diff --git a/_maps/map_files/debug/runtimestation.dmm b/_maps/map_files/debug/runtimestation.dmm
index 63a64035017..faac5974745 100644
--- a/_maps/map_files/debug/runtimestation.dmm
+++ b/_maps/map_files/debug/runtimestation.dmm
@@ -2103,11 +2103,6 @@
/obj/machinery/door/airlock/shell,
/turf/open/floor/iron/dark,
/area/construction)
-"sE" = (
-/obj/structure/cable,
-/obj/machinery/power/rtg/debug,
-/turf/open/floor/plating/airless,
-/area/space/nearstation)
"sH" = (
/obj/structure/table,
/obj/item/storage/box/shipping,
@@ -2235,6 +2230,11 @@
},
/turf/open/floor/engine,
/area/hallway/secondary/entry)
+"yN" = (
+/obj/structure/cable,
+/obj/machinery/power/rtg/debug,
+/turf/open/floor/plating/airless,
+/area/space/nearstation)
"zo" = (
/obj/machinery/power/apc/auto_name/directional/south,
/obj/structure/cable,
@@ -6636,11 +6636,11 @@ aa
aa
ae
ab
-sE
-sE
-sE
-sE
-sE
+yN
+yN
+yN
+yN
+yN
ab
bv
bI
@@ -6728,11 +6728,11 @@ aa
aa
ae
ab
-sE
+yN
an
-sE
+yN
an
-sE
+yN
ab
bv
BG
@@ -6820,11 +6820,11 @@ aa
aa
ae
ab
-sE
+yN
an
ao
an
-sE
+yN
ab
bv
bJ
diff --git a/code/__DEFINES/dcs/signals/signals_global.dm b/code/__DEFINES/dcs/signals/signals_global.dm
index 0ef60fca2ee..81827008283 100644
--- a/code/__DEFINES/dcs/signals/signals_global.dm
+++ b/code/__DEFINES/dcs/signals/signals_global.dm
@@ -68,3 +68,5 @@
/// Global signal sent when a light mechanism is completed (try_id)
#define COMSIG_GLOB_LIGHT_MECHANISM_COMPLETED "!light_mechanism_completed"
+///Global Signal sent when the crew wins the revolution (No arguments).
+#define COMSIG_GLOB_REVOLUTION_TAX_REMOVAL "!revolution_tax_removal"
diff --git a/code/__DEFINES/economy.dm b/code/__DEFINES/economy.dm
index 3473ce858de..62e0bae049c 100644
--- a/code/__DEFINES/economy.dm
+++ b/code/__DEFINES/economy.dm
@@ -1,28 +1,33 @@
/// Number of paychecks jobs start with at the creation of a new bank account for a player (So at shift-start or game join, but not a blank new account.)
-#define STARTING_PAYCHECKS 7
+#define STARTING_PAYCHECKS 5
/// How much mail the Economy SS will create per minute, regardless of firing time.
#define MAX_MAIL_PER_MINUTE 3
/// Probability of using letters of envelope sprites on all letters.
#define FULL_CRATE_LETTER_ODDS 70
-//Experimental change: These are subject to tweaking based on the /tg/ economy overhaul.
-//Current design direction: Higher paying jobs are vastly outnumbered by lower paying jobs, so anything above medium hurts inflation, common jobs help inflation
-#define PAYCHECK_PRISONER 25
-#define PAYCHECK_ASSISTANT 50
-#define PAYCHECK_MINIMAL 55
-#define PAYCHECK_EASY 60
-#define PAYCHECK_MEDIUM 75
-#define PAYCHECK_HARD 100
-#define PAYCHECK_COMMAND 200
-
+//Current Paycheck values. Altering these changes both the cost of items meant for each paygrade, as well as the passive/starting income of each job.
+///Default paygrade for the Unassigned Job/Unpaid job assignments.
#define PAYCHECK_ZERO 0
+///Paygrade for Prisoners and Assistants.
+#define PAYCHECK_LOWER 25
+///Paygrade for all regular crew not belonging to PAYGRADE_LOWER or PAYGRADE_COMMAND.
+#define PAYCHECK_CREW 50
+///Paygrade for Heads of Staff.
+#define PAYCHECK_COMMAND 100
+
+//How many credits a player is charged if they print something from a departmental lathe they shouldn't have access to.
+#define LATHE_TAX 10
+//How much POWER a borg's cell is taxed if they print something from a departmental lathe.
+#define SILICON_LATHE_TAX 2000
+
+#define STATION_TARGET_BUFFER 25
+
-#define STATION_TARGET_BUFFER 40
#define MAX_GRANT_DPT 500
//What should vending machines charge when you buy something in-department.
-#define VENDING_DISCOUNT 0.2
+#define DEPARTMENT_DISCOUNT 0.2
#define ACCOUNT_CIV "CIV"
#define ACCOUNT_CIV_NAME "Civil Budget"
diff --git a/code/controllers/subsystem/economy.dm b/code/controllers/subsystem/economy.dm
index 10e26185790..ce63d4124e1 100644
--- a/code/controllers/subsystem/economy.dm
+++ b/code/controllers/subsystem/economy.dm
@@ -88,6 +88,7 @@ SUBSYSTEM_DEF(economy)
var/datum/bank_account/bank_account = bank_accounts_by_id[account]
if(bank_account?.account_job && !ispath(bank_account.account_job))
temporary_total += (bank_account.account_job.paycheck * STARTING_PAYCHECKS)
+ bank_account.payday(1)
station_total += bank_account.account_balance
station_target = max(round(temporary_total / max(bank_accounts_by_id.len * 2, 1)) + station_target_buffer, 1)
if(!HAS_TRAIT(SSeconomy, TRAIT_MARKET_CRASHING))
diff --git a/code/controllers/subsystem/persistent_paintings.dm b/code/controllers/subsystem/persistent_paintings.dm
index b00a41c6f6b..7f23b8df26d 100644
--- a/code/controllers/subsystem/persistent_paintings.dm
+++ b/code/controllers/subsystem/persistent_paintings.dm
@@ -1,7 +1,7 @@
#define PAINTINGS_DATA_FORMAT_VERSION 2
// Patronage thresholds for paintings. Different cosmetic frames become available as more credits are spent on the patronage.
-#define PATRONAGE_OK_FRAME PAYCHECK_ASSISTANT * 3 // 150 credits, as of early 2022
+#define PATRONAGE_OK_FRAME PAYCHECK_CREW * 3 // 150 credits, as of march 2022
#define PATRONAGE_NICE_FRAME PATRONAGE_OK_FRAME * 2.5
#define PATRONAGE_GREAT_FRAME PATRONAGE_NICE_FRAME * 2
#define PATRONAGE_EXCELLENT_FRAME PATRONAGE_GREAT_FRAME * 2
diff --git a/code/datums/components/payment.dm b/code/datums/components/payment.dm
index c5c9c5b8542..198c5c1ae6e 100644
--- a/code/datums/components/payment.dm
+++ b/code/datums/components/payment.dm
@@ -17,47 +17,130 @@
var/transaction_style = "Clinical"
///Who's getting paid?
var/datum/bank_account/target_acc
+ ///Does this payment component respect same-department-discount?
+ var/department_discount = FALSE
+ ///A static typecache of all the money-based items that can be actively used as currency.
+ var/static/list/allowed_money = typecacheof(list(
+ /obj/item/stack/spacecash,
+ /obj/item/holochip,
+ /obj/item/coin))
/datum/component/payment/Initialize(_cost, _target, _style)
target_acc = _target
if(!target_acc)
target_acc = SSeconomy.get_dep_account(ACCOUNT_CIV)
-
cost = _cost
transaction_style = _style
RegisterSignal(parent, COMSIG_OBJ_ATTEMPT_CHARGE, .proc/attempt_charge)
RegisterSignal(parent, COMSIG_OBJ_ATTEMPT_CHARGE_CHANGE, .proc/change_cost)
+ RegisterSignal(parent, COMSIG_GLOB_REVOLUTION_TAX_REMOVAL, .proc/clean_up)
/datum/component/payment/proc/attempt_charge(datum/source, atom/movable/target, extra_fees = 0)
SIGNAL_HANDLER
-
- if(!cost) //In case a free variant of anything is made it'll skip charging anyone.
+ if(!cost && !extra_fees) //In case a free variant of anything is made it'll skip charging anyone.
return
+ var/total_cost = cost + extra_fees
if(!ismob(target))
return COMPONENT_OBJ_CANCEL_CHARGE
var/mob/living/user = target
+ if(issilicon(user)) //They have evolved beyond the need for mere credits
+ return
var/obj/item/card/id/card
if(istype(user))
card = user.get_idcard(TRUE)
- if(!card)
- switch(transaction_style)
- if(PAYMENT_FRIENDLY)
- to_chat(user, span_warning("ID not detected, sorry [user]!"))
- if(PAYMENT_ANGRY)
- to_chat(user, span_warning("WHERE IS YOUR GOD DAMN CARD! GOD DAMNIT!"))
- if(PAYMENT_CLINICAL)
- to_chat(user, span_warning("ID card not present. Aborting."))
- return COMPONENT_OBJ_CANCEL_CHARGE
- if(!card.registered_account)
+ if(!card && istype(user.pulling, /obj/item/card/id))
+ card = user.pulling
+ if(handle_card(user, card, total_cost))
+ return //Only breaks here if the card can handle the cost of purchasing with someone's ID.
+ if(handle_cardless(user, total_cost)) //Here we attempt to handle the purchase physically, with held money first. Otherwise we default to below.
+ return
+ return COMPONENT_OBJ_CANCEL_CHARGE
+
+/**
+ * Proc that changes the base cost of the interaction.
+ *
+ * * source: Datum source of the thing changing the cost.
+ * * new_cost: the int value of the attempted new_cost to replace the cost value.
+ */
+/datum/component/payment/proc/change_cost(datum/source, new_cost)
+ SIGNAL_HANDLER
+
+ if(!isnum(new_cost))
+ CRASH("change_cost called with variable new_cost as not a number.")
+ cost = new_cost
+
+/**
+ * Attempts to charge the mob, user, an integer number of credits, total_cost, without the use of an ID card to directly draw upon.
+ */
+/datum/component/payment/proc/handle_cardless(mob/living/user, total_cost)
+ //Here is all the possible non-ID payment methods.
+ var/list/counted_money = list()
+ var/physical_cash_total = 0
+ for(var/obj/item/credit in typecache_filter_list(user.get_all_contents(), allowed_money)) //Coins, cash, and credits.
+ if(physical_cash_total > total_cost)
+ break
+ physical_cash_total += credit.get_item_credit_value()
+ counted_money += credit
+
+ if(is_type_in_typecache(user.pulling, allowed_money) && (physical_cash_total < total_cost)) //Coins(Pulled).
+ var/obj/item/counted_credit = user.pulling
+ physical_cash_total += counted_credit.get_item_credit_value()
+ counted_money += counted_credit
+
+ if(physical_cash_total < total_cost)
+ var/armless //Suggestions for those with no arms/simple animals.
+ if(!ishuman(user) && !istype(user, /mob/living/simple_animal/slime))
+ armless = TRUE
+ else
+ var/mob/living/carbon/human/harmless_armless = user
+ if(!harmless_armless.get_bodypart(BODY_ZONE_L_ARM) && !harmless_armless.get_bodypart(BODY_ZONE_R_ARM))
+ armless = TRUE
+
+ if(armless)
+ if(!user.pulling || !iscash(user.pulling) && !istype(user.pulling, /obj/item/card/id))
+ to_chat(user, span_notice("Try pulling a valid ID, space cash, holochip or coin while using \the [parent]!"))
+ return FALSE
+ return FALSE
+
+ if(physical_cash_total < total_cost)
+ to_chat(user, span_notice("Insufficient funds. Aborting."))
+ return FALSE
+ for(var/obj/cash_object in counted_money)
+ qdel(cash_object)
+ physical_cash_total -= total_cost
+
+ if(physical_cash_total > 0)
+ var/obj/item/holochip/holochange = new /obj/item/holochip(user.loc) //Change is made in holocredits exclusively.
+ holochange.credits = physical_cash_total
+ holochange.name = "[holochange.credits] credit holochip"
+ if(istype(user, /mob/living/carbon/human))
+ var/mob/living/carbon/human/paying_customer = user
+ if(!INVOKE_ASYNC(paying_customer, /mob.proc/put_in_hands, holochange))
+ user.pulling = holochange
+ else
+ user.pulling = holochange
+ log_econ("[total_cost] credits were spent on [parent] by [user].")
+ to_chat(user, span_notice("Purchase completed with held credits."))
+ playsound(user, 'sound/effects/cashregister.ogg', 20, TRUE)
+ return TRUE
+
+/**
+ * Attempts to charge a mob, user, an integer number of credits, total_cost, directly from an ID card/bank account.
+ */
+/datum/component/payment/proc/handle_card(mob/living/user, obj/item/card/id/idcard, total_cost)
+ if(!idcard)
+ return FALSE
+ if(!idcard?.registered_account)
switch(transaction_style)
if(PAYMENT_FRIENDLY)
to_chat(user, span_warning("There's no account detected on your ID, how mysterious!"))
if(PAYMENT_ANGRY)
to_chat(user, span_warning("ARE YOU JOKING. YOU DON'T HAVE A BANK ACCOUNT ON YOUR ID YOU IDIOT."))
if(PAYMENT_CLINICAL)
- to_chat(user, span_warning("ID Card lacks a bank account. Aborting."))
- return COMPONENT_OBJ_CANCEL_CHARGE
- if(!(card.registered_account.has_money(cost + extra_fees)))
+ to_chat(user, span_warning("ID Card lacks a bank account. Advancing."))
+ return FALSE
+
+ if(!(idcard.registered_account.has_money(total_cost)))
switch(transaction_style)
if(PAYMENT_FRIENDLY)
to_chat(user, span_warning("I'm so sorry... You don't seem to have enough money."))
@@ -65,14 +148,22 @@
to_chat(user, span_warning("YOU MORON. YOU ABSOLUTE BAFOON. YOU INSUFFERABLE TOOL. YOU ARE POOR."))
if(PAYMENT_CLINICAL)
to_chat(user, span_warning("ID Card lacks funds. Aborting."))
- return COMPONENT_OBJ_CANCEL_CHARGE
- target_acc.transfer_money(card.registered_account, cost + extra_fees)
- card.registered_account.bank_card_talk("[cost + extra_fees] credits deducted from your account.")
+ user.balloon_alert(user, "Cost: [total_cost] credits.")
+ return FALSE
+ target_acc.transfer_money(idcard.registered_account, total_cost)
+ log_econ("[total_cost] credits were spent on [parent] by [user] via [idcard.registered_account.account_holder]'s card.")
+ idcard.registered_account.bank_card_talk("[total_cost] credits deducted from your account.")
playsound(src, 'sound/effects/cashregister.ogg', 20, TRUE)
- SSeconomy.track_purchase(card.registered_account, cost + extra_fees, parent)
+ SSeconomy.track_purchase(idcard.registered_account, total_cost, parent)
+ return TRUE
-/datum/component/payment/proc/change_cost(datum/source, new_cost)
+/**
+ * Attempts to remove the payment component, currently when the crew wins a revolution.
+ * * datum/source: source of the signal.
+ */
+/datum/component/payment/proc/clean_up(datum/source)
SIGNAL_HANDLER
- if(!isnum(new_cost))
- CRASH("change_cost called with variable new_cost as not a number.")
- cost = new_cost
+ target_acc = null
+ qdel(src)
+ return
+
diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm
index c4500940339..8fdde994953 100644
--- a/code/game/machinery/autolathe.dm
+++ b/code/game/machinery/autolathe.dm
@@ -45,7 +45,6 @@
/obj/machinery/autolathe/Initialize(mapload)
AddComponent(/datum/component/material_container, SSmaterials.materials_by_category[MAT_CATEGORY_ITEM_MATERIAL], 0, MATCONTAINER_EXAMINE, _after_insert = CALLBACK(src, .proc/AfterMaterialInsert))
. = ..()
-
wires = new /datum/wires/autolathe(src)
stored_research = new /datum/techweb/specialized/autounlocking/autolathe
matching_designs = list()
diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm
index 2c9a60067f2..7572c6420d8 100644
--- a/code/game/objects/items/RCD.dm
+++ b/code/game/objects/items/RCD.dm
@@ -227,7 +227,7 @@ RLD
worn_icon_state = "RCD"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
- custom_premium_price = PAYCHECK_HARD * 10
+ custom_premium_price = PAYCHECK_COMMAND * 10
max_matter = 160
slot_flags = ITEM_SLOT_BELT
item_flags = NO_MAT_REDEMPTION | NOBLUDGEON
diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm
index ec8483d5961..08f8356925a 100644
--- a/code/game/objects/items/cigs_lighters.dm
+++ b/code/game/objects/items/cigs_lighters.dm
@@ -669,7 +669,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
heat = 1500
resistance_flags = FIRE_PROOF
grind_results = list(/datum/reagent/iron = 1, /datum/reagent/fuel = 5, /datum/reagent/fuel/oil = 5)
- custom_price = PAYCHECK_ASSISTANT * 1.1
+ custom_price = PAYCHECK_CREW * 1.1
light_system = MOVABLE_LIGHT
light_range = 2
light_power = 0.6
diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm
index 155e4cb2267..453c55112f1 100644
--- a/code/game/objects/items/circuitboards/machine_circuitboards.dm
+++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm
@@ -508,7 +508,7 @@
/obj/item/circuitboard/machine/vendor
name = "Custom Vendor (Machine Board)"
desc = "You can turn the \"brand selection\" dial using a screwdriver."
- custom_premium_price = PAYCHECK_ASSISTANT * 1.5
+ custom_premium_price = PAYCHECK_CREW * 1.5
build_path = /obj/machinery/vending/custom
req_components = list(/obj/item/vending_refill/custom = 1)
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index 8fb8368eb57..a62c116c8dc 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -1,7 +1,7 @@
/obj/item/flashlight
name = "flashlight"
desc = "A hand-held emergency light."
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
icon = 'icons/obj/lighting.dmi'
icon_state = "flashlight"
inhand_icon_state = "flashlight"
@@ -450,7 +450,7 @@
/obj/item/flashlight/glowstick
name = "glowstick"
desc = "A military-grade glowstick."
