diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm index 3d0a829d875..9569becc9fc 100644 --- a/code/ATMOSPHERICS/atmospherics.dm +++ b/code/ATMOSPHERICS/atmospherics.dm @@ -74,7 +74,7 @@ Pipelines + Other Objects -> Pipe network /obj/machinery/atmospherics/update_icon() return null -/obj/machinery/atmospherics/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/atmospherics/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if(can_unwrench && istype(W, /obj/item/weapon/wrench)) var/turf/T = src.loc if (level==1 && isturf(T) && T.intact) diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm index 240057ed6eb..0719c32f502 100644 --- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm +++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm @@ -167,7 +167,7 @@ Passive gate is similar to the regular pump except: -/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if (!istype(W, /obj/item/weapon/wrench)) return ..() if (on) diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm index 464b37fef82..09a5e421de6 100644 --- a/code/ATMOSPHERICS/components/binary_devices/pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm @@ -172,7 +172,7 @@ Thus, the two variables affect pump operation are set in New(): ..() update_icon() -/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if (!istype(W, /obj/item/weapon/wrench)) return ..() if (!(stat & NOPOWER) && on) diff --git a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm index 1ed309c8919..de0ca2a8ab7 100644 --- a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm @@ -171,7 +171,7 @@ Thus, the two variables affect pump operation are set in New(): -/obj/machinery/atmospherics/binary/volume_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/atmospherics/binary/volume_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if (!istype(W, /obj/item/weapon/wrench)) return ..() if (!(stat & NOPOWER) && on) diff --git a/code/ATMOSPHERICS/components/portables_connector.dm b/code/ATMOSPHERICS/components/portables_connector.dm index 6fd16461e2d..84c9f0c7714 100644 --- a/code/ATMOSPHERICS/components/portables_connector.dm +++ b/code/ATMOSPHERICS/components/portables_connector.dm @@ -34,7 +34,7 @@ connected_device.disconnect() ..() -/obj/machinery/atmospherics/unary/portables_connector/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/atmospherics/unary/portables_connector/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/wrench)) if(connected_device) user << "You cannot unwrench this [src], dettach [connected_device] first." diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index a03cc9b3656..aa7fc41240a 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -265,7 +265,7 @@ update_icon() return -/obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user) +/obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user, params) if (istype(W, /obj/item/weapon/wrench)&& !(stat & NOPOWER) && on) user << "You cannot unwrench this [src], turn it off first." return 1 diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm index cfe5d8e436e..cb7859c1268 100644 --- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm @@ -237,7 +237,7 @@ stat |= NOPOWER update_icon_nopipes() -/obj/machinery/atmospherics/unary/vent_scrubber/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/atmospherics/unary/vent_scrubber/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if (!istype(W, /obj/item/weapon/wrench)) return ..() if (!(stat & NOPOWER) && on) diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index 404387a84f1..b2a1bb5236b 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -35,7 +35,7 @@ parent = new /datum/pipeline() parent.build_pipeline(src) -/obj/machinery/atmospherics/pipe/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/atmospherics/pipe/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/device/analyzer)) atmosanalyzer_scan(parent.air, user) return diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index d3acf80de85..f21f383e69b 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -113,7 +113,7 @@ if(A.Adjacent(src)) // see adjacent.dm if(W) // Return 1 in attackby() to prevent afterattack() effects (when safely moving items for example) - var/resolved = A.attackby(W,src) + var/resolved = A.attackby(W,src,params) if(!resolved && A && W) W.afterattack(A,src,1,params) // 1: clicking something Adjacent else diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm index f0dc1c3c720..25cf22540ae 100644 --- a/code/_onclick/cyborg.dm +++ b/code/_onclick/cyborg.dm @@ -69,7 +69,7 @@ // cyborgs are prohibited from using storage items so we can I think safely remove (A.loc in contents) if(A == loc || (A in loc) || (A in contents)) // No adjacency checks - var/resolved = A.attackby(W,src) + var/resolved = A.attackby(W,src, params) if(!resolved && A && W) W.afterattack(A,src,1,params) return @@ -80,7 +80,7 @@ // cyborgs are prohibited from using storage items so we can I think safely remove (A.loc && isturf(A.loc.loc)) if(isturf(A) || isturf(A.loc)) if(A.Adjacent(src)) // see adjacent.dm - var/resolved = A.attackby(W, src) + var/resolved = A.attackby(W, src, params) if(!resolved && A && W) W.afterattack(A, src, 1, params) return diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index e23a1e42479..b0b2864a7ff 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -201,7 +201,7 @@ /obj/screen/storage name = "storage" -/obj/screen/storage/Click() +/obj/screen/storage/Click(location, control, params) if(world.time <= usr.next_move) return 1 if(usr.stat || usr.paralysis || usr.stunned || usr.weakened) @@ -211,7 +211,7 @@ if(master) var/obj/item/I = usr.get_active_hand() if(I) - master.attackby(I, usr) + master.attackby(I, usr, params) return 1 /obj/screen/throw_catch diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index c3d906c7742..75917f2de7d 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -4,14 +4,15 @@ return // No comment -/atom/proc/attackby(obj/item/W, mob/user) +/atom/proc/attackby(obj/item/W, mob/user, params) return -/atom/movable/attackby(obj/item/W, mob/living/user) + +/atom/movable/attackby(obj/item/W, mob/living/user, params) user.do_attack_animation(src) if(W && !(W.flags&NOBLUDGEON)) visible_message("[user] has hit [src] with [W].") -/mob/living/attackby(obj/item/I, mob/user) +/mob/living/attackby(obj/item/I, mob/user, params) user.changeNext_move(CLICK_CD_MELEE) I.attack(src, user) diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm index ec70b9aebe2..3471a81f95d 100644 --- a/code/_onclick/telekinesis.dm +++ b/code/_onclick/telekinesis.dm @@ -92,7 +92,7 @@ var/const/tk_maxrange = 15 if(focus) focus.attack_self_tk(user) -/obj/item/tk_grab/afterattack(atom/target, mob/living/carbon/user, proximity)//TODO: go over this +/obj/item/tk_grab/afterattack(atom/target, mob/living/carbon/user, proximity, params)//TODO: go over this if(!target || !user) return if(last_throw+3 > world.time) return if(!host || host != user) @@ -118,7 +118,7 @@ var/const/tk_maxrange = 15 if(!istype(target, /turf) && istype(focus,/obj/item) && target.Adjacent(focus)) var/obj/item/I = focus - var/resolved = target.attackby(I, user, user:get_organ_target()) + var/resolved = target.attackby(I, user, params) if(!resolved && target && I) I.afterattack(target,user,1) // for splashing with beakers diff --git a/code/defines/obj.dm b/code/defines/obj.dm index 0aeee6b0bc3..4e620df5fc2 100644 --- a/code/defines/obj.dm +++ b/code/defines/obj.dm @@ -4,7 +4,7 @@ anchored = 1 density = 1 -/obj/structure/signpost/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/signpost/attackby(obj/item/weapon/W as obj, mob/user as mob, params) return attack_hand(user) /obj/structure/signpost/attack_hand(mob/user as mob) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 0c5b5edfb19..45baa224943 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -213,9 +213,9 @@ verbs.Cut() return -/atom/movable/overlay/attackby(a, b) +/atom/movable/overlay/attackby(a, b, c) if (src.master) - return src.master.attackby(a, b) + return src.master.attackby(a, b, c) return /atom/movable/overlay/attack_paw(a, b, c) diff --git a/code/game/dna.dm b/code/game/dna.dm index 6604ce28caf..de97e0e1b04 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -433,7 +433,7 @@ open_machine() return -/obj/machinery/dna_scannernew/attackby(var/obj/item/I, mob/user) +/obj/machinery/dna_scannernew/attackby(var/obj/item/I, mob/user, params) if(!occupant && default_deconstruction_screwdriver(user, icon_state, icon_state, I))//sent icon_state is irrelevant... update_icon()//..since we're updating the icon here, since the scanner can be unpowered when opened/closed @@ -495,7 +495,7 @@ idle_power_usage = 10 active_power_usage = 400 -/obj/machinery/computer/scan_consolenew/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/computer/scan_consolenew/attackby(obj/item/I as obj, mob/user as mob, params) if (istype(I, /obj/item/weapon/disk/data)) //INSERT SOME DISKETTES if (!src.diskette) user.drop_item() diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm index c3a0f3cff6e..3a01fd40794 100644 --- a/code/game/gamemodes/blob/theblob.dm +++ b/code/game/gamemodes/blob/theblob.dm @@ -155,7 +155,7 @@ L.blob_act() -/obj/effect/blob/attackby(var/obj/item/weapon/W, var/mob/living/user) +/obj/effect/blob/attackby(var/obj/item/weapon/W, var/mob/living/user, params) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1) diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 93c6a3753c9..3dacbb2ba24 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -153,7 +153,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", -/obj/effect/rune/attackby(I as obj, user as mob) +/obj/effect/rune/attackby(I as obj, user as mob, params) if(istype(I, /obj/item/weapon/tome) && iscultist(user)) user << "You retrace your steps, carefully undoing the lines of the rune." qdel(src) @@ -662,7 +662,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", user << "The book seems full of illegible scribbles. Is this a joke?" return -/obj/item/weapon/tome/attackby(obj/item/weapon/tome/T as obj, mob/living/user as mob) +/obj/item/weapon/tome/attackby(obj/item/weapon/tome/T as obj, mob/living/user as mob, params) if(istype(T, /obj/item/weapon/tome)) // sanity check to prevent a runtime error switch(alert("Copy the runes from your tome?",,"Copy", "Cancel")) if("cancel") diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm index 6a3b1791c85..b4b9edbac73 100644 --- a/code/game/gamemodes/meteor/meteors.dm +++ b/code/game/gamemodes/meteor/meteors.dm @@ -156,7 +156,7 @@ /obj/effect/meteor/ex_act() return -/obj/effect/meteor/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/effect/meteor/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/pickaxe)) qdel(src) return diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index ff3c6190cd1..0fbf15cc283 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -41,7 +41,7 @@ var/bomb_set src.attack_hand(M) return -/obj/machinery/nuclearbomb/attackby(obj/item/weapon/I as obj, mob/user as mob) +/obj/machinery/nuclearbomb/attackby(obj/item/weapon/I as obj, mob/user as mob, params) if (istype(I, /obj/item/weapon/disk/nuclear)) usr.drop_item() I.loc = src diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index 48054d26cfb..4dfb32d2c77 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -53,7 +53,7 @@ if(spawn_amt_left <= 0) qdel(src) -/obj/effect/rend/attackby(obj/item/I as obj, mob/user as mob) +/obj/effect/rend/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/nullrod)) user.visible_message("[usr] seals \the [src] with \the [I].") qdel(src) diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index b9c9c43a3e3..2df1b4cd4ca 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -92,7 +92,7 @@ icon_state = "construct" desc = "A wicked machine used by those skilled in magical arts. It is inactive" -/obj/structure/constructshell/attackby(obj/item/O as obj, mob/user as mob) +/obj/structure/constructshell/attackby(obj/item/O as obj, mob/user as mob, params) if(istype(O, /obj/item/device/soulstone)) var/obj/item/device/soulstone/SS = O SS.transfer_soul("CONSTRUCT",src,user) diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm index 084cefb272c..6fe5906aaf5 100644 --- a/code/game/gamemodes/wizard/spellbook.dm +++ b/code/game/gamemodes/wizard/spellbook.dm @@ -14,7 +14,7 @@ var/list/active_challenges = list() var/mob/living/carbon/human/owner -/obj/item/weapon/spellbook/attackby(obj/item/O as obj, mob/user as mob) +/obj/item/weapon/spellbook/attackby(obj/item/O as obj, mob/user as mob, params) if(istype(O, /obj/item/weapon/antag_spawner/contract)) var/obj/item/weapon/antag_spawner/contract/contract = O if(contract.used) diff --git a/code/game/machinery/Freezer.dm b/code/game/machinery/Freezer.dm index 5889d0301a4..c6c097368c8 100644 --- a/code/game/machinery/Freezer.dm +++ b/code/game/machinery/Freezer.dm @@ -34,7 +34,7 @@ min_temperature = T0C - (170 + (T*15)) current_heat_capacity = 1000 * ((H - 1) ** 2) -/obj/machinery/atmospherics/unary/cold_sink/freezer/attackby(obj/item/I, mob/user) +/obj/machinery/atmospherics/unary/cold_sink/freezer/attackby(obj/item/I, mob/user, params) if(default_deconstruction_screwdriver(user, "freezer-o", "freezer", I)) on = 0 update_icon() @@ -159,7 +159,7 @@ max_temperature = T20C + (140 * T) current_heat_capacity = 1000 * ((H - 1) ** 2) -/obj/machinery/atmospherics/unary/heat_reservoir/heater/attackby(obj/item/I, mob/user) +/obj/machinery/atmospherics/unary/heat_reservoir/heater/attackby(obj/item/I, mob/user, params) if(default_deconstruction_screwdriver(user, "heater-o", "heater", I)) on = 0 update_icon() diff --git a/code/game/machinery/PDApainter.dm b/code/game/machinery/PDApainter.dm index 2d492dfccfc..bb9d5db7eee 100644 --- a/code/game/machinery/PDApainter.dm +++ b/code/game/machinery/PDApainter.dm @@ -40,7 +40,7 @@ src.colorlist += D -/obj/machinery/pdapainter/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/pdapainter/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/device/pda)) if(storedpda) user << "There is already a PDA inside." diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index d3a45be951c..dcae67a797b 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -69,7 +69,7 @@ qdel(src) return -/obj/machinery/sleeper/attackby(obj/item/I, mob/user) +/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params) if(!state_open && !occupant) if(default_deconstruction_screwdriver(user, "sleeper-o", "sleeper", I)) return diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm index 44bfebdb992..734f483cf55 100644 --- a/code/game/machinery/ai_slipper.dm +++ b/code/game/machinery/ai_slipper.dm @@ -28,7 +28,7 @@ src.uses = uses src.power_change() -/obj/machinery/ai_slipper/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/ai_slipper/attackby(obj/item/weapon/W, mob/user, params) if(stat & (NOPOWER|BROKEN)) return if (istype(user, /mob/living/silicon)) diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index ed795747706..884d10e2788 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -767,7 +767,7 @@ table tr:first-child th:first-child { border: none;} post_alert(new_area_danger_level) update_icon() -/obj/machinery/alarm/attackby(obj/item/W as obj, mob/user as mob) +/obj/machinery/alarm/attackby(obj/item/W as obj, mob/user as mob, params) switch(buildstage) if(2) if(istype(W, /obj/item/weapon/wirecutters) && panel_open && (wires.wires_status == 27 || wires.wires_status == 31)) //this checks for all wires to be cut, except the syphon wire which is optional. @@ -886,7 +886,7 @@ Code shamelessly copied from apc_frame icon_state = "alarm_bitem" flags = CONDUCT -/obj/item/alarm_frame/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/alarm_frame/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/wrench)) new /obj/item/stack/sheet/metal( get_turf(src.loc), 2 ) qdel(src) @@ -1000,7 +1000,7 @@ FIRE ALARM if(prob(50/severity)) alarm() ..() -/obj/machinery/firealarm/attackby(obj/item/W as obj, mob/user as mob) +/obj/machinery/firealarm/attackby(obj/item/W as obj, mob/user as mob, params) src.add_fingerprint(user) if (istype(W, /obj/item/weapon/screwdriver) && buildstage == 2) @@ -1234,7 +1234,7 @@ Code shamelessly copied from apc_frame flags = CONDUCT -/obj/item/firealarm_frame/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/firealarm_frame/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/wrench)) new /obj/item/stack/sheet/metal( get_turf(src.loc), 2 ) qdel(src) diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 14957d84b85..99fba02a701 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -227,7 +227,7 @@ update_flag return return -/obj/machinery/portable_atmospherics/canister/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/portable_atmospherics/canister/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if(!istype(W, /obj/item/weapon/wrench) && !istype(W, /obj/item/weapon/tank) && !istype(W, /obj/item/device/analyzer) && !istype(W, /obj/item/device/pda)) visible_message("[user] hits \the [src] with a [W]!") investigate_log("was smacked with \a [W] by [key_name(user)]", "atmos") diff --git a/code/game/machinery/atmoalter/meter.dm b/code/game/machinery/atmoalter/meter.dm index 8758bb4aa8d..c9a7c1cf6c2 100644 --- a/code/game/machinery/atmoalter/meter.dm +++ b/code/game/machinery/atmoalter/meter.dm @@ -85,7 +85,7 @@ user << status() -/obj/machinery/meter/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/meter/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if (istype(W, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user << "You begin to unfasten \the [src]..." diff --git a/code/game/machinery/atmoalter/portable_atmospherics.dm b/code/game/machinery/atmoalter/portable_atmospherics.dm index 3741c13b09e..b2dac4a8317 100644 --- a/code/game/machinery/atmoalter/portable_atmospherics.dm +++ b/code/game/machinery/atmoalter/portable_atmospherics.dm @@ -62,7 +62,7 @@ /obj/machinery/portable_atmospherics/portableConnectorReturnAir() return air_contents -/obj/machinery/portable_atmospherics/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/machinery/portable_atmospherics/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) if ((istype(W, /obj/item/weapon/tank) && !( src.destroyed ))) if (src.holding) return diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index 11194f2af2c..2b82a9e7b1f 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -89,7 +89,7 @@ return -/obj/machinery/autolathe/attackby(obj/item/O, mob/user) +/obj/machinery/autolathe/attackby(obj/item/O, mob/user, params) if (busy) user << "The autolathe is busy. Please wait for completion of previous operation." return 1 diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm index 1253c55cd19..2dddc0aeb9f 100644 --- a/code/game/machinery/bots/bots.dm +++ b/code/game/machinery/bots/bots.dm @@ -238,7 +238,7 @@ return 1 //Successful completion. Used to prevent child process() continuing if this one is ended early. -/obj/machinery/bot/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/bot/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/screwdriver)) if(!locked) open = !open diff --git a/code/game/machinery/bots/cleanbot.dm b/code/game/machinery/bots/cleanbot.dm index 17051973fc4..69ed1cd26df 100644 --- a/code/game/machinery/bots/cleanbot.dm +++ b/code/game/machinery/bots/cleanbot.dm @@ -115,7 +115,7 @@ text("[on ? "On" : "Off"]")) beacon_freq = freq updateUsrDialog() -/obj/machinery/bot/cleanbot/attackby(obj/item/weapon/W, mob/user as mob) +/obj/machinery/bot/cleanbot/attackby(obj/item/weapon/W, mob/user as mob, params) if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) if(allowed(user) && !open && !emagged) locked = !locked @@ -256,7 +256,7 @@ text("[on ? "On" : "Off"]")) qdel(src) return -/obj/item/weapon/bucket_sensor/attackby(var/obj/item/W, mob/user as mob) +/obj/item/weapon/bucket_sensor/attackby(var/obj/item/W, mob/user as mob, params) ..() if(istype(W, /obj/item/robot_parts/l_arm) || istype(W, /obj/item/robot_parts/r_arm)) user.drop_item() diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index 333cefdca0c..df69dc9c78b 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -169,7 +169,7 @@ Auto Patrol[]"}, declare_arrests = !declare_arrests updateUsrDialog() -/obj/machinery/bot/ed209/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/bot/ed209/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) if (allowed(user) && !open && !emagged) locked = !locked @@ -541,7 +541,7 @@ Auto Patrol[]"}, -/obj/item/weapon/ed209_assembly/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/ed209_assembly/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/weapon/pen)) diff --git a/code/game/machinery/bots/floorbot.dm b/code/game/machinery/bots/floorbot.dm index c740b26f02f..a2112f53b2e 100644 --- a/code/game/machinery/bots/floorbot.dm +++ b/code/game/machinery/bots/floorbot.dm @@ -132,7 +132,7 @@ return -/obj/machinery/bot/floorbot/attackby(var/obj/item/W , mob/user as mob) +/obj/machinery/bot/floorbot/attackby(var/obj/item/W , mob/user as mob, params) if(istype(W, /obj/item/stack/tile/plasteel)) var/obj/item/stack/tile/plasteel/T = W if(amount >= 50) @@ -474,7 +474,7 @@ obj/machinery/bot/floorbot/process_scan(var/scan_target) return -/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/plasteel/T, mob/user as mob) +/obj/item/weapon/storage/toolbox/mechanical/attackby(var/obj/item/stack/tile/plasteel/T, mob/user as mob, params) if(!istype(T, /obj/item/stack/tile/plasteel)) ..() return @@ -493,7 +493,7 @@ obj/machinery/bot/floorbot/process_scan(var/scan_target) user << "You need 10 floor tiles to start building a floorbot." return -/obj/item/weapon/toolbox_tiles/attackby(var/obj/item/W, mob/user as mob) +/obj/item/weapon/toolbox_tiles/attackby(var/obj/item/W, mob/user as mob, params) ..() if(isprox(W)) qdel(W) @@ -513,7 +513,7 @@ obj/machinery/bot/floorbot/process_scan(var/scan_target) created_name = t -/obj/item/weapon/toolbox_tiles_sensor/attackby(var/obj/item/W, mob/user as mob) +/obj/item/weapon/toolbox_tiles_sensor/attackby(var/obj/item/W, mob/user as mob, params) ..() if(istype(W, /obj/item/robot_parts/l_arm) || istype(W, /obj/item/robot_parts/r_arm)) qdel(W) diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm index 1a54f03895d..2dafe5746f3 100644 --- a/code/game/machinery/bots/medbot.dm +++ b/code/game/machinery/bots/medbot.dm @@ -209,7 +209,7 @@ updateUsrDialog() return -/obj/machinery/bot/medbot/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/bot/medbot/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) if (allowed(user) && !open && !emagged) locked = !locked @@ -535,7 +535,7 @@ * Medbot Assembly -- Can be made out of all three medkits. */ -/obj/item/weapon/storage/firstaid/attackby(var/obj/item/robot_parts/S, mob/user as mob) +/obj/item/weapon/storage/firstaid/attackby(var/obj/item/robot_parts/S, mob/user as mob, params) if ((!istype(S, /obj/item/robot_parts/l_arm)) && (!istype(S, /obj/item/robot_parts/r_arm))) ..() @@ -563,7 +563,7 @@ qdel(src) -/obj/item/weapon/firstaid_arm_assembly/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/firstaid_arm_assembly/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/weapon/pen)) var/t = stripped_input(user, "Enter new robot name", name, created_name,MAX_NAME_LEN) diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index 914046a5649..eb580f5795c 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -87,7 +87,7 @@ obj/machinery/bot/mulebot/bot_reset() // screwdriver: open/close hatch // cell: insert it // other: chance to knock rider off bot -/obj/machinery/bot/mulebot/attackby(var/obj/item/I, var/mob/user) +/obj/machinery/bot/mulebot/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/card/id) || istype(I, /obj/item/device/pda)) if(toggle_lock(user)) user << "Controls [(locked ? "locked" : "unlocked")]." diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index 2c9838cf9d5..f5bd7dada47 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -155,7 +155,7 @@ Auto Patrol: []"}, updateUsrDialog() -/obj/machinery/bot/secbot/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/bot/secbot/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) if(allowed(user) && !open && !emagged) locked = !locked @@ -386,7 +386,7 @@ Auto Patrol: []"}, //Secbot Construction -/obj/item/clothing/head/helmet/attackby(var/obj/item/device/assembly/signaler/S, mob/user as mob) +/obj/item/clothing/head/helmet/attackby(var/obj/item/device/assembly/signaler/S, mob/user as mob, params) ..() if(!issignaler(S)) ..() @@ -405,7 +405,7 @@ Auto Patrol: []"}, else return -/obj/item/weapon/secbot_assembly/attackby(obj/item/I, mob/user) +/obj/item/weapon/secbot_assembly/attackby(obj/item/I, mob/user, params) ..() if(istype(I, /obj/item/weapon/weldingtool)) if(!build_step) diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index ca16ad5dbc3..8a8b1836eae 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -124,7 +124,7 @@ add_hiddenprint(user) deactivate(user,0) -/obj/machinery/camera/attackby(W as obj, mob/living/user as mob) +/obj/machinery/camera/attackby(W as obj, mob/living/user as mob, params) var/msg = "You attach [W] into the assembly inner circuits." var/msg2 = "The camera already has that upgrade!" diff --git a/code/game/machinery/camera/camera_assembly.dm b/code/game/machinery/camera/camera_assembly.dm index cdd9cda8520..5e36e6ff1af 100644 --- a/code/game/machinery/camera/camera_assembly.dm +++ b/code/game/machinery/camera/camera_assembly.dm @@ -22,7 +22,7 @@ 4 = Screwdriver panel closed and is fully built (you cannot attach upgrades) */ -/obj/item/weapon/camera_assembly/attackby(obj/item/W as obj, mob/living/user as mob) +/obj/item/weapon/camera_assembly/attackby(obj/item/W as obj, mob/living/user as mob, params) switch(state) diff --git a/code/game/machinery/cell_charger.dm b/code/game/machinery/cell_charger.dm index 543516c36a7..59731eaa01b 100644 --- a/code/game/machinery/cell_charger.dm +++ b/code/game/machinery/cell_charger.dm @@ -32,7 +32,7 @@ if(charging) user << "Current charge: [round(charging.percent(), 1)]%" -/obj/machinery/cell_charger/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/cell_charger/attackby(obj/item/weapon/W, mob/user, params) if(stat & BROKEN) return diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 6c1586348e8..ab45982bb34 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -242,7 +242,7 @@ return //Let's unlock this early I guess. Might be too early, needs tweaking. -/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(!