From 5cda0c140e3e51afa370c5d5ba9242504e98aa67 Mon Sep 17 00:00:00 2001 From: ChuckTheSheep Date: Sun, 5 Jan 2014 20:35:57 -0500 Subject: [PATCH] Forgot Crematorium Changes - Whoops --- code/game/objects/structures/morgue.dm | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index fa014e1b58f..2cbefe20bf7 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -217,12 +217,19 @@ mob/Living/Logout() //exit body if (src.connected) src.icon_state = "crema0" else - if (src.contents.len) + + if(src.contents.len) src.icon_state = "crema2" else src.icon_state = "crema1" + + if(cremating) + src.icon_state = "crema_active" + return + + /obj/structure/crematorium/ex_act(severity) switch(severity) if(1.0) @@ -342,6 +349,7 @@ mob/Living/Logout() //exit body cremating = 1 locked = 1 + update() for(var/mob/living/M in contents) if (M.stat!=2) @@ -361,6 +369,7 @@ mob/Living/Logout() //exit body sleep(30) cremating = 0 locked = 0 + update() playsound(src.loc, 'sound/machines/ding.ogg', 50, 1) return