- custom_price = PAYCHECK_PRISONER
+ custom_price = PAYCHECK_LOWER
w_class = WEIGHT_CLASS_SMALL
light_range = 4
light_system = MOVABLE_LIGHT
diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm
index e91811ac91d..275fd593b76 100644
--- a/code/game/objects/items/devices/multitool.dm
+++ b/code/game/objects/items/devices/multitool.dm
@@ -27,7 +27,7 @@
drop_sound = 'sound/items/handling/multitool_drop.ogg'
pickup_sound = 'sound/items/handling/multitool_pickup.ogg'
custom_materials = list(/datum/material/iron=50, /datum/material/glass=20)
- custom_premium_price = PAYCHECK_HARD * 3
+ custom_premium_price = PAYCHECK_COMMAND * 3
toolspeed = 1
usesound = 'sound/weapons/empty.ogg'
var/obj/machinery/buffer // simple machine buffer for device linkage
diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm
index e6c73bc7b6b..e69f101ad5c 100644
--- a/code/game/objects/items/devices/paicard.dm
+++ b/code/game/objects/items/devices/paicard.dm
@@ -8,7 +8,7 @@
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
w_class = WEIGHT_CLASS_SMALL
slot_flags = ITEM_SLOT_BELT
- custom_premium_price = PAYCHECK_HARD * 1.25
+ custom_premium_price = PAYCHECK_COMMAND * 1.25
resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
/// Spam alert prevention
diff --git a/code/game/objects/items/devices/portable_chem_mixer.dm b/code/game/objects/items/devices/portable_chem_mixer.dm
index eba967b874f..ba904a534eb 100644
--- a/code/game/objects/items/devices/portable_chem_mixer.dm
+++ b/code/game/objects/items/devices/portable_chem_mixer.dm
@@ -7,8 +7,8 @@
w_class = WEIGHT_CLASS_HUGE
slot_flags = ITEM_SLOT_BELT
equip_sound = 'sound/items/equip/toolbelt_equip.ogg'
- custom_price = PAYCHECK_MEDIUM * 10
- custom_premium_price = PAYCHECK_MEDIUM * 14
+ custom_price = PAYCHECK_CREW * 10
+ custom_premium_price = PAYCHECK_CREW * 14
var/obj/item/reagent_containers/beaker = null ///Creating an empty slot for a beaker that can be added to dispense into
var/amount = 30 ///The amount of reagent that is to be dispensed currently
diff --git a/code/game/objects/items/devices/scanners/gas_analyzer.dm b/code/game/objects/items/devices/scanners/gas_analyzer.dm
index cf5316866e9..898960a4fac 100644
--- a/code/game/objects/items/devices/scanners/gas_analyzer.dm
+++ b/code/game/objects/items/devices/scanners/gas_analyzer.dm
@@ -1,7 +1,7 @@
/obj/item/analyzer
desc = "A hand-held environmental scanner which reports current gas levels."
name = "gas analyzer"
- custom_price = PAYCHECK_ASSISTANT * 0.9
+ custom_price = PAYCHECK_LOWER * 0.9
icon = 'icons/obj/device.dmi'
icon_state = "analyzer"
inhand_icon_state = "analyzer"
@@ -125,7 +125,7 @@
/**
* Outputs a message to the user describing the target's gasmixes.
- *
+ *
* Gets called by analyzer_act, which in turn is called by tool_act.
* Also used in other chat-based gas scans.
*/
@@ -133,7 +133,7 @@
var/mixture = target.return_analyzable_air()
if(!mixture)
return FALSE
-
+
var/icon = target
var/message = list()
if(!silent && isliving(user))
@@ -157,7 +157,7 @@
if(total_moles > 0)
message += span_notice("Moles: [round(total_moles, 0.01)] mol")
-
+
var/list/cached_gases = air.gases
for(var/id in cached_gases)
var/gas_concentration = cached_gases[id][MOLES]/total_moles
@@ -167,7 +167,7 @@
message += span_notice("Pressure: [round(pressure, 0.01)] kPa")
else
message += airs.len > 1 ? span_notice("This node is empty!") : span_notice("[target] is empty!")
-
+
gasmix_data += list(gas_mixture_parser(air, mix_name))
if(istype(tool))
diff --git a/code/game/objects/items/devices/scanners/health_analyzer.dm b/code/game/objects/items/devices/scanners/health_analyzer.dm
index 7e4124859cf..20a6c03f37c 100644
--- a/code/game/objects/items/devices/scanners/health_analyzer.dm
+++ b/code/game/objects/items/devices/scanners/health_analyzer.dm
@@ -25,7 +25,7 @@
var/mode = SCANNER_VERBOSE
var/scanmode = SCANMODE_HEALTH
var/advanced = FALSE
- custom_price = PAYCHECK_HARD
+ custom_price = PAYCHECK_COMMAND
/obj/item/healthanalyzer/Initialize(mapload)
. = ..()
diff --git a/code/game/objects/items/devices/scanners/t_scanner.dm b/code/game/objects/items/devices/scanners/t_scanner.dm
index 679f8574dea..84a7749d35c 100644
--- a/code/game/objects/items/devices/scanners/t_scanner.dm
+++ b/code/game/objects/items/devices/scanners/t_scanner.dm
@@ -1,7 +1,7 @@
/obj/item/t_scanner
name = "\improper T-ray scanner"
desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes."
- custom_price = PAYCHECK_ASSISTANT * 0.7
+ custom_price = PAYCHECK_LOWER * 0.7
icon = 'icons/obj/device.dmi'
icon_state = "t-ray0"
var/on = FALSE
diff --git a/code/game/objects/items/devices/sensor_device.dm b/code/game/objects/items/devices/sensor_device.dm
index b7b26ad2d98..325dccbd3fb 100644
--- a/code/game/objects/items/devices/sensor_device.dm
+++ b/code/game/objects/items/devices/sensor_device.dm
@@ -7,8 +7,8 @@
worn_icon_state = "electronic"
w_class = WEIGHT_CLASS_SMALL
slot_flags = ITEM_SLOT_BELT
- custom_price = PAYCHECK_MEDIUM * 5
- custom_premium_price = PAYCHECK_MEDIUM * 6
+ custom_price = PAYCHECK_CREW * 5
+ custom_premium_price = PAYCHECK_CREW * 6
/obj/item/sensor_device/attack_self(mob/user)
GLOB.crewmonitor.show(user,src) //Proc already exists, just had to call it
diff --git a/code/game/objects/items/food/burgers.dm b/code/game/objects/items/food/burgers.dm
index dc539cc68d7..90fc6dee78d 100644
--- a/code/game/objects/items/food/burgers.dm
+++ b/code/game/objects/items/food/burgers.dm
@@ -13,7 +13,7 @@
desc = "The cornerstone of every nutritious breakfast."
food_reagents = list(/datum/reagent/consumable/nutriment = 2, /datum/reagent/consumable/nutriment/protein = 6, /datum/reagent/consumable/nutriment/vitamin = 1)
foodtypes = GRAIN | MEAT
- custom_price = PAYCHECK_ASSISTANT * 0.8
+ custom_price = PAYCHECK_CREW * 0.8
venue_value = FOOD_PRICE_CHEAP
/obj/item/food/burger/plain/Initialize(mapload)
@@ -325,7 +325,7 @@
icon_state = "baseball"
food_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/nutriment/protein = 5, /datum/reagent/consumable/nutriment/vitamin = 2)
foodtypes = GRAIN | GROSS
- custom_price = PAYCHECK_ASSISTANT * 0.8
+ custom_price = PAYCHECK_CREW * 0.8
venue_value = FOOD_PRICE_NORMAL
/obj/item/food/burger/baconburger
@@ -335,7 +335,7 @@
food_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/nutriment/protein = 6, /datum/reagent/consumable/nutriment/vitamin = 2)
tastes = list("bacon" = 4, "bun" = 2)
foodtypes = GRAIN | MEAT
- custom_premium_price = PAYCHECK_ASSISTANT * 1.6
+ custom_premium_price = PAYCHECK_CREW * 1.6
venue_value = FOOD_PRICE_NORMAL
/obj/item/food/burger/empoweredburger
diff --git a/code/game/objects/items/food/moth.dm b/code/game/objects/items/food/moth.dm
index 10a728c00db..62333c97888 100644
--- a/code/game/objects/items/food/moth.dm
+++ b/code/game/objects/items/food/moth.dm
@@ -762,7 +762,7 @@
name = "\improper Activin 12 Hour medicated gum packet"
desc = "Stay awake during long shifts in the maintenance tunnels with Activin! The approval seal of the Mothic Nomad Fleet is emblazoned on the packaging, alongside a litany of health and safety disclaimers in both Mothic and Galactic Common."
icon_state = "bubblegum_wake_up"
- custom_premium_price = PAYCHECK_EASY * 1.5
+ custom_premium_price = PAYCHECK_CREW * 1.5
/obj/item/storage/box/gum/wake_up/examine_more(mob/user)
. = ..()
diff --git a/code/game/objects/items/food/salad.dm b/code/game/objects/items/food/salad.dm
index 37e8aa8d661..dda051ec6c8 100644
--- a/code/game/objects/items/food/salad.dm
+++ b/code/game/objects/items/food/salad.dm
@@ -135,7 +135,7 @@
reagent_flags = OPENCONTAINER
custom_materials = list(/datum/material/glass = 500)
w_class = WEIGHT_CLASS_NORMAL
- custom_price = PAYCHECK_ASSISTANT * 0.6
+ custom_price = PAYCHECK_CREW * 0.6
/obj/item/reagent_containers/glass/bowl/Initialize(mapload)
. = ..()
diff --git a/code/game/objects/items/food/snacks.dm b/code/game/objects/items/food/snacks.dm
index b97bbbcbf17..60d7ac7b9d5 100644
--- a/code/game/objects/items/food/snacks.dm
+++ b/code/game/objects/items/food/snacks.dm
@@ -25,7 +25,7 @@
bite_consumption = 10
tastes = list("candy" = 5, "weight loss" = 4, "insect larva" = 1)
foodtypes = JUNKFOOD | RAW | GROSS
- custom_price = PAYCHECK_ASSISTANT * 1.6 //Joke adjusted for inflation
+ custom_price = PAYCHECK_CREW * 1.6 //Joke adjusted for inflation
w_class = WEIGHT_CLASS_TINY
var/revelation = FALSE
@@ -111,7 +111,7 @@
tastes = list("dried raisins" = 1)
foodtypes = JUNKFOOD | FRUIT | SUGAR
food_flags = FOOD_FINGER_FOOD
- custom_price = PAYCHECK_ASSISTANT * 0.7
+ custom_price = PAYCHECK_CREW * 0.7
w_class = WEIGHT_CLASS_SMALL
/obj/item/food/no_raisin/healthy
@@ -130,7 +130,7 @@
junkiness = 25
foodtypes = JUNKFOOD | GRAIN | SUGAR
food_flags = FOOD_FINGER_FOOD
- custom_price = PAYCHECK_PRISONER
+ custom_price = PAYCHECK_LOWER
w_class = WEIGHT_CLASS_SMALL
/obj/item/food/candy_trash
@@ -188,7 +188,7 @@
food_reagents = list(/datum/reagent/consumable/nutriment = 2)
tastes = list("peanuts" = 4, "anger" = 1)
foodtypes = JUNKFOOD | NUTS
- custom_price = PAYCHECK_ASSISTANT * 0.8 //nuts are expensive in real life, and this is the best food in the vendor.
+ custom_price = PAYCHECK_CREW * 0.8 //nuts are expensive in real life, and this is the best food in the vendor.
junkiness = 10 //less junky than other options, since peanuts are a decently healthy snack option
w_class = WEIGHT_CLASS_SMALL
grind_results = list(/datum/reagent/consumable/peanut_butter = 5, /datum/reagent/consumable/cooking_oil = 2)
@@ -321,7 +321,7 @@ GLOBAL_LIST_INIT(safe_peanut_types, populate_safe_peanut_types())
food_reagents = list(/datum/reagent/consumable/nutriment = 2, /datum/reagent/consumable/nutriment/vitamin = 1) //a healthy but expensive snack
tastes = list("pistachios" = 4, "subtle sweetness" = 1)
foodtypes = JUNKFOOD | NUTS
- custom_price = PAYCHECK_MEDIUM//pistachios are even more expensive.
+ custom_price = PAYCHECK_CREW//pistachios are even more expensive.
junkiness = 10 //on par with peanuts
w_class = WEIGHT_CLASS_SMALL
grind_results = list(/datum/reagent/consumable/peanut_butter = 5, /datum/reagent/consumable/cooking_oil = 2)
@@ -334,7 +334,7 @@ GLOBAL_LIST_INIT(safe_peanut_types, populate_safe_peanut_types())
food_reagents = list(/datum/reagent/consumable/cornoil = 1, /datum/reagent/consumable/salt = 6) //1 cornoil is equal to 1.33 nutriment
tastes = list("sunflowers" = 5)
foodtypes = JUNKFOOD | NUTS
- custom_price = PAYCHECK_ASSISTANT * 0.4 //sunflowers are cheap in real life.
+ custom_price = PAYCHECK_LOWER * 0.4 //sunflowers are cheap in real life.
bite_consumption = 1
junkiness = 25
w_class = WEIGHT_CLASS_SMALL
@@ -356,7 +356,7 @@ GLOBAL_LIST_INIT(safe_peanut_types, populate_safe_peanut_types())
bite_consumption = 2
food_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/consumable/cooking_oil = 2, /datum/reagent/consumable/salt = 3)
junkiness = 20
- custom_price = PAYCHECK_ASSISTANT * 0.8 //we are filled to the brim with flavor
+ custom_price = PAYCHECK_LOWER * 0.8 //we are filled to the brim with flavor
tastes = list("fried corn" = 1)
foodtypes = JUNKFOOD | FRIED
w_class = WEIGHT_CLASS_SMALL
diff --git a/code/game/objects/items/grenades/flashbang.dm b/code/game/objects/items/grenades/flashbang.dm
index 009903c097b..7bfee47bf0e 100644
--- a/code/game/objects/items/grenades/flashbang.dm
+++ b/code/game/objects/items/grenades/flashbang.dm
@@ -53,7 +53,7 @@
var/flashbang_range = 1 //how many tiles away the mob will be stunned.
shrapnel_type = /obj/projectile/bullet/pellet/stingball
shrapnel_radius = 5
- custom_premium_price = PAYCHECK_HARD * 3.5 // mostly gotten through cargo, but throw in one for the sec vendor ;)
+ custom_premium_price = PAYCHECK_COMMAND * 3.5 // mostly gotten through cargo, but throw in one for the sec vendor ;)
/obj/item/grenade/stingbang/mega
name = "mega stingbang"
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index 97d10dccbf1..08da280742b 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -40,7 +40,7 @@
custom_materials = list(/datum/material/iron=500)
breakouttime = 1 MINUTES
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 50, ACID = 50)
- custom_price = PAYCHECK_HARD * 0.35
+ custom_price = PAYCHECK_COMMAND * 0.35
///Sound that plays when starting to put handcuffs on someone
var/cuffsound = 'sound/weapons/handcuffs.ogg'
///If set, handcuffs will be destroyed on application and leave behind whatever this is set to.
@@ -504,7 +504,7 @@
hitsound = 'sound/weapons/taserhit.ogg'
w_class = WEIGHT_CLASS_SMALL
breakouttime = 6 SECONDS
- custom_price = PAYCHECK_HARD * 0.35
+ custom_price = PAYCHECK_COMMAND * 0.35
/obj/item/restraints/legcuffs/bola/energy/Initialize(mapload)
. = ..()
diff --git a/code/game/objects/items/kitchen.dm b/code/game/objects/items/kitchen.dm
index 4ba0d0b3b77..6210bbba59e 100644
--- a/code/game/objects/items/kitchen.dm
+++ b/code/game/objects/items/kitchen.dm
@@ -34,7 +34,7 @@
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 50, ACID = 30)
sharpness = SHARP_POINTY
var/datum/reagent/forkload //used to eat omelette
- custom_price = PAYCHECK_PRISONER
+ custom_price = PAYCHECK_LOWER
/obj/item/kitchen/fork/Initialize(mapload)
. = ..()
@@ -69,7 +69,7 @@
w_class = WEIGHT_CLASS_TINY
throwforce = 0
custom_materials = list(/datum/material/plastic=80)
- custom_price = PAYCHECK_PRISONER * 2
+ custom_price = PAYCHECK_LOWER * 2
/obj/item/kitchen/fork/plastic/Initialize(mapload)
. = ..()
@@ -92,7 +92,7 @@
attack_verb_continuous = list("prods", "whiffs", "scratches", "pokes")
attack_verb_simple = list("prod", "whiff", "scratch", "poke")
sharpness = SHARP_EDGED
- custom_price = PAYCHECK_PRISONER * 2
+ custom_price = PAYCHECK_LOWER * 2
/obj/item/knife/plastic/Initialize(mapload)
. = ..()
@@ -111,7 +111,7 @@
w_class = WEIGHT_CLASS_NORMAL
attack_verb_continuous = list("bashes", "batters", "bludgeons", "thrashes", "whacks")
attack_verb_simple = list("bash", "batter", "bludgeon", "thrash", "whack")
- custom_price = PAYCHECK_EASY * 1.5
+ custom_price = PAYCHECK_CREW * 1.5
tool_behaviour = TOOL_ROLLINGPIN
/obj/item/kitchen/rollingpin/suicide_act(mob/living/carbon/user)
@@ -132,7 +132,7 @@
attack_verb_continuous = list("whacks", "spoons", "taps")
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 50, ACID = 30)
custom_materials = list(/datum/material/iron=120)
- custom_price = PAYCHECK_PRISONER * 5
+ custom_price = PAYCHECK_LOWER * 5
tool_behaviour = TOOL_MINING
toolspeed = 25 // Literally 25 times worse than the base pickaxe
@@ -141,7 +141,7 @@
icon_state = "plastic_spoon"
force = 0
custom_materials = list(/datum/material/plastic=120)
- custom_price = PAYCHECK_PRISONER * 2
+ custom_price = PAYCHECK_LOWER * 2
toolspeed = 75 // The plastic spoon takes 5 minutes to dig through a single mineral turf... It's one, continuous, breakable, do_after...