(occupant || mess || locked)) if(default_deconstruction_screwdriver(user, "[icon_state]_maintenance", "[initial(icon_state)]",W)) return diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index 601bde71545..c96493032e7 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -275,7 +275,7 @@ icon_state = "floor" thermal_conductivity = 0 -/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob, params) return // HOLOFLOOR DOES NOT GIVE A FUCK @@ -284,7 +284,7 @@ gender = PLURAL name = "lush grass" -/turf/simulated/floor/fancy/grass/holo/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/floor/fancy/grass/holo/attackby(obj/item/weapon/W as obj, mob/user as mob, params) return // HOLOGRASS DOES NOT GIVE A FUCK @@ -304,7 +304,7 @@ return // HOLOTABLE DOES NOT GIVE A FUCK -/obj/structure/table/holotable/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/table/holotable/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2) var/obj/item/weapon/grab/G = W if(G.state < GRAB_AGGRESSIVE) @@ -423,7 +423,7 @@ density = 1 throwpass = 1 -/obj/structure/holohoop/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/holohoop/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2) var/obj/item/weapon/grab/G = W if(G.state < GRAB_AGGRESSIVE) @@ -481,7 +481,7 @@ ..() -/obj/machinery/readybutton/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/readybutton/attackby(obj/item/weapon/W as obj, mob/user as mob, params) user << "The device is a solid button, there's nothing you can do with it!" /obj/machinery/readybutton/attack_hand(mob/user as mob) diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm index 8cd861754a4..d3b042a86b4 100644 --- a/code/game/machinery/computer/ai_core.dm +++ b/code/game/machinery/computer/ai_core.dm @@ -10,7 +10,7 @@ var/obj/item/device/mmi/brain = null -/obj/structure/AIcore/attackby(obj/item/P as obj, mob/user as mob) +/obj/structure/AIcore/attackby(obj/item/P as obj, mob/user as mob, params) switch(state) if(0) if(istype(P, /obj/item/weapon/wrench)) @@ -188,7 +188,7 @@ anchored = 1 state = 20//So it doesn't interact based on the above. Not really necessary. -/obj/structure/AIcore/deactivated/attackby(var/obj/item/A as obj, var/mob/user as mob) +/obj/structure/AIcore/deactivated/attackby(var/obj/item/A as obj, var/mob/user as mob, params) if(istype(A, /obj/item/device/aicard))//Is it? A.transfer_ai("INACTIVE","AICARD",src,user) if(istype(A, /obj/item/weapon/wrench)) diff --git a/code/game/machinery/computer/aifixer.dm b/code/game/machinery/computer/aifixer.dm index 44943554a88..35d84985fbf 100644 --- a/code/game/machinery/computer/aifixer.dm +++ b/code/game/machinery/computer/aifixer.dm @@ -13,7 +13,7 @@ ..() -/obj/machinery/computer/aifixer/attackby(I as obj, user as mob) +/obj/machinery/computer/aifixer/attackby(I as obj, user as mob, params) if(occupier && istype(I, /obj/item/weapon/screwdriver)) if(stat & (NOPOWER|BROKEN)) user << "The screws on [name]'s screen won't budge." diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index b74a49d5d28..0250b8575d7 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -242,7 +242,7 @@ origin_tech = "programming=1" -/obj/item/weapon/circuitboard/supplycomp/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/circuitboard/supplycomp/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I,/obj/item/device/multitool)) var/catastasis = src.contraband_enabled var/opposite_catastasis @@ -264,7 +264,7 @@ user << "DERP! BUG! Report this (And what you were doing to cause it) to Agouri" return -/obj/item/weapon/circuitboard/rdconsole/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/circuitboard/rdconsole/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I,/obj/item/weapon/screwdriver)) if(build_path == /obj/machinery/computer/rdconsole/core) name = "circuit board (RD Console - Robotics)" @@ -276,7 +276,7 @@ user << "Defaulting access protocols." return -/obj/item/weapon/circuitboard/libraryconsole/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/circuitboard/libraryconsole/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I,/obj/item/weapon/screwdriver)) if(build_path == /obj/machinery/computer/libraryconsole/bookmanagement) name = "circuit board (Library Visitor Console)" @@ -288,7 +288,7 @@ user << "Access protocols successfully updated." return -/obj/item/weapon/circuitboard/shuttle/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/circuitboard/shuttle/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/device/multitool)) var/chosen_id = round(input(usr, "Choose an ID number (-1 for reset):", "Input an Integer", null) as num|null) if(chosen_id >= 0) @@ -297,7 +297,7 @@ shuttleId = initial(shuttleId) return -/obj/structure/computerframe/attackby(obj/item/P as obj, mob/user as mob) +/obj/structure/computerframe/attackby(obj/item/P as obj, mob/user as mob, params) add_fingerprint(user) switch(state) if(0) diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index f8dd1fc0ddd..acc6cccc4db 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -42,7 +42,7 @@ var/time_last_changed_position = 0 //Assoc array: "JobName" = (int) var/list/opened_positions = list(); -/obj/machinery/computer/card/attackby(O as obj, user as mob)//TODO:SANITY +/obj/machinery/computer/card/attackby(O as obj, user as mob, params)//TODO:SANITY if(istype(O, /obj/item/weapon/card/id)) var/obj/item/weapon/card/id/idcard = O if(check_access(idcard)) diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 2c68d334bd1..adf27aed284 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -73,7 +73,7 @@ return null -/obj/machinery/computer/cloning/attackby(obj/item/W as obj, mob/user as mob) +/obj/machinery/computer/cloning/attackby(obj/item/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/disk/data)) //INSERT SOME DISKETTES if (!src.diskette) user.drop_item() diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 710b1db4bd8..e674e57bcac 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -321,7 +321,7 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 src.updateUsrDialog() -/obj/machinery/computer/communications/attackby(var/obj/I as obj, var/mob/user as mob) +/obj/machinery/computer/communications/attackby(var/obj/I as obj, var/mob/user as mob, params) if(istype(I, /obj/item/weapon/card/id)) attack_hand(user) else diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index bdd1c99ea3e..c07f00af0d4 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -91,7 +91,7 @@ update_icon() return -/obj/machinery/computer/attackby(I as obj, user as mob) +/obj/machinery/computer/attackby(I as obj, user as mob, params) if(istype(I, /obj/item/weapon/screwdriver) && circuit) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) user << " You start to disconnect the monitor." diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm index 58991352c91..c314be68b5e 100644 --- a/code/game/machinery/computer/law.dm +++ b/code/game/machinery/computer/law.dm @@ -4,7 +4,7 @@ var/mob/living/silicon/current = null //The target of future law uploads icon_state = null //To make sure mappers understand THIS ISN'T A VALID TYPE -/obj/machinery/computer/upload/attackby(obj/item/O as obj, mob/user as mob) +/obj/machinery/computer/upload/attackby(obj/item/O as obj, mob/user as mob, params) if(istype(O, /obj/item/weapon/aiModule)) var/obj/item/weapon/aiModule/M = O if(src.stat & (NOPOWER|BROKEN|MAINT)) diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 45e0278b5df..bc686b127d9 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -19,7 +19,7 @@ var/sortBy = "name" var/order = 1 // -1 = Descending - 1 = Ascending -/obj/machinery/computer/med_data/attackby(obj/item/O as obj, user as mob) +/obj/machinery/computer/med_data/attackby(obj/item/O as obj, user as mob, params) if(istype(O, /obj/item/weapon/card/id) && !scan) usr.drop_item() O.loc = src diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index da96e20f42a..29aabf85107 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -34,7 +34,7 @@ var/custommessage = "This is a test, please ignore." -/obj/machinery/computer/message_monitor/attackby(obj/item/weapon/O as obj, mob/living/user as mob) +/obj/machinery/computer/message_monitor/attackby(obj/item/weapon/O as obj, mob/living/user as mob, params) if(stat & (NOPOWER|BROKEN)) return if(!istype(user)) diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm index 5d2a2b8e178..d58f416f99c 100644 --- a/code/game/machinery/computer/prisoner.dm +++ b/code/game/machinery/computer/prisoner.dm @@ -71,7 +71,7 @@ popup.open() return -/obj/machinery/computer/prisoner/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/computer/prisoner/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/card/id)) return attack_hand(user) ..() diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 480c87c5965..656e5edd3c8 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -23,7 +23,7 @@ var/order = 1 // -1 = Descending - 1 = Ascending -/obj/machinery/computer/secure_data/attackby(obj/item/O as obj, user as mob) +/obj/machinery/computer/secure_data/attackby(obj/item/O as obj, user as mob, params) if(istype(O, /obj/item/weapon/card/id) && !scan) usr.drop_item() O.loc = src diff --git a/code/game/machinery/computer/shuttle.dm b/code/game/machinery/computer/shuttle.dm index 74cb6d384c9..73be97cc324 100644 --- a/code/game/machinery/computer/shuttle.dm +++ b/code/game/machinery/computer/shuttle.dm @@ -6,7 +6,7 @@ var/list/authorized = list() -/obj/machinery/computer/emergency_shuttle/attackby(var/obj/item/weapon/card/W as obj, var/mob/user as mob) +/obj/machinery/computer/emergency_shuttle/attackby(var/obj/item/weapon/card/W as obj, var/mob/user as mob, params) if(stat & (BROKEN|NOPOWER)) return if(!istype(W, /obj/item/weapon/card)) return diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 72625aae8e8..2d78380fc63 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -29,7 +29,7 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F name = "[name] [rand(1,999)]" -/obj/machinery/computer/telecrystals/uplinker/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/computer/telecrystals/uplinker/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item)) if(uplinkholder) diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 45579d38889..941a445e17b 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -53,7 +53,7 @@ else desc += "." -/obj/machinery/constructable_frame/machine_frame/attackby(obj/item/P as obj, mob/user as mob) +/obj/machinery/constructable_frame/machine_frame/attackby(obj/item/P as obj, mob/user as mob, params) if(P.crit_fail) user << "This part is faulty, you cannot add this to the machine!" return @@ -218,7 +218,7 @@ to destroy them and players will be able to make replacements. /obj/machinery/vending/cigarette = "ShadyCigs Deluxe", /obj/machinery/vending/autodrobe = "AutoDrobe") -/obj/item/weapon/circuitboard/vendor/attackby(obj/item/I, mob/user) +/obj/item/weapon/circuitboard/vendor/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) set_type(pick(names_paths), user) @@ -329,7 +329,7 @@ to destroy them and players will be able to make replacements. /obj/item/stack/cable_coil = 1, /obj/item/weapon/stock_parts/console_screen = 1) -/obj/item/weapon/circuitboard/thermomachine/attackby(obj/item/I, mob/user) +/obj/item/weapon/circuitboard/thermomachine/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) if(build_path == /obj/machinery/atmospherics/unary/cold_sink/freezer) build_path = /obj/machinery/atmospherics/unary/heat_reservoir/heater diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index b0f83365b21..6c57394b1ef 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -227,7 +227,7 @@ add_fingerprint(usr) return 1 // update UIs attached to this object -/obj/machinery/atmospherics/unary/cryo_cell/attackby(obj/item/I, mob/user) +/obj/machinery/atmospherics/unary/cryo_cell/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/reagent_containers/glass)) if(beaker) user << "A beaker is already loaded into [src]." diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index aa6b6139e21..98c7cf1fff0 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -63,7 +63,7 @@ for reference: var/health = 100.0 var/maxhealth = 100.0 -/obj/structure/barricade/wooden/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/barricade/wooden/attackby(obj/item/W as obj, mob/user as mob, params) user.changeNext_move(CLICK_CD_MELEE) if (istype(W, /obj/item/stack/sheet/mineral/wood)) if (src.health < src.maxhealth) @@ -148,7 +148,7 @@ for reference: src.icon_state = "barrier[src.locked]" -/obj/machinery/deployable/barrier/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/deployable/barrier/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (W.GetID()) if (src.allowed(user)) if (src.emagged < 2.0) diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm index 6cb03f37885..21e5a276091 100644 --- a/code/game/machinery/door_control.dm +++ b/code/game/machinery/door_control.dm @@ -38,7 +38,7 @@ /obj/machinery/door_control/attack_paw(mob/user as mob) return src.attack_hand(user) -/obj/machinery/door_control/attackby(obj/item/weapon/W, mob/user as mob) +/obj/machinery/door_control/attackby(obj/item/weapon/W, mob/user as mob, params) /* For later implementation if (istype(W, /obj/item/weapon/screwdriver)) { @@ -124,7 +124,7 @@ /obj/machinery/driver_button/attack_paw(mob/user as mob) return src.attack_hand(user) -/obj/machinery/driver_button/attackby(obj/item/weapon/W, mob/user as mob) +/obj/machinery/driver_button/attackby(obj/item/weapon/W, mob/user as mob, params) if(istype(W, /obj/item/device/detective_scanner)) return diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index f4626671333..ade7ad34aa9 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -877,7 +877,7 @@ About the new airlock wires panel: updateUsrDialog() return -/obj/machinery/door/airlock/attackby(C as obj, mob/user as mob) +/obj/machinery/door/airlock/attackby(C as obj, mob/user as mob, params) if(!istype(usr, /mob/living/silicon)) if(src.isElectrified()) if(src.shock(user, 75)) @@ -982,7 +982,7 @@ About the new airlock wires panel: ..() return -/obj/machinery/door/airlock/plasma/attackby(C as obj, mob/user as mob) +/obj/machinery/door/airlock/plasma/attackby(C as obj, mob/user as mob, params) if(is_hot(C) > 300)//If the temperature of the object is over 300, then ignite message_admins("Plasma wall ignited by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)") log_game("Plasma wall ignited by [user.ckey]([user]) in ([x],[y],[z])") diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index df568fa4a23..6bfaf23190a 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -118,7 +118,7 @@ return ..() -/obj/machinery/door/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/door/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/device/detective_scanner)) return if(isrobot(user)) return //borgs can't attack doors open because it conflicts with their AI-like interaction with them. diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index fb3673b7e07..9a4e57c97f3 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -30,7 +30,7 @@ return -/obj/machinery/door/firedoor/attackby(obj/item/weapon/C as obj, mob/user as mob) +/obj/machinery/door/firedoor/attackby(obj/item/weapon/C as obj, mob/user as mob, params) add_fingerprint(user) if(operating) return//Already doing something. if(istype(C, /obj/item/weapon/weldingtool)) diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index 24114f29b09..7c47ceba176 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -20,7 +20,7 @@ return ..() -/obj/machinery/door/poddoor/attackby(obj/item/I, mob/user) +/obj/machinery/door/poddoor/attackby(obj/item/I, mob/user, params) add_fingerprint(user) if(istype(I, /obj/item/weapon/twohanded/fireaxe)) diff --git a/code/game/machinery/doors/unpowered.dm b/code/game/machinery/doors/unpowered.dm index 159041c0210..c0da7ec0dba 100644 --- a/code/game/machinery/doors/unpowered.dm +++ b/code/game/machinery/doors/unpowered.dm @@ -8,7 +8,7 @@ return -/obj/machinery/door/unpowered/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/door/unpowered/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/melee/energy/blade)) return if(src.locked) return ..() diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index a0cb59823f5..d9a02cecbfa 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -254,7 +254,7 @@ open() emagged = 1 -/obj/machinery/door/window/attackby(obj/item/weapon/I as obj, mob/living/user as mob) +/obj/machinery/door/window/attackby(obj/item/weapon/I as obj, mob/living/user as mob, params) //If it's in the process of opening/closing, ignore the click if (src.operating) diff --git a/code/game/machinery/doppler_array.dm b/code/game/machinery/doppler_array.dm index 7e3d588f5f5..892539285a8 100644 --- a/code/game/machinery/doppler_array.dm +++ b/code/game/machinery/doppler_array.dm @@ -19,7 +19,7 @@ var/list/doppler_arrays = list() /obj/machinery/doppler_array/process() return PROCESS_KILL -/obj/machinery/doppler_array/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/doppler_array/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/wrench)) if(!anchored && !isinspace()) anchored = 1 diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index 787057f6fae..da34431eee6 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -37,7 +37,7 @@ icon_state = "[base_state]1-p" //Don't want to render prison breaks impossible -/obj/machinery/flasher/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/flasher/attackby(obj/item/weapon/W, mob/user, params) if (istype(W, /obj/item/weapon/wirecutters)) if (bulb) user.visible_message("[user] begins to disconnect [src]'s flashbulb.", "You begin to disconnect [src]'s flashbulb.") @@ -127,7 +127,7 @@ bulb.burn_out() power_change() -/obj/machinery/flasher/portable/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/flasher/portable/attackby(obj/item/weapon/W, mob/user, params) if (istype(W, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) @@ -151,7 +151,7 @@ /obj/machinery/flasher_button/attack_paw(mob/user) return attack_hand(user) -/obj/machinery/flasher_button/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/flasher_button/attackby(obj/item/weapon/W, mob/user, params) return attack_hand(user) /obj/machinery/flasher_button/attack_hand(mob/user) diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm index 410f092e2a6..aa9be627ab2 100644 --- a/code/game/machinery/igniter.dm +++ b/code/game/machinery/igniter.dm @@ -69,7 +69,7 @@ icon_state = "[base_state]-p" // src.sd_SetLuminosity(0) -/obj/machinery/sparker/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/sparker/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/device/detective_scanner)) return if (istype(W, /obj/item/weapon/screwdriver)) @@ -123,7 +123,7 @@ /obj/machinery/ignition_switch/attack_paw(mob/user as mob) return src.attack_hand(user) -/obj/machinery/ignition_switch/attackby(obj/item/weapon/W, mob/user as mob) +/obj/machinery/ignition_switch/attackby(obj/item/weapon/W, mob/user as mob, params) return src.attack_hand(user) /obj/machinery/ignition_switch/attack_hand(mob/user as mob) diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 19c519ddb01..be55d92a750 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -72,7 +72,7 @@ usr << "There's nothing attached to the IV drip!" -/obj/machinery/iv_drip/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/iv_drip/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/reagent_containers)) if(!isnull(beaker)) user << "There is already a reagent container loaded!" diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index 917f519e5b7..3851c577c72 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -104,7 +104,7 @@ frequency.post_signal(src, signal, filter = RADIO_NAVBEACONS) -/obj/machinery/navbeacon/attackby(var/obj/item/I, var/mob/user) +/obj/machinery/navbeacon/attackby(var/obj/item/I, var/mob/user, params) var/turf/T = loc if(T.intact) return // prevent intraction when T-scanner revealed diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 6c271656114..29386370d5d 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -787,7 +787,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co src.updateUsrDialog() -/obj/machinery/newscaster/attackby(obj/item/I as obj, mob/living/user as mob) +/obj/machinery/newscaster/attackby(obj/item/I as obj, mob/living/user as mob, params) if(istype(I, /obj/item/weapon/wrench)) user << "Now [anchored ? "un" : ""]securing [name]" @@ -1011,7 +1011,7 @@ obj/item/weapon/newspaper/Topic(href, href_list) src.attack_self(src.loc) -obj/item/weapon/newspaper/attackby(obj/item/weapon/W as obj, mob/user as mob) +obj/item/weapon/newspaper/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/pen)) if(src.scribble_page == src.curr_page) user << "There's already a scribble in this page... You wouldn't want to make things too cluttered, would you?" diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index d3b205e76d0..6e277a7ece8 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -296,7 +296,7 @@ var/global/list/pipeID2State = list( /obj/item/pipe/attack_self(mob/user as mob) return rotate() -/obj/item/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/item/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) //* if (!istype(W, /obj/item/weapon/wrench)) @@ -425,7 +425,7 @@ var/global/list/pipeID2State = list( item_state = "buildpipe" w_class = 4 -/obj/item/pipe_meter/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) +/obj/item/pipe_meter/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob, params) ..() if (!istype(W, /obj/item/weapon/wrench)) diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index cc9b6a575a5..7c68419557b 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -71,7 +71,7 @@ wait = 0 return -/obj/machinery/pipedispenser/attackby(var/obj/item/W as obj, var/mob/user as mob) +/obj/machinery/pipedispenser/attackby(var/obj/item/W as obj, var/mob/user as mob, params) add_fingerprint(user) if (istype(W, /obj/item/pipe) || istype(W, /obj/item/pipe_meter)) usr << "You put [W] back into [src]." diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 727c1617861..948e11e1eff 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -246,7 +246,7 @@ -/obj/machinery/porta_turret/attackby(obj/item/I, mob/user) +/obj/machinery/porta_turret/attackby(obj/item/I, mob/user, params) if(stat & BROKEN) if(istype(I, /obj/item/weapon/crowbar)) //If the turret is destroyed, you can remove it with a crowbar to @@ -634,7 +634,7 @@ var/gun_charge = 0 //the gun charge of the gun type installed -/obj/machinery/porta_turret_construct/attackby(obj/item/I, mob/user) +/obj/machinery/porta_turret_construct/attackby(obj/item/I, mob/user, params) //this is a bit unwieldy but self-explanatory switch(build_step) if(0) //first step @@ -953,7 +953,7 @@ Status: []
"}, updateUsrDialog() -/obj/machinery/porta_turret_cover/attackby(obj/item/I, mob/user) +/obj/machinery/porta_turret_cover/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/wrench) && !Parent_Turret.on) if(Parent_Turret.raised) return @@ -1041,7 +1041,7 @@ Status: []
