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Adds clothing production for Botany (#40563)
cl MMMiracles add: Botany can now grow cotton to produce cloth for various jumpsuits. add: Cotton can be mutated into a much more durable strand, allowing for the production of crude armor. add: Rainbow flowers, an alternative for clothing dyeing, is obtainable through cargo's exotic seed crate. add: A loom can now be crafted with some planks so you can actually weave that cotton into a usable fabric. add: Fannypacks, softcaps, beanies and scarves are now craftable with cloth and dyeable. /cl [why]: A way to produce clothing and naturally obtain cloth past ripping up other stuff seemed useful and with the economy aspect, might actually have some extra use.
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