/obj/item/kitchen/spoon/plastic/Initialize(mapload)
diff --git a/code/game/objects/items/knives.dm b/code/game/objects/items/knives.dm
index c161e51d8bd..9c85fe3d391 100644
--- a/code/game/objects/items/knives.dm
+++ b/code/game/objects/items/knives.dm
@@ -89,7 +89,7 @@
attack_verb_continuous = list("cleaves", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
attack_verb_simple = list("cleave", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
w_class = WEIGHT_CLASS_NORMAL
- custom_price = PAYCHECK_EASY * 5
+ custom_price = PAYCHECK_CREW * 5
wound_bonus = 15
/obj/item/knife/hunting
diff --git a/code/game/objects/items/melee/baton.dm b/code/game/objects/items/melee/baton.dm
index 8056b48e603..9e3210add1a 100644
--- a/code/game/objects/items/melee/baton.dm
+++ b/code/game/objects/items/melee/baton.dm
@@ -272,7 +272,7 @@
desc = "A strange box containing wood working tools and an instruction paper to turn stun batons into something else."
icon = 'icons/obj/storage.dmi'
icon_state = "uk"
- custom_price = PAYCHECK_HARD * 4.5
+ custom_price = PAYCHECK_COMMAND * 4.5
/obj/item/melee/baton/telescopic
name = "telescopic baton"
diff --git a/code/game/objects/items/pinpointer.dm b/code/game/objects/items/pinpointer.dm
index ee838463df5..5c15cd4e8ab 100644
--- a/code/game/objects/items/pinpointer.dm
+++ b/code/game/objects/items/pinpointer.dm
@@ -90,8 +90,8 @@
desc = "A handheld tracking device that points to crew suit sensors."
icon_state = "pinpointer_crew"
worn_icon_state = "pinpointer_crew"
- custom_price = PAYCHECK_MEDIUM * 4
- custom_premium_price = PAYCHECK_MEDIUM * 6
+ custom_price = PAYCHECK_CREW * 4
+ custom_premium_price = PAYCHECK_CREW * 6
var/has_owner = FALSE
var/pinpointer_owner = null
var/ignore_suit_sensor_level = FALSE /// Do we find people even if their suit sensors are turned off
@@ -167,7 +167,7 @@
desc = "A handheld tracking device that displays its proximity to crew suit sensors."
icon_state = "pinpointer_crewprox"
worn_icon_state = "pinpointer_prox"
- custom_price = PAYCHECK_MEDIUM * 3
+ custom_price = PAYCHECK_CREW * 3
/obj/item/pinpointer/crew/prox/get_direction_icon(here, there)
var/size = ""
diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index 961e3065f3c..8d8b06217d3 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -131,7 +131,7 @@
max_amount = 12
amount = 6
grind_results = list(/datum/reagent/cellulose = 2)
- custom_price = PAYCHECK_ASSISTANT * 2
+ custom_price = PAYCHECK_CREW * 2
absorption_rate = 0.125
absorption_capacity = 5
splint_factor = 0.7
diff --git a/code/game/objects/items/stacks/tape.dm b/code/game/objects/items/stacks/tape.dm
index 252d79c0089..48a08a7272f 100644
--- a/code/game/objects/items/stacks/tape.dm
+++ b/code/game/objects/items/stacks/tape.dm
@@ -87,5 +87,5 @@
prefix = "surgical"
conferred_embed = list("embed_chance" = 30, "pain_mult" = 0, "jostle_pain_mult" = 0, "ignore_throwspeed_threshold" = TRUE)
splint_factor = 0.5
- custom_price = PAYCHECK_MEDIUM
+ custom_price = PAYCHECK_CREW
merge_type = /obj/item/stack/sticky_tape/surgical
diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm
index 260c6d619c5..3162e77321b 100644
--- a/code/game/objects/items/storage/bags.dm
+++ b/code/game/objects/items/storage/bags.dm
@@ -324,7 +324,7 @@
flags_1 = CONDUCT_1
slot_flags = ITEM_SLOT_BELT
custom_materials = list(/datum/material/iron=3000)
- custom_price = PAYCHECK_ASSISTANT * 0.6
+ custom_price = PAYCHECK_CREW * 0.6
/obj/item/storage/bag/tray/ComponentInitialize()
. = ..()
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 51ee5d39375..5ba5a8eed68 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -36,7 +36,7 @@
inhand_icon_state = "utility"
worn_icon_state = "utility"
content_overlays = TRUE
- custom_premium_price = PAYCHECK_MEDIUM * 2
+ custom_premium_price = PAYCHECK_CREW * 2
drop_sound = 'sound/items/handling/toolbelt_drop.ogg'
pickup_sound = 'sound/items/handling/toolbelt_pickup.ogg'
@@ -334,7 +334,7 @@
inhand_icon_state = "securitywebbing"
worn_icon_state = "securitywebbing"
content_overlays = FALSE
- custom_premium_price = PAYCHECK_HARD * 3
+ custom_premium_price = PAYCHECK_COMMAND * 3
/obj/item/storage/belt/security/webbing/ComponentInitialize()
. = ..()
@@ -694,7 +694,7 @@
inhand_icon_state = "fannypack_leather"
worn_icon_state = "fannypack_leather"
dying_key = DYE_REGISTRY_FANNYPACK
- custom_price = PAYCHECK_ASSISTANT * 2
+ custom_price = PAYCHECK_CREW * 2
/obj/item/storage/belt/fannypack/ComponentInitialize()
. = ..()
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index 58f47f26797..2ac7149ac31 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -709,7 +709,7 @@
slot_flags = ITEM_SLOT_BELT
drop_sound = 'sound/items/handling/matchbox_drop.ogg'
pickup_sound = 'sound/items/handling/matchbox_pickup.ogg'
- custom_price = PAYCHECK_ASSISTANT * 0.4
+ custom_price = PAYCHECK_CREW * 0.4
base_icon_state = "matchbox"
illustration = null
@@ -1106,7 +1106,7 @@
/obj/item/storage/box/dishdrive
name = "DIY Dish Drive Kit"
desc = "Contains everything you need to build your own Dish Drive!"
- custom_premium_price = PAYCHECK_EASY * 3
+ custom_premium_price = PAYCHECK_CREW * 3
/obj/item/storage/box/dishdrive/PopulateContents()
var/static/items_inside = list(
@@ -1229,7 +1229,7 @@
w_class = WEIGHT_CLASS_TINY
illustration = null
foldable = null
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/storage/box/gum/ComponentInitialize()
. = ..()
@@ -1245,7 +1245,7 @@
name = "nicotine gum packet"
desc = "Designed to help with nicotine addiction and oral fixation all at once without destroying your lungs in the process. Mint flavored!"
icon_state = "bubblegum_nicotine"
- custom_premium_price = PAYCHECK_EASY * 1.5
+ custom_premium_price = PAYCHECK_CREW * 1.5
/obj/item/storage/box/gum/nicotine/PopulateContents()
for(var/i in 1 to 4)
@@ -1255,8 +1255,8 @@
name = "HP+ gum packet"
desc = "A seemingly homemade packaging with an odd smell. It has a weird drawing of a smiling face sticking out its tongue."
icon_state = "bubblegum_happiness"
- custom_price = PAYCHECK_HARD * 3
- custom_premium_price = PAYCHECK_HARD * 3
+ custom_price = PAYCHECK_COMMAND * 3
+ custom_premium_price = PAYCHECK_COMMAND * 3
/obj/item/storage/box/gum/happiness/Initialize(mapload)
. = ..()
diff --git a/code/game/objects/items/storage/fancy.dm b/code/game/objects/items/storage/fancy.dm
index e70a0e4d5ec..065ccddd67a 100644
--- a/code/game/objects/items/storage/fancy.dm
+++ b/code/game/objects/items/storage/fancy.dm
@@ -82,7 +82,7 @@
spawn_type = /obj/item/food/donut/plain
is_open = TRUE
appearance_flags = KEEP_TOGETHER
- custom_premium_price = PAYCHECK_HARD * 1.75
+ custom_premium_price = PAYCHECK_COMMAND * 1.75
contents_tag = "donut"
/obj/item/storage/fancy/donut_box/ComponentInitialize()
@@ -184,7 +184,7 @@
throwforce = 0
slot_flags = ITEM_SLOT_BELT
spawn_type = /obj/item/clothing/mask/cigarette/space_cigarette
- custom_price = PAYCHECK_MEDIUM
+ custom_price = PAYCHECK_CREW
age_restricted = TRUE
contents_tag = "cigarette"
///for cigarette overlay
@@ -386,7 +386,7 @@
base_icon_state = "cig_paper_pack"
contents_tag = "rolling paper"
spawn_type = /obj/item/rollingpaper
- custom_price = PAYCHECK_PRISONER
+ custom_price = PAYCHECK_LOWER
/obj/item/storage/fancy/rollingpapers/ComponentInitialize()
. = ..()
diff --git a/code/game/objects/items/storage/medkit.dm b/code/game/objects/items/storage/medkit.dm
index 2eecc52b1d7..2e178b05d49 100644
--- a/code/game/objects/items/storage/medkit.dm
+++ b/code/game/objects/items/storage/medkit.dm
@@ -240,7 +240,7 @@
desc = "An advanced kit to help deal with advanced wounds."
icon_state = "medkit_advanced"
inhand_icon_state = "medkit-rad"
- custom_premium_price = PAYCHECK_HARD * 6
+ custom_premium_price = PAYCHECK_COMMAND * 6
damagetype_healed = "all"
/obj/item/storage/medkit/advanced/PopulateContents()
@@ -524,7 +524,7 @@
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
throw_speed = 3
throw_range = 7
- custom_premium_price = PAYCHECK_MEDIUM * 4
+ custom_premium_price = PAYCHECK_CREW * 4
/// var to prevent it freezing the same things over and over
var/cooling = FALSE
diff --git a/code/game/objects/items/storage/secure.dm b/code/game/objects/items/storage/secure.dm
index fdf8591cd98..01d459632cb 100644
--- a/code/game/objects/items/storage/secure.dm
+++ b/code/game/objects/items/storage/secure.dm
@@ -156,8 +156,7 @@
/obj/item/storage/secure/briefcase/syndie/PopulateContents()
..()
- var/datum/component/storage/storage_space = GetComponent(/datum/component/storage)
- for(var/i in 1 to storage_space.max_items - 2)
+ for(var/iterator in 1 to 5)
new /obj/item/stack/spacecash/c1000(src)
///Secure Safe
diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm
index 4810eb24a33..abd1e7a9a0c 100644
--- a/code/game/objects/items/tanks/watertank.dm
+++ b/code/game/objects/items/tanks/watertank.dm
@@ -147,7 +147,7 @@
desc = "A janitorial cleaner backpack with nozzle to clean blood and graffiti."
icon_state = "waterbackpackjani"
inhand_icon_state = "waterbackpackjani"
- custom_price = PAYCHECK_EASY * 5
+ custom_price = PAYCHECK_CREW * 5
/obj/item/watertank/janitor/Initialize(mapload)
. = ..()
@@ -178,7 +178,7 @@
icon = 'icons/obj/hydroponics/equipment.dmi'
icon_state = "pepperbackpacksec"
inhand_icon_state = "pepperbackpacksec"
- custom_price = PAYCHECK_MEDIUM * 2
+ custom_price = PAYCHECK_CREW * 2
volume = 1000
/obj/item/watertank/pepperspray/Initialize(mapload)
diff --git a/code/game/objects/items/tcg/tcg.dm b/code/game/objects/items/tcg/tcg.dm
index 352326e2445..b1f89cf21c9 100644
--- a/code/game/objects/items/tcg/tcg.dm
+++ b/code/game/objects/items/tcg/tcg.dm
@@ -309,7 +309,7 @@ GLOBAL_LIST_EMPTY(tcgcard_radial_choices)
icon = 'icons/obj/tcgmisc.dmi'
icon_state = "cardback_nt"
w_class = WEIGHT_CLASS_TINY
- custom_price = PAYCHECK_ASSISTANT * 1.5 //Effectively expensive as long as you're not a very high paying job... in which case, why are you playing trading card games?
+ custom_price = PAYCHECK_CREW * 2 //Effectively expensive as long as you're not a very high paying job... in which case, why are you playing trading card games?
///The card series to look in
var/series = "MEME"
///Chance of the pack having a coin in it out of 10
diff --git a/code/game/objects/items/wall_mounted.dm b/code/game/objects/items/wall_mounted.dm
index 7d4567b9f7e..77d929a196b 100644
--- a/code/game/objects/items/wall_mounted.dm
+++ b/code/game/objects/items/wall_mounted.dm
@@ -90,4 +90,4 @@
w_class = WEIGHT_CLASS_SMALL
custom_materials = list(/datum/material/iron=50, /datum/material/glass=50)
grind_results = list(/datum/reagent/iron = 10, /datum/reagent/silicon = 10)
- custom_price = PAYCHECK_EASY * 0.5
+ custom_price = PAYCHECK_CREW * 0.5
diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index 941fb3f69d5..31e50ba4760 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -616,7 +616,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
icon_state = "skateboard2"
inhand_icon_state = "skateboard2"
board_item_type = /obj/vehicle/ridden/scooter/skateboard/pro
- custom_premium_price = PAYCHECK_HARD * 5
+ custom_premium_price = PAYCHECK_COMMAND * 5
/obj/item/melee/skateboard/hoverboard
name = "hoverboard"
diff --git a/code/game/objects/structures/lavaland/geyser.dm b/code/game/objects/structures/lavaland/geyser.dm
index 5e4f02ad91f..bfa9bcd80d0 100644
--- a/code/game/objects/structures/lavaland/geyser.dm
+++ b/code/game/objects/structures/lavaland/geyser.dm
@@ -193,4 +193,4 @@
plunge_mod = 0.5
layer_mode_sprite = "reinforced_plunger_layer"
- custom_premium_price = PAYCHECK_MEDIUM * 8
+ custom_premium_price = PAYCHECK_CREW * 8
diff --git a/code/modules/antagonists/revolution/revolution.dm b/code/modules/antagonists/revolution/revolution.dm
index 2f446740d14..4d6061b7cec 100644
--- a/code/modules/antagonists/revolution/revolution.dm
+++ b/code/modules/antagonists/revolution/revolution.dm
@@ -434,7 +434,7 @@
if (. == STATION_VICTORY)
// If the revolution was quelled, make rev heads unable to be revived through pods
for (var/datum/mind/rev_head as anything in ex_headrevs)
- if(!isnull(rev_head.current))
+ if(!isnull(rev_head.current))
ADD_TRAIT(rev_head.current, TRAIT_DEFIB_BLACKLISTED, REF(src))
rev_head.current.med_hud_set_status()
@@ -455,6 +455,8 @@
to_chat(headrev_mind.current, span_hear("You hear something crackle in your ears for a moment before a voice speaks. \
\"Please stand by for a message from your benefactor. Message as follows, provocateur. \
You have been chosen out of your fellow provocateurs to rename the station. Choose wisely. Message ends.\""))
+ SEND_GLOBAL_SIGNAL(COMSIG_GLOB_REVOLUTION_TAX_REMOVAL)
+
for (var/mob/living/player as anything in GLOB.player_list)
var/datum/mind/player_mind = player.mind
diff --git a/code/modules/art/paintings.dm b/code/modules/art/paintings.dm
index 27388bc7763..36c15cd2141 100644
--- a/code/modules/art/paintings.dm
+++ b/code/modules/art/paintings.dm
@@ -75,7 +75,7 @@
base_pixel_x = 11
base_pixel_y = 10
- custom_premium_price = PAYCHECK_MEDIUM
+ custom_premium_price = PAYCHECK_CREW
/obj/item/canvas/Initialize(mapload)
. = ..()
@@ -399,7 +399,7 @@
pixels_per_unit = 20
w_class = WEIGHT_CLASS_BULKY
- custom_premium_price = PAYCHECK_HARD * 1.25
+ custom_premium_price = PAYCHECK_CREW * 1.25
/obj/item/canvas/thirtysix_twentyfour/Initialize()
. = ..()
@@ -422,7 +422,7 @@
pixels_per_unit = 18
w_class = WEIGHT_CLASS_BULKY
- custom_premium_price = PAYCHECK_HARD * 1.75
+ custom_premium_price = PAYCHECK_CREW * 1.75
/obj/item/canvas/fortyfive_twentyseven/Initialize()
. = ..()
diff --git a/code/modules/atmospherics/gasmixtures/gas_types.dm b/code/modules/atmospherics/gasmixtures/gas_types.dm
index d1b97d5338c..5416dce943a 100644
--- a/code/modules/atmospherics/gasmixtures/gas_types.dm
+++ b/code/modules/atmospherics/gasmixtures/gas_types.dm
@@ -41,19 +41,27 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
||||only by meta_gas_list(). ||||
\*||||||||||||||||||||||||||||||||||||||||*/
+//This is a plot created using the values for gas exports. Each gas has a value that works as it's kind of soft-cap, which limits you from making billions of credits per sale, based on the base_value variable on the gasses themselves. Most of these gasses as a result have a rather low value when sold, like nitrogen and oxygen at 1500 and 600 respectively at their maximum value. The
/datum/gas
var/id = ""
var/specific_heat = 0
var/name = ""
- var/gas_overlay = "" //icon_state in icons/effects/atmospherics.dmi
+ ///icon_state in icons/effects/atmospherics.dmi
+ var/gas_overlay = ""
var/moles_visible = null
- var/dangerous = FALSE //currently used by canisters
- var/fusion_power = 0 //How much the gas accelerates a fusion reaction
- var/rarity = 0 // relative rarity compared to other gases, used when setting up the reactions list.
+ ///currently used by canisters
+ var/dangerous = FALSE
+ ///How much the gas accelerates a fusion reaction
+ var/fusion_power = 0
+ /// relative rarity compared to other gases, used when setting up the reactions list.
+ var/rarity = 0
+ ///Can gas of this type can purchased through cargo?
var/purchaseable = FALSE
+ ///How does a single mole of this gas sell for? Formula to calculate maximum value is in code\modules\cargo\exports\large_objects.dm. Doesn't matter for roundstart gasses.
var/base_value = 0
var/desc
+
/datum/gas/oxygen
id = "o2"
specific_heat = 20
@@ -90,7 +98,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
moles_visible = MOLES_GAS_VISIBLE
dangerous = TRUE
rarity = 800
- base_value = 2
+ base_value = 1.5
desc = "A flammable gas with many other curious properties. It's research is one of NT's primary objective."
/datum/gas/water_vapor
@@ -114,7 +122,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
dangerous = TRUE
fusion_power = 10
rarity = 50
- base_value = 5
+ base_value = 2.5
desc = "The most noble gas of them all. High quantities of hyper-noblium actively prevents reactions from occuring."
/datum/gas/nitrous_oxide
@@ -127,7 +135,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
dangerous = TRUE
rarity = 600
purchaseable = TRUE
- base_value = 3
+ base_value = 1.5
desc = "Causes drowsiness, euphoria, and eventually unconsciousness."
/datum/gas/nitrium
@@ -139,7 +147,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
moles_visible = MOLES_GAS_VISIBLE
dangerous = TRUE
rarity = 1
- base_value = 100
+ base_value = 6
desc = "An experimental performance enhancing gas. Nitrium can have amplified effects as more of it gets into your bloodstream."
/datum/gas/tritium
@@ -151,7 +159,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
dangerous = TRUE
fusion_power = 5
rarity = 300
- base_value = 5
+ base_value = 2.5
desc = "A highly flammable and radioctive gas."
/datum/gas/bz
@@ -162,7 +170,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
fusion_power = 8
rarity = 400
purchaseable = TRUE
- base_value = 2
+ base_value = 1.5
desc = "A powerful hallucinogenic nerve agent able to induce cognitive damage."
