Gandalf
2022-05-02 14:37:59 +01:00
parent 5932f94f97
commit 5f1815b0c0
2 changed files with 17 additions and 9 deletions

View File

@@ -187,11 +187,6 @@
/// Plane for balloon text (text that fades up)
#define BALLOON_CHAT_PLANE 502
//-------------------- Rendering ---------------------
#define RENDER_PLANE_GAME 990
#define RENDER_PLANE_NON_GAME 995
#define RENDER_PLANE_MASTER 999
//-------------------- HUD ---------------------
//HUD layer defines
#define HUD_PLANE 1000
@@ -203,16 +198,24 @@
#define ADMIN_POPUP_LAYER 1
///Layer for screentips
#define SCREENTIP_LAYER 4
///Plane of the "splash" icon used that shows on the lobby screen. only render plate planes should be above this
#define SPLASHSCREEN_PLANE 9900
//-------------------- Rendering ---------------------
#define RENDER_PLANE_GAME 9990
#define RENDER_PLANE_NON_GAME 9995
#define RENDER_PLANE_MASTER 9999
//----------------------------------------------------
//SKYRAT EDIT: Lobby Cam
///Plane of the "splash" icon used that shows on the lobby screen. Nothing should ever be above this. (Except the logo)
#define BLACK_FADE 9997
#define SPLASHSCREEN_PLANE 9998 //Previous value: 9999
#define SKYRAT_LOGO 9999
//SKYRAT EDIT: Lobby Cam
///Layer for screentips
#define SCREENTIP_LAYER 4
#define LOBBY_BACKGROUND_LAYER 3
#define LOBBY_BUTTON_LAYER 4

View File

@@ -279,3 +279,8 @@
name = "above HUD plane"
plane = ABOVE_HUD_PLANE
render_relay_plane = RENDER_PLANE_NON_GAME
/atom/movable/screen/plane_master/splashscreen
name = "splashscreen plane"
plane = SPLASHSCREEN_PLANE
render_relay_plane = RENDER_PLANE_NON_GAME