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[MIRROR] Fixes bread dog butchering producing error bread and adds some warnings to bread that shouldn't appear in-game. [MDB IGNORE] (#19695)
* Fixes bread dog butchering producing error bread and adds some warnings to bread that shouldn't appear in-game. (#73783) ## About The Pull Request Fixes https://github.com/tgstation/tgstation/issues/73765 Also adds some warnings and description to bread/breadslice so you can more easily notice that something is wrong. Not much to discuss i think. ## Why It's Good For The Game You can get normal bread from butchering bread dog. And potentially less issues with bread in future. ## Changelog 🆑 fix: fixed butchering bread dog spawning error bread. /🆑 --------- Co-authored-by: Jacquerel <hnevard@ gmail.com> * Fixes bread dog butchering producing error bread and adds some warnings to bread that shouldn't appear in-game. --------- Co-authored-by: Helg2 <93882977+Helg2@users.noreply.github.com> Co-authored-by: Jacquerel <hnevard@ gmail.com>
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co-authored by
Jacquerel
Helg2
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3012414d65
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62d1147513
@@ -1,5 +1,8 @@
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/// Abstract parent object for bread items. Should not be made obtainable in game.
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/obj/item/food/bread
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name = "bread?"
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desc = "You shouldn't see this, call the coders."
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icon = 'icons/obj/food/burgerbread.dmi'
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max_volume = 80
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tastes = list("bread" = 10)
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@@ -20,7 +23,10 @@
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AddElement(/datum/element/processable, TOOL_KNIFE, slice_type, yield, 3 SECONDS, table_required = TRUE, screentip_verb = "Slice")
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AddElement(/datum/element/processable, TOOL_SAW, slice_type, yield, 4 SECONDS, table_required = TRUE, screentip_verb = "Slice")
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// Abstract parent object for sliced bread items. Should not be made obtainable in game.
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/obj/item/food/breadslice
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name = "breadslice?"
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desc = "You shouldn't see this, call the coders."
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icon = 'icons/obj/food/burgerbread.dmi'
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foodtypes = GRAIN
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food_flags = FOOD_FINGER_FOOD
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