/datum/gas/pluoxium
@@ -171,7 +179,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
name = "Pluoxium"
fusion_power = -10
rarity = 200
- base_value = 5
+ base_value = 2.5
desc = "A gas that could supply even more oxygen to the bloodstream when inhaled, without being an oxidizer."
/datum/gas/miasma
@@ -182,7 +190,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
gas_overlay = "miasma"
moles_visible = MOLES_GAS_VISIBLE * 60
rarity = 250
- base_value = 2
+ base_value = 1
desc = "Not necessarily a gas, miasma refers to biological pollutants found in the atmosphere."
/datum/gas/freon
@@ -194,7 +202,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
moles_visible = MOLES_GAS_VISIBLE *30
fusion_power = -5
rarity = 10
- base_value = 15
+ base_value = 5
desc = "A coolant gas. Mainly used for it's endothermic reaction with oxygen."
/datum/gas/hydrogen
@@ -215,7 +223,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
gas_overlay = "healium"
moles_visible = MOLES_GAS_VISIBLE
rarity = 300
- base_value = 19
+ base_value = 5.5
desc = "Causes deep, regenerative sleep."
/datum/gas/proto_nitrate
@@ -226,7 +234,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
gas_overlay = "proto_nitrate"
moles_visible = MOLES_GAS_VISIBLE
rarity = 200
- base_value = 5
+ base_value = 2.5
desc = "A very volatile gas that reacts differently with various gases."
/datum/gas/zauker
@@ -237,7 +245,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
gas_overlay = "zauker"
moles_visible = MOLES_GAS_VISIBLE
rarity = 1
- base_value = 100
+ base_value = 7
desc = "A highly toxic gas, it's production is highly regulated on top of being difficult. It also breaks down when in contact with nitrogen."
/datum/gas/halon
@@ -248,7 +256,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
gas_overlay = "halon"
moles_visible = MOLES_GAS_VISIBLE
rarity = 300
- base_value = 9
+ base_value = 4
desc = "A potent fire supressant. Removes oxygen from high temperature fires and cools down the area"
/datum/gas/helium
@@ -257,7 +265,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
name = "Helium"
fusion_power = 7
rarity = 50
- base_value = 6
+ base_value = 3.5
desc = "A very inert gas produced by the fusion of hydrogen and it's derivatives."
/datum/gas/antinoblium
diff --git a/code/modules/cargo/exports/large_objects.dm b/code/modules/cargo/exports/large_objects.dm
index 422082a060f..7dfccae45a6 100644
--- a/code/modules/cargo/exports/large_objects.dm
+++ b/code/modules/cargo/exports/large_objects.dm
@@ -96,6 +96,19 @@
unit_name = "security barrier"
export_types = list(/obj/item/grenade/barrier, /obj/structure/barricade/security)
+/**
+ * Gas canister exports.
+ * I'm going to put a quick aside here as this has been a pain to balance for several years now, and I'd like to at least break how to keep gas exports tame.
+ * So: Gasses are sold in canisters below, which have a variable amount of maximum pressure before they start to break. The largest of which is 9.2e13 kPa.
+ * This means we can determine a theoretical maximum value for gas sale prices using the ideal gas laws, as we know we have a minimum gas temperature of 2.7 kelvin.
+ *
+ * Additional note on base value. Gasses are soft capped to limit how much they're worth at large quantities, and time and time again players will find new ways to break your gasses.
+ * so please, *PLEASE* try not to go too much further past 10.
+
+ * * AUTHORS NOTE: This means the theoretical, insane madman number of moles of a single gas in a can sits at a horrifying 4,098,150,709.4 moles.
+ * * Use this as you will, and when someone makes a quinquadrillion credits using gas exports, use these metrics as a way to balance the bejesus out of them.
+ * * For more information, see code\modules\atmospherics\machinery\portable\canister.dm.
+ */
/datum/export/large/gas_canister
cost = CARGO_CRATE_VALUE * 0.05 //Base cost of canister. You get more for nice gases inside.
unit_name = "Gas Canister"
diff --git a/code/modules/cargo/goodies.dm b/code/modules/cargo/goodies.dm
index 15a6c5b5724..00402422ddb 100644
--- a/code/modules/cargo/goodies.dm
+++ b/code/modules/cargo/goodies.dm
@@ -7,142 +7,142 @@
/datum/supply_pack/goody/dumdum38
name = ".38 DumDum Speedloader"
desc = "Contains one speedloader of .38 DumDum ammunition, good for embedding in soft targets."
- cost = PAYCHECK_MEDIUM * 2
+ cost = PAYCHECK_CREW * 2
access_view = ACCESS_BRIG
contains = list(/obj/item/ammo_box/c38/dumdum)
/datum/supply_pack/goody/match38
name = ".38 Match Grade Speedloader"
desc = "Contains one speedloader of match grade .38 ammunition, perfect for showing off trickshots."
- cost = PAYCHECK_MEDIUM * 2
+ cost = PAYCHECK_CREW * 2
access_view = ACCESS_BRIG
contains = list(/obj/item/ammo_box/c38/match)
/datum/supply_pack/goody/rubber
name = ".38 Rubber Speedloader"
desc = "Contains one speedloader of bouncy rubber .38 ammunition, for when you want to bounce your shots off anything and everything."
- cost = PAYCHECK_MEDIUM * 1.5
+ cost = PAYCHECK_CREW * 1.5
access_view = ACCESS_BRIG
contains = list(/obj/item/ammo_box/c38/match/bouncy)
/datum/supply_pack/goody/mars_single
name = "Colt Detective Special Single-Pack"
desc = "The HoS took your gun and your badge? No problem! Just pay the absurd taxation fee and you too can be reunited with the lethal power of a .38!"
- cost = PAYCHECK_HARD * 40 //they really mean a premium here
+ cost = PAYCHECK_CREW * 40 //they really mean a premium here
access_view = ACCESS_FORENSICS
contains = list(/obj/item/gun/ballistic/revolver/detective)
/datum/supply_pack/goody/stingbang
name = "Stingbang Single-Pack"
desc = "Contains one \"stingbang\" grenade, perfect for playing meanhearted pranks."
- cost = PAYCHECK_HARD * 2.5
+ cost = PAYCHECK_COMMAND * 2.5
access_view = ACCESS_BRIG
contains = list(/obj/item/grenade/stingbang)
/datum/supply_pack/goody/Survivalknives_single
name = "Survival Knife Single-Pack"
desc = "Contains one sharpened survival knive. Guaranteed to fit snugly inside any Nanotrasen-standard boot."
- cost = PAYCHECK_HARD * 1.75
+ cost = PAYCHECK_COMMAND * 1.75
contains = list(/obj/item/knife/combat/survival)
/datum/supply_pack/goody/ballistic_single
name = "Combat Shotgun Single-Pack"
desc = "For when the enemy absolutely needs to be replaced with lead. Contains one Aussec-designed Combat Shotgun, and one Shotgun Bandolier."
- cost = PAYCHECK_HARD * 15
+ cost = PAYCHECK_COMMAND * 15
access_view = ACCESS_ARMORY
contains = list(/obj/item/gun/ballistic/shotgun/automatic/combat, /obj/item/storage/belt/bandolier)
/datum/supply_pack/goody/energy_single
name = "Energy Gun Single-Pack"
desc = "Contains one energy gun, capable of firing both nonlethal and lethal blasts of light."
- cost = PAYCHECK_HARD * 12
+ cost = PAYCHECK_COMMAND * 12
access_view = ACCESS_ARMORY
contains = list(/obj/item/gun/energy/e_gun)
/datum/supply_pack/goody/hell_single
name = "Hellgun Kit Single-Pack"
desc = "Contains one hellgun degradation kit, an old pattern of laser gun infamous for its ability to horribly disfigure targets with burns. Technically violates the Space Geneva Convention when used on humanoids."
- cost = PAYCHECK_MEDIUM * 2
+ cost = PAYCHECK_CREW * 2
access_view = ACCESS_ARMORY
contains = list(/obj/item/weaponcrafting/gunkit/hellgun)
/datum/supply_pack/goody/thermal_single
name = "Thermal Pistol Holster Single-Pack"
desc = "Contains twinned thermal pistols in a holster, ready for use in the field."
- cost = PAYCHECK_HARD * 15
+ cost = PAYCHECK_COMMAND * 15
access_view = ACCESS_ARMORY
contains = list(/obj/item/storage/belt/holster/thermal)
/datum/supply_pack/goody/sologamermitts
name = "Insulated Gloves Single-Pack"
desc = "The backbone of modern society. Barely ever ordered for actual engineering."
- cost = PAYCHECK_MEDIUM * 8
+ cost = PAYCHECK_CREW * 8
contains = list(/obj/item/clothing/gloves/color/yellow)
/datum/supply_pack/goody/gripper_single
name = "Gripper Gloves Single-Pack"
desc = "A spare pair of gripper gloves. Perfect for when the security vendor is empty (or when you're not actually a security officer)."
- cost = PAYCHECK_HARD * 6
+ cost = PAYCHECK_COMMAND * 6
contains = list(/obj/item/clothing/gloves/tackler)
/datum/supply_pack/goody/firstaidbruises_single
name = "Bruise Treatment Kit Single-Pack"
desc = "A single brute medkit, perfect for recovering from being crushed in an airlock. Did you know people get crushed in airlocks all the time? Interesting..."
- cost = PAYCHECK_MEDIUM * 4
+ cost = PAYCHECK_CREW * 4
contains = list(/obj/item/storage/medkit/brute)
/datum/supply_pack/goody/firstaidburns_single
name = "Burn Treatment Kit Single-Pack"
desc = "A single burn medkit. The advertisement displays a winking atmospheric technician giving a thumbs up, saying \"Mistakes happen!\""
- cost = PAYCHECK_MEDIUM * 4
+ cost = PAYCHECK_CREW * 4
contains = list(/obj/item/storage/medkit/fire)
/datum/supply_pack/goody/firstaid_single
name = "First Aid Kit Single-Pack"
desc = "A single medkit, fit for healing most types of bodily harm."
- cost = PAYCHECK_MEDIUM * 3
+ cost = PAYCHECK_CREW * 3
contains = list(/obj/item/storage/medkit/regular)
/datum/supply_pack/goody/firstaidoxygen_single
name = "Oxygen Deprivation Kit Single-Pack"
desc = "A single oxygen deprivation medkit, marketed heavily to those with crippling fears of asphyxiation."
- cost = PAYCHECK_MEDIUM * 4
+ cost = PAYCHECK_CREW * 4
contains = list(/obj/item/storage/medkit/o2)
/datum/supply_pack/goody/firstaidtoxins_single
name = "Toxin Treatment Kit Single-Pack"
desc = "A single first aid kit focused on healing damage dealt by heavy toxins."
- cost = PAYCHECK_MEDIUM * 4
+ cost = PAYCHECK_CREW * 4
contains = list(/obj/item/storage/medkit/toxin)
/datum/supply_pack/goody/toolbox // mostly just to water down coupon probability
name = "Mechanical Toolbox"
desc = "A fully stocked mechanical toolbox, for when you're too lazy to just print them out."
- cost = PAYCHECK_MEDIUM * 3
+ cost = PAYCHECK_CREW * 3
contains = list(/obj/item/storage/toolbox/mechanical)
/datum/supply_pack/goody/valentine
name = "Valentine Card"
desc = "Make an impression on that special someone! Comes with one valentine card and a free candy heart!"
- cost = PAYCHECK_ASSISTANT * 2
+ cost = PAYCHECK_CREW * 2
contains = list(/obj/item/valentine, /obj/item/food/candyheart)
/datum/supply_pack/goody/beeplush
name = "Bee Plushie"
desc = "The most important thing you could possibly spend your hard-earned money on."
- cost = PAYCHECK_EASY * 4
+ cost = PAYCHECK_CREW * 4
contains = list(/obj/item/toy/plush/beeplushie)
/datum/supply_pack/goody/dyespray
name = "Hair Dye Spray"
desc = "A cool spray to dye your hair with awesome colors!"
- cost = PAYCHECK_EASY * 2
+ cost = PAYCHECK_CREW * 2
contains = list(/obj/item/dyespray)
/datum/supply_pack/goody/beach_ball
name = "Beach Ball"
// uses desc from item
- cost = PAYCHECK_MEDIUM
+ cost = PAYCHECK_CREW
contains = list(/obj/item/toy/beach_ball/branded)
/datum/supply_pack/goody/beach_ball/New()
@@ -153,17 +153,17 @@
/datum/supply_pack/goody/medipen_twopak
name = "Medipen Two-Pak"
desc = "Contains one standard epinephrine medipen and one standard emergency medkit medipen. For when you want to prepare for the worst."
- cost = PAYCHECK_MEDIUM * 2
+ cost = PAYCHECK_CREW * 2
contains = list(/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/hypospray/medipen/ekit)
/datum/supply_pack/goody/mothic_rations
name = "Surplus Mothic Ration Pack"
desc = "A single surplus ration pack from the Mothic Fleet. Comes with 3 random sustenance bars, and a package of Activin chewing gum."
- cost = PAYCHECK_HARD * 2
+ cost = PAYCHECK_COMMAND * 2
contains = list(/obj/item/storage/box/mothic_rations)
/datum/supply_pack/goody/ready_donk
name = "Ready-Donk Single Meal"
desc = "A complete meal package for the terminally lazy. Contains one Ready-Donk meal."
- cost = PAYCHECK_MEDIUM * 2
+ cost = PAYCHECK_CREW * 2
contains = list(/obj/item/food/ready_donk)
diff --git a/code/modules/clothing/ears/_ears.dm b/code/modules/clothing/ears/_ears.dm
index e560efe2283..070a665da1f 100644
--- a/code/modules/clothing/ears/_ears.dm
+++ b/code/modules/clothing/ears/_ears.dm
@@ -16,7 +16,7 @@
strip_delay = 15
equip_delay_other = 25
resistance_flags = FLAMMABLE
- custom_price = PAYCHECK_HARD * 1.5
+ custom_price = PAYCHECK_COMMAND * 1.5
/obj/item/clothing/ears/earmuffs/ComponentInitialize()
. = ..()
diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm
index 8f5bf03b190..b00b8b41b1d 100644
--- a/code/modules/clothing/gloves/color.dm
+++ b/code/modules/clothing/gloves/color.dm
@@ -9,7 +9,7 @@
siemens_coefficient = 0
permeability_coefficient = 0.05
resistance_flags = NONE
- custom_price = PAYCHECK_MEDIUM * 10
+ custom_price = PAYCHECK_CREW * 10
custom_premium_price = PAYCHECK_COMMAND * 6
cut_type = /obj/item/clothing/gloves/cut
clothing_traits = list(TRAIT_CHUNKYFINGERS)
@@ -120,7 +120,7 @@
equip_delay_other = 20
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
- custom_price = PAYCHECK_ASSISTANT * 1.5
+ custom_price = PAYCHECK_CREW * 1.5
undyeable = TRUE
clothing_traits = list(TRAIT_FINGERPRINT_PASSTHROUGH)
@@ -256,7 +256,7 @@
desc = "These look pretty fancy."
icon_state = "white"
inhand_icon_state = "wgloves"
- custom_price = PAYCHECK_MINIMAL
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/gloves/kim
name = "aerostatic gloves"
diff --git a/code/modules/clothing/gloves/tacklers.dm b/code/modules/clothing/gloves/tacklers.dm
index c2f1da4e5c3..19626a49970 100644
--- a/code/modules/clothing/gloves/tacklers.dm
+++ b/code/modules/clothing/gloves/tacklers.dm
@@ -6,7 +6,7 @@
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
resistance_flags = NONE
- custom_premium_price = PAYCHECK_HARD * 3.5
+ custom_premium_price = PAYCHECK_COMMAND * 3.5
clothing_traits = list(TRAIT_FINGERPRINT_PASSTHROUGH)
/// For storing our tackler datum so we can remove it after
var/datum/component/tackler
diff --git a/code/modules/clothing/head/beanie.dm b/code/modules/clothing/head/beanie.dm
index c9cda47deb4..dc5dc4dcc24 100644
--- a/code/modules/clothing/head/beanie.dm
+++ b/code/modules/clothing/head/beanie.dm
@@ -7,7 +7,7 @@
name = "white beanie"
desc = "A stylish beanie. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their heads."
icon_state = "beanie" //Default white
- custom_price = PAYCHECK_ASSISTANT * 1.2
+ custom_price = PAYCHECK_CREW * 1.2
/obj/item/clothing/head/beanie/black
name = "black beanie"
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 14fc01f5144..b5149ed99ed 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -137,7 +137,7 @@
desc = "A reliable, blue tinted helmet reminding you that you still owe that engineer a beer."
icon_state = "blueshift"
inhand_icon_state = "blueshift"
- custom_premium_price = PAYCHECK_HARD
+ custom_premium_price = PAYCHECK_COMMAND
/obj/item/clothing/head/helmet/riot
name = "riot helmet"
@@ -234,7 +234,7 @@
desc = "A british looking helmet."
icon_state = "constable"
inhand_icon_state = "constable"
- custom_price = PAYCHECK_HARD * 1.5
+ custom_price = PAYCHECK_COMMAND * 1.5
worn_y_offset = 4
/obj/item/clothing/head/helmet/swat/nanotrasen
diff --git a/code/modules/clothing/head/wig.dm b/code/modules/clothing/head/wig.dm
index 02cba05db56..dfa2a4a899b 100644
--- a/code/modules/clothing/head/wig.dm
+++ b/code/modules/clothing/head/wig.dm
@@ -95,7 +95,7 @@
desc = "A bunch of hair without a head attached. This one changes color to match the hair of the wearer. Nothing natural about that."