"}, //don't have to check if control_area is path, since get_area_all_atoms can take path. return -/obj/machinery/turretid/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/turretid/attackby(obj/item/weapon/W, mob/user, params) if(stat & BROKEN) return if (istype(user, /mob/living/silicon)) return src.attack_hand(user) diff --git a/code/game/machinery/recharger.dm b/code/game/machinery/recharger.dm index cf92f21046f..dd5795b3c0a 100644 --- a/code/game/machinery/recharger.dm +++ b/code/game/machinery/recharger.dm @@ -9,7 +9,7 @@ var/obj/item/weapon/charging = null -/obj/machinery/recharger/attackby(obj/item/weapon/G, mob/user) +/obj/machinery/recharger/attackby(obj/item/weapon/G, mob/user, params) if(istype(user,/mob/living/silicon)) return if(istype(G, /obj/item/weapon/gun/energy) || istype(G, /obj/item/weapon/melee/baton)) diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index 0c572785c7e..7bc63ee4692 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -72,7 +72,7 @@ /obj/machinery/recharge_station/attack_ai(user as mob) return attack_hand(user) -/obj/machinery/recharge_station/attackby(obj/item/P as obj, mob/user as mob) +/obj/machinery/recharge_station/attackby(obj/item/P as obj, mob/user as mob, params) if(state_open) if(default_deconstruction_screwdriver(user, "borgdecon2", "borgcharger0", P)) return diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm index c12e0534047..7c1751ff821 100644 --- a/code/game/machinery/recycler.dm +++ b/code/game/machinery/recycler.dm @@ -30,7 +30,7 @@ var/const/SAFETY_COOLDOWN = 100 update_icon() -/obj/machinery/recycler/attackby(var/obj/item/I, var/mob/user) +/obj/machinery/recycler/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) if(emagged) emagged = 0 diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm index 97d1777c00b..e357ff5cc1b 100644 --- a/code/game/machinery/requests_console.dm +++ b/code/game/machinery/requests_console.dm @@ -433,7 +433,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() slip.name = "Message - [unlinkedsender]" src.luminosity = 2 -/obj/machinery/requests_console/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob) +/obj/machinery/requests_console/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob, params) if (istype(O, /obj/item/weapon/crowbar)) if(open) user << "You close the maintenance panel." diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm index 8ab48a31a60..85c818f2fd8 100644 --- a/code/game/machinery/robot_fabricator.dm +++ b/code/game/machinery/robot_fabricator.dm @@ -11,7 +11,7 @@ idle_power_usage = 20 active_power_usage = 5000 -/obj/machinery/robotic_fabricator/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/robotic_fabricator/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if (istype(O, /obj/item/stack/sheet/metal)) if (src.metal_amount < 150000.0) var/count = 0 diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index ec9bd835142..7f7a91b734a 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -33,7 +33,7 @@ /obj/machinery/shield/CanAtmosPass(var/turf/T) return !density -/obj/machinery/shield/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/shield/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(!istype(W)) return //Calculate damage @@ -231,7 +231,7 @@ user << "The device must first be secured to the floor." return -/obj/machinery/shieldgen/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/shieldgen/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/screwdriver)) playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1) if(is_open) @@ -449,7 +449,7 @@ CF.dir = field_dir -/obj/machinery/shieldwallgen/attackby(obj/item/W, mob/user) +/obj/machinery/shieldwallgen/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/wrench)) if(active) user << "Turn off the field generator first." diff --git a/code/game/machinery/slotmachine.dm b/code/game/machinery/slotmachine.dm index 969a621e8de..0bc33615834 100644 --- a/code/game/machinery/slotmachine.dm +++ b/code/game/machinery/slotmachine.dm @@ -73,7 +73,7 @@ ..() update_icon() -/obj/machinery/computer/slot_machine/attackby(obj/item/I, mob/living/user) +/obj/machinery/computer/slot_machine/attackby(obj/item/I, mob/living/user, params) if(istype(I, /obj/item/weapon/coin)) var/obj/item/weapon/coin/C = I if(prob(2)) diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index 58d4ba0cf8f..223472818c6 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -44,7 +44,7 @@ cell.emp_act(severity) ..(severity) -/obj/machinery/space_heater/attackby(obj/item/I, mob/user) +/obj/machinery/space_heater/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/stock_parts/cell)) if(open) if(cell) diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 16aac4c25cb..7ca4e86de13 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -504,7 +504,7 @@ return -/obj/machinery/suit_storage_unit/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/suit_storage_unit/attackby(obj/item/I as obj, mob/user as mob, params) if(!src.ispowered) if(istype(I, /obj/item/weapon/crowbar) && !isopen) if(toggle_open(user)) diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index 1b3958fbcb3..85107a4deb7 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -154,7 +154,7 @@ return -/obj/machinery/power/singularity_beacon/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/power/singularity_beacon/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W,/obj/item/weapon/screwdriver)) if(active) user << "You need to deactivate the beacon first!" diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index 9b04e98a683..18e6e16ebac 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -48,7 +48,7 @@ /obj/machinery/syndicatebomb/update_icon() icon_state = "[initial(icon_state)][active ? "-active" : "-inactive"][open_panel ? "-wires" : ""]" -/obj/machinery/syndicatebomb/attackby(var/obj/item/I, var/mob/user) +/obj/machinery/syndicatebomb/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/wrench)) if(!anchored) if(!isturf(src.loc) || istype(src.loc, /turf/space)) diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm index 843430a8201..f1dd4b2acb2 100644 --- a/code/game/machinery/telecomms/machine_interactions.dm +++ b/code/game/machinery/telecomms/machine_interactions.dm @@ -15,7 +15,7 @@ var/construct_op = 0 -/obj/machinery/telecomms/attackby(obj/item/P as obj, mob/user as mob) +/obj/machinery/telecomms/attackby(obj/item/P as obj, mob/user as mob, params) // Using a multitool lets you access the receiver's interface if(istype(P, /obj/item/device/multitool)) diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index ac36d0c03ce..e04ae94a755 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -29,7 +29,7 @@ break return power_station -/obj/machinery/computer/teleporter/attackby(I as obj, mob/living/user as mob) +/obj/machinery/computer/teleporter/attackby(I as obj, mob/living/user as mob, params) if(istype(I, /obj/item/device/gps)) var/obj/item/device/gps/L = I if(L.locked_location && !(stat & (NOPOWER|BROKEN))) @@ -279,7 +279,7 @@ use_power(5000) return -/obj/machinery/teleport/hub/attackby(obj/item/W, mob/user) +/obj/machinery/teleport/hub/attackby(obj/item/W, mob/user, params) if(default_deconstruction_screwdriver(user, "tele-o", "tele0", W)) return @@ -375,7 +375,7 @@ teleporter_hub.update_icon() ..() -/obj/machinery/teleport/station/attackby(var/obj/item/weapon/W, mob/user) +/obj/machinery/teleport/station/attackby(var/obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/device/multitool) && !panel_open) var/obj/item/device/multitool/M = W if(M.buffer && istype(M.buffer, /obj/machinery/teleport/station) && M.buffer != src) diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index 30e11d25386..590501e4cf0 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -273,7 +273,7 @@ src.die() return -/obj/machinery/turret/attackby(obj/item/weapon/W, mob/user)//I can't believe no one added this before/N +/obj/machinery/turret/attackby(obj/item/weapon/W, mob/user, params)//I can't believe no one added this before/N ..() user.changeNext_move(CLICK_CD_MELEE) playsound(src.loc, 'sound/weapons/smash.ogg', 60, 1) @@ -527,7 +527,7 @@ //don't have to check if control_area is path, since get_area_all_atoms can take path. return -/obj/machinery/areaturretid/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/areaturretid/attackby(obj/item/weapon/W, mob/user, params) if(stat & BROKEN) return if (istype(user, /mob/living/silicon)) return src.attack_hand(user) diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 824b74292bf..7e5b1f52247 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -147,7 +147,7 @@ total += restock return total -/obj/machinery/vending/snack/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/vending/snack/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/reagent_containers/food/snacks)) if(!compartment_access_check(user)) return @@ -212,7 +212,7 @@ dish_quants[S.name] = 1 sortList(dish_quants) -/obj/machinery/vending/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/vending/attackby(obj/item/weapon/W, mob/user, params) if(panel_open) if(default_unfasten_wrench(user, W, time = 60)) return diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index cc5b028658b..2079cf376e7 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -178,7 +178,7 @@ /obj/machinery/washing_machine/update_icon() icon_state = "wm_[state][panel]" -/obj/machinery/washing_machine/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/washing_machine/attackby(obj/item/weapon/W as obj, mob/user as mob, params) /*if(istype(W,/obj/item/weapon/screwdriver)) panel = !panel user << "\blue you [panel ? "open" : "close"] the [src]'s maintenance panel"*/ diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index 88f4c35a6f3..ac3841fcae2 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -1050,7 +1050,7 @@ return 0 return -/obj/item/mecha_parts/mecha_equipment/generator/attackby(weapon,mob/user) +/obj/item/mecha_parts/mecha_equipment/generator/attackby(weapon,mob/user, params) var/result = load_fuel(weapon) if(isnull(result)) user.visible_message("[user] tries to shove [weapon] into [src]. What a dumb-ass.","[fuel] traces minimal. [weapon] cannot be used as fuel.") diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm index 4474df3f7c7..08f454d379a 100644 --- a/code/game/mecha/mech_bay.dm +++ b/code/game/mecha/mech_bay.dm @@ -65,7 +65,7 @@ recharge_console.update_icon() -/obj/machinery/mech_bay_recharge_port/attackby(obj/item/I, mob/user) +/obj/machinery/mech_bay_recharge_port/attackby(obj/item/I, mob/user, params) if(default_deconstruction_screwdriver(user, "recharge_port-o", "recharge_port", I)) return diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index 6d47aaf0a74..4b4f714f6dd 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -486,7 +486,7 @@ return result -/obj/machinery/mecha_part_fabricator/attackby(obj/W as obj, mob/user as mob) +/obj/machinery/mecha_part_fabricator/attackby(obj/W as obj, mob/user as mob, params) if(default_deconstruction_screwdriver(user, "fab-o", "fab-idle", W)) return diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index f418d8daeb2..b14cfad4777 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -660,7 +660,7 @@ obj/mecha/proc/can_use(mob/user) ////// AttackBy ////// ////////////////////// -/obj/mecha/attackby(obj/item/W as obj, mob/user as mob) +/obj/mecha/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, /obj/item/device/mmi)) if(mmi_move_inside(W,user)) diff --git a/code/game/mecha/mecha_parts.dm b/code/game/mecha/mecha_parts.dm index 90879bad7f7..0e6d689b85f 100644 --- a/code/game/mecha/mecha_parts.dm +++ b/code/game/mecha/mecha_parts.dm @@ -15,7 +15,7 @@ icon_state = "backbone" var/datum/construction/construct -/obj/item/mecha_parts/chassis/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/mecha_parts/chassis/attackby(obj/item/W as obj, mob/user as mob, params) if(!construct || !construct.action(W, user)) ..() return diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm index 6d929530ee6..feeb4b6c56e 100644 --- a/code/game/mecha/mecha_wreckage.dm +++ b/code/game/mecha/mecha_wreckage.dm @@ -15,7 +15,7 @@ var/list/crowbar_salvage = list() var/salvage_num = 5 -/obj/structure/mecha_wreckage/attackby(obj/item/I, mob/user) +/obj/structure/mecha_wreckage/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/weldingtool)) if(salvage_num <= 0) user << "You don't see anything that can be cut with [I]." diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm index c3c97749174..1bafea2ff6d 100644 --- a/code/game/objects/effects/aliens.dm +++ b/code/game/objects/effects/aliens.dm @@ -132,7 +132,7 @@ healthcheck() -/obj/structure/alien/resin/attackby(obj/item/I, mob/living/user) +/obj/structure/alien/resin/attackby(obj/item/I, mob/living/user, params) user.changeNext_move(CLICK_CD_MELEE) health -= I.force playsound(loc, 'sound/effects/attackblob.ogg', 100, 1) @@ -213,7 +213,7 @@ qdel(src) -/obj/structure/alien/weeds/attackby(obj/item/I, mob/user) +/obj/structure/alien/weeds/attackby(obj/item/I, mob/user, params) user.changeNext_move(CLICK_CD_MELEE) if(I.attack_verb.len) visible_message("[user] has [pick(I.attack_verb)] [src] with [I]!") @@ -369,7 +369,7 @@ healthcheck() -/obj/structure/alien/egg/attackby(obj/item/I, mob/user) +/obj/structure/alien/egg/attackby(obj/item/I, mob/user, params) if(I.attack_verb.len) visible_message("[user] has [pick(I.attack_verb)] [src] with [I]!") else diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm index 70ebc8bc021..5636d376136 100644 --- a/code/game/objects/effects/anomalies.dm +++ b/code/game/objects/effects/anomalies.dm @@ -35,7 +35,7 @@ qdel(src) -/obj/effect/anomaly/attackby(obj/item/I, mob/user) +/obj/effect/anomaly/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/device/analyzer)) user << "Analyzing... [src]'s unstable field is fluctuating along frequency [aSignal.code]:[format_frequency(aSignal.frequency)]." diff --git a/code/game/objects/effects/decals/contraband.dm b/code/game/objects/effects/decals/contraband.dm index 6d60db1b4cd..e7cff56a202 100644 --- a/code/game/objects/effects/decals/contraband.dm +++ b/code/game/objects/effects/decals/contraband.dm @@ -296,7 +296,7 @@ obj/structure/sign/poster/New(serial,subtype) desc += " This is a bug, please report the circumstances under which you encountered this poster at https://github.com/NTStation/NTstation13/issues." ..() -obj/structure/sign/poster/attackby(obj/item/I, mob/user) +obj/structure/sign/poster/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/wirecutters)) playsound(loc, 'sound/items/Wirecutter.ogg', 100, 1) if(ruined) diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index b5f2e0abbab..d00614174e9 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -225,7 +225,7 @@ user << "You hit the metal foam but bounce off it." -/obj/structure/foamedmetal/attackby(var/obj/item/I, var/mob/user) +/obj/structure/foamedmetal/attackby(var/obj/item/I, var/mob/user, params) if (istype(I, /obj/item/weapon/grab)) var/obj/item/weapon/grab/G = I G.affecting.loc = src.loc diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index f2ff3511e2c..02712530739 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -112,7 +112,7 @@ floor = 1 return 1 -/obj/effect/glowshroom/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/effect/glowshroom/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() endurance -= W.force CheckEndurance() diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 4a4bd7ddb52..e68ef779d94 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -20,7 +20,7 @@ qdel(src) return -/obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user) +/obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user, params) if(W.attack_verb.len) visible_message("[user] has [pick(W.attack_verb)] \the [src] with \the [W]!") else diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index d8998295710..4d57cbad475 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -191,7 +191,7 @@ // Due to storage type consolidation this should get used more now. // I have cleaned it up a little, but it could probably use more. -Sayu -/obj/item/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W,/obj/item/weapon/storage)) var/obj/item/weapon/storage/S = W if(S.use_to_pickup) diff --git a/code/game/objects/items/apc_frame.dm b/code/game/objects/items/apc_frame.dm index 0ad3469a5c6..af2552dded1 100644 --- a/code/game/objects/items/apc_frame.dm +++ b/code/game/objects/items/apc_frame.dm @@ -7,7 +7,7 @@ icon_state = "apc_frame" flags = CONDUCT -/obj/item/apc_frame/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/apc_frame/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if (istype(W, /obj/item/weapon/wrench)) new /obj/item/stack/sheet/metal( get_turf(src.loc), 2 ) diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm index 3308b7266c1..6450218c3d8 100644 --- a/code/game/objects/items/bodybag.dm +++ b/code/game/objects/items/bodybag.dm @@ -42,7 +42,7 @@ mob_storage_capacity = 2 -/obj/structure/closet/body_bag/attackby(obj/item/I, mob/user) +/obj/structure/closet/body_bag/attackby(obj/item/I, mob/user, params) if (istype(I, /obj/item/weapon/pen)) var/t = stripped_input(user, "What would you like the label to be?", name, null, 53) if(user.get_active_hand() != I) diff --git a/code/game/objects/items/candle.dm b/code/game/objects/items/candle.dm index 18b17f4dac2..5d63211a30d 100644 --- a/code/game/objects/items/candle.dm +++ b/code/game/objects/items/candle.dm @@ -23,7 +23,7 @@ icon_state = "candle[i][lit ? "_lit" : ""]" -/obj/item/candle/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/candle/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 7a00402078e..64b328c5877 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -898,7 +898,7 @@ var/global/list/obj/item/device/pda/PDAs = list() return // access to status display signals -/obj/item/device/pda/attackby(obj/item/C as obj, mob/user as mob) +/obj/item/device/pda/attackby(obj/item/C as obj, mob/user as mob, params) ..() if(istype(C, /obj/item/weapon/cartridge) && !cartridge) cartridge = C diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm index 655c568fc94..6d5c687803b 100644 --- a/code/game/objects/items/devices/camera_bug.dm +++ b/code/game/objects/items/devices/camera_bug.dm @@ -308,7 +308,7 @@ break src.updateSelfDialog() -/obj/item/device/camera_bug/attackby(var/obj/item/W as obj,var/mob/living/user as mob) +/obj/item/device/camera_bug/attackby(var/obj/item/W as obj,var/mob/living/user as mob, params) if(istype(W,/obj/item/weapon/screwdriver) && expansion) expansion.loc = get_turf(loc) user << "You unscrew [expansion]." diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm index 83d29275a4e..fc6892d28aa 100644 --- a/code/game/objects/items/devices/laserpointer.dm +++ b/code/game/objects/items/devices/laserpointer.dm @@ -44,7 +44,7 @@ /obj/item/device/laser_pointer/attack(mob/living/M, mob/user) laser_act(M, user) -/obj/item/device/laser_pointer/attackby(obj/item/W, mob/user) +/obj/item/device/laser_pointer/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/stock_parts/micro_laser)) if(!diode) user.drop_item() diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm index dbb1d9a4b29..d4f37fa97e5 100644 --- a/code/game/objects/items/devices/lightreplacer.dm +++ b/code/game/objects/items/devices/lightreplacer.dm @@ -70,7 +70,7 @@ ..() user << "It has [uses] light\s remaining." -/obj/item/device/lightreplacer/attackby(obj/item/W, mob/user) +/obj/item/device/lightreplacer/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/stack/sheet/glass)) var/obj/item/stack/sheet/glass/G = W diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm index 39d714ccc7e..746dfaea182 100644 --- a/code/game/objects/items/devices/powersink.dm +++ b/code/game/objects/items/devices/powersink.dm @@ -54,7 +54,7 @@ update_icon() SetLuminosity(0) -/obj/item/device/powersink/attackby(var/obj/item/I, var/mob/user) +/obj/item/device/powersink/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) if(mode == DISCONNECTED) var/turf/T = loc diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm index 00554448925..06922665771 100644 --- a/code/game/objects/items/devices/radio/electropack.dm +++ b/code/game/objects/items/devices/radio/electropack.dm @@ -31,7 +31,7 @@ return ..() -/obj/item/device/electropack/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/electropack/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/clothing/head/helmet)) var/obj/item/assembly/shock_kit/A = new /obj/item/assembly/shock_kit( user ) diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index 4ff44ecbb84..ceec8b34cf9 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -13,7 +13,7 @@ /obj/item/device/encryptionkey/New() -/obj/item/device/encryptionkey/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/encryptionkey/attackby(obj/item/weapon/W as obj, mob/user as mob, params) /obj/item/device/encryptionkey/syndicate icon_state = "cypherkey" diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 6c0de160e24..a008a70b8bb 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -200,7 +200,7 @@ /obj/item/device/radio/headset/ai/receive_range(freq, level) return ..(freq, level, 1) -/obj/item/device/radio/headset/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/radio/headset/attackby(obj/item/weapon/W as obj, mob/user as mob, params) // ..() user.set_machine(src) if (!( istype(W, /obj/item/weapon/screwdriver) || (istype(W, /obj/item/device/encryptionkey/ )))) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index cb8854cc0e1..8b038de7814 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -488,7 +488,7 @@ else user << "[name] can not be modified or attached." -/obj/item/device/radio/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/radio/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() user.set_machine(src) if (!( istype(W, /obj/item/weapon/screwdriver) )) @@ -536,7 +536,7 @@ ..() set_frequency(SYND_FREQ) -/obj/item/device/radio/borg/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/radio/borg/attackby(obj/item/weapon/W as obj, mob/user as mob, params) // ..() user.set_machine(src) if (!( istype(W, /obj/item/weapon/screwdriver) || (istype(W, /obj/item/device/encryptionkey/ )))) diff --git a/code/game/objects/items/devices/taperecorder.dm b/code/game/objects/items/devices/taperecorder.dm index 480eb0a87ca..ff22ee44971 100644 --- a/code/game/objects/items/devices/taperecorder.dm +++ b/code/game/objects/items/devices/taperecorder.dm @@ -31,7 +31,7 @@ user << "The wire panel is [open_panel ? "opened" : "closed"]." -/obj/item/device/taperecorder/attackby(obj/item/I, mob/user) +/obj/item/device/taperecorder/attackby(obj/item/I, mob/user, params) if(!mytape && istype(I, /obj/item/device/tape)) user.drop_item() I.loc = src @@ -280,7 +280,7 @@ ruined = 0 -/obj/item/device/tape/attackby(obj/item/I, mob/user) +/obj/item/device/tape/attackby(obj/item/I, mob/user, params) if(ruined && istype(I, /obj/item/weapon/screwdriver)) user << "You start winding the tape back in." if(do_after(user, 120)) diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 74bc14e63ca..85c5c9ceb4a 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -13,7 +13,7 @@ /obj/item/device/transfer_valve/IsAssemblyHolder() return 1 -/obj/item/device/transfer_valve/attackby(obj/item/item, mob/user) +/obj/item/device/transfer_valve/attackby(obj/item/item, mob/user, params) if(istype(item, /obj/item/weapon/tank)) if(tank_one && tank_two) user << "There are already two tanks attached, remove one first." diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm index a50eabc6017..d72e28e591e 100644 --- a/code/game/objects/items/devices/uplinks.dm +++ b/code/game/objects/items/devices/uplinks.dm @@ -172,7 +172,7 @@ var/list/world_uplinks = list() return 1 return 0 //Refund proc for the borg teleporter (later I'll make a general refund proc if there is demand for it) -/obj/item/device/radio/uplink/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/radio/uplink/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/antag_spawner/borg_tele)) var/obj/item/weapon/antag_spawner/borg_tele/S = W if(!S.used) diff --git a/code/game/objects/items/holotape.dm b/code/game/objects/items/holotape.dm index 09044d7fdc1..93f3aa7d0d0 100644 --- a/code/game/objects/items/holotape.dm +++ b/code/game/objects/items/holotape.dm @@ -198,7 +198,7 @@ breaktape() return -/obj/item/holotape/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/holotape/attackby(obj/item/weapon/W as obj, mob/user as mob, params) user.changeNext_move(CLICK_CD_MELEE) add_fingerprint(user) health -= W.force * 0.3 diff --git a/code/game/objects/items/latexballoon.dm b/code/game/objects/items/latexballoon.dm index 8b39e7e64eb..6c2c7849723 100644 --- a/code/game/objects/items/latexballoon.dm +++ b/code/game/objects/items/latexballoon.dm @@ -50,7 +50,7 @@ burst() return -/obj/item/latexballon/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/latexballon/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/tank)) var/obj/item/weapon/tank/T = W blow(T, user) diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index b0fbf2cd1fe..9641f540d89 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -85,7 +85,7 @@ return 1 return 0 -/obj/item/robot_parts/robot_suit/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/robot_parts/robot_suit/attackby(obj/item/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/stack/sheet/metal) && !l_arm && !r_arm && !l_leg && !r_leg && !chest && !head) var/obj/item/stack/sheet/metal/M = W @@ -290,7 +290,7 @@ Interact(usr) return -/obj/item/robot_parts/chest/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/robot_parts/chest/attackby(obj/item/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/weapon/stock_parts/cell)) if(src.cell) @@ -313,7 +313,7 @@ user << "You need one length of coil to wire it." return -/obj/item/robot_parts/head/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/robot_parts/head/attackby(obj/item/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/device/flash/handheld)) var/obj/item/device/flash/handheld/F = W diff --git a/code/game/objects/items/shooting_range.dm b/code/game/objects/items/shooting_range.dm index 2b7d034f1b3..ad9da7a8362 100644 --- a/code/game/objects/items/shooting_range.dm +++ b/code/game/objects/items/shooting_range.dm @@ -32,7 +32,7 @@ -/obj/item/target/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/target/attackby(obj/item/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if(WT.remove_fuel(0, user)) diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index 101eeb2ab0b..eb2bd629f67 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -33,7 +33,7 @@ var/global/list/datum/stack_recipe/rod_recipes = list ( \ else icon_state = "rods" -/obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index a35780bb7bc..3e8c37ccb9a 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -24,7 +24,7 @@ /obj/item/stack/sheet/glass/attack_self(mob/user as mob) construct_window(user) -/obj/item/stack/sheet/glass/attackby(obj/item/W, mob/user) +/obj/item/stack/sheet/glass/attackby(obj/item/W, mob/user, params) ..() add_fingerprint(user) if(istype(W, /obj/item/stack/cable_coil)) @@ -315,7 +315,7 @@ M.adjustBruteLoss(force / 2) -/obj/item/weapon/shard/attackby(obj/item/I, mob/user) +/obj/item/weapon/shard/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = I if(WT.remove_fuel(0, user)) diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm index e96d3a290f5..4c4fa99a3e5 100644 --- a/code/game/objects/items/stacks/sheets/leather.dm +++ b/code/game/objects/items/stacks/sheets/leather.dm @@ -108,7 +108,7 @@ var/global/list/datum/stack_recipe/xeno_recipes = list ( \ //Step one - dehairing. -/obj/item/stack/sheet/animalhide/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/stack/sheet/animalhide/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if( istype(W, /obj/item/weapon/kitchenknife) || \ istype(W, /obj/item/weapon/kitchen/utensil/knife) || \ istype(W, /obj/item/weapon/twohanded/fireaxe) || \ diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm index 00bc8110c1c..200718edd3e 100644 --- a/code/game/objects/items/stacks/sheets/light.dm +++ b/code/game/objects/items/stacks/sheets/light.dm @@ -11,7 +11,7 @@ flags = CONDUCT max_amount = 60 -/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob, params) ..() if(istype(O,/obj/item/weapon/wirecutters)) var/obj/item/stack/cable_coil/CC = new (user.loc) diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index a3e8959f9a8..ed4ce6212e1 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -217,7 +217,7 @@ ..() return -/obj/item/stack/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/stack/attackby(obj/item/W as obj, mob/user as mob, params) if (istype(W, src.type)) var/obj/item/stack/S = W diff --git a/code/game/objects/items/stacks/tiles/light.dm b/code/game/objects/items/stacks/tiles/light.dm index 2a208746460..79d572c9cc7 100644 --- a/code/game/objects/items/stacks/tiles/light.dm +++ b/code/game/objects/items/stacks/tiles/light.dm @@ -25,7 +25,7 @@ else state = 0 //fine -/obj/item/stack/tile/light/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/stack/tile/light/attackby(var/obj/item/O as obj, var/mob/user as mob, params) ..() if(istype(O,/obj/item/weapon/crowbar)) new/obj/item/stack/sheet/metal(user.loc) diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index ca7c35d65f5..fd477f005ce 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -16,7 +16,7 @@ var/turf_type = null var/mineralType = null -/obj/item/stack/tile/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/stack/tile/attackby(obj/item/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 6c21bea8066..ab1dc24ff71 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -50,7 +50,7 @@ src.update_icon() return -/obj/item/toy/balloon/attackby(obj/O as obj, mob/user as mob) +/obj/item/toy/balloon/attackby(obj/O as obj, mob/user as mob, params) if(istype(O, /obj/item/weapon/reagent_containers/glass)) if(O.reagents) if(O.reagents.total_volume < 1) @@ -131,7 +131,7 @@ ..