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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-24 13:38:41 +01:00
lobby art is mouse transparent on fade out (#91774)
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@@ -60,7 +60,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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var/client/hopper = client
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to_chat(hopper, span_notice("Sending you to [pick]."))
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var/atom/movable/screen/splash/fade_in = new(null, null, hopper, FALSE)
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fade_in.Fade(FALSE)
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fade_in.fade(FALSE)
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ADD_TRAIT(src, TRAIT_NO_TRANSFORM, SERVER_HOPPER_TRAIT)
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sleep(2.9 SECONDS) //let the animation play
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@@ -23,7 +23,7 @@
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/mob/dead/new_player/Initialize(mapload)
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if(client && SSticker.state == GAME_STATE_STARTUP)
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var/atom/movable/screen/splash/fade_out = new(null, null, client, TRUE)
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fade_out.Fade(TRUE)
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fade_out.fade(TRUE)
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if(length(GLOB.newplayer_start))
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forceMove(pick(GLOB.newplayer_start))
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