From 5fe391805ad3c3581ebc2c1ac2d18aa71817d83a Mon Sep 17 00:00:00 2001 From: Cyberboss Date: Sat, 1 Apr 2017 20:43:17 -0400 Subject: [PATCH] Fixes some closets not taking things from the turf (#25728) --- code/game/objects/structures/crates_lockers/closets.dm | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 84ca7d6494e..12f971549f2 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -37,11 +37,7 @@ /obj/structure/closet/Initialize(mapload) if(mapload && !opened) // if closed, any item at the crate's loc is put in the contents - . = TRUE //late initialize so we come back here - else if(initialized) - //we were late initialized, so now it's time to... - take_contents() - return + addtimer(CALLBACK(src, .proc/take_contents), 0) ..() update_icon()