[MIRROR] Strays away from GLOB.machines when possible [MDB IGNORE] (#17478)

* Strays away from GLOB.machines when possible (#71100)

## About The Pull Request

This replaces needless GLOB.machines with more precise lists whenever
one existed, plus adding a new one for CTF machines.

## Why It's Good For The Game

GLOB.machines holds every single /obj/machinery in the game, so checking
the whole list for stuff is pretty big. This aims to cut that down by
using smaller lists whenever possible. I also gave CTF a new list
because it checked machines very often.

## Changelog

Nothing player facing.

* Strays away from GLOB.machines when possible

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-11-16 17:14:48 +01:00
committed by GitHub
parent 48573088e9
commit 618bb34eea
24 changed files with 61 additions and 60 deletions
+1 -1
View File
@@ -412,7 +412,7 @@
* * close: boolean, the state you want the curtains in.
*/
/datum/mafia_controller/proc/toggle_night_curtains(close)
for(var/obj/machinery/door/poddoor/D in GLOB.machines) //I really dislike pathing of these
for(var/obj/machinery/door/poddoor/D in GLOB.airlocks) //I really dislike pathing of these
if(D.id != "mafia") //so as to not trigger shutters on station, lol
continue
if(close)