[MIRROR] Uplink failsafe explodes on demand [MDB IGNORE] (#19156)

* Uplink failsafe explodes on demand (#73178)

## About The Pull Request
Fixes https://github.com/tgstation/tgstation/issues/73144
## Why It's Good For The Game
It should explode when you say the codeword.
## Changelog
🆑 LT3
fix: Uplink failsafe explodes when its supposed to
/🆑

* Uplink failsafe explodes on demand

---------

Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-02-04 16:41:25 +00:00
committed by GitHub
co-authored by lessthanthree
parent 8a9b5ac3c4
commit 5dbd1e74d4
+2 -2
View File
@@ -385,7 +385,7 @@
if(ismob(master.loc))
interact(null, master.loc)
/datum/component/uplink/proc/new_message(datum/source, user, message, channel)
/datum/component/uplink/proc/new_message(datum/source, mob/living/user, message, channel)
SIGNAL_HANDLER
if(channel != RADIO_CHANNEL_UPLINK)
@@ -393,7 +393,7 @@
if(!findtext(lowertext(message), lowertext(unlock_code)))
if(failsafe_code && findtext(lowertext(message), lowertext(failsafe_code)))
failsafe() // no point returning cannot radio, youre probably ded
failsafe(user) // no point returning cannot radio, youre probably ded
return
locked = FALSE
interact(null, user)