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[MIRROR] individual LOG_GAME [MDB IGNORE] (#15401)
* individual LOG_GAME * e * Update teleporter.dm Co-authored-by: Mooshimi <85910816+Mooshimi@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
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co-authored by
Mooshimi
Gandalf
parent
51910c103f
commit
6016cf97b4
@@ -181,7 +181,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate)
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log_game("Legion took damage while the necropolis gate was closed and released itself.")
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else
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message_admins("[user ? ADMIN_LOOKUPFLW(user):"Unknown"] has released Legion!")
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log_game("[user ? key_name(user) : "Unknown"] released Legion.")
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user.log_message("released Legion.", LOG_GAME)
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var/sound/legion_sound = sound('sound/creatures/legion_spawn.ogg')
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for(var/mob/M in GLOB.player_list)
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