paralyze(2 SECONDS)
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@@ -26,7 +26,7 @@
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/// Does some sparks after it's done
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/obj/machinery/byteforge/proc/flash(atom/movable/thing)
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playsound(src, 'sound/magic/blink.ogg', 50, TRUE)
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playsound(src, 'sound/effects/magic/blink.ogg', 50, TRUE)
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var/datum/effect_system/spark_spread/quantum/sparks = new()
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sparks.set_up(5, 1, loc)
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@@ -47,7 +47,7 @@
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atom_storage.max_total_storage = 3
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atom_storage.locked = STORAGE_NOT_LOCKED
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icon_state = icon_closed
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playsound(src, 'sound/magic/blink.ogg', 50, TRUE)
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playsound(src, 'sound/effects/magic/blink.ogg', 50, TRUE)
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/obj/item/storage/lockbox/bitrunning/decrypted/PopulateContents()
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var/choice = SSbitrunning.pick_secondary_loot(source_domain)
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@@ -37,7 +37,7 @@
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rewards_multiplier = 1,
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)
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. = ..()
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playsound(src, 'sound/magic/blink.ogg', 50, TRUE)
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playsound(src, 'sound/effects/magic/blink.ogg', 50, TRUE)
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if(isnull(completed_domain))
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return
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@@ -108,7 +108,7 @@
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add_overlay(mutable_appearance('icons/obj/machines/bitrunning.dmi', "emag_overlay"))
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balloon_alert(user, "system jailbroken...")
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playsound(src, 'sound/effects/sparks1.ogg', 35, vary = TRUE)
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playsound(src, 'sound/effects/sparks/sparks1.ogg', 35, vary = TRUE)
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/obj/machinery/quantum_server/update_appearance(updates)
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if(isnull(generated_domain) || !is_operational)
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@@ -33,7 +33,7 @@
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SEND_SIGNAL(src, COMSIG_BITRUNNER_DOMAIN_COMPLETE, cache, generated_domain.reward_points)
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points += generated_domain.reward_points
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playsound(src, 'sound/machines/terminal_success.ogg', 30, vary = TRUE)
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playsound(src, 'sound/machines/terminal/terminal_success.ogg', 30, vary = TRUE)
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var/bonus = calculate_rewards()
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@@ -5,12 +5,12 @@
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if(!length(avatar_connection_refs))
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balloon_alert_to_viewers("powering down domain...")
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playsound(src, 'sound/machines/terminal_off.ogg', 40, vary = TRUE)
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playsound(src, 'sound/machines/terminal/terminal_off.ogg', 40, vary = TRUE)
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reset()
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return
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balloon_alert_to_viewers("notifying clients...")
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playsound(src, 'sound/machines/terminal_alert.ogg', 100, vary = TRUE)
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playsound(src, 'sound/machines/terminal/terminal_alert.ogg', 100, vary = TRUE)
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user.visible_message(
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span_danger("[user] begins depowering the server!"),
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span_notice("You start disconnecting clients..."),
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@@ -43,7 +43,7 @@
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return FALSE
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is_ready = FALSE
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playsound(src, 'sound/machines/terminal_processing.ogg', 30, 2)
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playsound(src, 'sound/machines/terminal/terminal_processing.ogg', 30, 2)
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/// If any one of these fail, it reverts the entire process
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if(!load_domain(map_key) || !load_map_items() || !load_mob_segments())
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@@ -60,7 +60,7 @@
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if(prob(spawn_chance))
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setup_glitch()
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playsound(src, 'sound/machines/terminal_insert_disc.ogg', 30, vary = TRUE)
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playsound(src, 'sound/machines/terminal/terminal_insert_disc.ogg', 30, vary = TRUE)
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balloon_alert_to_viewers("domain loaded.")
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generated_domain.start_time = world.time
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points -= generated_domain.cost
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@@ -121,7 +121,7 @@
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antag_mind.special_role = ROLE_GLITCH
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antag_mind.set_assigned_role(SSjob.get_job_type(/datum/job/bitrunning_glitch))
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playsound(new_mob, 'sound/magic/ethereal_exit.ogg', 50, vary = TRUE)
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playsound(new_mob, 'sound/effects/magic/ethereal_exit.ogg', 50, vary = TRUE)
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message_admins("[ADMIN_LOOKUPFLW(new_mob)] has been made into virtual antagonist by an event.")
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new_mob.log_message("was spawned as a virtual antagonist by an event.", LOG_GAME)
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@@ -170,7 +170,7 @@
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if(temp_body)
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qdel(temp_body)
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do_teleport(antag, get_turf(chosen_forge), forced = TRUE, asoundin = 'sound/magic/ethereal_enter.ogg', asoundout = 'sound/magic/ethereal_exit.ogg', channel = TELEPORT_CHANNEL_QUANTUM)
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do_teleport(antag, get_turf(chosen_forge), forced = TRUE, asoundin = 'sound/effects/magic/ethereal_enter.ogg', asoundout = 'sound/effects/magic/ethereal_exit.ogg', channel = TELEPORT_CHANNEL_QUANTUM)
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/// Removes any invalid candidates from the list
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@@ -134,7 +134,7 @@
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/// Do some magic teleport sparks
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/obj/machinery/quantum_server/proc/spark_at_location(obj/cache)
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playsound(cache, 'sound/magic/blink.ogg', 50, vary = TRUE)
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playsound(cache, 'sound/effects/magic/blink.ogg', 50, vary = TRUE)
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var/datum/effect_system/spark_spread/quantum/sparks = new()
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sparks.set_up(5, location = get_turf(cache))
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sparks.start()
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