() user << "There [bullets == 1 ? "is" : "are"] [bullets] cap\s left." -/obj/item/toy/gun/attackby(obj/item/toy/ammo/gun/A as obj, mob/user as mob) +/obj/item/toy/gun/attackby(obj/item/toy/ammo/gun/A as obj, mob/user as mob, params) if (istype(A, /obj/item/toy/ammo/gun)) if (src.bullets >= 7) @@ -207,7 +207,7 @@ if (bullets) user << "It is loaded with [bullets] foam dart\s." -/obj/item/toy/crossbow/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/toy/crossbow/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/toy/ammo/crossbow)) if(bullets <= 4) user.drop_item() @@ -337,7 +337,7 @@ return // Copied from /obj/item/weapon/melee/energy/sword/attackby -/obj/item/toy/sword/attackby(obj/item/weapon/W, mob/living/user) +/obj/item/toy/sword/attackby(obj/item/weapon/W, mob/living/user, params) ..() if(istype(W, /obj/item/toy/sword)) if(W == src) @@ -769,7 +769,7 @@ obj/item/toy/cards/deck/attack_self(mob/user as mob) user.visible_message("[user] shuffles the deck.", "You shuffle the deck.") cooldown = world.time -obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/user) +obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params) ..() if(istype(C)) if(C.parentdeck == src) @@ -789,7 +789,7 @@ obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/use src.icon_state = "deck_[deckstyle]_low" -obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user) +obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user, params) ..() if(istype(C)) if(C.parentdeck == src) @@ -893,7 +893,7 @@ obj/item/toy/cards/cardhand/Topic(href, href_list) qdel(src) return -obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living/user) +obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params) if(istype(C)) if(C.parentdeck == src.parentdeck) src.currenthand += C.cardname @@ -963,7 +963,7 @@ obj/item/toy/cards/singlecard/verb/Flip() src.name = "card" src.pixel_x = -5 -obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user) +obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params) if(istype(I, /obj/item/toy/cards/singlecard/)) var/obj/item/toy/cards/singlecard/C = I if(C.parentdeck == src.parentdeck) diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index 19d17f14778..b71c719761a 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -100,7 +100,7 @@ RCD return -/obj/item/weapon/rcd/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/rcd/attackby(obj/item/weapon/W, mob/user, params) ..() if(istype(W, /obj/item/weapon/rcd_ammo)) var/obj/item/weapon/rcd_ammo/R = W diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm index 109284d9947..1d43d93fae9 100644 --- a/code/game/objects/items/weapons/RSF.dm +++ b/code/game/objects/items/weapons/RSF.dm @@ -19,7 +19,7 @@ RSF desc = "A RSF. It currently holds [matter]/30 fabrication-units." return -/obj/item/weapon/rsf/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/rsf/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if (istype(W, /obj/item/weapon/rcd_ammo)) if ((matter + 10) > 30) diff --git a/code/game/objects/items/weapons/airlock_painter.dm b/code/game/objects/items/weapons/airlock_painter.dm index 209ef6c386f..2f595b5cba0 100644 --- a/code/game/objects/items/weapons/airlock_painter.dm +++ b/code/game/objects/items/weapons/airlock_painter.dm @@ -57,7 +57,7 @@ user << "Its ink levels look [ink_level]." -/obj/item/weapon/airlock_painter/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/airlock_painter/attackby(obj/item/weapon/W, mob/user, params) ..() if(istype(W, /obj/item/device/toner)) if(ink) diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index d76afe2e5cc..c8c9fa39367 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -120,7 +120,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM create_reagents(chem_volume) // making the cigarette a chemical holder with a maximum volume of 15 reagents.add_reagent("nicotine", 15) -/obj/item/clothing/mask/cigarette/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/clothing/mask/cigarette/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() var/lighting_text = "[user] lights their [name] with [W]." if(istype(W, /obj/item/weapon/weldingtool)) @@ -368,7 +368,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM return -/obj/item/clothing/mask/cigarette/pipe/attackby(var/obj/item/O, var/mob/user) +/obj/item/clothing/mask/cigarette/pipe/attackby(var/obj/item/O, var/mob/user, params) if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown)) var/obj/item/weapon/reagent_containers/food/snacks/grown/G = O if(!packeditem) diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm index b018211f126..ad5cb815cfa 100644 --- a/code/game/objects/items/weapons/defib.dm +++ b/code/game/objects/items/weapons/defib.dm @@ -100,7 +100,7 @@ H.put_in_l_hand(src) return -/obj/item/weapon/defibrillator/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/defibrillator/attackby(obj/item/weapon/W, mob/user, params) if(W == paddles) paddles.unwield() toggle_paddles() @@ -257,7 +257,7 @@ update_icon() return -/obj/item/weapon/defibrillator/compact/combat/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/defibrillator/compact/combat/attackby(obj/item/weapon/W, mob/user, params) if(W == paddles) paddles.unwield() toggle_paddles() diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index f1b1ad4dc09..e1e8d500734 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -40,7 +40,7 @@ explode(get_turf(user)) return . -/obj/item/weapon/c4/attackby(var/obj/item/I, var/mob/user) +/obj/item/weapon/c4/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) open_panel = !open_panel user << "You [open_panel ? "open" : "close"] the wire panel." diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index a38d376dd14..558844c688c 100644 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -67,7 +67,7 @@ var/turflist = getline(user, target_turf) flame_turf(turflist) -/obj/item/weapon/flamethrower/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/weapon/flamethrower/attackby(obj/item/W as obj, mob/user as mob, params) if(user.stat || user.restrained() || user.lying) return if(istype(W, /obj/item/weapon/wrench) && !status)//Taking this apart var/turf/T = get_turf(src) diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 463e260c395..0d27aba743b 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -47,7 +47,7 @@ prime() -/obj/item/weapon/grenade/chem_grenade/attackby(obj/item/I, mob/user) +/obj/item/weapon/grenade/chem_grenade/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) if(stage == WIRED) if(beakers.len) @@ -250,7 +250,7 @@ //I tried to just put it in the allowed_containers list but //if you do that it must have reagents. If you're going to //make a special case you might as well do it explicitly. -Sayu -/obj/item/weapon/grenade/chem_grenade/large/attackby(obj/item/I, mob/user) +/obj/item/weapon/grenade/chem_grenade/large/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/slime_extract) && stage == WIRED) user << "You add [I] to the [initial(name)] assembly." user.drop_item() diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm index eb815c35be9..51a787a0b28 100644 --- a/code/game/objects/items/weapons/grenades/grenade.dm +++ b/code/game/objects/items/weapons/grenades/grenade.dm @@ -81,7 +81,7 @@ M.unEquip(src) -/obj/item/weapon/grenade/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/grenade/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/screwdriver)) switch(det_time) if ("1") diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index ad243908696..240eb422464 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -85,7 +85,7 @@ /obj/item/weapon/restraints/handcuffs/cable/white icon_state = "cuff_white" -/obj/item/weapon/restraints/handcuffs/cable/attackby(var/obj/item/I, mob/user as mob) +/obj/item/weapon/restraints/handcuffs/cable/attackby(var/obj/item/I, mob/user as mob, params) ..() if(istype(I, /obj/item/stack/rods)) var/obj/item/stack/rods/R = I diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm index 8f7eebac27c..5da2cd828bc 100644 --- a/code/game/objects/items/weapons/implants/implantcase.dm +++ b/code/game/objects/items/weapons/implants/implantcase.dm @@ -16,7 +16,7 @@ icon_state = "implantcase-0" -/obj/item/weapon/implantcase/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/implantcase/attackby(obj/item/weapon/W, mob/user, params) ..() if(istype(W, /obj/item/weapon/pen)) var/t = stripped_input(user, "What would you like the label to be?", name, null) diff --git a/code/game/objects/items/weapons/implants/implantchair.dm b/code/game/objects/items/weapons/implants/implantchair.dm index 5cca21dc9fe..8b31a4f662a 100644 --- a/code/game/objects/items/weapons/implants/implantchair.dm +++ b/code/game/objects/items/weapons/implants/implantchair.dm @@ -73,7 +73,7 @@ return -/obj/machinery/implantchair/attackby(var/obj/item/weapon/G as obj, var/mob/user as mob) +/obj/machinery/implantchair/attackby(var/obj/item/weapon/G as obj, var/mob/user as mob, params) if(istype(G, /obj/item/weapon/grab)) if(!ismob(G:affecting)) return diff --git a/code/game/objects/items/weapons/implants/implantpad.dm b/code/game/objects/items/weapons/implants/implantpad.dm index ba0fa0d0dd9..1720cb073e0 100644 --- a/code/game/objects/items/weapons/implants/implantpad.dm +++ b/code/game/objects/items/weapons/implants/implantpad.dm @@ -32,7 +32,7 @@ return ..() -/obj/item/weapon/implantpad/attackby(obj/item/weapon/implantcase/C, mob/user) +/obj/item/weapon/implantpad/attackby(obj/item/weapon/implantcase/C, mob/user, params) ..() if(istype(C, /obj/item/weapon/implantcase)) if(!case) diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm index 12df49b5a23..d1e142cd09f 100644 --- a/code/game/objects/items/weapons/melee/energy.dm +++ b/code/game/objects/items/weapons/melee/energy.dm @@ -117,7 +117,7 @@ /obj/item/weapon/melee/energy/sword/saber/red item_color = "red" -/obj/item/weapon/melee/energy/sword/saber/attackby(obj/item/weapon/W, mob/living/user) +/obj/item/weapon/melee/energy/sword/saber/attackby(obj/item/weapon/W, mob/living/user, params) ..() if(istype(W, /obj/item/weapon/melee/energy/sword/saber)) if(W == src) diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index ef37fb2ab50..f08ddf39317 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -50,7 +50,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A) user << "You have finished mopping!" -/obj/effect/attackby(obj/item/I, mob/user) +/obj/effect/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/mop) || istype(I, /obj/item/weapon/soap)) return ..() diff --git a/code/game/objects/items/weapons/shields.dm b/code/game/objects/items/weapons/shields.dm index 6a8e4d21393..2a9a15c156c 100644 --- a/code/game/objects/items/weapons/shields.dm +++ b/code/game/objects/items/weapons/shields.dm @@ -21,7 +21,7 @@ /obj/item/weapon/shield/riot/IsShield() return 1 -/obj/item/weapon/shield/riot/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/shield/riot/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/melee/baton)) if(cooldown < world.time - 25) user.visible_message("[user] bashes [src] with [W]!") diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index 3c7a6e98ad8..80a46ed0572 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -19,7 +19,7 @@ max_w_class = 3 max_combined_w_class = 21 -/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W as obj, mob/user as mob, params) playsound(src.loc, "rustle", 50, 1, -5) ..() diff --git a/code/game/objects/items/weapons/storage/book.dm b/code/game/objects/items/weapons/storage/book.dm index 136d250eec9..7389d749eab 100644 --- a/code/game/objects/items/weapons/storage/book.dm +++ b/code/game/objects/items/weapons/storage/book.dm @@ -132,6 +132,6 @@ A.reagents.del_reagent("unholywater") A.reagents.add_reagent("holywater",unholy2clean) -/obj/item/weapon/storage/book/bible/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/storage/book/bible/attackby(obj/item/weapon/W as obj, mob/user as mob, params) playsound(src.loc, "rustle", 50, 1, -5) ..() \ No newline at end of file diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 2a26329b210..49432cc52db 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -50,7 +50,7 @@ user.update_inv_r_hand() qdel(src) -/obj/item/weapon/storage/box/attackby(obj/item/W, mob/user) +/obj/item/weapon/storage/box/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/stack/packageWrap)) return 0 ..() @@ -546,7 +546,7 @@ for(var/i=1; i <= storage_slots; i++) new /obj/item/weapon/match(src) -/obj/item/weapon/storage/box/matches/attackby(obj/item/weapon/match/W as obj, mob/user as mob) +/obj/item/weapon/storage/box/matches/attackby(obj/item/weapon/match/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/match)) W.matchignite() return diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm index c84ec21f623..209191666fc 100644 --- a/code/game/objects/items/weapons/storage/fancy.dm +++ b/code/game/objects/items/weapons/storage/fancy.dm @@ -124,7 +124,7 @@ for(var/obj/item/toy/crayon/crayon in contents) overlays += image('icons/obj/crayons.dmi',crayon.colourName) -/obj/item/weapon/storage/fancy/crayons/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/weapon/storage/fancy/crayons/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W,/obj/item/toy/crayon)) switch(W:colourName) if("mime") diff --git a/code/game/objects/items/weapons/storage/lockbox.dm b/code/game/objects/items/weapons/storage/lockbox.dm index d8313137772..a8cbcbcb282 100644 --- a/code/game/objects/items/weapons/storage/lockbox.dm +++ b/code/game/objects/items/weapons/storage/lockbox.dm @@ -17,7 +17,7 @@ var/icon_broken = "lockbox+b" -/obj/item/weapon/storage/lockbox/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/storage/lockbox/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (W.GetID()) if(src.broken) user << "It appears to be broken." diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm index a5fb164b08b..f39e702b365 100644 --- a/code/game/objects/items/weapons/storage/secure.dm +++ b/code/game/objects/items/weapons/storage/secure.dm @@ -31,7 +31,7 @@ ..() user << text("The service panel is [src.open ? "open" : "closed"].") -/obj/item/weapon/storage/secure/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/storage/secure/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(locked) if (istype(W, /obj/item/weapon/melee/energy/blade) && !emagged) emagged = 1 diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index dbbd74dbd19..7eaf4c6304a 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -321,7 +321,7 @@ //This proc is called when you want to place an item into the storage item. -/obj/item/weapon/storage/attackby(obj/item/W, mob/user) +/obj/item/weapon/storage/attackby(obj/item/W, mob/user, params) ..() if(isrobot(user)) diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index 0a4f729b1d8..878b80b8b05 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -80,7 +80,7 @@ if(!bcell) user <<"The baton does not have a power source installed." -/obj/item/weapon/melee/baton/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/melee/baton/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/stock_parts/cell)) var/obj/item/weapon/stock_parts/cell/C = W if(bcell) diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm index 12c4f8d1a13..870e0115d75 100644 --- a/code/game/objects/items/weapons/tanks/tank_types.dm +++ b/code/game/objects/items/weapons/tanks/tank_types.dm @@ -86,7 +86,7 @@ src.air_contents.toxins = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) return -/obj/item/weapon/tank/internals/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/tank/internals/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if (istype(W, /obj/item/weapon/flamethrower)) diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm index 0541e73b561..ab28088dfe3 100644 --- a/code/game/objects/items/weapons/tanks/tanks.dm +++ b/code/game/objects/items/weapons/tanks/tanks.dm @@ -74,7 +74,7 @@ qdel(src) -/obj/item/weapon/tank/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/tank/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() src.add_fingerprint(user) diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm index a6a02875972..93a3a7f1564 100644 --- a/code/game/objects/items/weapons/tanks/watertank.dm +++ b/code/game/objects/items/weapons/tanks/watertank.dm @@ -93,7 +93,7 @@ H.put_in_l_hand(src) return -/obj/item/weapon/watertank/attackby(obj/item/W, mob/user) +/obj/item/weapon/watertank/attackby(obj/item/W, mob/user, params) if(W == noz) remove_noz() return diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index bea71df24c1..f019f83079d 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -186,7 +186,7 @@ user << "It contains [get_fuel()] unit\s of fuel out of [max_fuel]." -/obj/item/weapon/weldingtool/attackby(obj/item/I, mob/user) +/obj/item/weapon/weldingtool/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/screwdriver)) flamethrower_screwdriver(I, user) if(istype(I, /obj/item/stack/rods)) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 5bcefc888eb..67acf259eae 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -258,7 +258,7 @@ obj/item/weapon/twohanded/ New() item_color = "red" -/obj/item/weapon/twohanded/dualsaber/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/twohanded/dualsaber/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/device/multitool)) if(hacked == 0) diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index 1891f5bd801..d69f4d83c75 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -107,7 +107,7 @@ obj/item/weapon/wirerod m_amt = 1875 attack_verb = list("hit", "bludgeoned", "whacked", "bonked") -obj/item/weapon/wirerod/attackby(var/obj/item/I, mob/user as mob) +obj/item/weapon/wirerod/attackby(var/obj/item/I, mob/user as mob, params) ..() if(istype(I, /obj/item/weapon/shard)) var/obj/item/weapon/twohanded/spear/S = new /obj/item/weapon/twohanded/spear diff --git a/code/game/objects/structures/OpTable.dm b/code/game/objects/structures/OpTable.dm index 1efdde80ab6..fc83ebf771a 100644 --- a/code/game/objects/structures/OpTable.dm +++ b/code/game/objects/structures/OpTable.dm @@ -28,7 +28,7 @@ return 0 -/obj/structure/optable/attackby(obj/item/weapon/W, mob/user) +/obj/structure/optable/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/grab)) var/obj/item/weapon/grab/G = W if(!G.confirm()) diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm index 89a20dc21ca..390b29acc5b 100644 --- a/code/game/objects/structures/bedsheet_bin.dm +++ b/code/game/objects/structures/bedsheet_bin.dm @@ -32,7 +32,7 @@ LINEN BINS add_fingerprint(user) return -/obj/item/weapon/bedsheet/attackby(obj/item/I, mob/user) +/obj/item/weapon/bedsheet/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/wirecutters) || istype(I, /obj/item/weapon/shard)) new /obj/item/stack/medical/gauze/improvised(src.loc) qdel(src) @@ -186,7 +186,7 @@ LINEN BINS else icon_state = "linenbin-full" -/obj/structure/bedsheetbin/attackby(obj/item/I as obj, mob/user as mob) +/obj/structure/bedsheetbin/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/bedsheet)) user.drop_item() I.loc = src diff --git a/code/game/objects/structures/crates_lockers/bins.dm b/code/game/objects/structures/crates_lockers/bins.dm index 275eccc890f..8ece4f59820 100644 --- a/code/game/objects/structures/crates_lockers/bins.dm +++ b/code/game/objects/structures/crates_lockers/bins.dm @@ -29,7 +29,7 @@ else overlays += orangelight -/obj/structure/closet/crate/bin/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/closet/crate/bin/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/storage/bag/trash)) var/obj/item/weapon/storage/bag/trash/T = W user << "You fill the bag." diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 10ba58741b0..8f8a2d17172 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -154,7 +154,7 @@ qdel(src) -/obj/structure/closet/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/closet/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(src.opened) if(istype(W, /obj/item/weapon/grab)) if(src.large) diff --git a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm index 4dc425417ea..04f7361017b 100644 --- a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm +++ b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm @@ -15,7 +15,7 @@ locked = 1 var/smashed = 0 -/obj/structure/closet/fireaxecabinet/attackby(var/obj/item/O as obj, var/mob/living/user as mob) //Marker -Agouri +/obj/structure/closet/fireaxecabinet/attackby(var/obj/item/O as obj, var/mob/living/user as mob, params) //Marker -Agouri //..() //That's very useful, Erro var/hasaxe = 0 //gonna come in handy later~ diff --git a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm index a27ef5b902d..0bbe929e43c 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm @@ -55,7 +55,7 @@ new /obj/item/device/radio/headset( src ) return -/obj/structure/closet/secure_closet/personal/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/closet/secure_closet/personal/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W)) var/obj/item/weapon/card/id/I = W.GetID() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm index b8583ba94d9..c117504b4ea 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm @@ -60,7 +60,7 @@ return 1 return 0 -/obj/structure/closet/secure_closet/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/closet/secure_closet/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(!src.opened && src.broken) user << "The locker appears to be broken." diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm index be30fc5a1ba..df449794738 100644 --- a/code/game/objects/structures/crates_lockers/closets/statue.dm +++ b/code/game/objects/structures/crates_lockers/closets/statue.dm @@ -124,7 +124,7 @@ for(var/mob/M in src) shatter(M) -/obj/structure/closet/statue/attackby(obj/item/I as obj, mob/user as mob) +/obj/structure/closet/statue/attackby(obj/item/I as obj, mob/user as mob, params) health -= I.force visible_message("[user] strikes [src] with [I].") if(health <= 0) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index d14476622bc..f6aa7b779b2 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -299,7 +299,7 @@ else ..() -/obj/structure/closet/crate/secure/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/closet/crate/secure/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/card) && src.allowed(user) && !locked && !opened && !broken) user << "You lock \the [src]." src.locked = 1 @@ -336,7 +336,7 @@ /obj/structure/closet/crate/attack_paw(mob/user as mob) return attack_hand(user) -/obj/structure/closet/crate/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/closet/crate/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(opened) if(isrobot(user)) return diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm index 61cf95a61f2..038dee96250 100644 --- a/code/game/objects/structures/crates_lockers/largecrate.dm +++ b/code/game/objects/structures/crates_lockers/largecrate.dm @@ -9,7 +9,7 @@ user << "You need a crowbar to pry this open!" return -/obj/structure/largecrate/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/largecrate/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/crowbar)) new /obj/item/stack/sheet/mineral/wood(src) var/turf/T = get_turf(src) diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 893750a15aa..8c645b59f96 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -71,7 +71,7 @@ return -/obj/structure/displaycase/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/displaycase/attackby(obj/item/weapon/W as obj, mob/user as mob, params) user.changeNext_move(CLICK_CD_MELEE) src.health -= W.force src.healthcheck() diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 12719f4a0fd..71ad52a0388 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -333,7 +333,7 @@ obj/structure/door_assembly/New() mineral = "glass" icon_state = "door_as_gviro1" -/obj/structure/door_assembly/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/door_assembly/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/pen)) var/t = stripped_input(user, "Enter the name for the door.", src.name, src.created_name,MAX_NAME_LEN) if(!t) @@ -466,7 +466,7 @@ obj/structure/door_assembly/New() if(!D.sub_door) door_check = 0 break - + if(door_check) playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) user.visible_message("[user] secures the airlock assembly to the floor.", \ diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm index c35f898f96e..36b14829157 100644 --- a/code/game/objects/structures/electricchair.dm +++ b/code/game/objects/structures/electricchair.dm @@ -10,7 +10,7 @@ overlays += image('icons/obj/objects.dmi', src, "echair_over", MOB_LAYER + 1, dir) return -/obj/structure/stool/bed/chair/e_chair/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/stool/bed/chair/e_chair/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wrench)) var/obj/structure/stool/bed/chair/C = new /obj/structure/stool/bed/chair(loc) playsound(loc, 'sound/items/Ratchet.ogg', 50, 1) diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm index b2874a23bc9..db03ae8550c 100644 --- a/code/game/objects/structures/extinguisher.dm +++ b/code/game/objects/structures/extinguisher.dm @@ -24,7 +24,7 @@ return -/obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user) +/obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user, params) if(isrobot(user) || isalien(user)) return if(istype(O, /obj/item/weapon/extinguisher)) diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm index 7e25264fb9c..2e84f4d900d 100644 --- a/code/game/objects/structures/false_walls.dm +++ b/code/game/objects/structures/false_walls.dm @@ -95,7 +95,7 @@ qdel(src) return T -/obj/structure/falsewall/attackby(obj/item/weapon/W, mob/user) +/obj/structure/falsewall/attackby(obj/item/weapon/W, mob/user, params) if(opening) user << "You must wait until the door has stopped moving." return @@ -199,7 +199,7 @@ var/active = null var/last_event = 0 -/obj/structure/falsewall/uranium/attackby(obj/item/weapon/W, mob/user) +/obj/structure/falsewall/uranium/attackby(obj/item/weapon/W, mob/user, params) radiate() ..