color = "#FFFFFF"
adjustablecolor = FALSE
- custom_price = PAYCHECK_HARD
+ custom_price = PAYCHECK_COMMAND
/obj/item/clothing/head/wig/natural/Initialize(mapload)
hairstyle = pick(GLOB.hairstyles_list - "Bald")
diff --git a/code/modules/clothing/masks/hailer.dm b/code/modules/clothing/masks/hailer.dm
index 12f35516532..8d1bd44c900 100644
--- a/code/modules/clothing/masks/hailer.dm
+++ b/code/modules/clothing/masks/hailer.dm
@@ -191,7 +191,7 @@ GLOBAL_LIST_INIT(hailer_phrases, list(
icon_state = "whistle"
inhand_icon_state = "whistle"
slot_flags = ITEM_SLOT_MASK|ITEM_SLOT_NECK
- custom_price = PAYCHECK_HARD * 1.5
+ custom_price = PAYCHECK_COMMAND * 1.5
actions_types = list(/datum/action/item_action/halt)
/obj/item/clothing/mask/whistle/ui_action_click(mob/user, action)
diff --git a/code/modules/clothing/neck/_neck.dm b/code/modules/clothing/neck/_neck.dm
index 91151e23189..08cd3288c38 100644
--- a/code/modules/clothing/neck/_neck.dm
+++ b/code/modules/clothing/neck/_neck.dm
@@ -24,7 +24,7 @@
icon_state = "bluetie"
inhand_icon_state = "" //no inhands
w_class = WEIGHT_CLASS_SMALL
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/neck/tie/blue
name = "blue tie"
@@ -101,7 +101,7 @@
desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
w_class = WEIGHT_CLASS_TINY
dog_fashion = /datum/dog_fashion/head
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/neck/scarf/black
name = "black scarf"
@@ -165,17 +165,17 @@
/obj/item/clothing/neck/stripedredscarf
name = "striped red scarf"
icon_state = "stripedredscarf"
- custom_price = PAYCHECK_ASSISTANT * 0.2
+ custom_price = PAYCHECK_CREW * 0.2
/obj/item/clothing/neck/stripedgreenscarf
name = "striped green scarf"
icon_state = "stripedgreenscarf"
- custom_price = PAYCHECK_ASSISTANT * 0.2
+ custom_price = PAYCHECK_CREW * 0.2
/obj/item/clothing/neck/stripedbluescarf
name = "striped blue scarf"
icon_state = "stripedbluescarf"
- custom_price = PAYCHECK_ASSISTANT * 0.2
+ custom_price = PAYCHECK_CREW * 0.2
/obj/item/clothing/neck/petcollar
name = "pet collar"
@@ -237,7 +237,7 @@
icon = 'icons/obj/clothing/neck.dmi'
icon_state = "beads"
color = "#ffffff"
- custom_price = PAYCHECK_ASSISTANT * 0.2
+ custom_price = PAYCHECK_CREW * 0.2
custom_materials = (list(/datum/material/plastic = 500))
/obj/item/clothing/neck/beads/Initialize(mapload)
diff --git a/code/modules/clothing/shoes/cowboy.dm b/code/modules/clothing/shoes/cowboy.dm
index 4225be85dbf..951f11e2402 100644
--- a/code/modules/clothing/shoes/cowboy.dm
+++ b/code/modules/clothing/shoes/cowboy.dm
@@ -4,7 +4,7 @@
icon_state = "cowboy_brown"
permeability_coefficient = 0.05 //these are quite tall
pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
var/list/occupants = list()
var/max_occupants = 4
can_be_tied = FALSE
diff --git a/code/modules/clothing/shoes/galoshes.dm b/code/modules/clothing/shoes/galoshes.dm
index 9fe6b3789b7..9f48342b3e9 100644
--- a/code/modules/clothing/shoes/galoshes.dm
+++ b/code/modules/clothing/shoes/galoshes.dm
@@ -10,7 +10,7 @@
resistance_flags = NONE
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, FIRE = 40, ACID = 75)
can_be_bloody = FALSE
- custom_price = PAYCHECK_EASY * 3
+ custom_price = PAYCHECK_CREW * 3
can_be_tied = FALSE
/obj/item/clothing/shoes/galoshes/dry
diff --git a/code/modules/clothing/shoes/sneakers.dm b/code/modules/clothing/shoes/sneakers.dm
index 75c6bcd860c..ce3458d6932 100644
--- a/code/modules/clothing/shoes/sneakers.dm
+++ b/code/modules/clothing/shoes/sneakers.dm
@@ -9,7 +9,7 @@
/obj/item/clothing/shoes/sneakers/black
name = "black shoes"
desc = "A pair of black shoes."
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
cold_protection = FEET
min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT
diff --git a/code/modules/clothing/shoes/wheelys.dm b/code/modules/clothing/shoes/wheelys.dm
index b7ae3d860a6..780f70361bb 100644
--- a/code/modules/clothing/shoes/wheelys.dm
+++ b/code/modules/clothing/shoes/wheelys.dm
@@ -65,8 +65,8 @@
worn_icon_state = "rollerskates"
slowdown = SHOES_SLOWDOWN+1
wheels = /obj/vehicle/ridden/scooter/skateboard/wheelys/rollerskates
- custom_premium_price = PAYCHECK_EASY * 5
- custom_price = PAYCHECK_EASY * 5
+ custom_premium_price = PAYCHECK_CREW * 5
+ custom_price = PAYCHECK_CREW * 5
/obj/item/clothing/shoes/wheelys/skishoes
name = "ski shoes"
@@ -77,5 +77,5 @@
worn_icon_state = "skishoes"
slowdown = SHOES_SLOWDOWN+1
wheels = /obj/vehicle/ridden/scooter/skateboard/wheelys/skishoes
- custom_premium_price = PAYCHECK_EASY * 1.6
- custom_price = PAYCHECK_EASY * 1.6
+ custom_premium_price = PAYCHECK_CREW * 1.6
+ custom_price = PAYCHECK_CREW * 1.6
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index efa6e78750e..29aa68183c5 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -66,7 +66,7 @@
desc = "A large, yet comfortable piece of armor, protecting you from some threats."
icon_state = "blueshift"
inhand_icon_state = "blueshift"
- custom_premium_price = PAYCHECK_HARD
+ custom_premium_price = PAYCHECK_COMMAND
/obj/item/clothing/suit/armor/vest/cuirass
name = "cuirass"
diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm
index b946e27e55f..a11fd23bda9 100644
--- a/code/modules/clothing/under/jobs/security.dm
+++ b/code/modules/clothing/under/jobs/security.dm
@@ -59,7 +59,7 @@
icon_state = "constable"
inhand_icon_state = "constable"
can_adjust = FALSE
- custom_price = PAYCHECK_HARD
+ custom_price = PAYCHECK_COMMAND
/obj/item/clothing/under/rank/security/warden
diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm
index 9cadd5897ad..2e2261781cb 100644
--- a/code/modules/clothing/under/miscellaneous.dm
+++ b/code/modules/clothing/under/miscellaneous.dm
@@ -71,7 +71,7 @@
icon_state = "overalls"
inhand_icon_state = "lb_suit"
can_adjust = FALSE
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/under/misc/assistantformal
name = "assistant's formal uniform"
diff --git a/code/modules/clothing/under/pants.dm b/code/modules/clothing/under/pants.dm
index 6a9aceb0236..4e5001eceec 100644
--- a/code/modules/clothing/under/pants.dm
+++ b/code/modules/clothing/under/pants.dm
@@ -3,7 +3,7 @@
body_parts_covered = GROIN|LEGS
female_sprite_flags = NO_FEMALE_UNIFORM
can_adjust = FALSE
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
icon = 'icons/obj/clothing/under/shorts_pants.dmi'
worn_icon = 'icons/mob/clothing/under/shorts_pants.dmi'
species_exception = list(/datum/species/golem)
@@ -17,7 +17,7 @@
name = "Must Hang jeans"
desc = "Made in the finest space jeans factory this side of Alpha Centauri."
icon_state = "jeansmustang"
- custom_price = PAYCHECK_EASY * 3
+ custom_price = PAYCHECK_CREW * 3
/obj/item/clothing/under/pants/blackjeans
name = "black jeans"
diff --git a/code/modules/clothing/under/skirt_dress.dm b/code/modules/clothing/under/skirt_dress.dm
index e5b964ca2f7..825674434cc 100644
--- a/code/modules/clothing/under/skirt_dress.dm
+++ b/code/modules/clothing/under/skirt_dress.dm
@@ -55,21 +55,21 @@
desc = "A blue, casual skirt."
icon_state = "blueskirt"
inhand_icon_state = "b_suit"
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/under/dress/skirt/red
name = "red skirt"
desc = "A red, casual skirt."
icon_state = "redskirt"
inhand_icon_state = "r_suit"
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/under/dress/skirt/purple
name = "purple skirt"
desc = "A purple, casual skirt."
icon_state = "purpleskirt"
inhand_icon_state = "p_suit"
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/under/dress/skirt/plaid
name = "red plaid skirt"
@@ -78,7 +78,7 @@
inhand_icon_state = "plaid_red"
can_adjust = TRUE
alt_covers_chest = TRUE
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/clothing/under/dress/skirt/plaid/blue
name = "blue plaid skirt"
diff --git a/code/modules/economy/account.dm b/code/modules/economy/account.dm
index a56e66ce149..6c4f74c513c 100644
--- a/code/modules/economy/account.dm
+++ b/code/modules/economy/account.dm
@@ -123,6 +123,8 @@
if(!account_job)
return
var/money_to_transfer = round(account_job.paycheck * payday_modifier * amt_of_paychecks)
+ if(amt_of_paychecks == 1)
+ money_to_transfer = clamp(money_to_transfer, 0, PAYCHECK_CREW) //We want to limit single, passive paychecks to regular crew income.
if(free)
adjust_money(money_to_transfer)
SSblackbox.record_feedback("amount", "free_income", money_to_transfer)
diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm
index 1f107163c99..cb6f8fe87b6 100644
--- a/code/modules/food_and_drinks/drinks/drinks.dm
+++ b/code/modules/food_and_drinks/drinks/drinks.dm
@@ -235,7 +235,7 @@
/obj/item/reagent_containers/food/drinks/ice
name = "ice cup"
desc = "Careful, cold ice, do not chew."
- custom_price = PAYCHECK_PRISONER * 0.6
+ custom_price = PAYCHECK_LOWER * 0.6
icon_state = "coffee"
list_reagents = list(/datum/reagent/consumable/ice = 30)
spillable = TRUE
@@ -268,7 +268,7 @@
list_reagents = list(/datum/reagent/consumable/hot_coco = 15, /datum/reagent/consumable/sugar = 5)
foodtype = SUGAR
resistance_flags = FREEZE_PROOF
- custom_price = PAYCHECK_ASSISTANT * 1.2
+ custom_price = PAYCHECK_CREW * 1.2
/obj/item/reagent_containers/food/drinks/dry_ramen
@@ -278,7 +278,7 @@
list_reagents = list(/datum/reagent/consumable/dry_ramen = 15, /datum/reagent/consumable/salt = 3)
foodtype = GRAIN
isGlass = FALSE
- custom_price = PAYCHECK_ASSISTANT * 0.9
+ custom_price = PAYCHECK_CREW * 0.9
/obj/item/reagent_containers/food/drinks/waterbottle
name = "bottle of water"
@@ -298,7 +298,7 @@
var/cap_lost = FALSE
var/mutable_appearance/cap_overlay
var/flip_chance = 10
- custom_price = PAYCHECK_PRISONER * 0.8
+ custom_price = PAYCHECK_LOWER * 0.8
/obj/item/reagent_containers/food/drinks/waterbottle/Initialize(mapload)
. = ..()
@@ -584,7 +584,7 @@
/obj/item/reagent_containers/food/drinks/flask
name = "flask"
desc = "Every good spaceman knows it's a good idea to bring along a couple of pints of whiskey wherever they go."
- custom_price = PAYCHECK_HARD * 2
+ custom_price = PAYCHECK_COMMAND * 2
icon_state = "flask"
custom_materials = list(/datum/material/iron=250)
volume = 60
@@ -623,7 +623,7 @@
reagent_flags = NONE
spillable = FALSE
isGlass = FALSE
- custom_price = PAYCHECK_ASSISTANT * 0.9
+ custom_price = PAYCHECK_CREW * 0.9
obj_flags = CAN_BE_HIT
throwforce = 12 // set to 0 upon being opened. Have you ever been domed by a soda can? Those things fucking hurt
/// If the can hasn't been opened yet, this is the measure of how fizzed up it is from being shaken or thrown around. When opened, this is rolled as a percentage chance to burst
diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
index edf70da9687..0ab101c3499 100644
--- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm
+++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
@@ -10,7 +10,7 @@
icon_state = "glassbottle"
worn_icon_state = "bottle"
fill_icon_thresholds = list(0, 10, 20, 30, 40, 50, 60, 70, 80, 90)
- custom_price = PAYCHECK_EASY * 1.1
+ custom_price = PAYCHECK_CREW * 1.1
amount_per_transfer_from_this = 10
volume = 100
force = 15 //Smashing bottles over someone's head hurts.
@@ -29,7 +29,7 @@
desc = "This blank bottle is unyieldingly anonymous, offering no clues to its contents."
icon_state = "glassbottlesmall"
volume = 50
- custom_price = PAYCHECK_EASY * 0.9
+ custom_price = PAYCHECK_CREW * 0.9
/obj/item/reagent_containers/food/drinks/bottle/smash(mob/living/target, mob/thrower, ranged = FALSE)
if(bartender_check(target) && ranged)
@@ -163,7 +163,7 @@
volume = 30
list_reagents = list(/datum/reagent/consumable/ethanol/beer = 30)
foodtype = GRAIN | ALCOHOL
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/reagent_containers/food/drinks/bottle/beer/almost_empty
list_reagents = list(/datum/reagent/consumable/ethanol/beer = 1)
@@ -179,8 +179,8 @@
volume = 30
list_reagents = list(/datum/reagent/consumable/rootbeer = 30)
foodtype = SUGAR | JUNKFOOD
- custom_price = PAYCHECK_HARD * 1.5
- custom_premium_price = PAYCHECK_HARD * 2
+ custom_price = PAYCHECK_CREW * 1.5
+ custom_premium_price = PAYCHECK_CREW * 2
/obj/item/reagent_containers/food/drinks/bottle/ale
name = "Magm-Ale"
@@ -189,7 +189,7 @@
volume = 30
list_reagents = list(/datum/reagent/consumable/ethanol/ale = 30)
foodtype = GRAIN | ALCOHOL
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/reagent_containers/food/drinks/bottle/gin
name = "Griffeater gin"
@@ -256,7 +256,7 @@
desc = "A 40 full of malt liquor. Kicks stronger than, well, a rabid bear."
icon_state = "maltliquorbottle"
list_reagents = list(/datum/reagent/consumable/ethanol/beer/maltliquor = 100)
- custom_price = PAYCHECK_EASY
+ custom_price = PAYCHECK_CREW
/obj/item/reagent_containers/food/drinks/bottle/holywater
name = "flask of holy water"
@@ -448,7 +448,7 @@
/obj/item/reagent_containers/food/drinks/bottle/orangejuice
name = "orange juice"
desc = "Full of vitamins and deliciousness!"
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "orangejuice"
inhand_icon_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
@@ -461,7 +461,7 @@
/obj/item/reagent_containers/food/drinks/bottle/cream
name = "milk cream"
desc = "It's cream. Made from milk. What else did you think you'd find in there?"
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "cream"
inhand_icon_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
@@ -474,7 +474,7 @@
/obj/item/reagent_containers/food/drinks/bottle/tomatojuice
name = "tomato juice"
desc = "Well, at least it LOOKS like tomato juice. You can't tell with all that redness."
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "tomatojuice"
inhand_icon_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
@@ -487,7 +487,7 @@
/obj/item/reagent_containers/food/drinks/bottle/limejuice
name = "lime juice"
desc = "Sweet-sour goodness."
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "limejuice"
inhand_icon_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
@@ -500,7 +500,7 @@
/obj/item/reagent_containers/food/drinks/bottle/pineapplejuice
name = "pineapple juice"
desc = "Extremely tart, yellow juice."
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "pineapplejuice"
inhand_icon_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
@@ -513,7 +513,7 @@
/obj/item/reagent_containers/food/drinks/bottle/menthol
name = "menthol"
desc = "Tastes naturally minty, and imparts a very mild numbing sensation."
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "mentholbox"
inhand_icon_state = "carton"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
@@ -524,7 +524,7 @@
/obj/item/reagent_containers/food/drinks/bottle/grenadine
name = "Jester Grenadine"
desc = "Contains 0% real cherries!"
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "grenadine"
isGlass = TRUE
list_reagents = list(/datum/reagent/consumable/grenadine = 100)
@@ -534,7 +534,7 @@
/obj/item/reagent_containers/food/drinks/bottle/applejack
name = "Buckin' Bronco's Applejack"
desc = "Kicks like a horse, tastes like an apple!"
- custom_price = PAYCHECK_ASSISTANT
+ custom_price = PAYCHECK_CREW
icon_state = "applejack_bottle"
isGlass = TRUE
list_reagents = list(/datum/reagent/consumable/ethanol/applejack = 100)
diff --git a/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm b/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm
index 6df985fcd9a..39085d6e1d9 100644
--- a/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm
+++ b/code/modules/food_and_drinks/drinks/drinks/drinkingglass.dm
@@ -14,7 +14,7 @@
obj_flags = UNIQUE_RENAME
drop_sound = 'sound/items/handling/drinkglass_drop.ogg'
pickup_sound = 'sound/items/handling/drinkglass_pickup.ogg'
- custom_price = PAYCHECK_PRISONER
+ custom_price = PAYCHECK_LOWER
/obj/item/reagent_containers/food/drinks/drinkingglass/on_reagent_change(datum/reagents/holder, ...)
. = ..()
@@ -71,7 +71,7 @@
fill_icon_state = "shot_glass"
volume = 15
custom_materials = list(/datum/material/glass=100)
- custom_price = PAYCHECK_ASSISTANT * 0.4
+ custom_price = PAYCHECK_CREW * 0.4
/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass/update_name(updates)
if(renamedByPlayer)
diff --git a/code/modules/hydroponics/grown/random.dm b/code/modules/hydroponics/grown/random.dm
index df83b492d40..560e3c71e5c 100644
--- a/code/modules/hydroponics/grown/random.dm
+++ b/code/modules/hydroponics/grown/random.dm
@@ -11,7 +11,7 @@
icon_dead = "xpod-dead"
icon_harvest = "xpod-harvest"
growthstages = 4
- custom_premium_price = PAYCHECK_EASY * 2
+ custom_premium_price = PAYCHECK_CREW * 2
/obj/item/seeds/random/Initialize(mapload)
. = ..()
diff --git a/code/modules/instruments/items.dm b/code/modules/instruments/items.dm
index f0ba386a94a..3ac8c64292e 100644
--- a/code/modules/instruments/items.dm
+++ b/code/modules/instruments/items.dm
@@ -269,5 +269,5 @@
w_class = WEIGHT_CLASS_TINY
force = 0
hitsound = 'sound/voice/moth/scream_moth.ogg'
- custom_price = PAYCHECK_HARD * 2.37
- custom_premium_price = PAYCHECK_HARD * 2.37
+ custom_price = PAYCHECK_COMMAND * 2.37
+ custom_premium_price = PAYCHECK_COMMAND * 2.37
diff --git a/code/modules/instruments/piano_synth.dm b/code/modules/instruments/piano_synth.dm
index bf5190675c6..05436a68543 100644
--- a/code/modules/instruments/piano_synth.dm
+++ b/code/modules/instruments/piano_synth.dm
@@ -24,7 +24,7 @@
slot_flags = ITEM_SLOT_EARS | ITEM_SLOT_HEAD
force = 0
w_class = WEIGHT_CLASS_SMALL
- custom_price = PAYCHECK_ASSISTANT * 2.5
+ custom_price = PAYCHECK_CREW * 2.5
instrument_range = 1
circuit_type = /obj/item/circuit_component/synth/headphones
shell_capacity = SHELL_CAPACITY_TINY
@@ -59,7 +59,7 @@
slot_flags = ITEM_SLOT_EARS
strip_delay = 100 //air pods don't fall out
instrument_range = 0 //you're paying for quality here
- custom_premium_price = PAYCHECK_ASSISTANT * 36 //Save up 5 shifts worth of pay just to lose it down a drainpipe on the sidewalk
+ custom_premium_price = PAYCHECK_CREW * 36 //Save up 5 shifts worth of pay just to lose it down a drainpipe on the sidewalk
/obj/item/circuit_component/synth
display_name = "Synthesizer"
diff --git a/code/modules/jobs/job_types/_job.dm b/code/modules/jobs/job_types/_job.dm
index a4179618916..85d3fa1a501 100644
--- a/code/modules/jobs/job_types/_job.dm
+++ b/code/modules/jobs/job_types/_job.dm
@@ -61,16 +61,20 @@
/// Experience type granted by playing in this job.
var/exp_granted_type = ""
- var/paycheck = PAYCHECK_MINIMAL
+ ///How much money does this crew member make in a single paycheck? Note that passive paychecks are capped to PAYCHECK_CREW in regular gameplay after roundstart.
