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Repurposes the outdated BE_MONKEY into BE_BLOB and seperates the alien and blob pools so people can prefer to be one or the other or both or neither. An annoucement should be made when this goes live so people are aware they have a new flag to set.
Adds a dedicated button on the player panel so admins can easily turn specific players into blobs.
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@@ -165,6 +165,22 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_blobize(var/mob/M in mob_list)
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set category = "Fun"
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set name = "Make Blob"
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if(!ticker)
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alert("Wait until the game starts")
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return
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if(istype(M, /mob/living/carbon/human))
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log_admin("[key_name(src)] has blobized [M.key].")
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spawn(10)
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M:Blobize()
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_animalize(var/mob/M in mob_list)
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set category = "Fun"
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set name = "Make Simple Animal"
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