() @@ -251,7 +251,7 @@ mineral = "plasma" walltype = "plasma" -/obj/structure/falsewall/plasma/attackby(obj/item/weapon/W, mob/user) +/obj/structure/falsewall/plasma/attackby(obj/item/weapon/W, mob/user, params) if(is_hot(W) > 300) message_admins("Plasma falsewall ignited by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1) log_game("Plasma falsewall ignited by [user.ckey]([user]) in ([x],[y],[z])") diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 4768a2941a2..c04e9fe4dda 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -7,7 +7,7 @@ var/state = 0 var/girderpasschance = 20 // percentage chance that a projectile passes through the girder. -/obj/structure/girder/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/girder/attackby(obj/item/W as obj, mob/user as mob, params) add_fingerprint(user) if(istype(W, /obj/item/weapon/wrench) && state == 0) if(anchored && !istype(src,/obj/structure/girder/displaced)) @@ -255,7 +255,7 @@ density = 1 layer = 2 -/obj/structure/cultgirder/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/cultgirder/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) user << "Now disassembling the girder..." diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 4ea22d338a1..211b3ec3491 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -131,7 +131,7 @@ var/obj/item/stack/rods/newrods = new(loc) transfer_fingerprints_to(newrods) -/obj/structure/grille/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/grille/attackby(obj/item/weapon/W as obj, mob/user as mob, params) user.changeNext_move(CLICK_CD_MELEE) add_fingerprint(user) if(istype(W, /obj/item/weapon/wirecutters)) diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm index 5a8bc0ca53d..34a68cee94c 100644 --- a/code/game/objects/structures/janicart.dm +++ b/code/game/objects/structures/janicart.dm @@ -36,7 +36,7 @@ return -/obj/structure/janitorialcart/attackby(obj/item/I, mob/user) +/obj/structure/janitorialcart/attackby(obj/item/I, mob/user, params) var/fail_msg = "There is already one of those in [src]." if(istype(I, /obj/item/weapon/mop)) @@ -194,7 +194,7 @@ user << "It has been upgraded with a floor buffer." -/obj/structure/stool/bed/chair/janicart/attackby(obj/item/I, mob/user) +/obj/structure/stool/bed/chair/janicart/attackby(obj/item/I, mob/user, params) if(istype(I, keytype)) user << "Hold [I] in one of your hands while you drive this [callme]." else if(istype(I, /obj/item/weapon/storage/bag/trash)) diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index 7dc66d1970e..f4ef857668b 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -23,7 +23,7 @@ /obj/structure/kitchenspike/attack_paw(mob/user as mob) return src.attack_hand(usr) -/obj/structure/kitchenspike/attackby(obj/item/weapon/grab/G as obj, mob/user as mob) +/obj/structure/kitchenspike/attackby(obj/item/weapon/grab/G as obj, mob/user as mob, params) if(!istype(G, /obj/item/weapon/grab)) return if(istype(G.affecting, /mob/living/carbon/monkey)) diff --git a/code/game/objects/structures/ladders.dm b/code/game/objects/structures/ladders.dm index a10448cfcc4..dfcb2f58270 100644 --- a/code/game/objects/structures/ladders.dm +++ b/code/game/objects/structures/ladders.dm @@ -69,5 +69,5 @@ /obj/structure/ladder/attack_paw(mob/user as mob) return attack_hand(user) -/obj/structure/ladder/attackby(obj/item/weapon/W, mob/user as mob) +/obj/structure/ladder/attackby(obj/item/weapon/W, mob/user as mob, params) return attack_hand(user) \ No newline at end of file diff --git a/code/game/objects/structures/lamarr_cage.dm b/code/game/objects/structures/lamarr_cage.dm index eed83352412..3a191773127 100644 --- a/code/game/objects/structures/lamarr_cage.dm +++ b/code/game/objects/structures/lamarr_cage.dm @@ -60,7 +60,7 @@ return -/obj/structure/lamarr/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/lamarr/attackby(obj/item/weapon/W as obj, mob/user as mob, params) user.changeNext_move(CLICK_CD_MELEE) src.health -= W.force src.healthcheck() diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index 76e9135128b..e29be23452d 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -50,7 +50,7 @@ else return -/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob) +/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob, params) var/turf/T = get_turf(src) if (istype(C, /obj/item/stack/tile/plasteel)) T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead (for building plating) @@ -121,7 +121,7 @@ C.Deconstruct() ..() -/obj/structure/lattice/catwalk/attackby(obj/item/C as obj, mob/user as mob) +/obj/structure/lattice/catwalk/attackby(obj/item/C as obj, mob/user as mob, params) ..() if(istype(C, /obj/item/stack/cable_coil)) var/turf/T = get_turf(src) diff --git a/code/game/objects/structures/mineral_doors.dm b/code/game/objects/structures/mineral_doors.dm index 0ce35f52907..01dd4848f2b 100644 --- a/code/game/objects/structures/mineral_doors.dm +++ b/code/game/objects/structures/mineral_doors.dm @@ -122,7 +122,7 @@ else icon_state = mineralType -/obj/structure/mineral_door/attackby(obj/item/weapon/W, mob/user) +/obj/structure/mineral_door/attackby(obj/item/weapon/W, mob/user, params) if(istype(W,/obj/item/weapon/pickaxe)) var/obj/item/weapon/pickaxe/digTool = W user << "You start digging the [name]." @@ -217,7 +217,7 @@ /obj/structure/mineral_door/transparent/plasma mineralType = "plasma" -/obj/structure/mineral_door/transparent/plasma/attackby(obj/item/weapon/W, mob/user) +/obj/structure/mineral_door/transparent/plasma/attackby(obj/item/weapon/W, mob/user, params) if(is_hot(W)) message_admins("Plasma mineral door ignited by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1) log_game("Plasma mineral door ignited by [user.ckey]([user]) in ([x],[y],[z])") diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index b191c23aeef..87809a71d38 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -56,7 +56,7 @@ ..() -/obj/structure/mirror/attackby(obj/item/I as obj, mob/living/user as mob) +/obj/structure/mirror/attackby(obj/item/I as obj, mob/living/user as mob, params) user.do_attack_animation(src) if(I.damtype == STAMINA) return diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm index 43975af4b0f..d654ab2291e 100644 --- a/code/game/objects/structures/mop_bucket.dm +++ b/code/game/objects/structures/mop_bucket.dm @@ -12,7 +12,7 @@ /obj/structure/mopbucket/New() create_reagents(100) -/obj/structure/mopbucket/attackby(obj/item/I, mob/user) +/obj/structure/mopbucket/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/mop)) if(reagents.total_volume < 1) user << "[src] is out of water!" diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index e31a3edd71a..0de4c76e488 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -57,7 +57,7 @@ close() add_fingerprint(user) -/obj/structure/bodycontainer/attackby(P as obj, mob/user as mob) +/obj/structure/bodycontainer/attackby(P as obj, mob/user as mob, params) if (istype(P, /obj/item/weapon/pen)) var/t = stripped_input(user, "What would you like the label to be?", text("[]", name), null) if (user.get_active_hand() != P) @@ -208,7 +208,7 @@ Crematorium Switch usr << "Access denied." return -/obj/machinery/crema_switch/attackby(obj/item/W as obj, mob/user as mob) +/obj/machinery/crema_switch/attackby(obj/item/W as obj, mob/user as mob, params) if(W.GetID()) attack_hand(user) else diff --git a/code/game/objects/structures/musician.dm b/code/game/objects/structures/musician.dm index 6510eaf31a5..85875833820 100644 --- a/code/game/objects/structures/musician.dm +++ b/code/game/objects/structures/musician.dm @@ -338,7 +338,7 @@ user.set_machine(src) song.interact(user) -/obj/structure/piano/attackby(obj/item/O as obj, mob/user as mob) +/obj/structure/piano/attackby(obj/item/O as obj, mob/user as mob, params) if (istype(O, /obj/item/weapon/wrench)) if (!anchored && !isinspace()) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm index a5ad84c20eb..d5997adfda9 100644 --- a/code/game/objects/structures/noticeboard.dm +++ b/code/game/objects/structures/noticeboard.dm @@ -16,7 +16,7 @@ icon_state = "nboard0[notices]" //attaching papers!! -/obj/structure/noticeboard/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob) +/obj/structure/noticeboard/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/paper)) if(notices < 5) O.add_fingerprint(user) diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index 8acbe878808..392dc05693f 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -142,7 +142,7 @@ FLOOR SAFES updateUsrDialog() -/obj/structure/safe/attackby(obj/item/I as obj, mob/user as mob) +/obj/structure/safe/attackby(obj/item/I as obj, mob/user as mob, params) if(open) if(I.w_class + space <= maxspace) space += I.w_class diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm index 87b694983c7..142f11d1834 100644 --- a/code/game/objects/structures/statues.dm +++ b/code/game/objects/structures/statues.dm @@ -16,7 +16,7 @@ density = 0 ..() -/obj/structure/statue/attackby(obj/item/weapon/W, mob/living/user as mob) +/obj/structure/statue/attackby(obj/item/weapon/W, mob/living/user as mob, params) add_fingerprint(user) user.changeNext_move(CLICK_CD_MELEE) if(istype(W, /obj/item/weapon/wrench)) @@ -156,7 +156,7 @@ desc = "This statue has a sickening green colour." icon_state = "eng" -/obj/structure/statue/uranium/attackby(obj/item/weapon/W, mob/user) +/obj/structure/statue/uranium/attackby(obj/item/weapon/W, mob/user, params) radiate() ..() @@ -206,7 +206,7 @@ PlasmaBurn(500) ..() -/obj/structure/statue/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/statue/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(is_hot(W) > 300)//If the temperature of the object is over 300, then ignite message_admins("Plasma statue ignited by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1) log_game("Plasma statue ignited by [user.ckey]([user]) in ([x],[y],[z])") @@ -312,7 +312,7 @@ honk() ..() -/obj/structure/statue/bananium/attackby(obj/item/weapon/W, mob/user) +/obj/structure/statue/bananium/attackby(obj/item/weapon/W, mob/user, params) honk() ..() diff --git a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm index 7efa0020aa2..974a5a9af5e 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm @@ -57,7 +57,7 @@ -/obj/structure/stool/bed/nest/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/stool/bed/nest/attackby(obj/item/weapon/W as obj, mob/user as mob, params) var/aforce = W.force health = max(0, health - aforce) playsound(loc, 'sound/effects/attackblob.ogg', 100, 1) diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index d73dba16439..88e013b0c76 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -14,7 +14,7 @@ ..() handle_rotation() -/obj/structure/stool/bed/chair/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/stool/bed/chair/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/assembly/shock_kit)) var/obj/item/assembly/shock_kit/SK = W @@ -81,7 +81,7 @@ name = "wooden chair" desc = "Old is never too old to not be in fashion." -/obj/structure/stool/bed/chair/wood/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/stool/bed/chair/wood/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) new /obj/item/stack/sheet/mineral/wood(src.loc) diff --git a/code/game/objects/structures/stool_bed_chair_nest/stools.dm b/code/game/objects/structures/stool_bed_chair_nest/stools.dm index 01c86ee14a5..b3627ecda2c 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/stools.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/stools.dm @@ -26,7 +26,7 @@ new /obj/item/stack/sheet/metal(src.loc) qdel(src) -/obj/structure/stool/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/stool/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) new /obj/item/stack/sheet/metal(src.loc) diff --git a/code/game/objects/structures/table_frames.dm b/code/game/objects/structures/table_frames.dm index 9955c1c7b4b..ed6433552c7 100644 --- a/code/game/objects/structures/table_frames.dm +++ b/code/game/objects/structures/table_frames.dm @@ -20,7 +20,7 @@ var/framestack = /obj/item/stack/rods var/framestackamount = 2 -/obj/structure/table_frame/attackby(var/obj/item/I, mob/user) +/obj/structure/table_frame/attackby(var/obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/wrench)) user << "Now disassembling [src]." playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) @@ -66,7 +66,7 @@ framestack = /obj/item/stack/sheet/mineral/wood framestackamount = 2 -/obj/structure/table_frame/wood/attackby(var/obj/item/I, mob/user) +/obj/structure/table_frame/wood/attackby(var/obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/wrench)) ..() if(istype(I, /obj/item/stack/sheet/mineral/wood)) diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 3042fc6c383..79c7b682a38 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -268,7 +268,7 @@ return 1 qdel(I) -/obj/structure/table/attackby(obj/item/I, mob/user) +/obj/structure/table/attackby(obj/item/I, mob/user, params) if (istype(I, /obj/item/weapon/grab)) tablepush(I, user) return @@ -322,6 +322,10 @@ if(!(I.flags & ABSTRACT)) //rip more parems rip in peace ;_; if(user.drop_item()) I.Move(loc) + var/list/click_params = params2list(params) + //Center the icon where the user clicked. + I.pixel_x = (text2num(click_params["icon-x"]) - 16) + I.pixel_y = (text2num(click_params["icon-y"]) - 16) /* @@ -444,7 +448,7 @@ var/status = 2 buildstack = /obj/item/stack/sheet/plasteel -/obj/structure/table/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/table/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if(WT.remove_fuel(0, user)) @@ -535,7 +539,7 @@ step(O, get_dir(O, src)) return -/obj/structure/rack/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/rack/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/wrench)) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) rack_destroy() @@ -601,7 +605,7 @@ * Rack Parts */ -/obj/item/weapon/rack_parts/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/rack_parts/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if (istype(W, /obj/item/weapon/wrench)) new /obj/item/stack/sheet/metal( user.loc ) diff --git a/code/game/objects/structures/tank_dispenser.dm b/code/game/objects/structures/tank_dispenser.dm index 06f5aa67d74..b14dbcdb764 100644 --- a/code/game/objects/structures/tank_dispenser.dm +++ b/code/game/objects/structures/tank_dispenser.dm @@ -47,7 +47,7 @@ return -/obj/structure/dispenser/attackby(obj/item/I as obj, mob/user as mob) +/obj/structure/dispenser/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/tank/internals/oxygen) || istype(I, /obj/item/weapon/tank/internals/air) || istype(I, /obj/item/weapon/tank/internals/anesthetic)) if(oxygentanks < 10) user.drop_item() diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index 9f0f6e9686e..15405604004 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -18,7 +18,7 @@ pinned_target = null density = 1 -/obj/structure/target_stake/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/target_stake/attackby(obj/item/W as obj, mob/user as mob, params) // Putting objects on the stake. Most importantly, targets if(pinned_target) return // get rid of that pinned target first! diff --git a/code/game/objects/structures/transit_tubes/station.dm b/code/game/objects/structures/transit_tubes/station.dm index 5662d28988c..949f192ecc7 100644 --- a/code/game/objects/structures/transit_tubes/station.dm +++ b/code/game/objects/structures/transit_tubes/station.dm @@ -81,7 +81,7 @@ break -/obj/structure/transit_tube/station/attackby(obj/item/W, mob/user) +/obj/structure/transit_tube/station/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/grab) && icon_state == "open") var/obj/item/weapon/grab/G = W if(ismob(G.affecting) && G.state >= GRAB_AGGRESSIVE) diff --git a/code/game/objects/structures/transit_tubes/transit_tube.dm b/code/game/objects/structures/transit_tubes/transit_tube.dm index 871ffe59b0f..bdee679770d 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube.dm @@ -38,7 +38,7 @@ obj/structure/transit_tube/ex_act(severity, target) if(tube_dirs == null) init_dirs() -/obj/structure/transit_tube/attackby(obj/item/W, mob/user) +/obj/structure/transit_tube/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/wrench)) if(copytext(icon_state, 1, 3) != "D-") //decorative diagonals cannot be unwrenched directly for(var/obj/structure/transit_tube_pod/pod in src.loc) diff --git a/code/game/objects/structures/transit_tubes/transit_tube_construction.dm b/code/game/objects/structures/transit_tubes/transit_tube_construction.dm index 4412fdc711e..aa13ac145fc 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube_construction.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube_construction.dm @@ -77,7 +77,7 @@ R.generate_automatic_corners(R.tube_dirs) return R -/obj/structure/c_transit_tube/attackby(var/obj/item/I, var/mob/user) +/obj/structure/c_transit_tube/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/wrench)) user << "You start attaching the [name]..." src.add_fingerprint(user) diff --git a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm index eeaa29e8a85..645a121e168 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm @@ -25,7 +25,7 @@ ..() -/obj/structure/transit_tube_pod/attackby(var/obj/item/I, var/mob/user) +/obj/structure/transit_tube_pod/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/crowbar)) if(!moving) for(var/obj/structure/transit_tube/station/T in loc) diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 91a1cc97a96..886593f4af8 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -46,7 +46,7 @@ icon_state = "toilet[open][cistern]" -/obj/structure/toilet/attackby(obj/item/I, mob/living/user) +/obj/structure/toilet/attackby(obj/item/I, mob/living/user, params) if(istype(I, /obj/item/weapon/crowbar)) user << "You start to [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]." playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 50, 1) @@ -113,7 +113,7 @@ anchored = 1 -/obj/structure/urinal/attackby(obj/item/I, mob/user) +/obj/structure/urinal/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/grab)) var/obj/item/weapon/grab/G = I if(!G.confirm()) @@ -167,7 +167,7 @@ tile.MakeSlippery() -/obj/machinery/shower/attackby(obj/item/I, mob/user) +/obj/machinery/shower/attackby(obj/item/I, mob/user, params) if(I.type == /obj/item/device/analyzer) user << "The water temperature seems to be [watertemp]." if(istype(I, /obj/item/weapon/wrench)) @@ -375,7 +375,7 @@ user.visible_message("[user] washes their hands in [src].") -/obj/structure/sink/attackby(obj/item/O, mob/user) +/obj/structure/sink/attackby(obj/item/O, mob/user, params) if(busy) user << "Someone's already washing here." return @@ -445,7 +445,7 @@ ..() icon_state = "puddle" -/obj/structure/sink/puddle/attackby(obj/item/O as obj, mob/user as mob) +/obj/structure/sink/puddle/attackby(obj/item/O as obj, mob/user as mob, params) icon_state = "puddle-splash" ..() icon_state = "puddle" \ No newline at end of file diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index 8e5d20cd8c4..9ba3ec15458 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -68,7 +68,7 @@ obj/structure/windoor_assembly/Destroy() return 1 -/obj/structure/windoor_assembly/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/windoor_assembly/attackby(obj/item/W as obj, mob/user as mob, params) //I really should have spread this out across more states but thin little windoors are hard to sprite. add_fingerprint(user) switch(state) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 72a1f94595a..a38bcadf6e0 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -180,7 +180,7 @@ attack_generic(user, rand(10, 15)) update_nearby_icons() -/obj/structure/window/attackby(obj/item/I, mob/living/user) +/obj/structure/window/attackby(obj/item/I, mob/living/user, params) if(!can_be_reached(user)) return 1 //skip the afterattack diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index 2ef4066499b..4a57dbdda30 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -123,7 +123,7 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3"," W.update_icon() return W -/turf/simulated/floor/attackby(obj/item/C as obj, mob/user as mob) +/turf/simulated/floor/attackby(obj/item/C as obj, mob/user as mob, params) if(!C || !user) return 1 if(..()) diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm index 4fe22480e21..b2e008e7df3 100644 --- a/code/game/turfs/simulated/floor/fancy_floor.dm +++ b/code/game/turfs/simulated/floor/fancy_floor.dm @@ -9,7 +9,7 @@ floor_tile = /obj/item/stack/tile/wood broken_states = list("wood-broken", "wood-broken2", "wood-broken3", "wood-broken4", "wood-broken5", "wood-broken6", "wood-broken7") -/turf/simulated/floor/wood/attackby(obj/item/C as obj, mob/user as mob) +/turf/simulated/floor/wood/attackby(obj/item/C as obj, mob/user as mob, params) if(..()) return if(istype(C, /obj/item/weapon/screwdriver)) @@ -50,7 +50,7 @@ update_icon() fancy_update(type) -/turf/simulated/floor/fancy/grass/attackby(obj/item/C as obj, mob/user as mob) +/turf/simulated/floor/fancy/grass/attackby(obj/item/C as obj, mob/user as mob, params) if(..()) return if(istype(C, /obj/item/weapon/shovel)) diff --git a/code/game/turfs/simulated/floor/light_floor.dm b/code/game/turfs/simulated/floor/light_floor.dm index 51f52b5de4c..10379dbf1a6 100644 --- a/code/game/turfs/simulated/floor/light_floor.dm +++ b/code/game/turfs/simulated/floor/light_floor.dm @@ -51,7 +51,7 @@ update_icon() ..() -/turf/simulated/floor/light/attackby(obj/item/C as obj, mob/user as mob) +/turf/simulated/floor/light/attackby(obj/item/C as obj, mob/user as mob, params) if(..()) return if(istype(C,/obj/item/weapon/light/bulb)) //only for light tiles diff --git a/code/game/turfs/simulated/floor/mineral_floor.dm b/code/game/turfs/simulated/floor/mineral_floor.dm index ceb2465412c..f550095c738 100644 --- a/code/game/turfs/simulated/floor/mineral_floor.dm +++ b/code/game/turfs/simulated/floor/mineral_floor.dm @@ -38,7 +38,7 @@ if(exposed_temperature > 300) PlasmaBurn() -/turf/simulated/floor/mineral/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/floor/mineral/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(is_hot(W) > 300)//If the temperature of the object is over 300, then ignite message_admins("Plasma flooring was ignited by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1) log_game("Plasma flooring was ignited by [user.ckey]([user]) in ([x],[y],[z])") @@ -86,7 +86,7 @@ if(istype(AM)) squeek() -/turf/simulated/floor/mineral/bananium/attackby(obj/item/weapon/W, mob/user) +/turf/simulated/floor/mineral/bananium/attackby(obj/item/weapon/W, mob/user, params) .=..() if(!.) honk() @@ -144,7 +144,7 @@ if(istype(AM)) radiate() -/turf/simulated/floor/mineral/uranium/attackby(obj/item/weapon/W, mob/user) +/turf/simulated/floor/mineral/uranium/attackby(obj/item/weapon/W, mob/user, params) .=..() if(!.) radiate() diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm index c0c65f4d039..362db4f8cc3 100644 --- a/code/game/turfs/simulated/floor/plating.dm +++ b/code/game/turfs/simulated/floor/plating.dm @@ -26,7 +26,7 @@ if(!broken && !burnt) icon_state = icon_plating //Because asteroids are 'platings' too. -/turf/simulated/floor/plating/attackby(obj/item/C as obj, mob/user as mob) +/turf/simulated/floor/plating/attackby(obj/item/C as obj, mob/user as mob, params) if(..()) return if(istype(C, /obj/item/stack/rods)) @@ -92,7 +92,7 @@ ..() return //unplateable -/turf/simulated/floor/engine/attackby(obj/item/weapon/C as obj, mob/user as mob) +/turf/simulated/floor/engine/attackby(obj/item/weapon/C as obj, mob/user as mob, params) if(!C || !user) return if(istype(C, /obj/item/weapon/wrench)) diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 96178d35462..b71f8d9ca60 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -121,7 +121,7 @@ return -/turf/simulated/wall/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/wall/attackby(obj/item/weapon/W as obj, mob/user as mob, params) user.changeNext_move(CLICK_CD_MELEE) if (!user.IsAdvancedToolUser()) user << "You don't have the dexterity to do this!" diff --git a/code/game/turfs/simulated/walls_mineral.dm b/code/game/turfs/simulated/walls_mineral.dm index d0bf27ec6de..817fd5be882 100644 --- a/code/game/turfs/simulated/walls_mineral.dm +++ b/code/game/turfs/simulated/walls_mineral.dm @@ -76,7 +76,7 @@ radiate() ..() -/turf/simulated/wall/mineral/uranium/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/wall/mineral/uranium/attackby(obj/item/weapon/W as obj, mob/user as mob, params) radiate() ..() @@ -92,7 +92,7 @@ mineral = "plasma" thermal_conductivity = 0.04 -/turf/simulated/wall/mineral/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/wall/mineral/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(is_hot(W) > 300)//If the temperature of the object is over 300, then ignite message_admins("Plasma wall ignited by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1) log_game("Plasma wall ignited by [user.ckey]([user]) in ([x],[y],[z])") diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 31f898eca1d..02978a0b85c 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -19,7 +19,7 @@ /turf/space/attack_paw(mob/user as mob) return src.attack_hand(user) -/turf/space/attackby(obj/item/C, mob/user) +/turf/space/attackby(obj/item/C, mob/user, params) ..() if(istype(C, /obj/item/stack/rods)) var/obj/item/stack/rods/R = C diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index b2b510e5457..9ad9a61ba4d 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -42,7 +42,7 @@ /turf/attack_hand(mob/user as mob) user.Move_Pulled(src) -/turf/attackby(obj/item/C, mob/user) +/turf/attackby(obj/item/C, mob/user, params) if(cancable && istype(C, /obj/item/stack/cable_coil)) var/obj/item/stack/cable_coil/coil = C for(var/obj/structure/cable/LC in src) diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm index b1d0325970a..75cf0fc191e 100644 --- a/code/modules/assembly/assembly.dm +++ b/code/modules/assembly/assembly.dm @@ -87,7 +87,7 @@ return secured -/obj/item/device/assembly/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/assembly/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(isassembly(W)) var/obj/item/device/assembly/A = W if((!A.secured) && (!secured)) diff --git a/code/modules/assembly/bomb.dm b/code/modules/assembly/bomb.dm index 755074c2855..b63a0feefe7 100644 --- a/code/modules/assembly/bomb.dm +++ b/code/modules/assembly/bomb.dm @@ -23,7 +23,7 @@ overlays += bombassembly.overlays overlays += "bomb_assembly" -/obj/item/device/onetankbomb/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/onetankbomb/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/device/analyzer)) bombtank.attackby(W, user) return diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index 1ef63734a9f..7f3a9545228 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -79,7 +79,7 @@ ..() return -/obj/item/device/assembly_holder/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/device/assembly_holder/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/screwdriver)) var/turf/T = get_turf(src) if(!T) diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm index b1c79da69d4..6e76220a71b 100644 --- a/code/modules/assembly/shock_kit.dm +++ b/code/modules/assembly/shock_kit.dm @@ -14,7 +14,7 @@ ..