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https://github.com/Bubberstation/Bubberstation.git
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@@ -187,11 +187,6 @@
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/// Plane for balloon text (text that fades up)
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/// Plane for balloon text (text that fades up)
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#define BALLOON_CHAT_PLANE 502
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#define BALLOON_CHAT_PLANE 502
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//-------------------- Rendering ---------------------
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#define RENDER_PLANE_GAME 990
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#define RENDER_PLANE_NON_GAME 995
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#define RENDER_PLANE_MASTER 999
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//-------------------- HUD ---------------------
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//-------------------- HUD ---------------------
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//HUD layer defines
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//HUD layer defines
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#define HUD_PLANE 1000
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#define HUD_PLANE 1000
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@@ -203,16 +198,24 @@
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#define ADMIN_POPUP_LAYER 1
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#define ADMIN_POPUP_LAYER 1
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///Layer for screentips
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#define SCREENTIP_LAYER 4
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///Plane of the "splash" icon used that shows on the lobby screen. only render plate planes should be above this
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#define SPLASHSCREEN_PLANE 9900
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//-------------------- Rendering ---------------------
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#define RENDER_PLANE_GAME 9990
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#define RENDER_PLANE_NON_GAME 9995
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#define RENDER_PLANE_MASTER 9999
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//----------------------------------------------------
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//SKYRAT EDIT: Lobby Cam
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//SKYRAT EDIT: Lobby Cam
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///Plane of the "splash" icon used that shows on the lobby screen. Nothing should ever be above this. (Except the logo)
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///Plane of the "splash" icon used that shows on the lobby screen. Nothing should ever be above this. (Except the logo)
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#define BLACK_FADE 9997
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#define BLACK_FADE 9997
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#define SPLASHSCREEN_PLANE 9998 //Previous value: 9999
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#define SKYRAT_LOGO 9999
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#define SKYRAT_LOGO 9999
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//SKYRAT EDIT: Lobby Cam
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//SKYRAT EDIT: Lobby Cam
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///Layer for screentips
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#define SCREENTIP_LAYER 4
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#define LOBBY_BACKGROUND_LAYER 3
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#define LOBBY_BACKGROUND_LAYER 3
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#define LOBBY_BUTTON_LAYER 4
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#define LOBBY_BUTTON_LAYER 4
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@@ -279,3 +279,8 @@
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name = "above HUD plane"
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name = "above HUD plane"
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plane = ABOVE_HUD_PLANE
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plane = ABOVE_HUD_PLANE
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render_relay_plane = RENDER_PLANE_NON_GAME
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render_relay_plane = RENDER_PLANE_NON_GAME
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/atom/movable/screen/plane_master/splashscreen
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name = "splashscreen plane"
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plane = SPLASHSCREEN_PLANE
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render_relay_plane = RENDER_PLANE_NON_GAME
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