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[MIRROR] Uplink failsafe explodes on demand [MDB IGNORE] (#19156)
* Uplink failsafe explodes on demand (#73178) ## About The Pull Request Fixes https://github.com/tgstation/tgstation/issues/73144 ## Why It's Good For The Game It should explode when you say the codeword. ## Changelog 🆑 LT3 fix: Uplink failsafe explodes when its supposed to /🆑 * Uplink failsafe explodes on demand --------- Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
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lessthanthree
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@@ -385,7 +385,7 @@
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if(ismob(master.loc))
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interact(null, master.loc)
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/datum/component/uplink/proc/new_message(datum/source, user, message, channel)
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/datum/component/uplink/proc/new_message(datum/source, mob/living/user, message, channel)
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SIGNAL_HANDLER
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if(channel != RADIO_CHANNEL_UPLINK)
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@@ -393,7 +393,7 @@
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if(!findtext(lowertext(message), lowertext(unlock_code)))
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if(failsafe_code && findtext(lowertext(message), lowertext(failsafe_code)))
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failsafe() // no point returning cannot radio, youre probably ded
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failsafe(user) // no point returning cannot radio, youre probably ded
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return
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locked = FALSE
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interact(null, user)
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