mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 21:18:37 +01:00
Reorganizes the sound folder (#86726)
## About The Pull Request <details> - renamed ai folder to announcer -- announcer -- - moved vox_fem to announcer - moved approachingTG to announcer - separated the ambience folder into ambience and instrumental -- ambience -- - created holy folder moved all related sounds there - created engineering folder and moved all related sounds there - created security folder and moved ambidet there - created general folder and moved ambigen there - created icemoon folder and moved all icebox-related ambience there - created medical folder and moved all medbay-related ambi there - created ruin folder and moves all ruins ambi there - created beach folder and moved seag and shore there - created lavaland folder and moved related ambi there - created aurora_caelus folder and placed its ambi there - created misc folder and moved the rest of the files that don't have a specific category into it -- instrumental -- - moved traitor folder here - created lobby_music folder and placed our songs there (title0 not used anywhere? - server-side modification?) -- items -- - moved secdeath to hailer - moved surgery to handling -- effects -- - moved chemistry into effects - moved hallucinations into effects - moved health into effects - moved magic into effects -- vehicles -- - moved mecha into vehicles created mobs folder -- mobs -- - moved creatures folder into mobs - moved voice into mobs renamed creatures to non-humanoids renamed voice to humanoids -- non-humanoids-- created cyborg folder created hiss folder moved harmalarm.ogg to cyborg -- humanoids -- -- misc -- moved ghostwhisper to misc moved insane_low_laugh to misc I give up trying to document this. </details> - [X] ambience - [x] announcer - [x] effects - [X] instrumental - [x] items - [x] machines - [x] misc - [X] mobs - [X] runtime - [X] vehicles - [ ] attributions ## Why It's Good For The Game This folder is so disorganized that it's vomit inducing, will make it easier to find and add new sounds, providng a minor structure to the sound folder. ## Changelog 🆑 grungussuss refactor: the sound folder in the source code has been reorganized, please report any oddities with sounds playing or not playing server: lobby music has been repathed to sound/music/lobby_music /🆑
This commit is contained in:
@@ -69,7 +69,7 @@
|
||||
for(var/skill_type in old_mind.known_skills)
|
||||
avatar.mind.set_experience(skill_type, old_mind.get_skill_exp(skill_type), silent = TRUE)
|
||||
|
||||
avatar.playsound_local(avatar, 'sound/magic/blink.ogg', 25, TRUE)
|
||||
avatar.playsound_local(avatar, 'sound/effects/magic/blink.ogg', 25, TRUE)
|
||||
avatar.set_static_vision(2 SECONDS)
|
||||
avatar.set_temp_blindness(1 SECONDS) // I'm in
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
SIGNAL_HANDLER
|
||||
|
||||
var/mob/living/avatar = parent
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal_success.ogg', 50, vary = TRUE)
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_success.ogg', 50, vary = TRUE)
|
||||
avatar.throw_alert(
|
||||
ALERT_BITRUNNER_COMPLETED,
|
||||
/atom/movable/screen/alert/bitrunning/qserver_domain_complete,
|
||||
@@ -179,7 +179,7 @@
|
||||
SIGNAL_HANDLER
|
||||
|
||||
var/mob/living/avatar = parent
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_alert.ogg', 50, vary = TRUE)
|
||||
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
|
||||
ALERT_BITRUNNER_CROWBAR,
|
||||
/atom/movable/screen/alert/bitrunning,
|
||||
@@ -229,7 +229,7 @@
|
||||
SIGNAL_HANDLER
|
||||
|
||||
var/mob/living/avatar = parent
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_alert.ogg', 50, vary = TRUE)
|
||||
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
|
||||
ALERT_BITRUNNER_SHUTDOWN,
|
||||
/atom/movable/screen/alert/bitrunning,
|
||||
@@ -244,7 +244,7 @@
|
||||
SIGNAL_HANDLER
|
||||
|
||||
var/mob/living/avatar = parent
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal_alert.ogg', 50, vary = TRUE)
|
||||
avatar.playsound_local(avatar, 'sound/machines/terminal/terminal_alert.ogg', 50, vary = TRUE)
|
||||
var/atom/movable/screen/alert/bitrunning/alert = avatar.throw_alert(
|
||||
ALERT_BITRUNNER_BREACH,
|
||||
/atom/movable/screen/alert/bitrunning,
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
|
||||
/// Spawns the crate with some effects
|
||||
/datum/component/bitrunning_points/proc/reveal()
|
||||
playsound(src, 'sound/magic/blink.ogg', 50, TRUE)
|
||||
playsound(src, 'sound/effects/magic/blink.ogg', 50, TRUE)
|
||||
|
||||
var/turf/tile = parent
|
||||
var/obj/structure/closet/crate/secure/bitrunning/encrypted/crate = new()
|
||||
|
||||
Reference in New Issue
Block a user