diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index d1b7afd4b78..20da98599d1 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -178,7 +178,7 @@ // It did not account for how much fuel was actually in the tank at all, just the size of the tank. // I encourage others to better scale these numbers in the future. // As it stands this is a minor nerf in exchange for an easy bombing technique working that has been broken for a while. - switch(volatiles.volume) + switch(fuel_amt) if(25 to 150) explosion(src, light_impact_range = 1, flame_range = 2) if(150 to 300)