diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index 00f12ae5119..f01252e9e31 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -73,6 +73,8 @@ CIGARETTE PACKETS ARE IN FANCY.DM /obj/item/weapon/match/attack(mob/living/carbon/M, mob/living/carbon/user) if(!isliving(M)) return + message_admins("[key_name_admin(user)] set (key_name_admin(M)) on fire") + log_game("[key_name(user)] set [key_name(M)] on fire") M.IgniteMob() var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M,user) if(lit && cig && user.a_intent == "help") @@ -529,6 +531,8 @@ CIGARETTE PACKETS ARE IN FANCY.DM /obj/item/weapon/lighter/attack(mob/living/carbon/M, mob/living/carbon/user) if(lit) + message_admins("[key_name_admin(user)] set (key_name_admin(M)) on fire") + log_game("[key_name(user)] set [key_name(M)] on fire") M.IgniteMob() var/obj/item/clothing/mask/cigarette/cig = help_light_cig(M,user) if(lit && cig && user.a_intent == "help") diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 8e371776775..806ebfc56fd 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -319,6 +319,8 @@ if(isliving(O)) var/mob/living/L = O + message_admins("[key_name_admin(user)] set (key_name_admin(L)) on fire") + log_game("[key_name(user)] set [key_name(L)] on fire") L.IgniteMob() /obj/item/weapon/weldingtool/attack_self(mob/user) diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm index 9ac7c9fef1f..94be12359f1 100644 --- a/code/modules/hydroponics/grown/flowers.dm +++ b/code/modules/hydroponics/grown/flowers.dm @@ -181,6 +181,8 @@ if(istype(M, /mob/living)) M << "You are lit on fire from the intense heat of the [name]!" M.adjust_fire_stacks(seed.potency / 20) + message_admins("[key_name_admin(user)] set (key_name_admin(M)) on fire") + log_game("[key_name(user)] set [key_name(M)] on fire") M.IgniteMob() /obj/item/weapon/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity) @@ -196,4 +198,4 @@ ..() if(!user.gloves) user << "The [name] burns your bare hand!" - user.adjustFireLoss(rand(1, 5)) \ No newline at end of file + user.adjustFireLoss(rand(1, 5)) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 22841c06765..7f4eabb8d5f 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -162,6 +162,7 @@ fire_stacks /= 2 L.fire_stacks += fire_stacks L.IgniteMob() + log_game("[key_name(src)] bumped into [key_name(L)] and set them on fire") if(L_old_on_fire) //Only ignite us and gain their stacks if they were onfire before we bumped them L.fire_stacks /= 2