This commit is contained in:
MMMiracles
2016-05-25 19:45:42 -04:00
276 changed files with 9933 additions and 6249 deletions
+1 -1
View File
@@ -141,7 +141,7 @@
user << "<span class='warning'>This MMI does not seem to fit!</span>"
return
if(M.syndiemmi)
if(M.hacked)
user << "<span class='warning'>This MMI does not seem to fit!</span>"
return
@@ -381,10 +381,10 @@
/obj/structure/closet/AltClick(mob/user)
..()
if(!user.canUseTopic(user))
if(!user.canUseTopic(src, be_close=TRUE))
user << "<span class='warning'>You can't do that right now!</span>"
return
if(opened || !secure || !in_range(src, user))
if(opened || !secure)
return
else
togglelock(user)
+1 -3
View File
@@ -124,11 +124,9 @@
/obj/structure/reflector/AltClick(mob/user)
..()
if(!user.canUseTopic(user))
if(!user.canUseTopic(src, be_close=TRUE))
user << "<span class='warning'>You can't do that right now!</span>"
return
if(!in_range(src, user))
return
else
rotate()
+35 -10
View File
@@ -134,7 +134,7 @@
return 0
if(!G.confirm())
return 0
G.affecting.loc = src.loc
G.affecting.forceMove(src.loc)
if(istype(src, /obj/structure/table/optable))
var/obj/structure/table/optable/OT = src
G.affecting.resting = 1
@@ -263,29 +263,54 @@
buildstack = /obj/item/stack/sheet/glass
canSmoothWith = null
health = 50
var/list/debris = list()
/obj/structure/table/glass/New()
. = ..()
debris += new frame
debris += new /obj/item/weapon/shard
/obj/structure/table/glass/Destroy()
for(var/i in debris)
qdel(i)
. = ..()
/obj/structure/table/glass/Crossed(atom/movable/AM)
. = ..()
if(flags & NODECONSTRUCT)
return
if(!isliving(AM))
return
// Don't break if they're just flying past
if(AM.throwing)
return
spawn(5)
// Check again in a bit though
if(AM.loc == get_turf(src))
check_break(AM)
else
check_break(AM)
if(istype(AM, /mob/living))
var/mob/living/M = AM
if(has_gravity(M) && M.mob_size > MOB_SIZE_SMALL)
table_shatter(M)
/obj/structure/table/glass/proc/check_break(mob/living/M)
if(has_gravity(M) && M.mob_size > MOB_SIZE_SMALL)
table_shatter(M)
/obj/structure/table/glass/proc/table_shatter(mob/M)
visible_message("<span class='warning'>[src] breaks!</span>")
visible_message("<span class='warning'>[src] breaks!</span>",
"<span class='danger'>You hear breaking glass.</span>")
playsound(src.loc, "shatter", 50, 1)
new frame(src.loc)
var/obj/item/weapon/shard/S = new(src.loc)
S.throw_impact(M)
for(var/i in debris)
var/atom/movable/AM = i
AM.loc = get_turf(src)
if(istype(AM, /obj/item/weapon/shard))
AM.throw_impact(M)
M.Weaken(5)
qdel(src)
/obj/structure/table/glass/narsie_act()
color = NARSIE_WINDOW_COLOUR
for(var/obj/item/weapon/shard/S in debris)
S.color = NARSIE_WINDOW_COLOUR
/*
* Wooden tables
*/
+2 -2
View File
@@ -182,7 +182,7 @@
else
if(istype(loc, /turf/open))
var/turf/open/tile = loc
tile.MakeSlippery(min = 5, max = 1)
tile.MakeSlippery(min_wet_time = 5, wet_time_to_add = 1)
/obj/machinery/shower/attackby(obj/item/I, mob/user, params)
@@ -492,4 +492,4 @@
/obj/structure/sink/puddle/attackby(obj/item/O, mob/user, params)
icon_state = "puddle-splash"
. = ..()
icon_state = "puddle"
icon_state = "puddle"
+2 -3
View File
@@ -69,10 +69,9 @@
shatter()
/obj/structure/window/narsie_act()
var/evil_color = "#7D1919"
color = evil_color
color = NARSIE_WINDOW_COLOUR
for(var/obj/item/weapon/shard/shard in debris)
shard.color = evil_color
shard.color = NARSIE_WINDOW_COLOUR
/obj/structure/window/singularity_pull(S, current_size)
if(current_size >= STAGE_FIVE)