() return -/obj/item/assembly/shock_kit/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/assembly/shock_kit/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wrench)) var/turf/T = loc if(ismob(T)) diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm index ed3d7413b2e..3a8ef41caef 100644 --- a/code/modules/awaymissions/gateway.dm +++ b/code/modules/awaymissions/gateway.dm @@ -133,7 +133,7 @@ obj/machinery/gateway/centerstation/process() return -/obj/machinery/gateway/centerstation/attackby(obj/item/device/W as obj, mob/user as mob) +/obj/machinery/gateway/centerstation/attackby(obj/item/device/W as obj, mob/user as mob, params) if(istype(W,/obj/item/device/multitool)) user << "\black The gate is already calibrated, there is no work for you to do here." return @@ -227,7 +227,7 @@ obj/machinery/gateway/centerstation/process() M.dir = SOUTH -/obj/machinery/gateway/centeraway/attackby(obj/item/device/W as obj, mob/user as mob) +/obj/machinery/gateway/centeraway/attackby(obj/item/device/W as obj, mob/user as mob, params) if(istype(W,/obj/item/device/multitool)) if(calibrated) user << "\black The gate is already calibrated, there is no work for you to do here." diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 6c831dadf68..54aeace00c6 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -214,7 +214,7 @@ BLIND // can't see anything */ var/obj/item/clothing/tie/hastie = null -/obj/item/clothing/under/attackby(obj/item/I, mob/user) +/obj/item/clothing/under/attackby(obj/item/I, mob/user, params) attachTie(I, user) ..() diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm index b7b4ad452de..4f7982d6d64 100644 --- a/code/modules/clothing/gloves/color.dm +++ b/code/modules/clothing/gloves/color.dm @@ -37,7 +37,7 @@ /obj/item/clothing/gloves/color/black/ce item_color = "chief" //Exists for washing machines. Is not different from black gloves in any way. -/obj/item/clothing/gloves/color/black/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/clothing/gloves/color/black/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wirecutters)) if(icon_state == initial(icon_state)) //only if not dyed user << "You snip the fingertips off of [src]." diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index d7cd68cb6e8..2366d9f3877 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -73,7 +73,7 @@ ..() verbs -= /obj/item/clothing/mask/gas/sechailer/verb/adjust -/obj/item/clothing/mask/gas/sechailer/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/clothing/mask/gas/sechailer/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/screwdriver)) switch(aggressiveness) if(1) diff --git a/code/modules/clothing/shoes/bananashoes.dm b/code/modules/clothing/shoes/bananashoes.dm index 6c1999ac6e1..ee256e42595 100644 --- a/code/modules/clothing/shoes/bananashoes.dm +++ b/code/modules/clothing/shoes/bananashoes.dm @@ -34,7 +34,7 @@ bananium -= sheet_amount * 2000 user << "You retrieve [sheet_amount] sheets of bananium." -/obj/item/clothing/shoes/clown_shoes/banana_shoes/attackby(obj/item/O, mob/user) +/obj/item/clothing/shoes/clown_shoes/banana_shoes/attackby(obj/item/O, mob/user, params) if(istype(O,/obj/item/stack/sheet/mineral/bananium)) var/obj/item/stack/sheet/mineral/bananium/M = O bananium += 2000 * M.amount diff --git a/code/modules/clothing/shoes/colour.dm b/code/modules/clothing/shoes/colour.dm index 639a593aa68..e463f77fb68 100644 --- a/code/modules/clothing/shoes/colour.dm +++ b/code/modules/clothing/shoes/colour.dm @@ -89,7 +89,7 @@ src.icon_state = "orange" return -/obj/item/clothing/shoes/sneakers/orange/attackby(H as obj, loc) +/obj/item/clothing/shoes/sneakers/orange/attackby(H as obj, loc, params) ..() if ((istype(H, /obj/item/weapon/restraints/handcuffs) && !( src.chained ))) //H = null diff --git a/code/modules/clothing/under/chameleon.dm b/code/modules/clothing/under/chameleon.dm index 25411ffb4dc..a92c45a0ab6 100644 --- a/code/modules/clothing/under/chameleon.dm +++ b/code/modules/clothing/under/chameleon.dm @@ -22,7 +22,7 @@ return -/obj/item/clothing/under/chameleon/attackby(obj/item/clothing/under/U as obj, mob/user as mob) +/obj/item/clothing/under/chameleon/attackby(obj/item/clothing/under/U as obj, mob/user as mob, params) ..() if(istype(U, /obj/item/clothing/under/chameleon)) user << "\Nothing happens." diff --git a/code/modules/crafting/guncrafting.dm b/code/modules/crafting/guncrafting.dm index ba354b64915..ca3da0b965d 100644 --- a/code/modules/crafting/guncrafting.dm +++ b/code/modules/crafting/guncrafting.dm @@ -18,7 +18,7 @@ // CRAFTING // -/obj/item/weaponcrafting/reciever/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/weaponcrafting/reciever/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W,/obj/item/pipe)) user << "You attach the shotgun barrel to the reciever. The pins seem loose." var/obj/item/weaponcrafting/ishotgunconstruction/I = new /obj/item/weaponcrafting/ishotgunconstruction @@ -36,7 +36,7 @@ icon = 'icons/obj/improvised.dmi' icon_state = "ishotgunstep1" -/obj/item/weaponcrafting/ishotgunconstruction/attackby(var/obj/item/I, mob/user as mob) +/obj/item/weaponcrafting/ishotgunconstruction/attackby(var/obj/item/I, mob/user as mob, params) ..() if(istype(I, /obj/item/weapon/screwdriver)) var/obj/item/weaponcrafting/ishotgunconstruction2/C = new /obj/item/weaponcrafting/ishotgunconstruction2 @@ -51,7 +51,7 @@ icon = 'icons/obj/improvised.dmi' icon_state = "ishotgunstep1" -/obj/item/weaponcrafting/ishotgunconstruction2/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/weaponcrafting/ishotgunconstruction2/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W,/obj/item/weaponcrafting/stock)) user << "You attach the stock to the reciever-barrel assembly." var/obj/item/weaponcrafting/ishotgunconstruction3/I = new /obj/item/weaponcrafting/ishotgunconstruction3 @@ -67,7 +67,7 @@ icon = 'icons/obj/improvised.dmi' icon_state = "ishotgunstep2" -/obj/item/weaponcrafting/ishotgunconstruction3/attackby(var/obj/item/I, mob/user as mob) +/obj/item/weaponcrafting/ishotgunconstruction3/attackby(var/obj/item/I, mob/user as mob, params) ..() if(istype(I, /obj/item/stack/packageWrap)) var/obj/item/stack/packageWrap/C = I diff --git a/code/modules/detectivework/evidence.dm b/code/modules/detectivework/evidence.dm index c381d15bb7c..d8f8b6aad65 100644 --- a/code/modules/detectivework/evidence.dm +++ b/code/modules/detectivework/evidence.dm @@ -13,7 +13,7 @@ return evidencebagEquip(I, user) -/obj/item/weapon/evidencebag/attackby(obj/item/I, mob/user) +/obj/item/weapon/evidencebag/attackby(obj/item/I, mob/user, params) if(evidencebagEquip(I, user)) return 1 diff --git a/code/modules/events/ninja.dm b/code/modules/events/ninja.dm index 7396ef19ed8..fba9d8a692c 100644 --- a/code/modules/events/ninja.dm +++ b/code/modules/events/ninja.dm @@ -1815,7 +1815,7 @@ ________________________________________________________________________________ //=======//GENERAL SUIT PROCS//=======// -/obj/item/clothing/suit/space/space_ninja/attackby(obj/item/I, mob/U) +/obj/item/clothing/suit/space/space_ninja/attackby(obj/item/I, mob/U, params) if(U==affecting)//Safety, in case you try doing this without wearing the suit/being the person with the suit. if(istype(I, /obj/item/device/aicard))//If it's an AI card. if(s_control) @@ -2421,7 +2421,7 @@ It is possible to destroy the net by the occupant or someone else. healthcheck() return -/obj/effect/energy_net/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/effect/energy_net/attackby(obj/item/weapon/W as obj, mob/user as mob, params) var/aforce = W.force health = max(0, health - aforce) healthcheck() diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm index e6f2cf53b70..f59f388482a 100644 --- a/code/modules/events/spacevine.dm +++ b/code/modules/events/spacevine.dm @@ -246,7 +246,7 @@ eater.say("Nom") Destroy() -/obj/effect/spacevine/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/effect/spacevine/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (!W || !user || !W.type) return user.changeNext_move(CLICK_CD_MELEE) diff --git a/code/modules/events/wormholes.dm b/code/modules/events/wormholes.dm index d16e067c5dd..ba051b22f9d 100644 --- a/code/modules/events/wormholes.dm +++ b/code/modules/events/wormholes.dm @@ -52,7 +52,7 @@ /obj/effect/portal/wormhole/attack_hand(mob/user) teleport(user) -/obj/effect/portal/wormhole/attackby(obj/item/I, mob/user) +/obj/effect/portal/wormhole/attackby(obj/item/I, mob/user, params) teleport(user) /obj/effect/portal/wormhole/teleport(atom/movable/M) diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 645260c3ec2..1327d56fac9 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -246,7 +246,7 @@ mob/living/carbon/proc/handle_hallucinations() var/health = 100 -/obj/effect/fake_attacker/attackby(var/obj/item/weapon/P as obj, mob/living/user as mob) +/obj/effect/fake_attacker/attackby(var/obj/item/weapon/P as obj, mob/living/user as mob, params) step_away(src,my_target,2) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) diff --git a/code/modules/food&drinks/food/customizables.dm b/code/modules/food&drinks/food/customizables.dm index 7645b4938d6..c14262e0538 100644 --- a/code/modules/food&drinks/food/customizables.dm +++ b/code/modules/food&drinks/food/customizables.dm @@ -35,7 +35,7 @@ size = "monster" user << "It contains [ingredients.len?"[ingredients_listed]":"no ingredient, "]making a [size]-sized [initial(name)]." -/obj/item/weapon/reagent_containers/food/snacks/customizable/attackby(obj/item/I, mob/user) +/obj/item/weapon/reagent_containers/food/snacks/customizable/attackby(obj/item/I, mob/user, params) if(istype(I,/obj/item/weapon/reagent_containers/food/snacks)) var/obj/item/weapon/reagent_containers/food/snacks/S = I if(I.w_class > 2) @@ -209,7 +209,7 @@ icon_state = BASE.icon_state ..() -/obj/item/weapon/reagent_containers/food/snacks/customizable/sandwich/attackby(obj/item/I, mob/user) +/obj/item/weapon/reagent_containers/food/snacks/customizable/sandwich/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/breadslice)) //we're finishing the custom food. var/obj/item/weapon/reagent_containers/food/snacks/breadslice/BS = I if(finished) @@ -258,7 +258,7 @@ flags = OPENCONTAINER w_class = 3 -/obj/item/weapon/reagent_containers/glass/bowl/attackby(obj/item/I,mob/user) +/obj/item/weapon/reagent_containers/glass/bowl/attackby(obj/item/I,mob/user, params) if(istype(I,/obj/item/weapon/reagent_containers/food/snacks)) var/obj/item/weapon/reagent_containers/food/snacks/S = I if(I.w_class > 2) diff --git a/code/modules/food&drinks/food/snacks.dm b/code/modules/food&drinks/food/snacks.dm index a596eeb6f44..417154f71ba 100644 --- a/code/modules/food&drinks/food/snacks.dm +++ b/code/modules/food&drinks/food/snacks.dm @@ -133,7 +133,7 @@ user << "[src] was bitten multiple times!" -/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W, mob/user, params) if(istype(W,/obj/item/weapon/storage)) ..() // -> item/attackby() return 0 @@ -263,7 +263,7 @@ /obj/item/weapon/reagent_containers/food/snacks/store w_class = 3 -/obj/item/weapon/reagent_containers/food/snacks/store/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/reagent_containers/food/snacks/store/attackby(obj/item/weapon/W, mob/user, params) if(W.w_class > 2 || custom_food_type) //can't store objects inside food needed to start a customizable snack. ..() else diff --git a/code/modules/food&drinks/food/snacks/dough.dm b/code/modules/food&drinks/food/snacks/dough.dm index 4c31b944901..08d7a46691f 100644 --- a/code/modules/food&drinks/food/snacks/dough.dm +++ b/code/modules/food&drinks/food/snacks/dough.dm @@ -3,7 +3,7 @@ /////////////////// Dough Ingredients //////////////////////// // Flour + egg = dough -/obj/item/weapon/reagent_containers/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/reagent_containers/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/egg)) var/obj/item/weapon/reagent_containers/food/snacks/egg/E = W if(flags & OPENCONTAINER) @@ -33,7 +33,7 @@ // Dough + rolling pin = flat dough -/obj/item/weapon/reagent_containers/food/snacks/dough/attackby(obj/item/I, mob/user) +/obj/item/weapon/reagent_containers/food/snacks/dough/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/kitchen/rollingpin)) if(isturf(loc)) new /obj/item/weapon/reagent_containers/food/snacks/flatdough(loc) @@ -97,7 +97,7 @@ w_class = 3 // Cake batter + rolling pin = pie dough -/obj/item/weapon/reagent_containers/food/snacks/cakebatter/attackby(obj/item/I, mob/user) +/obj/item/weapon/reagent_containers/food/snacks/cakebatter/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/kitchen/rollingpin)) if(isturf(loc)) new /obj/item/weapon/reagent_containers/food/snacks/piedough(loc) diff --git a/code/modules/food&drinks/food/snacks_egg.dm b/code/modules/food&drinks/food/snacks_egg.dm index 1242f615521..8d9a585c2f8 100644 --- a/code/modules/food&drinks/food/snacks_egg.dm +++ b/code/modules/food&drinks/food/snacks_egg.dm @@ -22,7 +22,7 @@ reagents.reaction(hit_atom, TOUCH) del(src) // Not qdel, because it'll hit other mobs then the floor for runtimes. -/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype( W, /obj/item/toy/crayon )) var/obj/item/toy/crayon/C = W var/clr = C.colourName @@ -93,7 +93,7 @@ bitesize = 1 w_class = 3 -/obj/item/weapon/reagent_containers/food/snacks/omelette/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/reagent_containers/food/snacks/omelette/attackby(obj/item/weapon/W, mob/user, params) if(istype(W,/obj/item/weapon/kitchen/utensil/fork)) if(W.icon_state == "forkloaded") user << "You already have omelette on your fork." diff --git a/code/modules/food&drinks/food/snacks_pizza.dm b/code/modules/food&drinks/food/snacks_pizza.dm index c5afdb0edd5..ee66d4f8f49 100644 --- a/code/modules/food&drinks/food/snacks_pizza.dm +++ b/code/modules/food&drinks/food/snacks_pizza.dm @@ -166,7 +166,7 @@ update_icon() -/obj/item/pizzabox/attackby(obj/item/I, mob/user) +/obj/item/pizzabox/attackby(obj/item/I, mob/user, params) if( istype(I, /obj/item/pizzabox/) ) var/obj/item/pizzabox/box = I diff --git a/code/modules/food&drinks/kitchen machinery/food_cart.dm b/code/modules/food&drinks/kitchen machinery/food_cart.dm index 177e9a642ac..fdae544a1b9 100644 --- a/code/modules/food&drinks/kitchen machinery/food_cart.dm +++ b/code/modules/food&drinks/kitchen machinery/food_cart.dm @@ -59,7 +59,7 @@ /obj/machinery/food_cart/proc/isFull() return food_stored >= STORAGE_CAPACITY -/obj/machinery/food_cart/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/food_cart/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/reagent_containers/food/drinks/drinkingglass)) var/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/DG = O if(!DG.reagents.total_volume) //glass is empty diff --git a/code/modules/food&drinks/kitchen machinery/gibber.dm b/code/modules/food&drinks/kitchen machinery/gibber.dm index 58e2c4a6673..640e9d9024a 100644 --- a/code/modules/food&drinks/kitchen machinery/gibber.dm +++ b/code/modules/food&drinks/kitchen machinery/gibber.dm @@ -77,7 +77,7 @@ else src.startgibbing(user) -/obj/machinery/gibber/attackby(obj/item/weapon/grab/G as obj, mob/user as mob) +/obj/machinery/gibber/attackby(obj/item/weapon/grab/G as obj, mob/user as mob, params) if(src.occupant) user << "The gibber is full, empty it first!" return diff --git a/code/modules/food&drinks/kitchen machinery/icecream_vat.dm b/code/modules/food&drinks/kitchen machinery/icecream_vat.dm index 59616572d00..1965f4cdde4 100644 --- a/code/modules/food&drinks/kitchen machinery/icecream_vat.dm +++ b/code/modules/food&drinks/kitchen machinery/icecream_vat.dm @@ -87,7 +87,7 @@ popup.set_content(dat) popup.open() -/obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/icecream)) var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O if(!I.ice_creamed) diff --git a/code/modules/food&drinks/kitchen machinery/juicer.dm b/code/modules/food&drinks/kitchen machinery/juicer.dm index 7006fb779a5..3cf4bc60a2a 100644 --- a/code/modules/food&drinks/kitchen machinery/juicer.dm +++ b/code/modules/food&drinks/kitchen machinery/juicer.dm @@ -33,7 +33,7 @@ return -/obj/machinery/juicer/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/juicer/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(default_unfasten_wrench(user, O)) return if (istype(O,/obj/item/weapon/reagent_containers/glass) || \ diff --git a/code/modules/food&drinks/kitchen machinery/microwave.dm b/code/modules/food&drinks/kitchen machinery/microwave.dm index 8c972d958b6..432fae10ead 100644 --- a/code/modules/food&drinks/kitchen machinery/microwave.dm +++ b/code/modules/food&drinks/kitchen machinery/microwave.dm @@ -42,7 +42,7 @@ * Item Adding ********************/ -/obj/machinery/microwave/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/microwave/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(operating) return if(!broken && dirty<100) diff --git a/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm b/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm index 01bc4d888a8..7d709d9cf8f 100644 --- a/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm +++ b/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm @@ -12,7 +12,7 @@ var/grinded = 0 -/obj/machinery/monkey_recycler/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/monkey_recycler/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(default_unfasten_wrench(user, O)) return diff --git a/code/modules/food&drinks/kitchen machinery/processor.dm b/code/modules/food&drinks/kitchen machinery/processor.dm index 16bf307f51c..1a3be0f8587 100644 --- a/code/modules/food&drinks/kitchen machinery/processor.dm +++ b/code/modules/food&drinks/kitchen machinery/processor.dm @@ -107,7 +107,7 @@ return P return 0 -/obj/machinery/processor/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/processor/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(src.processing) user << "The processor is in the process of processing." return 1 diff --git a/code/modules/food&drinks/kitchen machinery/smartfridge.dm b/code/modules/food&drinks/kitchen machinery/smartfridge.dm index 8e344d54189..758e3876730 100644 --- a/code/modules/food&drinks/kitchen machinery/smartfridge.dm +++ b/code/modules/food&drinks/kitchen machinery/smartfridge.dm @@ -34,7 +34,7 @@ * Item Adding ********************/ -/obj/machinery/smartfridge/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/smartfridge/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(default_unfasten_wrench(user, O)) power_change() return diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm index d7237bbaf06..3c4002b026b 100644 --- a/code/modules/hydroponics/biogenerator.dm +++ b/code/modules/hydroponics/biogenerator.dm @@ -49,7 +49,7 @@ icon_state = "biogen-work" return -/obj/machinery/biogenerator/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/biogenerator/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/reagent_containers/glass) && !panel_open) if(beaker) user << "A container is already loaded into the machine." diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index b4c10d115c7..80b4bf82706 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -48,7 +48,7 @@ return 1 return 0 -/obj/item/weapon/reagent_containers/food/snacks/grown/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/attackby(var/obj/item/O as obj, var/mob/user as mob, params) ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) var/msg @@ -72,7 +72,7 @@ return return -/obj/item/weapon/grown/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/grown/attackby(var/obj/item/O as obj, var/mob/user as mob, params) ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) var/msg @@ -166,7 +166,7 @@ reagents.add_reagent("vitamin", 1 + round((potency / 25), 1)) bitesize = reagents.total_volume -/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/stack/cable_coil)) var/obj/item/stack/cable_coil/C = W @@ -395,7 +395,7 @@ ..() reagents.add_reagent("gold", 1 + round((potency / 5), 1)) -/obj/item/weapon/reagent_containers/food/snacks/grown/apple/gold/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/apple/gold/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Mineral Content: [reagents.get_reagent_amount("gold")]%" @@ -431,7 +431,7 @@ reagents.add_reagent("vitamin", 1 + round((potency / 25), 1)) bitesize = 1 + round(reagents.total_volume / 2, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/twohanded/fireaxe) || istype(W, /obj/item/weapon/kitchen/utensil/knife) || istype(W, /obj/item/weapon/kitchenknife) || istype(W, /obj/item/weapon/melee/energy)) user.show_message("You carve a face into [src]!", 1) @@ -528,7 +528,7 @@ reagents.add_reagent("vitamin", 1 + round((potency / 25), 1)) bitesize = 1 + round(reagents.total_volume / 2, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/chili/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/chili/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Capsaicin: [reagents.get_reagent_amount("capsaicin")]%" @@ -548,7 +548,7 @@ reagents.add_reagent("frostoil", 3+round(potency / 5, 1)) bitesize = 1 + round(reagents.total_volume / 2, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Frostoil: [reagents.get_reagent_amount("frostoil")]%" @@ -569,7 +569,7 @@ reagents.add_reagent("condensedcapsaicin", 4+round(potency / 4, 1)) bitesize = 1 + round(reagents.total_volume / 4, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Capsaicin: [reagents.get_reagent_amount("capsaicin")]%" @@ -900,7 +900,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice() reagents.add_reagent("morphine", 3+round(potency / 3, 1)) bitesize = 1 + round(reagents.total_volume / 2, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Anti-Toxin: [reagents.get_reagent_amount("charcoal")]%" @@ -920,7 +920,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice() reagents.add_reagent("mushroomhallucinogen", 1 + round(potency / 25, 1)) bitesize = 1 + round(reagents.total_volume / 2, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Amatoxins: [reagents.get_reagent_amount("amatoxin")]%" @@ -940,7 +940,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice() reagents.add_reagent("mushroomhallucinogen", 1 + round(potency / 25, 1)) bitesize = 1 + round(reagents.total_volume / 2, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Amatoxins: [reagents.get_reagent_amount("amatoxin")]%" @@ -959,7 +959,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice() reagents.add_reagent("mushroomhallucinogen", 3+round(potency / 5, 1)) bitesize = 1 + round(reagents.total_volume / 2, 1) -/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/attackby(var/obj/item/O as obj, var/mob/user as mob, params) . = ..() if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "- Mushroom Hallucinogen: [reagents.get_reagent_amount("mushroomhallucinogen")]%" diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm index ab23458d86c..fd8c3c37a67 100644 --- a/code/modules/hydroponics/growninedible.dm +++ b/code/modules/hydroponics/growninedible.dm @@ -64,7 +64,7 @@ /obj/item/weapon/reagent_containers/food/snacks/grown/wheat) -/obj/item/weapon/grown/log/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/grown/log/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || (istype(W, /obj/item/weapon/twohanded/fireaxe) && W:wielded) || istype(W, /obj/item/weapon/melee/energy)) user.show_message("You make planks out of \the [src]!", 1) @@ -289,7 +289,7 @@ throw_speed = 3 throw_range = 7 -/obj/item/weapon/grown/corncob/attackby(obj/item/weapon/grown/W as obj, mob/user as mob) +/obj/item/weapon/grown/corncob/attackby(obj/item/weapon/grown/W as obj, mob/user as mob, params) ..() if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/kitchen/utensil/knife)) user << "You use [W] to fashion a pipe out of the corn cob!" diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 200a6349dfa..da3bc6eb6b2 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -49,7 +49,7 @@ waterlevel = maxwater nutrilevel = 3 -/obj/machinery/hydroponics/constructable/attackby(obj/item/I, mob/user) +/obj/machinery/hydroponics/constructable/attackby(obj/item/I, mob/user, params) if(exchange_parts(user, I)) return @@ -571,7 +571,7 @@ obj/machinery/hydroponics/proc/applyChemicals(var/datum/reagents/S) if(1 to 32) mutatepest() else usr << "Nothing happens..." -obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob) +obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob, params) //Called when mob user "attacks" it with object O if(istype(O, /obj/item/weapon/reagent_containers) ) // Syringe stuff (and other reagent containers now too) @@ -977,7 +977,7 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob) SetLuminosity(0) return -/obj/machinery/hydroponics/soil/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/hydroponics/soil/attackby(var/obj/item/O as obj, var/mob/user as mob, params) ..