Removes the gang gamemode

This commit is contained in:
Lzimann
2017-05-02 14:28:55 -03:00
parent a25e651230
commit 59eed8f11c
30 changed files with 42 additions and 1797 deletions
@@ -295,9 +295,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
..()
if(statpanel("Status"))
if(SSticker.HasRoundStarted())
for(var/datum/gang/G in SSticker.mode.gangs)
if(G.is_dominating)
stat(null, "[G.name] Gang Takeover: [max(G.domination_time_remaining(), 0)]")
if(istype(SSticker.mode, /datum/game_mode/blob))
var/datum/game_mode/blob/B = SSticker.mode
if(B.message_sent)