diff --git a/code/game/objects/items/weapons/dice.dm b/code/game/objects/items/weapons/dice.dm
index 40bbef96e77..b844dad596a 100644
--- a/code/game/objects/items/weapons/dice.dm
+++ b/code/game/objects/items/weapons/dice.dm
@@ -115,6 +115,7 @@
/obj/item/weapon/dice/proc/diceroll(mob/user)
result = rand(1, sides)
+ var/fake_result = rand(1, sides)//Daredevil isn't as good as he used to be
var/comment = ""
if(sides == 20 && result == 20)
comment = "Nat 20!"
@@ -128,7 +129,7 @@
if(user != null) //Dice was rolled in someone's hand
user.visible_message("[user] has thrown [src]. It lands on [result]. [comment]", \
"You throw [src]. It lands on [result]. [comment]", \
- "You hear [src] rolling.")
+ "You hear [src] rolling, it sounds like a [fake_result].")
else if(src.throwing == 0) //Dice was thrown and is coming to rest
visible_message("[src] rolls to a stop, landing on [result]. [comment]")