diff --git a/code/game/objects/items/weapons/dice.dm b/code/game/objects/items/weapons/dice.dm index 40bbef96e77..b844dad596a 100644 --- a/code/game/objects/items/weapons/dice.dm +++ b/code/game/objects/items/weapons/dice.dm @@ -115,6 +115,7 @@ /obj/item/weapon/dice/proc/diceroll(mob/user) result = rand(1, sides) + var/fake_result = rand(1, sides)//Daredevil isn't as good as he used to be var/comment = "" if(sides == 20 && result == 20) comment = "Nat 20!" @@ -128,7 +129,7 @@ if(user != null) //Dice was rolled in someone's hand user.visible_message("[user] has thrown [src]. It lands on [result]. [comment]", \ "You throw [src]. It lands on [result]. [comment]", \ - "You hear [src] rolling.") + "You hear [src] rolling, it sounds like a [fake_result].") else if(src.throwing == 0) //Dice was thrown and is coming to rest visible_message("[src] rolls to a stop, landing on [result]. [comment]")