+ var/paycheck = PAYCHECK_CREW
+ ///Which department does this paycheck pay from?
var/paycheck_department = ACCOUNT_CIV
- var/list/mind_traits // Traits added to the mind of the mob assigned this job
+ /// Traits added to the mind of the mob assigned this job
+ var/list/mind_traits
///Lazylist of traits added to the liver of the mob assigned this job (used for the classic "cops heal from donuts" reaction, among others)
var/list/liver_traits = null
var/display_order = JOB_DISPLAY_ORDER_DEFAULT
+ ///What types of bounty tasks can this job recieve past the default?
var/bounty_types = CIV_JOB_BASIC
/// Goodies that can be received via the mail system.
diff --git a/code/modules/jobs/job_types/assistant.dm b/code/modules/jobs/job_types/assistant.dm
index e96fb069a54..ba1f65445dc 100644
--- a/code/modules/jobs/job_types/assistant.dm
+++ b/code/modules/jobs/job_types/assistant.dm
@@ -14,7 +14,7 @@ Assistant
exp_granted_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/assistant
plasmaman_outfit = /datum/outfit/plasmaman
- paycheck = PAYCHECK_ASSISTANT // Get a job. Job reassignment changes your paycheck now. Get over it.
+ paycheck = PAYCHECK_LOWER // Get a job. Job reassignment changes your paycheck now. Get over it.
paycheck_department = ACCOUNT_CIV
display_order = JOB_DISPLAY_ORDER_ASSISTANT
diff --git a/code/modules/jobs/job_types/atmospheric_technician.dm b/code/modules/jobs/job_types/atmospheric_technician.dm
index c0a871b6dd1..4be60ee4c57 100644
--- a/code/modules/jobs/job_types/atmospheric_technician.dm
+++ b/code/modules/jobs/job_types/atmospheric_technician.dm
@@ -14,7 +14,7 @@
outfit = /datum/outfit/job/atmos
plasmaman_outfit = /datum/outfit/plasmaman/atmospherics
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_ENG
liver_traits = list(TRAIT_ENGINEER_METABOLISM)
diff --git a/code/modules/jobs/job_types/bartender.dm b/code/modules/jobs/job_types/bartender.dm
index d546411c0f4..64757d5fd47 100644
--- a/code/modules/jobs/job_types/bartender.dm
+++ b/code/modules/jobs/job_types/bartender.dm
@@ -12,7 +12,7 @@
outfit = /datum/outfit/job/bartender
plasmaman_outfit = /datum/outfit/plasmaman/bar
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
display_order = JOB_DISPLAY_ORDER_BARTENDER
bounty_types = CIV_JOB_DRINK
diff --git a/code/modules/jobs/job_types/botanist.dm b/code/modules/jobs/job_types/botanist.dm
index 451db5322a6..92a9aea6db2 100644
--- a/code/modules/jobs/job_types/botanist.dm
+++ b/code/modules/jobs/job_types/botanist.dm
@@ -12,7 +12,7 @@
outfit = /datum/outfit/job/botanist
plasmaman_outfit = /datum/outfit/plasmaman/botany
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
display_order = JOB_DISPLAY_ORDER_BOTANIST
bounty_types = CIV_JOB_GROW
diff --git a/code/modules/jobs/job_types/cargo_technician.dm b/code/modules/jobs/job_types/cargo_technician.dm
index 36d0ea45147..2064af32f37 100644
--- a/code/modules/jobs/job_types/cargo_technician.dm
+++ b/code/modules/jobs/job_types/cargo_technician.dm
@@ -14,7 +14,7 @@
outfit = /datum/outfit/job/cargo_tech
plasmaman_outfit = /datum/outfit/plasmaman/cargo
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_CAR
display_order = JOB_DISPLAY_ORDER_CARGO_TECHNICIAN
bounty_types = CIV_JOB_RANDOM
diff --git a/code/modules/jobs/job_types/chaplain.dm b/code/modules/jobs/job_types/chaplain.dm
index 81ad1ecc481..286311b99b8 100644
--- a/code/modules/jobs/job_types/chaplain.dm
+++ b/code/modules/jobs/job_types/chaplain.dm
@@ -13,7 +13,7 @@
outfit = /datum/outfit/job/chaplain
plasmaman_outfit = /datum/outfit/plasmaman/chaplain
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
display_order = JOB_DISPLAY_ORDER_CHAPLAIN
diff --git a/code/modules/jobs/job_types/chemist.dm b/code/modules/jobs/job_types/chemist.dm
index 859e1394e12..cd7f8696f54 100644
--- a/code/modules/jobs/job_types/chemist.dm
+++ b/code/modules/jobs/job_types/chemist.dm
@@ -15,7 +15,7 @@
outfit = /datum/outfit/job/chemist
plasmaman_outfit = /datum/outfit/plasmaman/chemist
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_MED
liver_traits = list(TRAIT_MEDICAL_METABOLISM)
diff --git a/code/modules/jobs/job_types/clown.dm b/code/modules/jobs/job_types/clown.dm
index 647968defe8..50dea0c6593 100644
--- a/code/modules/jobs/job_types/clown.dm
+++ b/code/modules/jobs/job_types/clown.dm
@@ -12,7 +12,7 @@
outfit = /datum/outfit/job/clown
plasmaman_outfit = /datum/outfit/plasmaman/clown
- paycheck = PAYCHECK_MINIMAL
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
liver_traits = list(TRAIT_COMEDY_METABOLISM)
diff --git a/code/modules/jobs/job_types/cook.dm b/code/modules/jobs/job_types/cook.dm
index b6d78e54d03..1884fa52d96 100644
--- a/code/modules/jobs/job_types/cook.dm
+++ b/code/modules/jobs/job_types/cook.dm
@@ -15,7 +15,7 @@
outfit = /datum/outfit/job/cook
plasmaman_outfit = /datum/outfit/plasmaman/chef
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
liver_traits = list(TRAIT_CULINARY_METABOLISM)
diff --git a/code/modules/jobs/job_types/curator.dm b/code/modules/jobs/job_types/curator.dm
index 1d48388c5bd..c0a2dda2a54 100644
--- a/code/modules/jobs/job_types/curator.dm
+++ b/code/modules/jobs/job_types/curator.dm
@@ -13,7 +13,7 @@
outfit = /datum/outfit/job/curator
plasmaman_outfit = /datum/outfit/plasmaman/curator
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
display_order = JOB_DISPLAY_ORDER_CURATOR
diff --git a/code/modules/jobs/job_types/detective.dm b/code/modules/jobs/job_types/detective.dm
index 05b242abc31..785eb9e49e2 100644
--- a/code/modules/jobs/job_types/detective.dm
+++ b/code/modules/jobs/job_types/detective.dm
@@ -20,7 +20,7 @@
/datum/job_department/security,
)
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SEC
mind_traits = list(TRAIT_DONUT_LOVER)
diff --git a/code/modules/jobs/job_types/geneticist.dm b/code/modules/jobs/job_types/geneticist.dm
index 4ceb55e97ec..017d71e43cb 100644
--- a/code/modules/jobs/job_types/geneticist.dm
+++ b/code/modules/jobs/job_types/geneticist.dm
@@ -17,7 +17,7 @@
/datum/job_department/science,
)
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SCI
display_order = JOB_DISPLAY_ORDER_GENETICIST
diff --git a/code/modules/jobs/job_types/janitor.dm b/code/modules/jobs/job_types/janitor.dm
index 7ef32aacbd4..803620a456f 100644
--- a/code/modules/jobs/job_types/janitor.dm
+++ b/code/modules/jobs/job_types/janitor.dm
@@ -12,7 +12,7 @@
outfit = /datum/outfit/job/janitor
plasmaman_outfit = /datum/outfit/plasmaman/janitor
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
display_order = JOB_DISPLAY_ORDER_JANITOR
diff --git a/code/modules/jobs/job_types/lawyer.dm b/code/modules/jobs/job_types/lawyer.dm
index 11d7d8e6be8..5f0094604e7 100644
--- a/code/modules/jobs/job_types/lawyer.dm
+++ b/code/modules/jobs/job_types/lawyer.dm
@@ -13,7 +13,7 @@
outfit = /datum/outfit/job/lawyer
plasmaman_outfit = /datum/outfit/plasmaman/bar
- paycheck = PAYCHECK_EASY
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
mind_traits = list(TRAIT_DONUT_LOVER)
diff --git a/code/modules/jobs/job_types/medical_doctor.dm b/code/modules/jobs/job_types/medical_doctor.dm
index d1cb6fd6890..77329ff10ee 100644
--- a/code/modules/jobs/job_types/medical_doctor.dm
+++ b/code/modules/jobs/job_types/medical_doctor.dm
@@ -13,7 +13,7 @@
outfit = /datum/outfit/job/doctor
plasmaman_outfit = /datum/outfit/plasmaman/medical
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_MED
liver_traits = list(TRAIT_MEDICAL_METABOLISM)
diff --git a/code/modules/jobs/job_types/mime.dm b/code/modules/jobs/job_types/mime.dm
index d821b617649..19c0f066e9e 100644
--- a/code/modules/jobs/job_types/mime.dm
+++ b/code/modules/jobs/job_types/mime.dm
@@ -12,7 +12,7 @@
outfit = /datum/outfit/job/mime
plasmaman_outfit = /datum/outfit/plasmaman/mime
- paycheck = PAYCHECK_MINIMAL
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
display_order = JOB_DISPLAY_ORDER_MIME
diff --git a/code/modules/jobs/job_types/paramedic.dm b/code/modules/jobs/job_types/paramedic.dm
index d04fa51c242..ccf2f9f23e9 100644
--- a/code/modules/jobs/job_types/paramedic.dm
+++ b/code/modules/jobs/job_types/paramedic.dm
@@ -13,7 +13,7 @@
outfit = /datum/outfit/job/paramedic
plasmaman_outfit = /datum/outfit/plasmaman/paramedic
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_MED
liver_traits = list(TRAIT_MEDICAL_METABOLISM)
diff --git a/code/modules/jobs/job_types/prisoner.dm b/code/modules/jobs/job_types/prisoner.dm
index 96e6d468b17..90f7d939f3c 100644
--- a/code/modules/jobs/job_types/prisoner.dm
+++ b/code/modules/jobs/job_types/prisoner.dm
@@ -8,7 +8,7 @@
supervisors = "the security team"
selection_color = "#ffe1c3"
exp_granted_type = EXP_TYPE_CREW
- paycheck = PAYCHECK_PRISONER
+ paycheck = PAYCHECK_LOWER
outfit = /datum/outfit/job/prisoner
plasmaman_outfit = /datum/outfit/plasmaman/prisoner
diff --git a/code/modules/jobs/job_types/psychologist.dm b/code/modules/jobs/job_types/psychologist.dm
index ef5f80f5828..93699a9ab79 100644
--- a/code/modules/jobs/job_types/psychologist.dm
+++ b/code/modules/jobs/job_types/psychologist.dm
@@ -13,7 +13,7 @@
outfit = /datum/outfit/job/psychologist
plasmaman_outfit = /datum/outfit/plasmaman/psychologist
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SRV
liver_traits = list(TRAIT_MEDICAL_METABOLISM)
diff --git a/code/modules/jobs/job_types/quartermaster.dm b/code/modules/jobs/job_types/quartermaster.dm
index 8c5ec64c47b..6607aa9e985 100644
--- a/code/modules/jobs/job_types/quartermaster.dm
+++ b/code/modules/jobs/job_types/quartermaster.dm
@@ -14,7 +14,7 @@
outfit = /datum/outfit/job/quartermaster
plasmaman_outfit = /datum/outfit/plasmaman/cargo
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_CAR
liver_traits = list(TRAIT_PRETENDER_ROYAL_METABOLISM)
diff --git a/code/modules/jobs/job_types/roboticist.dm b/code/modules/jobs/job_types/roboticist.dm
index cef5b38910a..c6e17839d16 100644
--- a/code/modules/jobs/job_types/roboticist.dm
+++ b/code/modules/jobs/job_types/roboticist.dm
@@ -18,7 +18,7 @@
/datum/job_department/science,
)
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SCI
display_order = JOB_DISPLAY_ORDER_ROBOTICIST
diff --git a/code/modules/jobs/job_types/scientist.dm b/code/modules/jobs/job_types/scientist.dm
index 11a31fcfab2..ce2846e831c 100644
--- a/code/modules/jobs/job_types/scientist.dm
+++ b/code/modules/jobs/job_types/scientist.dm
@@ -14,7 +14,7 @@
outfit = /datum/outfit/job/scientist
plasmaman_outfit = /datum/outfit/plasmaman/science
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SCI
display_order = JOB_DISPLAY_ORDER_SCIENTIST
diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm
index 51b1f98dbd7..2202e2b4f7b 100644
--- a/code/modules/jobs/job_types/security_officer.dm
+++ b/code/modules/jobs/job_types/security_officer.dm
@@ -17,7 +17,7 @@
outfit = /datum/outfit/job/security
plasmaman_outfit = /datum/outfit/plasmaman/security
- paycheck = PAYCHECK_HARD
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SEC
mind_traits = list(TRAIT_DONUT_LOVER)
diff --git a/code/modules/jobs/job_types/shaft_miner.dm b/code/modules/jobs/job_types/shaft_miner.dm
index a319be558de..717195d1f98 100644
--- a/code/modules/jobs/job_types/shaft_miner.dm
+++ b/code/modules/jobs/job_types/shaft_miner.dm
@@ -13,7 +13,7 @@
outfit = /datum/outfit/job/miner
plasmaman_outfit = /datum/outfit/plasmaman/mining
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_CAR
display_order = JOB_DISPLAY_ORDER_SHAFT_MINER
diff --git a/code/modules/jobs/job_types/station_engineer.dm b/code/modules/jobs/job_types/station_engineer.dm
index 43f3670687d..05efd5cc62b 100644
--- a/code/modules/jobs/job_types/station_engineer.dm
+++ b/code/modules/jobs/job_types/station_engineer.dm
@@ -15,7 +15,7 @@
outfit = /datum/outfit/job/engineer
plasmaman_outfit = /datum/outfit/plasmaman/engineering
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_ENG
liver_traits = list(TRAIT_ENGINEER_METABOLISM)
diff --git a/code/modules/jobs/job_types/virologist.dm b/code/modules/jobs/job_types/virologist.dm
index 04d2776cca2..db807809762 100644
--- a/code/modules/jobs/job_types/virologist.dm
+++ b/code/modules/jobs/job_types/virologist.dm
@@ -15,7 +15,7 @@
outfit = /datum/outfit/job/virologist
plasmaman_outfit = /datum/outfit/plasmaman/viro
- paycheck = PAYCHECK_MEDIUM
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_MED
liver_traits = list(TRAIT_MEDICAL_METABOLISM)
diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm
index b4cae22ba6e..6906fb39681 100644
--- a/code/modules/jobs/job_types/warden.dm
+++ b/code/modules/jobs/job_types/warden.dm
@@ -18,7 +18,7 @@
outfit = /datum/outfit/job/warden
plasmaman_outfit = /datum/outfit/plasmaman/warden
- paycheck = PAYCHECK_HARD
+ paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_SEC
mind_traits = list(TRAIT_DONUT_LOVER)
diff --git a/code/modules/library/skill_learning/skillchip.dm b/code/modules/library/skill_learning/skillchip.dm
index cf2fbaef203..1345c124709 100644
--- a/code/modules/library/skill_learning/skillchip.dm
+++ b/code/modules/library/skill_learning/skillchip.dm
@@ -11,7 +11,7 @@
icon = 'icons/obj/card.dmi'
icon_state = "data_3"
- custom_price = PAYCHECK_MEDIUM * 3
+ custom_price = PAYCHECK_CREW * 3
w_class = WEIGHT_CLASS_SMALL
/// Traits automatically granted by this chip, optional. Lazylist.
diff --git a/code/modules/modular_computers/hardware/hard_drive.dm b/code/modules/modular_computers/hardware/hard_drive.dm
index 2431b41f876..3b4df1446f5 100644
--- a/code/modules/modular_computers/hardware/hard_drive.dm
+++ b/code/modules/modular_computers/hardware/hard_drive.dm
@@ -168,7 +168,7 @@
max_capacity = 64
icon_state = "ssd_mini"
w_class = WEIGHT_CLASS_TINY
- custom_price = PAYCHECK_MEDIUM * 2
+ custom_price = PAYCHECK_CREW * 2
/obj/item/computer_hardware/hard_drive/small/install_default_programs()
. = ..()
diff --git a/code/modules/photography/camera/camera.dm b/code/modules/photography/camera/camera.dm
index d2cbde580d8..ede9e5a9b42 100644
--- a/code/modules/photography/camera/camera.dm
+++ b/code/modules/photography/camera/camera.dm
@@ -19,7 +19,7 @@
flags_1 = CONDUCT_1
slot_flags = ITEM_SLOT_NECK
custom_materials = list(/datum/material/iron = 50, /datum/material/glass = 150)
- custom_price = PAYCHECK_EASY * 2
+ custom_price = PAYCHECK_CREW * 2
var/flash_enabled = TRUE
var/state_on = "camera"
var/state_off = "camera_off"
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index 3ae225e4b46..8cca10f28b9 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -403,7 +403,7 @@ GLOBAL_LIST_INIT(wire_node_generating_types, typecacheof(list(/obj/structure/gri
/obj/item/stack/cable_coil
name = "cable coil"
- custom_price = PAYCHECK_PRISONER * 0.8
+ custom_price = PAYCHECK_LOWER * 0.8
gender = NEUTER //That's a cable coil sounds better than that's some cable coils
icon = 'icons/obj/power.dmi'
icon_state = "coil"
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index abc797d7c58..9013ce64fce 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -346,7 +346,7 @@
connector_type = null
custom_materials = null
grown_battery = TRUE //it has the overlays for wires
- custom_premium_price = PAYCHECK_ASSISTANT
+ custom_premium_price = PAYCHECK_CREW
/obj/item/stock_parts/cell/emproof
name = "\improper EMP-proof cell"
diff --git a/code/modules/power/lighting/light_items.dm b/code/modules/power/lighting/light_items.dm
index c9a39ba40fc..efa69fe9c9b 100644
--- a/code/modules/power/lighting/light_items.dm
+++ b/code/modules/power/lighting/light_items.dm
@@ -36,7 +36,7 @@
base_state = "ltube"
inhand_icon_state = "c_tube"
brightness = 8
- custom_price = PAYCHECK_EASY * 0.5
+ custom_price = PAYCHECK_CREW * 0.5
/obj/item/light/tube/broken
status = LIGHT_BROKEN
@@ -50,7 +50,7 @@
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
brightness = 4
- custom_price = PAYCHECK_EASY * 0.4
+ custom_price = PAYCHECK_CREW * 0.4
/obj/item/light/bulb/broken
status = LIGHT_BROKEN
diff --git a/code/modules/power/pipecleaners.dm b/code/modules/power/pipecleaners.dm
index 0d78d59e03f..573e3025c9e 100644
--- a/code/modules/power/pipecleaners.dm
+++ b/code/modules/power/pipecleaners.dm
@@ -174,7 +174,7 @@ By design, d1 is the smallest direction and d2 is the highest
/obj/item/stack/pipe_cleaner_coil
name = "pipe cleaner coil"
desc = "A coil of pipe cleaners. Good for arts and crafts, not to build with."
