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[MIRROR] Strays away from GLOB.machines when possible [MDB IGNORE] (#17478)
* Strays away from GLOB.machines when possible (#71100) ## About The Pull Request This replaces needless GLOB.machines with more precise lists whenever one existed, plus adding a new one for CTF machines. ## Why It's Good For The Game GLOB.machines holds every single /obj/machinery in the game, so checking the whole list for stuff is pretty big. This aims to cut that down by using smaller lists whenever possible. I also gave CTF a new list because it checked machines very often. ## Changelog Nothing player facing. * Strays away from GLOB.machines when possible Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
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@@ -412,7 +412,7 @@
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* * close: boolean, the state you want the curtains in.
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*/
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/datum/mafia_controller/proc/toggle_night_curtains(close)
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for(var/obj/machinery/door/poddoor/D in GLOB.machines) //I really dislike pathing of these
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for(var/obj/machinery/door/poddoor/D in GLOB.airlocks) //I really dislike pathing of these
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if(D.id != "mafia") //so as to not trigger shutters on station, lol
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continue
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if(close)
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