Merge branch 'master' into random-space

Conflicts:
	_maps/asteroidstation.dm
This commit is contained in:
Jack Edge
2016-06-20 13:06:08 +01:00
485 changed files with 7854 additions and 196420 deletions
+2 -1
View File
@@ -154,7 +154,8 @@
/proc/send2otherserver(source,msg,type = "Ahelp")
if(global.cross_allowed)
var/list/message = list()
message["message"] = "[source]: [msg]"
message["message_sender"] = source
message["message"] = msg
message["source"] = "([config.cross_name])"
message["key"] = global.comms_key
message["crossmessage"] = type
+38 -4
View File
@@ -15,6 +15,7 @@
<a href='?src=\ref[src];makeAntag=2'>Make Changelings</a><br>
<a href='?src=\ref[src];makeAntag=3'>Make Revs</a><br>
<a href='?src=\ref[src];makeAntag=4'>Make Cult</a><br>
<a href='?src=\ref[src];makeAntag=15'>Make Clockwork Cult</a><br>
<a href='?src=\ref[src];makeAntag=11'>Make Blob</a><br>
<a href='?src=\ref[src];makeAntag=12'>Make Gangsters</a><br>
<a href='?src=\ref[src];makeAntag=16'>Make Shadowling</a><br>
@@ -22,7 +23,6 @@
<a href='?src=\ref[src];makeAntag=7'>Make Nuke Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=13'>Make Centcom Response Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=14'>Make Abductor Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=15'>Make Revenant (Requires Ghost)</a><br>
"}
var/datum/browser/popup = new(usr, "oneclickantag", "Quick-Create Antagonist", 400, 400)
@@ -174,6 +174,43 @@
return 0
/datum/admins/proc/makeClockCult()
var/datum/game_mode/clockwork_cult/temp = new
if(config.protect_roles_from_antagonist)
temp.restricted_jobs += temp.protected_jobs
if(config.protect_assistant_from_antagonist)
temp.restricted_jobs += "Assistant"
var/list/mob/living/carbon/human/candidates = list()
var/mob/living/carbon/human/H = null
for(var/mob/living/carbon/human/applicant in player_list)
if(ROLE_SERVANT_OF_RATVAR in applicant.client.prefs.be_special)
var/turf/T = get_turf(applicant)
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && T.z == ZLEVEL_STATION)
if(!jobban_isbanned(applicant, ROLE_SERVANT_OF_RATVAR) && !jobban_isbanned(applicant, "Syndicate"))
if(temp.age_check(applicant.client))
if(!(applicant.job in temp.restricted_jobs))
candidates += applicant
if(candidates.len)
var/numCultists = min(candidates.len, 4)
for(var/i = 0, i<numCultists, i++)
H = pick(candidates)
H << "<span class='heavy_brass'>The world before you suddenly glows a brilliant yellow. You hear the whooshing steam and clanking cogs of a billion billion machines, and all at once \
you see the truth. Ratvar, the Clockwork Justiciar, lies derelict and forgotten in an unseen realm, and he has selected you as one of his harbringers. You are now a servant of \
Ratvar, and you will bring him back.</span>"
add_servant_of_ratvar(H, TRUE)
ticker.mode.equip_servant(H)
candidates.Remove(H)
return 1
return 0
/datum/admins/proc/makeNukeTeam()
@@ -514,9 +551,6 @@
new /datum/round_event/ghost_role/abductor
return 1
/datum/admins/proc/makeRevenant()
new /datum/round_event/ghost_role/revenant
//Shadowling
/datum/admins/proc/makeShadowling()
var/datum/game_mode/shadowling/temp = new
+13 -21
View File
@@ -1043,30 +1043,22 @@ var/list/datum/outfit/custom_outfits = list() //Admin created outfits
if(confirm != "Yes")
return
var/keep_name = alert(src, "Do you want mobs to retain their names?", "Keep The Names?", "Yes", "No")
var/list/mobs = shuffle(living_mob_list.Copy()) // might change while iterating
var/who_did_it = key_name_admin(usr)
spawn(5) // let other things clear this tick
for(var/mob/living/M in mobs)
CHECK_TICK
if(!M || !M.name || !M.real_name)
continue
M.audible_message("<span class='italics'>...wabbajack...wabbajack...</span>")
playsound(M.loc, 'sound/magic/Staff_Change.ogg', 50, 1, -1)
var/name = M.name
var/real_name = M.real_name
var/mob/living/new_mob = wabbajack(M)
if(keep_name == "Yes" && new_mob)
new_mob.name = name
new_mob.real_name = real_name
message_admins("Mass polymorph started by [who_did_it] is complete.")
message_admins("[key_name_admin(usr)] started polymorphed all living mobs.")
log_admin("[key_name(usr)] polymorphed all living mobs.")
feedback_add_details("admin_verb","MASSWABBAJACK")
for(var/mob/living/M in mobs)
CHECK_TICK
if(!M)
continue
M.audible_message("<span class='italics'>...wabbajack...wabbajack...</span>")
playsound(M.loc, 'sound/magic/Staff_Change.ogg', 50, 1, -1)
wabbajack(M)
message_admins("Mass polymorph started by [who_did_it] is complete.")