- custom_price = PAYCHECK_ASSISTANT * 0.5
+ custom_price = PAYCHECK_CREW * 0.5
gender = NEUTER //That's a pipe_cleaner coil sounds better than that's some pipe_cleaner coils
icon = 'icons/obj/power.dmi'
icon_state = "pipecleaner"
diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm
index 60b73ac09bc..659a3d0aaab 100644
--- a/code/modules/reagents/reagent_containers/dropper.dm
+++ b/code/modules/reagents/reagent_containers/dropper.dm
@@ -8,7 +8,7 @@
possible_transfer_amounts = list(1, 2, 3, 4, 5)
volume = 5
reagent_flags = TRANSPARENT
- custom_price = PAYCHECK_MEDIUM
+ custom_price = PAYCHECK_CREW
/obj/item/reagent_containers/dropper/afterattack(obj/target, mob/user , proximity)
. = ..()
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index b783a54d2b2..b218b108400 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -114,8 +114,8 @@
reagent_flags = DRAWABLE
flags_1 = null
list_reagents = list(/datum/reagent/medicine/epinephrine = 10, /datum/reagent/toxin/formaldehyde = 3, /datum/reagent/medicine/coagulant = 2)
- custom_price = PAYCHECK_MEDIUM
- custom_premium_price = PAYCHECK_HARD
+ custom_price = PAYCHECK_CREW
+ custom_premium_price = PAYCHECK_COMMAND
/obj/item/reagent_containers/hypospray/medipen/suicide_act(mob/living/carbon/user)
user.visible_message(span_suicide("[user] begins to choke on \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
diff --git a/code/modules/reagents/reagent_containers/medigel.dm b/code/modules/reagents/reagent_containers/medigel.dm
index d6709347daf..63068423211 100644
--- a/code/modules/reagents/reagent_containers/medigel.dm
+++ b/code/modules/reagents/reagent_containers/medigel.dm
@@ -23,7 +23,7 @@
var/apply_method = "spray" //the thick gel is sprayed and then dries into patch like film.
var/self_delay = 30
var/squirt_mode = 0
- custom_price = PAYCHECK_MEDIUM * 2
+ custom_price = PAYCHECK_CREW * 2
unique_reskin = list(
"Blue" = "medigel_blue",
"Cyan" = "medigel_cyan",
@@ -98,7 +98,7 @@
icon_state = "synthgel"
current_skin = "synthgel"
list_reagents = list(/datum/reagent/medicine/c2/synthflesh = 60)
- custom_price = PAYCHECK_MEDIUM * 5
+ custom_price = PAYCHECK_CREW * 5
/obj/item/reagent_containers/medigel/sterilizine
name = "sterilizer gel"
@@ -106,4 +106,4 @@
icon_state = "medigel_blue"
current_skin = "medigel_blue"
list_reagents = list(/datum/reagent/space_cleaner/sterilizine = 60)
- custom_price = PAYCHECK_MEDIUM * 2
+ custom_price = PAYCHECK_CREW * 2
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 95591ea39de..20be73c8faa 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -378,7 +378,7 @@
spray_range = 4
stream_range = 2
volume = 100
- custom_premium_price = PAYCHECK_HARD * 2
+ custom_premium_price = PAYCHECK_COMMAND * 2
/obj/item/reagent_containers/spray/syndicate/Initialize(mapload)
. = ..()
diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm
index 32f01f54a73..f2c19f3e029 100644
--- a/code/modules/reagents/reagent_containers/syringes.dm
+++ b/code/modules/reagents/reagent_containers/syringes.dm
@@ -12,7 +12,7 @@
volume = 15
custom_materials = list(/datum/material/iron=10, /datum/material/glass=20)
reagent_flags = TRANSPARENT
- custom_price = PAYCHECK_EASY * 0.5
+ custom_price = PAYCHECK_CREW * 0.5
sharpness = SHARP_POINTY
/// Flags used by the injection
var/inject_flags = NONE
diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm
index 0300c1448f1..39a3de7d311 100644
--- a/code/modules/research/machinery/_production.dm
+++ b/code/modules/research/machinery/_production.dm
@@ -1,3 +1,4 @@
+
/obj/machinery/rnd/production
name = "technology fabricator"
desc = "Makes researched and prototype items with materials and energy."
@@ -28,6 +29,7 @@
cached_designs = list()
update_designs()
materials = AddComponent(/datum/component/remote_materials, "lathe", mapload, mat_container_flags=BREAKDOWN_FLAGS_LATHE)
+ AddComponent(/datum/component/payment, 0, SSeconomy.get_dep_account(payment_department), PAYMENT_CLINICAL, TRUE)
RefreshParts()
update_icon(UPDATE_OVERLAYS)
@@ -131,13 +133,13 @@
/obj/machinery/rnd/production/proc/efficient_with(path)
return !ispath(path, /obj/item/stack/sheet) && !ispath(path, /obj/item/stack/ore/bluespace_crystal)
-/obj/machinery/rnd/production/proc/user_try_print_id(id, amount)
+/obj/machinery/rnd/production/proc/user_try_print_id(id, print_quantity)
if(!id)
return FALSE
- if(istext(amount))
- amount = text2num(amount)
- if(isnull(amount))
- amount = 1
+ if(istext(print_quantity))
+ print_quantity = text2num(print_quantity)
+ if(isnull(print_quantity))
+ print_quantity = 1
var/datum/design/D = stored_research.researched_designs[id] ? SSresearch.techweb_design_by_id(id) : null
if(!istype(D))
return FALSE
@@ -154,32 +156,51 @@
say("Mineral access is on hold, please contact the quartermaster.")
return FALSE
var/power = active_power_usage
- amount = clamp(amount, 1, 50)
+ print_quantity = clamp(print_quantity, 1, 50)
for(var/M in D.materials)
- power += round(D.materials[M] * amount / 35)
+ power += round(D.materials[M] * print_quantity / 35)
power = min(active_power_usage, power)
use_power(power)
var/coeff = efficient_with(D.build_path) ? efficiency_coeff : 1
var/list/efficient_mats = list()
for(var/MAT in D.materials)
efficient_mats[MAT] = D.materials[MAT]/coeff
- if(!materials.mat_container.has_materials(efficient_mats, amount))
- say("Not enough materials to complete prototype[amount > 1? "s" : ""].")
+ if(!materials.mat_container.has_materials(efficient_mats, print_quantity))
+ say("Not enough materials to complete prototype[print_quantity > 1? "s" : ""].")
return FALSE
for(var/R in D.reagents_list)
- if(!reagents.has_reagent(R, D.reagents_list[R]*amount/coeff))
- say("Not enough reagents to complete prototype[amount > 1? "s" : ""].")
+ if(!reagents.has_reagent(R, D.reagents_list[R]*print_quantity/coeff))
+ say("Not enough reagents to complete prototype[print_quantity > 1? "s" : ""].")
return FALSE
- materials.mat_container.use_materials(efficient_mats, amount)
- materials.silo_log(src, "built", -amount, "[D.name]", efficient_mats)
+ var/total_cost = LATHE_TAX
+ if(is_station_level(z) && isliving(usr)) //We don't block purchases off station Z.
+ var/mob/living/user = usr
+ var/obj/item/card/id/card = user.get_idcard(TRUE)
+ if(!card && istype(user.pulling, /obj/item/card/id))
+ card = user.pulling
+ if(card)
+ var/datum/bank_account/our_acc = card.registered_account
+ if(our_acc.account_job && SSeconomy.get_dep_account(our_acc.account_job?.paycheck_department) == SSeconomy.get_dep_account(payment_department))
+ total_cost = 0 //We are not charging crew for printing their own supplies and equipment.
+ if(attempt_charge(src, usr, total_cost) & COMPONENT_OBJ_CANCEL_CHARGE)
+ return FALSE
+
+ if(iscyborg(usr))
+ var/mob/living/silicon/robot/borg = usr
+ if(!borg.cell)
+ return
+ borg.cell.use(SILICON_LATHE_TAX)
+
+ materials.mat_container.use_materials(efficient_mats, print_quantity)
+ materials.silo_log(src, "built", -print_quantity, "[D.name]", efficient_mats)
for(var/R in D.reagents_list)
- reagents.remove_reagent(R, D.reagents_list[R]*amount/coeff)
+ reagents.remove_reagent(R, D.reagents_list[R]*print_quantity/coeff)
busy = TRUE
if(production_animation)
flick(production_animation, src)
var/timecoeff = D.lathe_time_factor / efficiency_coeff
- addtimer(CALLBACK(src, .proc/reset_busy), (30 * timecoeff * amount) ** 0.5)
- addtimer(CALLBACK(src, .proc/do_print, D.build_path, amount, efficient_mats, D.dangerous_construction), (32 * timecoeff * amount) ** 0.8)
+ addtimer(CALLBACK(src, .proc/reset_busy), (30 * timecoeff * print_quantity) ** 0.5)
+ addtimer(CALLBACK(src, .proc/do_print, D.build_path, print_quantity, efficient_mats, D.dangerous_construction), (32 * timecoeff * print_quantity) ** 0.8)
return TRUE
/obj/machinery/rnd/production/proc/search(string)
diff --git a/code/modules/research/machinery/departmental_circuit_imprinter.dm b/code/modules/research/machinery/departmental_circuit_imprinter.dm
index 69c04d16a01..0f50fc71b2e 100644
--- a/code/modules/research/machinery/departmental_circuit_imprinter.dm
+++ b/code/modules/research/machinery/departmental_circuit_imprinter.dm
@@ -9,3 +9,4 @@
circuit = /obj/item/circuitboard/machine/circuit_imprinter/department/science
allowed_department_flags = DEPARTMENTAL_FLAG_SCIENCE
department_tag = "Science"
+ payment_department = ACCOUNT_SCI
diff --git a/code/modules/research/machinery/departmental_protolathe.dm b/code/modules/research/machinery/departmental_protolathe.dm
index ae678efaae9..aecc2622b7e 100644
--- a/code/modules/research/machinery/departmental_protolathe.dm
+++ b/code/modules/research/machinery/departmental_protolathe.dm
@@ -10,6 +10,7 @@
department_tag = "Engineering"
circuit = /obj/item/circuitboard/machine/protolathe/department/engineering
stripe_color = "#EFB341"
+ payment_department = ACCOUNT_ENG
/obj/machinery/rnd/production/protolathe/department/service
name = "department protolathe (Service)"
@@ -17,6 +18,7 @@
department_tag = "Service"
circuit = /obj/item/circuitboard/machine/protolathe/department/service
stripe_color = "#83ca41"
+ payment_department = ACCOUNT_SRV
/obj/machinery/rnd/production/protolathe/department/medical
name = "department protolathe (Medical)"
@@ -24,6 +26,7 @@
department_tag = "Medical"
circuit = /obj/item/circuitboard/machine/protolathe/department/medical
stripe_color = "#52B4E9"
+ payment_department = ACCOUNT_MED
/obj/machinery/rnd/production/protolathe/department/cargo
name = "department protolathe (Cargo)"
@@ -31,6 +34,7 @@
department_tag = "Cargo"
circuit = /obj/item/circuitboard/machine/protolathe/department/cargo
stripe_color = "#956929"
+ payment_department = ACCOUNT_CAR
/obj/machinery/rnd/production/protolathe/department/science
name = "department protolathe (Science)"
@@ -38,6 +42,7 @@
department_tag = "Science"
circuit = /obj/item/circuitboard/machine/protolathe/department/science
stripe_color = "#D381C9"
+ payment_department = ACCOUNT_SCI
/obj/machinery/rnd/production/protolathe/department/security
name = "department protolathe (Security)"
@@ -45,3 +50,4 @@
department_tag = "Security"
circuit = /obj/item/circuitboard/machine/protolathe/department/security
stripe_color = "#DE3A3A"
+ payment_department = ACCOUNT_SEC
diff --git a/code/modules/research/machinery/departmental_techfab.dm b/code/modules/research/machinery/departmental_techfab.dm
index 5c252a2dfcb..fc616372e2a 100644
--- a/code/modules/research/machinery/departmental_techfab.dm
+++ b/code/modules/research/machinery/departmental_techfab.dm
@@ -10,6 +10,7 @@
department_tag = "Engineering"
circuit = /obj/item/circuitboard/machine/techfab/department/engineering
stripe_color = "#EFB341"
+ payment_department = ACCOUNT_ENG
/obj/machinery/rnd/production/techfab/department/service
name = "department techfab (Service)"
@@ -17,6 +18,7 @@
department_tag = "Service"
circuit = /obj/item/circuitboard/machine/techfab/department/service
stripe_color = "#83ca41"
+ payment_department = ACCOUNT_SRV
/obj/machinery/rnd/production/techfab/department/medical
name = "department techfab (Medical)"
@@ -24,6 +26,7 @@
department_tag = "Medical"
circuit = /obj/item/circuitboard/machine/techfab/department/medical
stripe_color = "#52B4E9"
+ payment_department = ACCOUNT_MED
/obj/machinery/rnd/production/techfab/department/cargo
name = "department techfab (Cargo)"
@@ -31,6 +34,7 @@
department_tag = "Cargo"
circuit = /obj/item/circuitboard/machine/techfab/department/cargo
stripe_color = "#956929"
+ payment_department = ACCOUNT_CAR
/obj/machinery/rnd/production/techfab/department/science
name = "department techfab (Science)"
@@ -38,6 +42,7 @@
department_tag = "Science"
circuit = /obj/item/circuitboard/machine/techfab/department/science
stripe_color = "#D381C9"
+ payment_department = ACCOUNT_SCI
/obj/machinery/rnd/production/techfab/department/security
name = "department techfab (Security)"
@@ -45,3 +50,4 @@
department_tag = "Security"
circuit = /obj/item/circuitboard/machine/techfab/department/security
stripe_color = "#DE3A3A"
+ payment_department = ACCOUNT_SEC
diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm
index 6831eadda5c..5c0d1aae353 100644
--- a/code/modules/surgery/tools.dm
+++ b/code/modules/surgery/tools.dm
@@ -360,7 +360,7 @@
attack_verb_continuous = list("shears", "snips")
attack_verb_simple = list("shear", "snip")
sharpness = SHARP_EDGED
- custom_premium_price = PAYCHECK_MEDIUM * 14
+ custom_premium_price = PAYCHECK_CREW * 14
/obj/item/shears/attack(mob/living/amputee, mob/living/user)
if(!iscarbon(amputee) || user.combat_mode)
diff --git a/code/modules/uplink/uplink_items/badass.dm b/code/modules/uplink/uplink_items/badass.dm
index a4d2717191b..1b02566f9d3 100644
--- a/code/modules/uplink/uplink_items/badass.dm
+++ b/code/modules/uplink/uplink_items/badass.dm
@@ -40,7 +40,7 @@
and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been \
manufactured to pack a little bit more of a punch if your client needs some convincing."
item = /obj/item/storage/secure/briefcase/syndie
- cost = 1
+ cost = 5
progression_minimum = 5 MINUTES
restricted = TRUE
illegal_tech = FALSE
diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm
index 9f248f6c18f..aa563b6c729 100644
--- a/code/modules/vending/_vending.dm
+++ b/code/modules/vending/_vending.dm
@@ -774,7 +774,7 @@ GLOBAL_LIST_EMPTY(vending_products)
. = list()
.["onstation"] = onstation
.["department"] = payment_department
- .["jobDiscount"] = VENDING_DISCOUNT
+ .["jobDiscount"] = DEPARTMENT_DISCOUNT
.["product_records"] = list()
for (var/datum/data/vending_product/R in product_records)
var/list/data = list(
@@ -948,7 +948,7 @@ GLOBAL_LIST_EMPTY(vending_products)
return
var/datum/bank_account/account = C.registered_account
if(account.account_job && account.account_job.paycheck_department == payment_department)
- price_to_use = max(round(price_to_use * VENDING_DISCOUNT), 1) //No longer free, but signifigantly cheaper.
+ price_to_use = max(round(price_to_use * DEPARTMENT_DISCOUNT), 1) //No longer free, but signifigantly cheaper.
if(coin_records.Find(R) || hidden_records.Find(R))
price_to_use = R.custom_premium_price ? R.custom_premium_price : extra_price
if(LAZYLEN(R.returned_products))
@@ -1295,14 +1295,14 @@ GLOBAL_LIST_EMPTY(vending_products)
/obj/item/vending_refill/custom
machine_name = "Custom Vendor"
icon_state = "refill_custom"
- custom_premium_price = PAYCHECK_ASSISTANT
+ custom_premium_price = PAYCHECK_CREW
/obj/item/price_tagger
name = "price tagger"
desc = "This tool is used to set a price for items used in custom vendors."
icon = 'icons/obj/device.dmi'
icon_state = "pricetagger"
- custom_premium_price = PAYCHECK_ASSISTANT * 0.5
+ custom_premium_price = PAYCHECK_CREW * 0.5
///the price of the item
var/price = 1
diff --git a/code/modules/vending/assist.dm b/code/modules/vending/assist.dm
index 018577e5837..2f2a803f0ed 100644
--- a/code/modules/vending/assist.dm
+++ b/code/modules/vending/assist.dm
@@ -31,8 +31,8 @@
refill_canister = /obj/item/vending_refill/assist
product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
- default_price = PAYCHECK_ASSISTANT * 0.7 //Default of 35.
