diff --git a/html/changelogs/AutoChangeLog-pr-96421.yml b/html/changelogs/AutoChangeLog-pr-96421.yml
new file mode 100644
index 00000000000..72dd61ad3ad
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-96421.yml
@@ -0,0 +1,12 @@
+author: "Melbert"
+delete-after: True
+changes:
+ - balance: "Obsessions get moderately stronger grabs against their objective targets (this includes their obsession and any other kill/theft targets they may have)."
+ - balance: "While standing near their obsession (for 20 seconds or if they are incapacitated), Obsessions get slightly stronger grabs against anyone, rather than just their objective targets."
+ - balance: "While standing near their obsession (for 20 seconds or if they are incapacitated), Obsessions get slight stamina damage resistance."
+ - balance: "Obsession stammering has been reduced in severity a bit, and also becomes less likely the longer you stand around your obsession."
+ - balance: "Obsession emotes have been made a bit less obvious, and also become less likely the longer you stand around your obsession."
+ - balance: "Taking Psicodine or drinking alcohol will prevent Obsessions from stammering or emoting around their obsession, but also disables their stamina resistance and stronger grabs."
+ - balance: "Obsessions get a \"permanent\" mood bonus for killing their obsession (until they are revived)."
+ - refactor: "Obsessed has been refactored significantly. It will now play a lot nicer with mindswaps. Report any oddities."
+ - refactor: "Grab strength has been refactored a bit, primarily affects martial arts and drunken brawling. Report any oddities."
\ No newline at end of file