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TGUI list input conversions (#63315)
Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com> Co-authored-by: Sealed101 <75863639+Sealed101@users.noreply.github.com>
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co-authored by
tralezab
Sealed101
parent
78cc356987
commit
60922e7cfc
@@ -69,7 +69,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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if(1)
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pick = csa[1]
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else
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pick = input(src, "Pick a server to jump to", "Server Hop") as null|anything in csa
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pick = tgui_input_list(src, "Server to jump to", "Server Hop", csa)
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if(!pick)
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return
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@@ -439,7 +439,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/area/A = V
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if(!(A.area_flags & HIDDEN_AREA))
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filtered += A
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var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
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var/area/thearea = tgui_input_list(usr, "Area to jump to", "BOOYEA", filtered)
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if(!thearea)
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return
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@@ -509,7 +509,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/possible_destinations = SSpoints_of_interest.get_mob_pois()
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var/target = null
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target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in possible_destinations
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target = tgui_input_list(usr, "Please, select a player!", "Jump to Mob", possible_destinations)
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if (!target || !isobserver(usr))
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return
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@@ -543,7 +543,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/views = list()
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for(var/i in 7 to max_view)
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views |= i
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var/new_view = input("Choose your new view", "Modify view range", 0) as null|anything in views
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var/new_view = tgui_input_list(usr, "New view", "Modify view range", views)
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if(new_view)
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client.view_size.setTo(clamp(new_view, 7, max_view) - 7)
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else
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@@ -649,7 +649,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(!(L in GLOB.player_list) && !L.mind)
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possessible += L
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var/mob/living/target = input("Your new life begins today!", "Possess Mob", null, null) as null|anything in sort_names(possessible)
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var/mob/living/target = tgui_input_list(usr, "Your new life begins today!", "Possess Mob", sort_names(possessible))
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if(!target)
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return FALSE
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@@ -878,7 +878,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/possible_destinations = SSpoints_of_interest.get_mob_pois()
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var/target = null
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target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in possible_destinations
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target = tgui_input_list(usr, "Please, select a player!", "Jump to Mob", possible_destinations)
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if (!target || !isobserver(usr))
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return
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