- extra_price = PAYCHECK_EASY
+ default_price = PAYCHECK_CREW * 0.7 //Default of 35.
+ extra_price = PAYCHECK_CREW
payment_department = NO_FREEBIES
light_mask = "parts-light-mask"
diff --git a/code/modules/vending/autodrobe.dm b/code/modules/vending/autodrobe.dm
index 0129fe02dc7..bf6229aa79f 100644
--- a/code/modules/vending/autodrobe.dm
+++ b/code/modules/vending/autodrobe.dm
@@ -166,8 +166,8 @@
/obj/item/storage/belt/cummerbund = 1
)
refill_canister = /obj/item/vending_refill/autodrobe
- default_price = PAYCHECK_ASSISTANT * 0.8 //Default of 40.
- extra_price = PAYCHECK_HARD
+ default_price = PAYCHECK_CREW * 0.8 //Default of 40.
+ extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SRV
light_mask="theater-light-mask"
diff --git a/code/modules/vending/boozeomat.dm b/code/modules/vending/boozeomat.dm
index 48b4b3cbc6a..5a4691de741 100644
--- a/code/modules/vending/boozeomat.dm
+++ b/code/modules/vending/boozeomat.dm
@@ -57,7 +57,7 @@
product_ads = "Drink up!;Booze is good for you!;Alcohol is humanity's best friend.;Quite delighted to serve you!;Care for a nice, cold beer?;Nothing cures you like booze!;Have a sip!;Have a drink!;Have a beer!;Beer is good for you!;Only the finest alcohol!;Best quality booze since 2053!;Award-winning wine!;Maximum alcohol!;Man loves beer.;A toast for progress!"
req_access = list(ACCESS_BAR)
refill_canister = /obj/item/vending_refill/boozeomat
- default_price = PAYCHECK_ASSISTANT * 0.9
+ default_price = PAYCHECK_CREW * 0.9
extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SRV
light_mask = "boozeomat-light-mask"
diff --git a/code/modules/vending/cigarette.dm b/code/modules/vending/cigarette.dm
index 654cb82fb98..13183e5618b 100644
--- a/code/modules/vending/cigarette.dm
+++ b/code/modules/vending/cigarette.dm
@@ -29,8 +29,8 @@
)
refill_canister = /obj/item/vending_refill/cigarette
- default_price = PAYCHECK_ASSISTANT
- extra_price = PAYCHECK_HARD
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SRV
light_mask = "cigs-light-mask"
diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm
index 3a0a3d1c880..ffa61a729e8 100644
--- a/code/modules/vending/clothesmate.dm
+++ b/code/modules/vending/clothesmate.dm
@@ -208,8 +208,8 @@
/obj/item/instrument/piano_synth/headphones/spacepods = 1
)
refill_canister = /obj/item/vending_refill/clothing
- default_price = PAYCHECK_ASSISTANT * 0.7 //Default of
- extra_price = PAYCHECK_HARD
+ default_price = PAYCHECK_CREW * 0.7 //Default of
+ extra_price = PAYCHECK_COMMAND
payment_department = NO_FREEBIES
light_mask = "wardrobe-light-mask"
light_color = LIGHT_COLOR_ELECTRIC_GREEN
diff --git a/code/modules/vending/coffee.dm b/code/modules/vending/coffee.dm
index a5d25619e1c..9a879390a1c 100644
--- a/code/modules/vending/coffee.dm
+++ b/code/modules/vending/coffee.dm
@@ -14,8 +14,8 @@
/obj/item/reagent_containers/food/drinks/ice = 12
)
refill_canister = /obj/item/vending_refill/coffee
- default_price = PAYCHECK_PRISONER
- extra_price = PAYCHECK_ASSISTANT
+ default_price = PAYCHECK_LOWER
+ extra_price = PAYCHECK_CREW
payment_department = ACCOUNT_SRV
light_mask = "coffee-light-mask"
light_color = COLOR_DARK_MODERATE_ORANGE
diff --git a/code/modules/vending/cola.dm b/code/modules/vending/cola.dm
index f4f919ec51c..06cd4c4f322 100644
--- a/code/modules/vending/cola.dm
+++ b/code/modules/vending/cola.dm
@@ -30,8 +30,8 @@
/obj/item/reagent_containers/food/drinks/bottle/rootbeer = 1
)
refill_canister = /obj/item/vending_refill/cola
- default_price = PAYCHECK_ASSISTANT * 0.7
- extra_price = PAYCHECK_MEDIUM
+ default_price = PAYCHECK_CREW * 0.7
+ extra_price = PAYCHECK_CREW
payment_department = ACCOUNT_SRV
diff --git a/code/modules/vending/drinnerware.dm b/code/modules/vending/drinnerware.dm
index e179bccf696..947d8645d68 100644
--- a/code/modules/vending/drinnerware.dm
+++ b/code/modules/vending/drinnerware.dm
@@ -28,8 +28,8 @@
/obj/item/knife/butcher = 2,
)
refill_canister = /obj/item/vending_refill/dinnerware
- default_price = PAYCHECK_ASSISTANT * 0.8
- extra_price = PAYCHECK_HARD
+ default_price = PAYCHECK_CREW * 0.8
+ extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SRV
light_mask = "dinnerware-light-mask"
diff --git a/code/modules/vending/engineering.dm b/code/modules/vending/engineering.dm
index e96d759b52e..dc8705ddbe5 100644
--- a/code/modules/vending/engineering.dm
+++ b/code/modules/vending/engineering.dm
@@ -31,7 +31,7 @@
/obj/item/stock_parts/manipulator = 5
)
refill_canister = /obj/item/vending_refill/engineering
- default_price = PAYCHECK_EASY
+ default_price = PAYCHECK_CREW
extra_price = PAYCHECK_COMMAND * 1.5
payment_department = ACCOUNT_ENG
light_mask = "engi-light-mask"
diff --git a/code/modules/vending/engivend.dm b/code/modules/vending/engivend.dm
index a17b98e389d..f92935c30d0 100644
--- a/code/modules/vending/engivend.dm
+++ b/code/modules/vending/engivend.dm
@@ -27,7 +27,7 @@
/obj/item/storage/box/smart_metal_foam = 1
)
refill_canister = /obj/item/vending_refill/engivend
- default_price = PAYCHECK_EASY
+ default_price = PAYCHECK_CREW
extra_price = PAYCHECK_COMMAND * 1.5
payment_department = ACCOUNT_ENG
light_mask = "engivend-light-mask"
diff --git a/code/modules/vending/games.dm b/code/modules/vending/games.dm
index 1a2778966df..6e4b7727022 100644
--- a/code/modules/vending/games.dm
+++ b/code/modules/vending/games.dm
@@ -56,8 +56,8 @@
/obj/item/toy/captainsaid = 1,
)
refill_canister = /obj/item/vending_refill/games
- default_price = PAYCHECK_ASSISTANT
- extra_price = PAYCHECK_HARD * 1.25
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_COMMAND * 1.25
payment_department = ACCOUNT_SRV
light_mask = "games-light-mask"
diff --git a/code/modules/vending/liberation.dm b/code/modules/vending/liberation.dm
index 3bc75718915..6fa86ac40d8 100644
--- a/code/modules/vending/liberation.dm
+++ b/code/modules/vending/liberation.dm
@@ -35,7 +35,7 @@
) //U S A
armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 0, BIO = 0, FIRE = 100, ACID = 50)
resistance_flags = FIRE_PROOF
- default_price = PAYCHECK_HARD * 2.5
+ default_price = PAYCHECK_COMMAND * 2.5
extra_price = PAYCHECK_COMMAND * 2.5
payment_department = ACCOUNT_SEC
light_mask = "liberation-light-mask"
diff --git a/code/modules/vending/liberation_toy.dm b/code/modules/vending/liberation_toy.dm
index 03de2e42194..da07477efc9 100644
--- a/code/modules/vending/liberation_toy.dm
+++ b/code/modules/vending/liberation_toy.dm
@@ -30,7 +30,7 @@
armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 0, BIO = 0, FIRE = 100, ACID = 50)
resistance_flags = FIRE_PROOF
refill_canister = /obj/item/vending_refill/donksoft
- default_price = PAYCHECK_HARD
+ default_price = PAYCHECK_COMMAND
extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SRV
light_mask = "donksoft-light-mask"
diff --git a/code/modules/vending/medical.dm b/code/modules/vending/medical.dm
index 920054bf81c..5baf3720018 100644
--- a/code/modules/vending/medical.dm
+++ b/code/modules/vending/medical.dm
@@ -32,7 +32,7 @@
/obj/item/storage/organbox = 1
)
refill_canister = /obj/item/vending_refill/medical
- default_price = PAYCHECK_EASY
+ default_price = PAYCHECK_CREW
extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_MED
light_mask = "med-light-mask"
diff --git a/code/modules/vending/medical_wall.dm b/code/modules/vending/medical_wall.dm
index dbdf44acf08..ca47032510e 100644
--- a/code/modules/vending/medical_wall.dm
+++ b/code/modules/vending/medical_wall.dm
@@ -22,8 +22,8 @@
/obj/item/storage/box/gum/happiness = 1
)
refill_canister = /obj/item/vending_refill/wallmed
- default_price = PAYCHECK_HARD //Double the medical price due to being meant for public consumption, not player specfic
- extra_price = PAYCHECK_HARD * 1.5
+ default_price = PAYCHECK_COMMAND //Double the medical price due to being meant for public consumption, not player specfic
+ extra_price = PAYCHECK_COMMAND * 1.5
payment_department = ACCOUNT_MED
tiltable = FALSE
light_mask = "wallmed-light-mask"
diff --git a/code/modules/vending/megaseed.dm b/code/modules/vending/megaseed.dm
index 7d1423e33e2..fcb0004f05c 100644
--- a/code/modules/vending/megaseed.dm
+++ b/code/modules/vending/megaseed.dm
@@ -66,8 +66,8 @@
/obj/item/reagent_containers/spray/waterflower = 1
)
refill_canister = /obj/item/vending_refill/hydroseeds
- default_price = PAYCHECK_PRISONER
- extra_price = PAYCHECK_ASSISTANT
+ default_price = PAYCHECK_LOWER
+ extra_price = PAYCHECK_CREW
payment_department = ACCOUNT_SRV
/obj/item/vending_refill/hydroseeds
diff --git a/code/modules/vending/modularpc.dm b/code/modules/vending/modularpc.dm
index b27b7c53c14..33bde2082ba 100644
--- a/code/modules/vending/modularpc.dm
+++ b/code/modules/vending/modularpc.dm
@@ -29,8 +29,8 @@
/obj/item/computer_hardware/radio_card = 1
)
refill_canister = /obj/item/vending_refill/modularpc
- default_price = PAYCHECK_MEDIUM
- extra_price = PAYCHECK_HARD
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SCI
/obj/item/vending_refill/modularpc
diff --git a/code/modules/vending/nutrimax.dm b/code/modules/vending/nutrimax.dm
index 14914102280..247d734816e 100644
--- a/code/modules/vending/nutrimax.dm
+++ b/code/modules/vending/nutrimax.dm
@@ -24,8 +24,8 @@
/obj/item/reagent_containers/glass/bottle/diethylamine = 5
)
refill_canister = /obj/item/vending_refill/hydronutrients
- default_price = PAYCHECK_ASSISTANT * 0.8
- extra_price = PAYCHECK_HARD * 0.8
+ default_price = PAYCHECK_CREW * 0.8
+ extra_price = PAYCHECK_COMMAND * 0.8
payment_department = ACCOUNT_SRV
/obj/item/vending_refill/hydronutrients
diff --git a/code/modules/vending/plasmaresearch.dm b/code/modules/vending/plasmaresearch.dm
index dfad6d3ffd8..44e33b3601d 100644
--- a/code/modules/vending/plasmaresearch.dm
+++ b/code/modules/vending/plasmaresearch.dm
@@ -13,6 +13,6 @@
/obj/item/assembly/igniter = 6
)
contraband = list(/obj/item/assembly/health = 3)
- default_price = PAYCHECK_ASSISTANT
- extra_price = PAYCHECK_ASSISTANT
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_CREW
payment_department = ACCOUNT_SCI
diff --git a/code/modules/vending/robotics.dm b/code/modules/vending/robotics.dm
index 0cd3f56a79a..8a4145c27ac 100644
--- a/code/modules/vending/robotics.dm
+++ b/code/modules/vending/robotics.dm
@@ -25,7 +25,7 @@
/obj/item/crowbar = 5
)
refill_canister = /obj/item/vending_refill/robotics
- default_price = PAYCHECK_HARD
+ default_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SCI
/obj/item/vending_refill/robotics
diff --git a/code/modules/vending/security.dm b/code/modules/vending/security.dm
index b61b11417b2..de38e8a46d7 100644
--- a/code/modules/vending/security.dm
+++ b/code/modules/vending/security.dm
@@ -31,8 +31,8 @@
/obj/item/watertank/pepperspray = 2
)
refill_canister = /obj/item/vending_refill/security
- default_price = PAYCHECK_MEDIUM
- extra_price = PAYCHECK_HARD * 1.5
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_COMMAND * 1.5
payment_department = ACCOUNT_SEC
/obj/machinery/vending/security/pre_throw(obj/item/I)
diff --git a/code/modules/vending/snack.dm b/code/modules/vending/snack.dm
index 45635ae75e3..26a35ba9b60 100644
--- a/code/modules/vending/snack.dm
+++ b/code/modules/vending/snack.dm
@@ -36,8 +36,8 @@
)
refill_canister = /obj/item/vending_refill/snack
canload_access_list = list(ACCESS_KITCHEN)
- default_price = PAYCHECK_ASSISTANT * 0.6
- extra_price = PAYCHECK_EASY
+ default_price = PAYCHECK_CREW * 0.6
+ extra_price = PAYCHECK_CREW
payment_department = ACCOUNT_SRV
input_display_header = "Chef's Food Selection"
diff --git a/code/modules/vending/sovietsoda.dm b/code/modules/vending/sovietsoda.dm
index d52c87d5f11..6ab78fc3dee 100644
--- a/code/modules/vending/sovietsoda.dm
+++ b/code/modules/vending/sovietsoda.dm
@@ -14,7 +14,7 @@
resistance_flags = FIRE_PROOF
refill_canister = /obj/item/vending_refill/sovietsoda
default_price = 1
- extra_price = PAYCHECK_ASSISTANT //One credit for every state of FREEDOM
+ extra_price = PAYCHECK_CREW //One credit for every state of FREEDOM
payment_department = NO_FREEBIES
light_color = COLOR_PALE_ORANGE
diff --git a/code/modules/vending/sustenance.dm b/code/modules/vending/sustenance.dm
index ed752775691..dbf330b01ec 100644
--- a/code/modules/vending/sustenance.dm
+++ b/code/modules/vending/sustenance.dm
@@ -22,8 +22,8 @@
)
refill_canister = /obj/item/vending_refill/sustenance
- default_price = PAYCHECK_PRISONER
- extra_price = PAYCHECK_PRISONER * 0.6
+ default_price = PAYCHECK_LOWER
+ extra_price = PAYCHECK_LOWER * 0.6
payment_department = NO_FREEBIES
/obj/item/vending_refill/sustenance
diff --git a/code/modules/vending/toys.dm b/code/modules/vending/toys.dm
index b4995f1df96..89a82159cf2 100644
--- a/code/modules/vending/toys.dm
+++ b/code/modules/vending/toys.dm
@@ -27,8 +27,8 @@
/obj/item/dualsaber/toy = 5
)
refill_canister = /obj/item/vending_refill/donksoft
- default_price = PAYCHECK_ASSISTANT
- extra_price = PAYCHECK_HARD
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SRV
/obj/item/vending_refill/donksoft
diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm
index 6b1b61949a0..65ed1c37292 100644
--- a/code/modules/vending/wardrobes.dm
+++ b/code/modules/vending/wardrobes.dm
@@ -2,8 +2,8 @@
icon_state = "refill_clothes"
/obj/machinery/vending/wardrobe
- default_price = PAYCHECK_ASSISTANT
- extra_price = PAYCHECK_HARD
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_COMMAND
payment_department = NO_FREEBIES
input_display_header = "Returned Clothing"
panel_type = "panel19"
@@ -170,7 +170,7 @@
/obj/item/clothing/under/costume/mech_suit = 2,
/obj/item/organ/tongue/robot = 2)
refill_canister = /obj/item/vending_refill/wardrobe/robo_wardrobe
- extra_price = PAYCHECK_HARD * 1.2
+ extra_price = PAYCHECK_COMMAND * 1.2
payment_department = ACCOUNT_SCI
/obj/item/vending_refill/wardrobe/robo_wardrobe
machine_name = "RoboDrobe"
@@ -279,7 +279,7 @@
premium = list(/obj/item/storage/box/dishdrive = 1)
refill_canister = /obj/item/vending_refill/wardrobe/bar_wardrobe
payment_department = ACCOUNT_SRV
- extra_price = PAYCHECK_HARD
+ extra_price = PAYCHECK_COMMAND
/obj/item/vending_refill/wardrobe/bar_wardrobe
machine_name = "BarDrobe"
@@ -334,8 +334,8 @@
/obj/item/watertank/janitor = 1,
/obj/item/storage/belt/janitor = 2)
refill_canister = /obj/item/vending_refill/wardrobe/jani_wardrobe
- default_price = PAYCHECK_EASY
- extra_price = PAYCHECK_HARD * 0.8
+ default_price = PAYCHECK_CREW
+ extra_price = PAYCHECK_COMMAND * 0.8
payment_department = ACCOUNT_SRV
light_color = COLOR_STRONG_MAGENTA
diff --git a/code/modules/vending/youtool.dm b/code/modules/vending/youtool.dm
index 576ec656a8c..c9f2b46c303 100644
--- a/code/modules/vending/youtool.dm
+++ b/code/modules/vending/youtool.dm
@@ -30,7 +30,7 @@
/obj/item/clothing/gloves/color/yellow = 1
)
refill_canister = /obj/item/vending_refill/youtool
- default_price = PAYCHECK_ASSISTANT
+ default_price = PAYCHECK_CREW
extra_price = PAYCHECK_COMMAND * 1.5
payment_department = ACCOUNT_ENG