() if(istype(O, /obj/item/weapon/shovel)) user << "You clear up [src]!" diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm index 52f7c1a8664..616d6039a5d 100644 --- a/code/modules/hydroponics/seed_extractor.dm +++ b/code/modules/hydroponics/seed_extractor.dm @@ -52,7 +52,7 @@ anchored = 1 var/piles = list() -obj/machinery/seed_extractor/attackby(var/obj/item/O as obj, var/mob/user as mob) +obj/machinery/seed_extractor/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(isrobot(user)) return diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index 0fb1587d716..86fe5ae8c7e 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -27,7 +27,7 @@ pixel_x = rand(-8, 8) pixel_y = rand(-8, 8) -/obj/item/seeds/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/seeds/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if (istype(O, /obj/item/device/analyzer/plant_analyzer)) user << "*** [plantname] ***" user << "-Plant Endurance: [endurance]" @@ -83,7 +83,7 @@ var/factions = null var/contains_sample = 0 -/obj/item/seeds/replicapod/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/seeds/replicapod/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W,/obj/item/weapon/reagent_containers/syringe)) if(!contains_sample) for(var/datum/reagent/blood/bloodSample in W.reagents.reagent_list) diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index 3a4fec5c359..1e5aa530242 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -31,7 +31,7 @@ update_icon() -/obj/structure/bookcase/attackby(obj/item/I, mob/user) +/obj/structure/bookcase/attackby(obj/item/I, mob/user, params) switch(state) if(0) if(istype(I, /obj/item/weapon/wrench)) @@ -186,7 +186,7 @@ user << "This book is completely blank!" -/obj/item/weapon/book/attackby(obj/item/I, mob/user) +/obj/item/weapon/book/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/pen)) if(is_blind(user)) return diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index 24c5f811d65..2e10f1d241b 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -286,7 +286,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) popup.open() -/obj/machinery/computer/libraryconsole/bookmanagement/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/computer/libraryconsole/bookmanagement/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/barcodescanner)) var/obj/item/weapon/barcodescanner/scanner = W scanner.computer = src @@ -446,7 +446,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums density = 1 var/obj/item/weapon/book/cache // Last scanned book -/obj/machinery/libraryscanner/attackby(var/obj/O as obj, var/mob/user as mob) +/obj/machinery/libraryscanner/attackby(var/obj/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/book)) user.drop_item() O.loc = src @@ -501,7 +501,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums density = 1 var/busy = 0 -/obj/machinery/bookbinder/attackby(var/obj/O as obj, var/mob/user as mob) +/obj/machinery/bookbinder/attackby(var/obj/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/paper)) if(busy) user << "The book binder is busy. Please wait for completion of previous operation." diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm index 6f82f8176d9..c86d86dcfdb 100644 --- a/code/modules/mining/equipment_locker.dm +++ b/code/modules/mining/equipment_locker.dm @@ -66,7 +66,7 @@ else break -/obj/machinery/mineral/ore_redemption/attackby(var/obj/item/weapon/W, var/mob/user) +/obj/machinery/mineral/ore_redemption/attackby(var/obj/item/weapon/W, var/mob/user, params) if(istype(W,/obj/item/weapon/card/id)) var/obj/item/weapon/card/id/I = usr.get_active_hand() if(istype(I) && !istype(inserted_id)) @@ -320,7 +320,7 @@ updateUsrDialog() return -/obj/machinery/mineral/equipment_vendor/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/mineral/equipment_vendor/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/mining_voucher)) RedeemVoucher(I, user) return @@ -383,7 +383,7 @@ icon_state = "data" var/points = 500 -/obj/item/weapon/card/mining_point_card/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/card/mining_point_card/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/card/id)) if(points) var/obj/item/weapon/card/id/C = I @@ -582,7 +582,7 @@ /obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron, /obj/item/weapon/ore/bananium) -/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I as obj, mob/user as mob) +/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/W = I if(W.welding && !stat) diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm index 9bb95d6f639..8bfe24ce149 100644 --- a/code/modules/mining/laborcamp/laborstacker.dm +++ b/code/modules/mining/laborcamp/laborstacker.dm @@ -18,7 +18,7 @@ /obj/machinery/mineral/labor_claim_console/New() ..() Radio = new/obj/item/device/radio(src) - Radio.listening = 0 + Radio.listening = 0 spawn(7) src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir)) var/t @@ -58,7 +58,7 @@ user << browse("[dat]", "window=console_stacking_machine") -/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/card/id)) return attack_hand(user) ..() @@ -158,7 +158,7 @@ /obj/machinery/mineral/labor_points_checker/attack_hand(mob/user) user.examinate(src) -/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/card/id)) if(istype(I, /obj/item/weapon/card/id/prisoner)) var/obj/item/weapon/card/id/prisoner/prisoner_id = I diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index b9f0a945e3c..927de26c2a0 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -204,7 +204,7 @@ det_time = rand(8,10) //So you don't know exactly when the hot potato will explode ..() -/turf/simulated/mineral/gibtonite/attackby(obj/item/I, mob/user) +/turf/simulated/mineral/gibtonite/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/device/mining_scanner) || istype(I, /obj/item/device/t_scanner/adv_mining_scanner) && stage == 1) user.visible_message("You use [I] to locate where to cut off the chain reaction and attempt to stop it...") defuse() @@ -381,7 +381,7 @@ new /mob/living/simple_animal/hostile/asteroid/hivelord(T) return -/turf/simulated/mineral/attackby(var/obj/item/weapon/pickaxe/P as obj, mob/user as mob) +/turf/simulated/mineral/attackby(var/obj/item/weapon/pickaxe/P as obj, mob/user as mob, params) if (!user.IsAdvancedToolUser()) usr << "You don't have the dexterity to do this!" @@ -519,7 +519,7 @@ src.gets_dug() return -/turf/simulated/floor/plating/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob) +/turf/simulated/floor/plating/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob, params) //note that this proc does not call ..() if(!W || !user) return 0 diff --git a/code/modules/mining/money_bag.dm b/code/modules/mining/money_bag.dm index 525401825bc..4f0e74aff4c 100644 --- a/code/modules/mining/money_bag.dm +++ b/code/modules/mining/money_bag.dm @@ -56,7 +56,7 @@ dat += text("Adamantine coins: [amt_adamantine] Remove one
") user << browse("[dat]", "window=moneybag") -/obj/item/weapon/moneybag/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/moneybag/attackby(obj/item/weapon/W as obj, mob/user as mob, params) ..() if (istype(W, /obj/item/weapon/coin)) var/obj/item/weapon/coin/C = W diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm index f315cf87a18..73374998632 100644 --- a/code/modules/mining/ores_coins.dm +++ b/code/modules/mining/ores_coins.dm @@ -7,7 +7,7 @@ var/points = 0 //How many points this ore gets you from the ore redemption machine var/refined_type = null //What this ore defaults to being refined into -/obj/item/weapon/ore/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/ore/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/W = I if(W.remove_fuel(15)) @@ -59,7 +59,7 @@ points = 36 refined_type = /obj/item/stack/sheet/mineral/plasma -/obj/item/weapon/ore/plasma/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/ore/plasma/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/W = I if(W.welding) @@ -114,7 +114,7 @@ var/det_time = 100 var/quality = 1 //How pure this gibtonite is, determines the explosion produced by it and is derived from the det_time of the rock wall it was taken from, higher value = better -/obj/item/weapon/twohanded/required/gibtonite/attackby(obj/item/I, mob/user) +/obj/item/weapon/twohanded/required/gibtonite/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/pickaxe) || istype(I, /obj/item/weapon/resonator)) GibtoniteReaction(user) return @@ -248,7 +248,7 @@ value = 20 -/obj/item/weapon/coin/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/coin/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/stack/cable_coil)) var/obj/item/stack/cable_coil/CC = W if(string_attached) diff --git a/code/modules/mining/satchel_ore_boxdm.dm b/code/modules/mining/satchel_ore_boxdm.dm index c8311e58f8d..d3c739768ee 100644 --- a/code/modules/mining/satchel_ore_boxdm.dm +++ b/code/modules/mining/satchel_ore_boxdm.dm @@ -8,7 +8,7 @@ desc = "It's heavy" density = 1 -/obj/structure/ore_box/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/ore_box/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/ore)) user.drop_item() W.loc = src diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index 816d92c5a7e..7b3d42921a4 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -31,6 +31,8 @@ if(client) client.screen |= W if(pulling == W) stop_pulling() update_inv_l_hand(0) + W.pixel_x = initial(W.pixel_x) + W.pixel_y = initial(W.pixel_y) return 1 return 0 @@ -48,6 +50,8 @@ if(client) client.screen |= W if(pulling == W) stop_pulling() update_inv_r_hand(0) + W.pixel_x = initial(W.pixel_x) + W.pixel_y = initial(W.pixel_y) return 1 return 0 diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm index 4860105322b..6749b8d2108 100644 --- a/code/modules/mob/living/carbon/alien/special/facehugger.dm +++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm @@ -54,7 +54,7 @@ var/const/MAX_ACTIVE_TIME = 400 if (sterile) user << "It looks like the proboscis has been removed." -/obj/item/clothing/mask/facehugger/attackby(var/obj/item/O,var/mob/m) +/obj/item/clothing/mask/facehugger/attackby(var/obj/item/O,var/mob/m, params) if(O.force) Die() return diff --git a/code/modules/mob/living/carbon/brain/MMI.dm b/code/modules/mob/living/carbon/brain/MMI.dm index cfb26251a0b..49a3bc558d3 100644 --- a/code/modules/mob/living/carbon/brain/MMI.dm +++ b/code/modules/mob/living/carbon/brain/MMI.dm @@ -18,7 +18,7 @@ var/obj/mecha = null //This does not appear to be used outside of reference in mecha.dm. var/obj/item/organ/brain/brain = null //The actual brain -/obj/item/device/mmi/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/item/device/mmi/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O,/obj/item/organ/brain)) //Time to stick a brain in it --NEO var/obj/item/organ/brain/newbrain = O if(brain) diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm index cb7e9993016..6e6516ccd0f 100644 --- a/code/modules/mob/living/carbon/carbon_defense.dm +++ b/code/modules/mob/living/carbon/carbon_defense.dm @@ -12,7 +12,7 @@ ..() -/mob/living/carbon/attackby(obj/item/I, mob/user) +/mob/living/carbon/attackby(obj/item/I, mob/user, params) if(lying || isslime(src)) if(surgeries.len) if(user.a_intent == "help") diff --git a/code/modules/mob/living/carbon/slime/slime.dm b/code/modules/mob/living/carbon/slime/slime.dm index 208960cc5f1..c148d07213c 100644 --- a/code/modules/mob/living/carbon/slime/slime.dm +++ b/code/modules/mob/living/carbon/slime/slime.dm @@ -422,7 +422,7 @@ updatehealth() return -/mob/living/carbon/slime/attackby(obj/item/W, mob/living/user) +/mob/living/carbon/slime/attackby(obj/item/W, mob/living/user, params) if(istype(W,/obj/item/stack/sheet/mineral/plasma)) //Let's you feed slimes plasma. if (user in Friends) ++Friends[user] diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 33702682e9e..1038950db3d 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -392,7 +392,7 @@ return !cleared -/mob/living/silicon/robot/attackby(obj/item/weapon/W as obj, mob/user as mob) +/mob/living/silicon/robot/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/restraints/handcuffs)) // fuck i don't even know why isrobot() in handcuff code isn't working so this will have to do return diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index a763d6ef994..5c42668c257 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -61,7 +61,7 @@ onclose(user, "mob[real_name]") return -/mob/living/simple_animal/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob) +/mob/living/simple_animal/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(inventory_head && inventory_back) //helmet and armor = 100% protection if( istype(inventory_head,/obj/item/clothing/head/helmet) && istype(inventory_back,/obj/item/clothing/suit/armor) ) diff --git a/code/modules/mob/living/simple_animal/friendly/drone.dm b/code/modules/mob/living/simple_animal/friendly/drone.dm index 875c95ffbe5..ee37b9f52a4 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone.dm @@ -147,7 +147,7 @@ qdel(access_card) //Otherwise it ends up on the floor! ..() -/mob/living/simple_animal/drone/attackby(obj/item/I, mob/user) +/mob/living/simple_animal/drone/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/screwdriver) && stat != DEAD) if(health < health_repair_max) user << "You start to tighten loose screws on [src]." diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index 53eb82ca79a..d976a50bf86 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -71,7 +71,7 @@ SV.eat(src) -/mob/living/simple_animal/hostile/retaliate/goat/attackby(var/obj/item/O as obj, var/mob/user as mob) +/mob/living/simple_animal/hostile/retaliate/goat/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(stat == CONSCIOUS && istype(O, /obj/item/weapon/reagent_containers/glass)) user.visible_message("[user] milks [src] using \the [O].") var/obj/item/weapon/reagent_containers/glass/G = O @@ -111,7 +111,7 @@ udder.my_atom = src ..() -/mob/living/simple_animal/cow/attackby(var/obj/item/O as obj, var/mob/user as mob) +/mob/living/simple_animal/cow/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(stat == CONSCIOUS && istype(O, /obj/item/weapon/reagent_containers/glass)) user.visible_message("[user] milks [src] using \the [O].") var/obj/item/weapon/reagent_containers/glass/G = O @@ -227,7 +227,7 @@ var/global/chicken_count = 0 ..() chicken_count -= 1 -/mob/living/simple_animal/chicken/attackby(var/obj/item/O as obj, var/mob/user as mob) +/mob/living/simple_animal/chicken/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown/wheat)) //feedin' dem chickens if(!stat && eggsleft < 8) user.visible_message("[user] feeds [O] to [name]! It clucks happily.","You feed [O] to [name]! It clucks happily.") diff --git a/code/modules/mob/living/simple_animal/friendly/pug.dm b/code/modules/mob/living/simple_animal/friendly/pug.dm index ba23a49dba0..f685428fa4d 100644 --- a/code/modules/mob/living/simple_animal/friendly/pug.dm +++ b/code/modules/mob/living/simple_animal/friendly/pug.dm @@ -30,7 +30,7 @@ dir = i sleep(1) -/mob/living/simple_animal/pug/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri +/mob/living/simple_animal/pug/attackby(var/obj/item/O as obj, var/mob/user as mob, params) //Marker -Agouri if(istype(O, /obj/item/weapon/newspaper)) if(!stat) user.visible_message("[user] baps [name] on the nose with the rolled up [O]") diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm index 355e7624b0a..c93b394050e 100644 --- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm +++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm @@ -124,7 +124,7 @@ src.visible_message("The [src.name] was bruised!") bruised = 1 -/mob/living/simple_animal/hostile/mushroom/attackby(obj/item/I as obj, mob/user as mob) +/mob/living/simple_animal/hostile/mushroom/attackby(obj/item/I as obj, mob/user as mob, params) if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom)) if(stat == DEAD && !recovery_cooldown) Recover() diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index 1919d88db64..72b30675077 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -57,7 +57,7 @@ attacktext = "slashes" status_flags = 0 -/mob/living/simple_animal/hostile/syndicate/melee/attackby(var/obj/item/O as obj, var/mob/user as mob) +/mob/living/simple_animal/hostile/syndicate/melee/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(O.force) if(prob(80)) var/damage = O.force diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index b886317a3eb..d49855fc02f 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -303,7 +303,7 @@ icon_state = "parrot_fly" //Mobs with objects -/mob/living/simple_animal/parrot/attackby(var/obj/item/O as obj, var/mob/living/user as mob) +/mob/living/simple_animal/parrot/attackby(var/obj/item/O as obj, var/mob/living/user as mob, params) if(!stat && !client && !istype(O, /obj/item/stack/medical) && !istype(O,/obj/item/weapon/reagent_containers/food/snacks/cracker)) if(O.force) if(parrot_state == PARROT_PERCH) diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm index beb2cbe7144..ebca47633b9 100644 --- a/code/modules/mob/living/simple_animal/shade.dm +++ b/code/modules/mob/living/simple_animal/shade.dm @@ -38,7 +38,7 @@ return -/mob/living/simple_animal/shade/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri +/mob/living/simple_animal/shade/attackby(var/obj/item/O as obj, var/mob/user as mob, params) //Marker -Agouri if(istype(O, /obj/item/device/soulstone)) var/obj/item/device/soulstone/SS = O SS.transfer_soul("SHADE", src, user) diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 2c388beaf02..4ec1152734c 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -327,7 +327,7 @@ updatehealth() -/mob/living/simple_animal/attackby(var/obj/item/O as obj, var/mob/living/user as mob) //Marker -Agouri +/mob/living/simple_animal/attackby(var/obj/item/O as obj, var/mob/living/user as mob, params) //Marker -Agouri if(O.flags & NOBLUDGEON) return diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm index 78a8fe94662..ac8e32ecf63 100644 --- a/code/modules/paperwork/clipboard.dm +++ b/code/modules/paperwork/clipboard.dm @@ -26,7 +26,7 @@ overlays += "clipboard_over" -/obj/item/weapon/clipboard/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/clipboard/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/paper)) user.drop_item() W.loc = src diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm index ccc56ce4e4c..92077b14d4a 100644 --- a/code/modules/paperwork/filingcabinet.dm +++ b/code/modules/paperwork/filingcabinet.dm @@ -41,7 +41,7 @@ qdel(src) ..() -/obj/structure/filingcabinet/attackby(obj/item/P, mob/user) +/obj/structure/filingcabinet/attackby(obj/item/P, mob/user, params) if(istype(P, /obj/item/weapon/paper) || istype(P, /obj/item/weapon/folder) || istype(P, /obj/item/weapon/photo) || istype(P, /obj/item/documents)) user << "You put [P] in [src]." user.drop_item() diff --git a/code/modules/paperwork/folders.dm b/code/modules/paperwork/folders.dm index a0ee5982c54..b75140b9c43 100644 --- a/code/modules/paperwork/folders.dm +++ b/code/modules/paperwork/folders.dm @@ -29,7 +29,7 @@ overlays += "folder_paper" -/obj/item/weapon/folder/attackby(obj/item/weapon/W, mob/user) +/obj/item/weapon/folder/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/paper) || istype(W, /obj/item/weapon/photo) || istype(W, /obj/item/documents)) user.drop_item() W.loc = src diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm index 67923d56280..d9a6b9527d4 100644 --- a/code/modules/paperwork/handlabeler.dm +++ b/code/modules/paperwork/handlabeler.dm @@ -52,7 +52,7 @@ else user << "You turn off [src]." -/obj/item/weapon/hand_labeler/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/hand_labeler/attackby(obj/item/I as obj, mob/user as mob, params) ..() if(istype(I, /obj/item/hand_labeler_refill)) user << "You insert [I] into [src]." diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index cb7008ca6d9..f6c3e72e005 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -265,7 +265,7 @@ update_icon() -/obj/item/weapon/paper/attackby(obj/item/weapon/P, mob/living/carbon/human/user) +/obj/item/weapon/paper/attackby(obj/item/weapon/P, mob/living/carbon/human/user, params) ..() if(is_blind(user)) diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index 8f9f44e41ff..248f36b8967 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -62,7 +62,7 @@ add_fingerprint(user) -/obj/item/weapon/paper_bin/attackby(obj/item/weapon/paper/i, mob/user) +/obj/item/weapon/paper_bin/attackby(obj/item/weapon/paper/i, mob/user, params) if(!istype(i)) return ..() diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index 5e8763958d4..f49516e8f76 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -218,7 +218,7 @@ greytoggle = "Greyscale" updateUsrDialog() -/obj/machinery/photocopier/attackby(obj/item/O, mob/user) +/obj/machinery/photocopier/attackby(obj/item/O, mob/user, params) if(istype(O, /obj/item/weapon/paper)) if(copier_empty()) user.drop_item() diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm index 247b0356c00..f24dc009643 100644 --- a/code/modules/paperwork/photography.dm +++ b/code/modules/paperwork/photography.dm @@ -38,7 +38,7 @@ user.examinate(src) -/obj/item/weapon/photo/attackby(obj/item/weapon/P, mob/user) +/obj/item/weapon/photo/attackby(obj/item/weapon/P, mob/user, params) if(istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon)) var/txt = sanitize(input(user, "What would you like to write on the back?", "Photo Writing", null) as text) txt = copytext(txt, 1, 128) @@ -135,7 +135,7 @@ return -/obj/item/device/camera/attackby(obj/item/I, mob/user) +/obj/item/device/camera/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/device/camera_film)) if(pictures_left) user << "[src] still has some film in it!" diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm index b0c74c5aca3..57e815508f7 100644 --- a/code/modules/power/antimatter/control.dm +++ b/code/modules/power/antimatter/control.dm @@ -137,7 +137,7 @@ //No other icons for it atm -/obj/machinery/power/am_control_unit/attackby(obj/item/W, mob/user) +/obj/machinery/power/am_control_unit/attackby(obj/item/W, mob/user, params) if(!istype(W) || !user) return if(istype(W, /obj/item/weapon/wrench)) if(!anchored) diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm index e30567795c0..3d4e85ace35 100644 --- a/code/modules/power/antimatter/shielding.dm +++ b/code/modules/power/antimatter/shielding.dm @@ -125,7 +125,7 @@ proc/cardinalrange(var/center) else if(processing) shutdown_core() -/obj/machinery/am_shielding/attackby(obj/item/W, mob/user) +/obj/machinery/am_shielding/attackby(obj/item/W, mob/user, params) if(!istype(W) || !user) return if(W.force > 10) stability -= W.force/2 @@ -203,7 +203,7 @@ proc/cardinalrange(var/center) throw_range = 2 m_amt = 100 -/obj/item/device/am_shielding_container/attackby(var/obj/item/I, var/mob/user) +/obj/item/device/am_shielding_container/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/device/multitool) && istype(src.loc,/turf)) new/obj/machinery/am_shielding(src.loc) qdel(src) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 2759983b7eb..042d4731b63 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -370,7 +370,7 @@ //attack with an item - open/close cover, insert cell, or (un)lock interface -/obj/machinery/power/apc/attackby(obj/item/W, mob/living/user) +/obj/machinery/power/apc/attackby(obj/item/W, mob/living/user, params) if (istype(user, /mob/living/silicon) && get_dist(src,user)>1) return src.attack_hand(user) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index c03819fdd88..ad6c46d0540 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -128,7 +128,7 @@ By design, d1 is the smallest direction and d2 is the highest // - Cable coil : merge cables // - Multitool : get the power currently passing through the cable // -/obj/structure/cable/attackby(obj/item/W, mob/user) +/obj/structure/cable/attackby(obj/item/W, mob/user, params) var/turf/T = src.loc if(T.intact) return @@ -550,7 +550,7 @@ obj/structure/cable/proc/avail() // Items usable on a cable coil : // - Wirecutters : cut them duh ! // - Cable coil : merge cables -/obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user) +/obj/item/stack/cable_coil/attackby(obj/item/weapon/W, mob/user, params) ..() if( istype(W, /obj/item/weapon/wirecutters) && src.amount > 1) src.amount-- diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 31b13bf9ed9..97fa83a7f47 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -67,7 +67,7 @@ SNG.drain("CELL",src,H.wear_suit) return -/obj/item/weapon/stock_parts/cell/attackby(obj/item/W, mob/user) +/obj/item/weapon/stock_parts/cell/attackby(obj/item/W, mob/user, params) ..() if(istype(W, /obj/item/weapon/reagent_containers/syringe)) var/obj/item/weapon/reagent_containers/syringe/S = W diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index 8a04231290f..61d2bb8a9f6 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -63,7 +63,7 @@ var/const/GRAV_NEEDS_WRENCH = 3 /obj/machinery/gravity_generator/part var/obj/machinery/gravity_generator/main/main_part = null -/obj/machinery/gravity_generator/part/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/gravity_generator/part/attackby(obj/item/I as obj, mob/user as mob, params) return main_part.attackby(I, user) /obj/machinery/gravity_generator/part/get_status() @@ -171,7 +171,7 @@ var/const/GRAV_NEEDS_WRENCH = 3 // Interaction // Fixing the gravity generator. -/obj/machinery/gravity_generator/main/attackby(obj/item/I as obj, mob/user as mob) +/obj/machinery/gravity_generator/main/attackby(obj/item/I as obj, mob/user as mob, params) var/old_broken_state = broken_state switch(broken_state) if(GRAV_NEEDS_SCREWDRIVER) diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 47bc5989647..31e2944aa96 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -21,7 +21,7 @@ var/obj/machinery/light/newlight = null var/sheets_refunded = 2 -/obj/item/light_fixture_frame/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/light_fixture_frame/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if (istype(W, /obj/item/weapon/wrench)) new /obj/item/stack/sheet/metal( get_turf(src.loc), sheets_refunded ) qdel(src) @@ -94,7 +94,7 @@ if(3) user << "The casing is closed." -/obj/machinery/light_construct/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/light_construct/attackby(obj/item/weapon/W as obj, mob/user as mob, params) src.add_fingerprint(user) if (istype(W, /obj/item/weapon/wrench)) if (src.stage == 1) @@ -328,7 +328,7 @@ // attack with item - insert light (if right type), otherwise try to break the light -/obj/machinery/light/attackby(obj/item/W, mob/living/user) +/obj/machinery/light/attackby(obj/item/W, mob/living/user, params) //Light replacer code if(istype(W, /obj/item/device/lightreplacer)) @@ -676,7 +676,7 @@ // attack bulb/tube with object // if a syringe, can inject plasma to make it explode -/obj/item/weapon/light/attackby(var/obj/item/I, var/mob/user) +/obj/item/weapon/light/attackby(var/obj/item/I, var/mob/user, params) ..() if(istype(I, /obj/item/weapon/reagent_containers/syringe)) var/obj/item/weapon/reagent_containers/syringe/S = I diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 3a5370a4bd1..28a024aa07e 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -194,7 +194,7 @@ display round(lastgen) and plasmatank amount /obj/machinery/power/port_gen/pacman/proc/overheat() explosion(src.loc, 2, 5, 2, -1) -/obj/machinery/power/port_gen/pacman/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/power/port_gen/pacman/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, sheet_path)) var/obj/item/stack/addstack = O var/amount = min((max_sheets - sheets), addstack.amount) diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index 3ee6979100f..d7554e0cbb6 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -114,7 +114,7 @@ // attach a wire to a power machine - leads from the turf you are standing on //almost never called, overwritten by all power machines but terminal and generator -/obj/machinery/power/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/power/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/stack/cable_coil)) diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index dcbda800de8..79f25526b21 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -51,7 +51,7 @@ var/global/list/rad_collectors = list() ..