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Fix digi legs sprites getting stuck (#87254)
## About The Pull Request Fixes #86756 Fixes #67174 (isn't this already fixed? Oh well now it's really fixed because I tested it) Basically changed the random calls to `update_body_parts` with a bespoke proc which better explains what they are there to do Adds one missing call to head items (for `HIDESNOUT`) ## Changelog 🆑 Melbert fix: Fixed digitigrade pants sprite not updating in accordance to some leg updates /🆑 # Conflicts: # code/modules/mob/living/carbon/human/human_update_icons.dm # code/modules/surgery/bodyparts/species_parts/lizard_bodyparts.dm
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@@ -240,6 +240,7 @@
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#include "say.dm"
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#include "screenshot_antag_icons.dm"
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#include "screenshot_basic.dm"
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#include "screenshot_digi.dm"
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#include "screenshot_dynamic_human_icons.dm"
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#include "screenshot_high_luminosity_eyes.dm"
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#include "screenshot_humanoids.dm"
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