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fix crappy edit
Fix Crappy edit
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@@ -222,12 +222,8 @@
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if((!QDELETED(spawner) && spawner.faction_check_mob(L)) || L.stat == DEAD)
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continue
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visible_message(span_danger("[src] grabs hold of [L]!"))
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//BUBBER EDIT START
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/*
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L.Stun(100)
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*/
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L.Stun(75)
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//BUBBER EDIT END
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L.Stun(75) // BUBBER EDIT, ORIGINAL: 100 Stun
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L.adjustBruteLoss(rand(10,15))
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latched = TRUE
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if(!latched)
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