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Reorganizes the sound folder (#86726)
## About The Pull Request <details> - renamed ai folder to announcer -- announcer -- - moved vox_fem to announcer - moved approachingTG to announcer - separated the ambience folder into ambience and instrumental -- ambience -- - created holy folder moved all related sounds there - created engineering folder and moved all related sounds there - created security folder and moved ambidet there - created general folder and moved ambigen there - created icemoon folder and moved all icebox-related ambience there - created medical folder and moved all medbay-related ambi there - created ruin folder and moves all ruins ambi there - created beach folder and moved seag and shore there - created lavaland folder and moved related ambi there - created aurora_caelus folder and placed its ambi there - created misc folder and moved the rest of the files that don't have a specific category into it -- instrumental -- - moved traitor folder here - created lobby_music folder and placed our songs there (title0 not used anywhere? - server-side modification?) -- items -- - moved secdeath to hailer - moved surgery to handling -- effects -- - moved chemistry into effects - moved hallucinations into effects - moved health into effects - moved magic into effects -- vehicles -- - moved mecha into vehicles created mobs folder -- mobs -- - moved creatures folder into mobs - moved voice into mobs renamed creatures to non-humanoids renamed voice to humanoids -- non-humanoids-- created cyborg folder created hiss folder moved harmalarm.ogg to cyborg -- humanoids -- -- misc -- moved ghostwhisper to misc moved insane_low_laugh to misc I give up trying to document this. </details> - [X] ambience - [x] announcer - [x] effects - [X] instrumental - [x] items - [x] machines - [x] misc - [X] mobs - [X] runtime - [X] vehicles - [ ] attributions ## Why It's Good For The Game This folder is so disorganized that it's vomit inducing, will make it easier to find and add new sounds, providng a minor structure to the sound folder. ## Changelog 🆑 grungussuss refactor: the sound folder in the source code has been reorganized, please report any oddities with sounds playing or not playing server: lobby music has been repathed to sound/music/lobby_music /🆑
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@@ -47,26 +47,26 @@
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/obj/item/circuit_component/soundemitter/populate_options()
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var/static/component_options = list(
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"Buzz" = 'sound/machines/buzz-sigh.ogg',
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"Buzz Twice" = 'sound/machines/buzz-two.ogg',
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"Buzz" = 'sound/machines/buzz/buzz-sigh.ogg',
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"Buzz Twice" = 'sound/machines/buzz/buzz-two.ogg',
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"Chime" = 'sound/machines/chime.ogg',
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"Honk" = 'sound/items/bikehorn.ogg',
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"Ping" = 'sound/machines/ping.ogg',
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"Sad Trombone" = 'sound/misc/sadtrombone.ogg',
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"Warn" = 'sound/machines/warning-buzzer.ogg',
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"Slow Clap" = 'sound/machines/slowclap.ogg',
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"Moth Buzz" = 'sound/voice/moth/scream_moth.ogg',
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"Squeak" = 'sound/items/toysqueak1.ogg',
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"Rip" = 'sound/items/poster_ripped.ogg',
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"Moth Buzz" = 'sound/mobs/humanoids/moth/scream_moth.ogg',
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"Squeak" = 'sound/items/toy_squeak/toysqueak1.ogg',
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"Rip" = 'sound/items/poster/poster_ripped.ogg',
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"Coinflip" = 'sound/items/coinflip.ogg',
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"Megaphone" = 'sound/items/megaphone.ogg',
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"Warpwhistle" = 'sound/magic/warpwhistle.ogg',
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"Hiss" = 'sound/voice/hiss1.ogg',
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"Lizard" = 'sound/voice/lizard/lizard_scream_1.ogg',
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"Flashbang" = 'sound/weapons/flashbang.ogg',
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"Flash" = 'sound/weapons/flash.ogg',
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"Whip" = 'sound/weapons/whip.ogg',
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"Laugh Track" = 'sound/items/SitcomLaugh1.ogg',
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"Warpwhistle" = 'sound/effects/magic/warpwhistle.ogg',
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"Hiss" = 'sound/mobs/non-humanoids/hiss/hiss1.ogg',
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"Lizard" = 'sound/mobs/humanoids/lizard/lizard_scream_1.ogg',
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"Flashbang" = 'sound/items/weapons/flashbang.ogg',
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"Flash" = 'sound/items/weapons/flash.ogg',
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"Whip" = 'sound/items/weapons/whip.ogg',
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"Laugh Track" = 'sound/items/sitcom_laugh/sitcomLaugh1.ogg',
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"Gavel" = 'sound/items/gavel.ogg',
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)
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sound_file = add_option_port("Sound Option", component_options)
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