From 69bdfbce38a8b898923a8e58b557dd9fbf8e132e Mon Sep 17 00:00:00 2001 From: Joan Lung Date: Fri, 1 Jul 2016 16:45:09 -0400 Subject: [PATCH 1/2] Gateways to the Celestial Derelict are quieter --- code/game/gamemodes/clock_cult/clock_items.dm | 8 ++++---- code/game/gamemodes/clock_cult/clock_ratvar.dm | 10 +++++----- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/code/game/gamemodes/clock_cult/clock_items.dm b/code/game/gamemodes/clock_cult/clock_items.dm index a4d2bd5c0f3..3db180d9835 100644 --- a/code/game/gamemodes/clock_cult/clock_items.dm +++ b/code/game/gamemodes/clock_cult/clock_items.dm @@ -204,10 +204,10 @@ user << "Total construction value: [clockwork_construction_value]" user << "Total tinkerer's caches: [clockwork_caches]" user << "Total tinkerer's daemons: [clockwork_daemons] ([servants / 5 < clockwork_daemons ? "DISABLED: Too few servants (5 servants per daemon)!" : "Functioning Normally"])" - user << "Nezbere: [!clockwork_generals_invoked["nezbere"] <= world.time ? "Ready" : "Invoked"]" - user << "Sevtug: [!clockwork_generals_invoked["sevtug"] <= world.time ? "Ready" : "Invoked"]" - user << "Nzcrentr: [!clockwork_generals_invoked["nzcrentr"] <= world.time ? "Ready" : "Invoked"]" - user << "Inath-Neq: [!clockwork_generals_invoked["inath-neq"] <= world.time ? "Ready" : "Invoked"]" + user << "Nezbere: [clockwork_generals_invoked["nezbere"] <= world.time ? "Ready" : "Invoked"]" + user << "Sevtug: [clockwork_generals_invoked["sevtug"] <= world.time ? "Ready" : "Invoked"]" + user << "Nzcrentr: [clockwork_generals_invoked["nzcrentr"] <= world.time ? "Ready" : "Invoked"]" + user << "Inath-Neq: [clockwork_generals_invoked["inath-neq"] <= world.time ? "Ready" : "Invoked"]" /obj/item/clockwork/slab/proc/show_guide(mob/living/user) var/text = "
Chetr nyy hageh’guf naq ubabe Ratvar.


\ diff --git a/code/game/gamemodes/clock_cult/clock_ratvar.dm b/code/game/gamemodes/clock_cult/clock_ratvar.dm index 258b6ffa421..85a2848cf54 100644 --- a/code/game/gamemodes/clock_cult/clock_ratvar.dm +++ b/code/game/gamemodes/clock_cult/clock_ratvar.dm @@ -67,7 +67,7 @@ /obj/structure/clockwork/massive/celestial_gateway/destroyed() countdown.stop() visible_message("The [src] begins to pulse uncontrollably... you might want to run!") - world << sound('sound/effects/clockcult_gateway_disrupted.ogg', 0, channel = 8, volume = 50) + world << sound('sound/effects/clockcult_gateway_disrupted.ogg', 0, channel = 8, volume = 40) make_glow() glow.icon_state = "clockwork_gateway_disrupted" takes_damage = FALSE @@ -94,19 +94,19 @@ switch(progress_in_seconds) if(-INFINITY to GATEWAY_REEBE_FOUND) if(!first_sound_played) - world << sound('sound/effects/clockcult_gateway_charging.ogg', 1, channel = 8, volume = 50) + world << sound('sound/effects/clockcult_gateway_charging.ogg', 1, channel = 8, volume = 25) first_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_charging" if(GATEWAY_REEBE_FOUND to GATEWAY_RATVAR_COMING) if(!second_sound_played) - world << sound('sound/effects/clockcult_gateway_active.ogg', 1, channel = 8, volume = 50) + world << sound('sound/effects/clockcult_gateway_active.ogg', 1, channel = 8, volume = 30) second_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_active" if(GATEWAY_RATVAR_COMING to GATEWAY_RATVAR_ARRIVAL) if(!third_sound_played) - world << sound('sound/effects/clockcult_gateway_closing.ogg', 1, channel = 8, volume = 50) + world << sound('sound/effects/clockcult_gateway_closing.ogg', 1, channel = 8, volume = 35) third_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_closing" @@ -118,7 +118,7 @@ make_glow() animate(glow, transform = matrix() * 1.5, alpha = 255, time = 126) world << sound('sound/effects/ratvar_rises.ogg', 0, channel = 8) //End the sounds - sleep(131) + sleep(126) make_glow() animate(glow, transform = matrix() * 3, alpha = 0, time = 5) sleep(5) From 4d5990226869bed243aad5fb1d0d562837ae6cf3 Mon Sep 17 00:00:00 2001 From: Joan Lung Date: Sat, 2 Jul 2016 13:30:06 -0400 Subject: [PATCH 2/2] loudquiet --- code/game/gamemodes/clock_cult/clock_ratvar.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/gamemodes/clock_cult/clock_ratvar.dm b/code/game/gamemodes/clock_cult/clock_ratvar.dm index 85a2848cf54..411f464f970 100644 --- a/code/game/gamemodes/clock_cult/clock_ratvar.dm +++ b/code/game/gamemodes/clock_cult/clock_ratvar.dm @@ -67,7 +67,7 @@ /obj/structure/clockwork/massive/celestial_gateway/destroyed() countdown.stop() visible_message("The [src] begins to pulse uncontrollably... you might want to run!") - world << sound('sound/effects/clockcult_gateway_disrupted.ogg', 0, channel = 8, volume = 40) + world << sound('sound/effects/clockcult_gateway_disrupted.ogg', 0, channel = 8, volume = 50) make_glow() glow.icon_state = "clockwork_gateway_disrupted" takes_damage = FALSE @@ -94,19 +94,19 @@ switch(progress_in_seconds) if(-INFINITY to GATEWAY_REEBE_FOUND) if(!first_sound_played) - world << sound('sound/effects/clockcult_gateway_charging.ogg', 1, channel = 8, volume = 25) + world << sound('sound/effects/clockcult_gateway_charging.ogg', 1, channel = 8, volume = 30) first_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_charging" if(GATEWAY_REEBE_FOUND to GATEWAY_RATVAR_COMING) if(!second_sound_played) - world << sound('sound/effects/clockcult_gateway_active.ogg', 1, channel = 8, volume = 30) + world << sound('sound/effects/clockcult_gateway_active.ogg', 1, channel = 8, volume = 35) second_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_active" if(GATEWAY_RATVAR_COMING to GATEWAY_RATVAR_ARRIVAL) if(!third_sound_played) - world << sound('sound/effects/clockcult_gateway_closing.ogg', 1, channel = 8, volume = 35) + world << sound('sound/effects/clockcult_gateway_closing.ogg', 1, channel = 8, volume = 40) third_sound_played = TRUE make_glow() glow.icon_state = "clockwork_gateway_closing"