From 61096945ca8a7d0cf3bfe576e20cbab69cfeecd7 Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Sun, 11 Jan 2026 21:18:21 +0100 Subject: [PATCH] Adds logging and fingerprints to pipebombs (#94805) ## About The Pull Request Closes #94768 ## Changelog :cl: fix: Added logging and fingerprints to pipebombs /:cl: --- code/game/objects/items/grenades/ghettobomb.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/grenades/ghettobomb.dm b/code/game/objects/items/grenades/ghettobomb.dm index dec21fdc1f4..9afe5cd4aa6 100644 --- a/code/game/objects/items/grenades/ghettobomb.dm +++ b/code/game/objects/items/grenades/ghettobomb.dm @@ -128,6 +128,8 @@ return if(istype(activator, /obj/item/assembly/signaler)) return //no signallers, signallers send a signal and i can imagine this having bad sideeffects if some has multiple of the same frequency in their backpack and uses them inhand by accident + log_grenade(user) + add_fingerprint(user) activator.activate() update_icon(UPDATE_ICON_STATE) user.balloon_alert_to_viewers("arming!") @@ -161,9 +163,6 @@ . = ..() activator = null - - - /obj/item/grenade/iedcasing/spawned power = 2.5 //20u welding fuel activator = /obj/item/assembly/timer