From 62802b2ba04a0253ae4e132b3a6f5eed36e9d59f Mon Sep 17 00:00:00 2001 From: Rohesie Date: Tue, 30 Jun 2020 11:43:06 -0300 Subject: [PATCH] mobs no longer hard delete by default (#51887) * hard delete * doc --- code/modules/mob/mob.dm | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 1d1bd375933..649e06572f9 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -19,8 +19,6 @@ * Ghostizes the client attached to this mob * * Parent call - * - * Returns QDEL_HINT_HARDDEL (don't change this) */ /mob/Destroy()//This makes sure that mobs with clients/keys are not just deleted from the game. remove_from_mob_list() @@ -39,8 +37,8 @@ qdel(hud_used) QDEL_LIST(client_colours) ghostize() - ..() - return QDEL_HINT_HARDDEL + return ..() + /** * Intialize a mob