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Slimes which split with a 0% mutation chance only make slimes with a 0% mutation chance insuring true copies (#92046)
## About The Pull Request Slimes that are at 0% mutation chance cant gain mutation chance upon splitting I also tried a pr like this 3 months or so ago, and didnt want to or know how to fix the error that popped up. Hoping it doesnt come back to haunt me 😨 ## Why It's Good For The Game If you put in the effort to get a slime to 0% mutation chance, you should be able to keep them at 0%. ## Changelog Slimes dont gain mutation chance while at 0% 🆑 qol: slimes at 0% mutation chance stay at 0% upon splitting /🆑
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@@ -142,7 +142,10 @@
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baby.befriend(slime_friend)
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babies += baby
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baby.mutation_chance = clamp(mutation_chance+(rand(5,-5)),0,100)
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if(mutation_chance == 0)
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baby.mutation_chance = 0
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else
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baby.mutation_chance = clamp(mutation_chance+(rand(5,-5)),0,100)
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SSblackbox.record_feedback("tally", "slime_babies_born", 1, baby.slime_type.colour)
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var/mob/living/basic/slime/new_slime = pick(babies) // slime that the OG slime will move into.
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