From 5c0ffa31a8a029d15792b0c10fa7df0400a3ba58 Mon Sep 17 00:00:00 2001 From: Blockaboo <139035652+Blockaboo@users.noreply.github.com> Date: Thu, 20 Jul 2023 09:01:23 -0400 Subject: [PATCH] Tin man no longer causes you to drop all of your regular organs when you spawn in (#76908) ## About The Pull Request People using the tin man trait will no longer spawn with all their biological organs on the floor. Fixes https://github.com/tgstation/tgstation/issues/76700 ## Why It's Good For The Game Bugs are bad. ## Changelog :cl: fix: Tin man no longer causes you to drop all of your organs. /:cl: --------- Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com> --- code/datums/quirks/negative_quirks/negative_quirks.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/quirks/negative_quirks/negative_quirks.dm b/code/datums/quirks/negative_quirks/negative_quirks.dm index e03be51d735..ea0cbba3fae 100644 --- a/code/datums/quirks/negative_quirks/negative_quirks.dm +++ b/code/datums/quirks/negative_quirks/negative_quirks.dm @@ -743,7 +743,7 @@ for(var/organ_slot in possible_organ_slots) var/organ_path = possible_organ_slots[organ_slot] var/obj/item/organ/new_organ = new organ_path() - new_organ.Insert(human_holder, special = TRUE) + new_organ.Insert(human_holder, special = TRUE, drop_if_replaced = FALSE) /datum/quirk/tin_man/post_add() to_chat(quirk_holder, span_boldannounce("Most of your internal organs have been replaced with surplus prosthetics. They are fragile and will easily come apart under duress. \