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Corrects 200+ instances of "it's" where it should've been "its" instead (#85169)
## About The Pull Request it's - conjunction of "it" and "is" its - possessive form of "it" grammar is hard, and there were a lot of places where "it's" was used where it shouldn't have been. i went and painstakingly searched the entire repository for these instances, spending a few hours on it. i completely ignored the changelog archive, and i may have missed some outliers. most player-facing ones should be corrected, though ## Why It's Good For The Game proper grammar is good ## Changelog 🆑 spellcheck: Numerous instances of "it's" have been properly replaced with "its" /🆑
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@@ -52,7 +52,7 @@
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* Format; list(TYPEPATH = list(PRICE, QUANTITY, ADDITIONAL_DESCRIPTION))
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* Associated list of items able to be sold to the NPC with the money given for them.
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* The price given should be the "base" price; any price manipulation based on variables should be done with apply_sell_price_mods()
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* ADDITIONAL_DESCRIPTION is any additional text added to explain how the variables of the item effect the price; if it's stack based, it's final price depends how much is in the stack
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* ADDITIONAL_DESCRIPTION is any additional text added to explain how the variables of the item effect the price; if it's stack based, its final price depends how much is in the stack
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* EX; /obj/item/stack/sheet/mineral/diamond = list(500, INFINITY, ", per 100 cm3 sheet of diamond")
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* This list is filled by Initialize(), if you want to change the starting wanted items, modify initial_wanteds()
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*/
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@@ -327,7 +327,7 @@ Can accept both a type path, and an instance of a datum. Type path has priority.
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return original_cost
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/**
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* Handles modifying/deleting the items to ensure that a proper amount is converted into cash; put into it's own proc to make the children of this not override a 30+ line sell_item()
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* Handles modifying/deleting the items to ensure that a proper amount is converted into cash; put into its own proc to make the children of this not override a 30+ line sell_item()
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*
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* Arguments:
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* * selling - (Item REF) this is the item being sold
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