diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index e3755f10824..f5481a67646 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -234,7 +234,7 @@ /obj/item/toy/sword name = "toy sword" desc = "A cheap, plastic replica of an energy sword. Realistic sounds! Ages 8 and up." - icon = 'icons/obj/items_and_weapons.dmi' + icon = 'icons/obj/transforming_energy.dmi' icon_state = "sword0" item_state = "sword0" lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 68d5246de3c..c0196504e58 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -1015,7 +1015,7 @@ GLOBAL_LIST_INIT(hallucination_list, list( if(prob(25)) target.halitem.icon_state = "plasticx40" if(3) //sword - target.halitem.icon = 'icons/obj/items_and_weapons.dmi' + target.halitem.icon = 'icons/obj/transforming_energy.dmi' target.halitem.icon_state = "sword0" target.halitem.name = "Energy Sword" if(4) //stun baton