diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm index 81faf3764ff..6081462ac8d 100644 --- a/code/game/objects/structures/false_walls.dm +++ b/code/game/objects/structures/false_walls.dm @@ -17,7 +17,7 @@ /turf/closed/wall, /turf/closed/wall/r_wall, /obj/structure/falsewall, - /obj/structure/falsewall/reinforced, // WHY DO WE SMOOTH WITH FALSE R-WALLS WHEN WE DON'T SMOOTH WITH REAL R-WALLS. + /obj/structure/falsewall/reinforced, /turf/closed/wall/rust, /turf/closed/wall/r_wall/rust) smooth = SMOOTH_TRUE @@ -81,7 +81,7 @@ if(density) smooth = SMOOTH_TRUE queue_smooth(src) - icon_state = "" + icon_state = "wall" else icon_state = "fwall_open"