diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 1e08aa370a3..2b11da4eda2 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -218,6 +218,14 @@ LoseTarget() ..(gibbed) +/mob/living/simple_animal/hostile/proc/summon_backup(distance) + do_alert_animation(src) + playsound(loc, 'sound/machines/chime.ogg', 50, 1, -1) + for (var/mob/living/simple_animal/hostile/M in oview(distance, src)) + var/list/L = M.faction&faction + if(L.len) + M.Goto(src,M.move_to_delay,M.minimum_distance) + /mob/living/simple_animal/hostile/proc/OpenFire(atom/A) visible_message("[src] [ranged_message] at [A]!") diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index 8fe9be967e8..b959c3c1ecc 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -102,6 +102,16 @@ return +/mob/living/simple_animal/hostile/syndicate/civilian + minimum_distance = 10 + retreat_distance = 10 + environment_smash = 0 + +/mob/living/simple_animal/hostile/syndicate/civilian/Aggro() + ..() + summon_backup(15) + say("GUARDS!!") + /mob/living/simple_animal/hostile/viscerator name = "viscerator"