() -/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user) +/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/device/multitool)) user << "The [W.name] detects that [last_power]W were recently produced." return 1 diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index 8e358e5a43c..fe3691f5415 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -148,7 +148,7 @@ A.fire() -/obj/machinery/power/emitter/attackby(obj/item/W, mob/user) +/obj/machinery/power/emitter/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/wrench)) if(active) diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index d0fdaf04d41..4e05a8f837e 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -94,7 +94,7 @@ field_generator power level display return -/obj/machinery/field/generator/attackby(obj/item/W, mob/user) +/obj/machinery/field/generator/attackby(obj/item/W, mob/user, params) if(active) user << "The [src] needs to be off." return diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm index 0f27d92cd47..f73e3bcfa7d 100644 --- a/code/modules/power/singularity/generator.dm +++ b/code/modules/power/singularity/generator.dm @@ -15,7 +15,7 @@ new /obj/singularity/(T, 50) if(src) qdel(src) -/obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user) +/obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/weapon/wrench)) if(!anchored && !isinspace()) diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm index 5c2cbfb70ce..77972f145b6 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm @@ -129,7 +129,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin ..() -/obj/structure/particle_accelerator/attackby(obj/item/W, mob/user) +/obj/structure/particle_accelerator/attackby(obj/item/W, mob/user, params) if(istool(W)) if(src.process_tool_hit(W,user)) return @@ -308,7 +308,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin ..() -/obj/machinery/particle_accelerator/attackby(obj/item/W, mob/user) +/obj/machinery/particle_accelerator/attackby(obj/item/W, mob/user, params) if(istool(W)) if(src.process_tool_hit(W,user)) return diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 3ee6f487554..f3ace39921c 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -67,7 +67,7 @@ C += PC.maxcharge capacity = C / (15000) * 1e6 -/obj/machinery/power/smes/attackby(obj/item/I, mob/user) +/obj/machinery/power/smes/attackby(obj/item/I, mob/user, params) //opening using screwdriver if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I)) update_icon() diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index 4bd0315f263..fa2254fd807 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -55,7 +55,7 @@ -/obj/machinery/power/solar/attackby(obj/item/weapon/W, mob/user) +/obj/machinery/power/solar/attackby(obj/item/weapon/W, mob/user, params) if(istype(W, /obj/item/weapon/crowbar)) playsound(src.loc, 'sound/machines/click.ogg', 50, 1) @@ -221,7 +221,7 @@ glass_type = null -/obj/item/solar_assembly/attackby(var/obj/item/weapon/W, var/mob/user) +/obj/item/solar_assembly/attackby(var/obj/item/weapon/W, var/mob/user, params) if(!anchored && isturf(loc)) if(istype(W, /obj/item/weapon/wrench)) @@ -394,7 +394,7 @@ ui.push_data(data) return -/obj/machinery/power/solar_control/attackby(I as obj, user as mob) +/obj/machinery/power/solar_control/attackby(I as obj, user as mob, params) if(istype(I, /obj/item/weapon/screwdriver)) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) if(do_after(user, 20)) diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index 03d8aab4865..6152f0e07ab 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -237,7 +237,7 @@ R.receive_pulse(power/10) return -/obj/machinery/power/supermatter_shard/attackby(obj/item/W as obj, mob/living/user as mob) +/obj/machinery/power/supermatter_shard/attackby(obj/item/W as obj, mob/living/user as mob, params) if(!istype(W) || (W.flags & ABSTRACT) || !istype(user)) return if(user.drop_item(W)) diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm index f977462f7ec..834f7e3f9b3 100644 --- a/code/modules/power/terminal.dm +++ b/code/modules/power/terminal.dm @@ -72,7 +72,7 @@ qdel(src) -/obj/machinery/power/terminal/attackby(obj/item/W, mob/living/user) +/obj/machinery/power/terminal/attackby(obj/item/W, mob/living/user, params) if(istype(W, /obj/item/weapon/wirecutters)) dismantle(user) return diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index 5cf341f9fbb..9b66f6afb91 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -58,7 +58,7 @@ if(powernet && (powernet == control.powernet)) //update if we're still in the same powernet control.cdir = angle -/obj/machinery/power/tracker/attackby(var/obj/item/weapon/W, var/mob/user) +/obj/machinery/power/tracker/attackby(var/obj/item/weapon/W, var/mob/user, params) if(istype(W, /obj/item/weapon/crowbar)) playsound(src.loc, 'sound/machines/click.ogg', 50, 1) diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm index 3e82df3d402..86e3930b58a 100644 --- a/code/modules/power/turbine.dm +++ b/code/modules/power/turbine.dm @@ -111,7 +111,7 @@ E += M.rating efficiency = E / 6 -/obj/machinery/power/compressor/attackby(obj/item/I, mob/user) +/obj/machinery/power/compressor/attackby(obj/item/I, mob/user, params) if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I)) return @@ -281,7 +281,7 @@ interact(user) -/obj/machinery/power/turbine/attackby(obj/item/I, mob/user) +/obj/machinery/power/turbine/attackby(obj/item/I, mob/user, params) if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I)) return diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index 608522f5e19..d7558cebcd4 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -93,7 +93,7 @@ return 0 -/obj/item/ammo_box/attackby(var/obj/item/A as obj, mob/user as mob, var/silent = 0, var/replace_spent = 0) +/obj/item/ammo_box/attackby(var/obj/item/A as obj, mob/user as mob, params, var/silent = 0, var/replace_spent = 0) var/num_loaded = 0 if(istype(A, /obj/item/ammo_box)) var/obj/item/ammo_box/AM = A diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 76fc0172346..a071d709df1 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -185,7 +185,7 @@ else return -/obj/item/weapon/gun/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/attackby(var/obj/item/A as obj, mob/user as mob, params) if(istype(A, /obj/item/device/flashlight/seclite)) var/obj/item/device/flashlight/seclite/S = A if(can_flashlight) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 83a7f26c922..9b8bb0f23ae 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -137,7 +137,7 @@ charge.range += range_add -/obj/item/weapon/gun/energy/kinetic_accelerator/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/gun/energy/kinetic_accelerator/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/screwdriver) && upgrades["screwdriver"] < 3) upgrades["screwdriver"]++ overheat_time -= 1 diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index 0205e95f426..acce8548cde 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -45,7 +45,7 @@ return 0 return 1 -/obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob, params) ..() if (istype(A, /obj/item/ammo_box/magazine)) var/obj/item/ammo_box/magazine/AM = A diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index d758cc24516..aa1b315ef26 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -25,7 +25,7 @@ icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]" return -/obj/item/weapon/gun/projectile/automatic/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/automatic/attackby(var/obj/item/A as obj, mob/user as mob, params) . = ..() if(.) return @@ -155,7 +155,7 @@ user << "You remove the magazine from [src]." -/obj/item/weapon/gun/projectile/automatic/l6_saw/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/automatic/l6_saw/attackby(var/obj/item/A as obj, mob/user as mob, params) if(!cover_open) user << "[src]'s cover is closed! You can't insert a new mag!" return @@ -188,11 +188,11 @@ ..() return -/obj/item/weapon/gun/projectile/automatic/m90/attackby(var/obj/item/A, mob/user) +/obj/item/weapon/gun/projectile/automatic/m90/attackby(var/obj/item/A, mob/user, params) if(istype(A, /obj/item/ammo_casing)) if(istype(A, underbarrel.magazine.ammo_type)) underbarrel.attack_self() - underbarrel.attackby(A, user) + underbarrel.attackby(A, user, params) else ..() diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm index d5929c607e4..4b05c3f86dc 100644 --- a/code/modules/projectiles/guns/projectile/launchers.dm +++ b/code/modules/projectiles/guns/projectile/launchers.dm @@ -10,7 +10,7 @@ fire_sound = 'sound/weapons/grenadelaunch.ogg' w_class = 3 -/obj/item/weapon/gun/projectile/revolver/grenadelauncher/attackby(var/obj/item/A, mob/user) +/obj/item/weapon/gun/projectile/revolver/grenadelauncher/attackby(var/obj/item/A, mob/user, params) ..() if(istype(A, /obj/item/ammo_box) || istype(A, /obj/item/ammo_casing)) chamber_round() @@ -68,8 +68,8 @@ /obj/item/weapon/gun/projectile/automatic/speargun/process_chamber(var/eject_casing = 0, var/empty_chamber = 1) ..() -/obj/item/weapon/gun/projectile/automatic/speargun/attackby(var/obj/item/A, mob/user) - var/num_loaded = magazine.attackby(A, user, 1) +/obj/item/weapon/gun/projectile/automatic/speargun/attackby(var/obj/item/A, mob/user, params) + var/num_loaded = magazine.attackby(A, user, params, 1) if(num_loaded) user << "You load [num_loaded] spear\s into \the [src]." update_icon() diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 2e7f07102ee..be0fa4540a0 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -14,8 +14,8 @@ /obj/item/weapon/gun/projectile/revolver/process_chamber() return ..(0, 1) -/obj/item/weapon/gun/projectile/revolver/attackby(var/obj/item/A as obj, mob/user as mob) - var/num_loaded = magazine.attackby(A, user, 1) +/obj/item/weapon/gun/projectile/revolver/attackby(var/obj/item/A as obj, mob/user as mob, params) + var/num_loaded = magazine.attackby(A, user, params, 1) if(num_loaded) user << "You load [num_loaded] shell\s into \the [src]." A.update_icon() @@ -102,7 +102,7 @@ M << "Your gun is now skinned as [choice]. Say hello to your new friend." return 1 -/obj/item/weapon/gun/projectile/revolver/detective/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/revolver/detective/attackby(var/obj/item/A as obj, mob/user as mob, params) ..() if(istype(A, /obj/item/weapon/screwdriver)) if(magazine.caliber == "38") @@ -162,7 +162,7 @@ chamber_round() spun = 1 -/obj/item/weapon/gun/projectile/revolver/russian/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/revolver/russian/attackby(var/obj/item/A as obj, mob/user as mob, params) var/num_loaded = ..() if(num_loaded) user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "You load a single bullet into the chamber and spin it.") diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index bcae62ee0b6..8301d638c28 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -11,8 +11,8 @@ mag_type = /obj/item/ammo_box/magazine/internal/shot var/recentpump = 0 // to prevent spammage -/obj/item/weapon/gun/projectile/shotgun/attackby(var/obj/item/A as obj, mob/user as mob) - var/num_loaded = magazine.attackby(A, user, 1) +/obj/item/weapon/gun/projectile/shotgun/attackby(var/obj/item/A as obj, mob/user as mob, params) + var/num_loaded = magazine.attackby(A, user, params, 1) if(num_loaded) user << "You load [num_loaded] shell\s into \the [src]!" A.update_icon() @@ -81,7 +81,7 @@ mag_type = /obj/item/ammo_box/magazine/internal/shotriot sawn_desc = "Come with me if you want to live." -/obj/item/weapon/gun/projectile/shotgun/riot/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/shotgun/riot/attackby(var/obj/item/A as obj, mob/user as mob, params) ..() if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/pickaxe/plasmacutter)) sawoff(user) @@ -113,7 +113,7 @@ update_icon() //I.E. fix the desc return 1 -/obj/item/weapon/gun/projectile/shotgun/boltaction/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/shotgun/boltaction/attackby(var/obj/item/A as obj, mob/user as mob, params) if(!bolt_open) user << "The bolt is closed!" return @@ -140,7 +140,7 @@ mag_type = /obj/item/ammo_box/magazine/internal/cylinder/dualshot sawn_desc = "Omar's coming!" -/obj/item/weapon/gun/projectile/revolver/doublebarrel/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/revolver/doublebarrel/attackby(var/obj/item/A as obj, mob/user as mob, params) ..() if(istype(A, /obj/item/ammo_box) || istype(A, /obj/item/ammo_casing)) chamber_round() @@ -180,7 +180,7 @@ mag_type = /obj/item/ammo_box/magazine/internal/cylinder/improvised sawn_desc = "I'm just here for the gasoline." -/obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised/attackby(var/obj/item/A as obj, mob/user as mob) +/obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised/attackby(var/obj/item/A as obj, mob/user as mob, params) ..() if(istype(A, /obj/item/stack/cable_coil) && !sawn_state) var/obj/item/stack/cable_coil/C = A diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 4f048370812..fb41549a60d 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -144,7 +144,7 @@ add_fingerprint(usr) return 1 // update UIs attached to this object -/obj/machinery/chem_dispenser/attackby(var/obj/item/weapon/reagent_containers/glass/B as obj, var/mob/user as mob) +/obj/machinery/chem_dispenser/attackby(var/obj/item/weapon/reagent_containers/glass/B as obj, var/mob/user as mob, params) if(isrobot(user)) return @@ -222,7 +222,7 @@ for(i=1, i<=M.rating, i++) dispensable_reagents = sortList(dispensable_reagents | special_reagents[i]) -/obj/machinery/chem_dispenser/constructable/attackby(var/obj/item/I, var/mob/user) +/obj/machinery/chem_dispenser/constructable/attackby(var/obj/item/I, var/mob/user, params) ..() if(default_deconstruction_screwdriver(user, "minidispenser-o", "minidispenser", I)) return @@ -278,7 +278,7 @@ stat |= NOPOWER -/obj/machinery/chem_master/attackby(var/obj/item/B as obj, var/mob/user as mob) +/obj/machinery/chem_master/attackby(var/obj/item/B as obj, var/mob/user as mob, params) if(default_unfasten_wrench(user, B)) return @@ -849,7 +849,7 @@ obj/machinery/computer/pandemic/proc/replicator_cooldown(var/waittime) return -/obj/machinery/computer/pandemic/attackby(var/obj/I as obj, var/mob/user as mob) +/obj/machinery/computer/pandemic/attackby(var/obj/I as obj, var/mob/user as mob, params) if(istype(I, /obj/item/weapon/reagent_containers/glass)) if(stat & (NOPOWER|BROKEN)) return if(src.beaker) @@ -971,7 +971,7 @@ obj/machinery/computer/pandemic/proc/replicator_cooldown(var/waittime) return -/obj/machinery/reagentgrinder/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/reagentgrinder/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(default_unfasten_wrench(user, O)) return @@ -1367,7 +1367,7 @@ obj/machinery/computer/pandemic/proc/replicator_cooldown(var/waittime) stat |= NOPOWER SSnano.update_uis(src) -/obj/machinery/chem_heater/attackby(var/obj/item/I as obj, var/mob/user as mob) +/obj/machinery/chem_heater/attackby(var/obj/item/I as obj, var/mob/user as mob, params) if(isrobot(user)) return diff --git a/code/modules/reagents/grenade_launcher.dm b/code/modules/reagents/grenade_launcher.dm index ffe53c751d5..0ae8523e6f8 100644 --- a/code/modules/reagents/grenade_launcher.dm +++ b/code/modules/reagents/grenade_launcher.dm @@ -16,7 +16,7 @@ ..() user << "[grenades] / [max_grenades] grenades loaded." -/obj/item/weapon/gun/grenadelauncher/attackby(obj/item/I as obj, mob/user as mob) +/obj/item/weapon/gun/grenadelauncher/attackby(obj/item/I as obj, mob/user as mob, params) if((istype(I, /obj/item/weapon/grenade))) if(grenades.len < max_grenades) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 43fd8047020..540db68b85c 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -204,7 +204,7 @@ volume = 70 flags = OPENCONTAINER -/obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/D, mob/user as mob) +/obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/D, mob/user as mob, params) if(isprox(D)) user << "You add [D] to [src]." qdel(D) diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 6b75ddc95df..8c14b5d5b77 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -43,7 +43,7 @@ /obj/item/weapon/reagent_containers/syringe/attack_paw() return attack_hand() -/obj/item/weapon/reagent_containers/syringe/attackby(obj/item/I, mob/user) +/obj/item/weapon/reagent_containers/syringe/attackby(obj/item/I, mob/user, params) return /obj/item/weapon/reagent_containers/syringe/afterattack(obj/target, mob/user , proximity) diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 2737d29e8e5..7d8a3147a9c 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -30,7 +30,7 @@ if(prob(50)) qdel(src) -/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W as obj, mob/user as mob, params) return /obj/structure/reagent_dispensers/New() @@ -153,7 +153,7 @@ user.put_in_hands(new /obj/item/weapon/reagent_containers/food/drinks/sillycup) user.visible_message("[user] gets a cup from [src].","You get a cup from [src].") -/obj/structure/reagent_dispensers/water_cooler/attackby(var/obj/item/I, var/mob/user) +/obj/structure/reagent_dispensers/water_cooler/attackby(var/obj/item/I, var/mob/user, params) if(istype(I, /obj/item/weapon/paper)) user.drop_item() qdel(I) diff --git a/code/modules/reagents/syringe_gun.dm b/code/modules/reagents/syringe_gun.dm index 6e913260b32..3786555a0e8 100644 --- a/code/modules/reagents/syringe_gun.dm +++ b/code/modules/reagents/syringe_gun.dm @@ -58,7 +58,7 @@ return 1 -/obj/item/weapon/gun/syringe/attackby(var/obj/item/A as obj, mob/user as mob, var/show_msg = 1) +/obj/item/weapon/gun/syringe/attackby(var/obj/item/A as obj, mob/user as mob, params, var/show_msg = 1) if(istype(A, /obj/item/weapon/reagent_containers/syringe)) if(syringes.len < max_syringes) user.drop_item() diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index eb347345fb9..3d725cafcfd 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -115,7 +115,7 @@ break // attack with item, place item on conveyor -/obj/machinery/conveyor/attackby(var/obj/item/I, mob/user) +/obj/machinery/conveyor/attackby(var/obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/crowbar)) if(!(stat & BROKEN)) var/obj/item/conveyor_construct/C = new/obj/item/conveyor_construct(src.loc) @@ -257,7 +257,7 @@ S.position = position S.update() -/obj/machinery/conveyor_switch/attackby(var/obj/item/I, mob/user) +/obj/machinery/conveyor_switch/attackby(var/obj/item/I, mob/user, params) if(istype(I, /obj/item/weapon/crowbar)) var/obj/item/conveyor_switch_construct/C = new/obj/item/conveyor_switch_construct(src.loc) C.id = id @@ -281,7 +281,7 @@ w_class = 4 var/id = "" //inherited by the belt -/obj/item/conveyor_construct/attackby(obj/item/I, mob/user) +/obj/item/conveyor_construct/attackby(obj/item/I, mob/user, params) ..() if(istype(I, /obj/item/conveyor_switch_construct)) user << "You link the switch to the conveyor belt assembly." diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm index 9cfa947a4aa..33b1ae0df0f 100644 --- a/code/modules/recycling/disposal-construction.dm +++ b/code/modules/recycling/disposal-construction.dm @@ -153,7 +153,7 @@ // wrench: (un)anchor // weldingtool: convert to real pipe -/obj/structure/disposalconstruct/attackby(var/obj/item/I, var/mob/user) +/obj/structure/disposalconstruct/attackby(var/obj/item/I, var/mob/user, params) var/nicetype = "pipe" var/ispipe = is_pipe() // Indicates if we should change the level of this pipe add_fingerprint(user) diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 6338b919ea1..f70795a8737 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -71,7 +71,7 @@ trunk_check() // attack by item places it in to disposal -/obj/machinery/disposal/attackby(var/obj/item/I, var/mob/user) +/obj/machinery/disposal/attackby(var/obj/item/I, var/mob/user, params) if(stat & BROKEN || !I || !user) return @@ -847,7 +847,7 @@ //attack by item //weldingtool: unfasten and convert to obj/disposalconstruct -/obj/structure/disposalpipe/attackby(var/obj/item/I, var/mob/user) +/obj/structure/disposalpipe/attackby(var/obj/item/I, var/mob/user, params) var/turf/T = src.loc if(T.intact) @@ -983,7 +983,7 @@ update() return -/obj/structure/disposalpipe/sortjunction/attackby(var/obj/item/I, var/mob/user) +/obj/structure/disposalpipe/sortjunction/attackby(var/obj/item/I, var/mob/user, params) if(..()) return @@ -1129,7 +1129,7 @@ return // Override attackby so we disallow trunkremoval when somethings ontop -/obj/structure/disposalpipe/trunk/attackby(var/obj/item/I, var/mob/user) +/obj/structure/disposalpipe/trunk/attackby(var/obj/item/I, var/mob/user, params) //Disposal bins or chutes /* @@ -1280,7 +1280,7 @@ qdel(H) return -/obj/structure/disposaloutlet/attackby(var/obj/item/I, var/mob/user) +/obj/structure/disposaloutlet/attackby(var/obj/item/I, var/mob/user, params) if(!I || !user) return src.add_fingerprint(user) diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index 30deb867d78..191cfb390cf 100644 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -24,7 +24,7 @@ AM.loc = T ..() -/obj/structure/bigDelivery/attackby(obj/item/W as obj, mob/user as mob) +/obj/structure/bigDelivery/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, /obj/item/device/destTagger)) var/obj/item/device/destTagger/O = W @@ -78,7 +78,7 @@ qdel(src) -/obj/item/smallDelivery/attackby(obj/item/W as obj, mob/user as mob) +/obj/item/smallDelivery/attackby(obj/item/W as obj, mob/user as mob, params) if(istype(W, /obj/item/device/destTagger)) var/obj/item/device/destTagger/O = W @@ -321,7 +321,7 @@ update() return -/obj/machinery/disposal/deliveryChute/attackby(var/obj/item/I, var/mob/user) +/obj/machinery/disposal/deliveryChute/attackby(var/obj/item/I, var/mob/user, params) if(!I || !user) return diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index 958ed65f986..6dc2bd1375a 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -73,7 +73,7 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). /obj/machinery/r_n_d/circuit_imprinter/proc/TotalMaterials() return g_amount + gold_amount + diamond_amount -/obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if (shocked) shock(user,50) if (default_deconstruction_screwdriver(user, "circuit_imprinter_t", "circuit_imprinter", O)) diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index 3bbdb2f2db6..57f36ad9179 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -37,7 +37,7 @@ Note: Must be placed within 3 tiles of the R&D Console return temp_list -/obj/machinery/r_n_d/destructive_analyzer/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/r_n_d/destructive_analyzer/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if (shocked) shock(user,50) if (default_deconstruction_screwdriver(user, "d_analyzer_t", "d_analyzer", O)) diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index 2a29843f616..8559b6a0b70 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -120,7 +120,7 @@ return FALSE return TRUE -/obj/machinery/r_n_d/experimentor/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/r_n_d/experimentor/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if (shocked) shock(user,50) diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index 0a9128fdfb7..ed202ccb9f5 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -94,7 +94,7 @@ Note: Must be placed west/left of and R&D console to function. A = A / max(1, (being_built.materials[M]/efficiency_coeff)) return A -/obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if (shocked) shock(user,50) if (default_deconstruction_screwdriver(user, "protolathe_t", "protolathe", O)) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 5960753494e..1749511b743 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -143,7 +143,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, griefProtection() */ -/obj/machinery/computer/rdconsole/attackby(var/obj/item/weapon/D as obj, var/mob/user as mob) +/obj/machinery/computer/rdconsole/attackby(var/obj/item/weapon/D as obj, var/mob/user as mob, params) //Loading a disk into it. if(istype(D, /obj/item/weapon/disk)) diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm index eaad476fd44..62dd6e45bac 100644 --- a/code/modules/research/server.dm +++ b/code/modules/research/server.dm @@ -121,7 +121,7 @@ env.merge(removed) air_update_turf() -/obj/machinery/r_n_d/server/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/machinery/r_n_d/server/attackby(var/obj/item/O as obj, var/mob/user as mob, params) if (disabled) return if (shocked) @@ -316,7 +316,7 @@ onclose(user, "server_control") return -/obj/machinery/computer/rdservercontrol/attackby(var/obj/item/weapon/D as obj, var/mob/user as mob) +/obj/machinery/computer/rdservercontrol/attackby(var/obj/item/weapon/D as obj, var/mob/user as mob, params) ..() src.updateUsrDialog() return diff --git a/code/modules/security levels/keycard authentication.dm b/code/modules/security levels/keycard authentication.dm index 54583c227ca..3d75e5a227a 100644 --- a/code/modules/security levels/keycard authentication.dm +++ b/code/modules/security levels/keycard authentication.dm @@ -28,7 +28,7 @@ user << "You are too primitive to use this device." return -/obj/machinery/keycard_auth/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/keycard_auth/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(stat & (NOPOWER|BROKEN)) user << "This device is not powered." return diff --git a/code/modules/telesci/telepad.dm b/code/modules/telesci/telepad.dm index 7021aec8fc4..7949dcfba88 100644 --- a/code/modules/telesci/telepad.dm +++ b/code/modules/telesci/telepad.dm @@ -27,7 +27,7 @@ E += C.rating efficiency = E -/obj/machinery/telepad/attackby(obj/item/I, mob/user) +/obj/machinery/telepad/attackby(obj/item/I, mob/user, params) if(default_deconstruction_screwdriver(user, "pad-idle-o", "pad-idle", I)) return @@ -54,7 +54,7 @@ idle_power_usage = 20 active_power_usage = 500 var/stage = 0 -/obj/machinery/telepad_cargo/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/machinery/telepad_cargo/attackby(obj/item/weapon/W as obj, mob/user as mob, params) if(istype(W, /obj/item/weapon/wrench)) anchored = 0 playsound(src, 'sound/items/Ratchet.ogg', 50, 1) diff --git a/code/modules/telesci/telesci_computer.dm b/code/modules/telesci/telesci_computer.dm index dee72977156..ea9d253b54f 100644 --- a/code/modules/telesci/telesci_computer.dm +++ b/code/modules/telesci/telesci_computer.dm @@ -53,7 +53,7 @@ user << "You are too primitive to use this computer." return -/obj/machinery/computer/telescience/attackby(obj/item/W, mob/user) +/obj/machinery/computer/telescience/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/bluespace_crystal)) if(crystals.len >= max_crystals) user << "There are not enough crystal slots."