Adds a plumbing layer manifold (#57494)

Adds a multilayer plumbing manifold, I also murdered the multilayer duct

You can now alt-click the plumbing RCD to change the layer it prints. I made a whole thing where right clicking changed the settings and you could use that to change machinery aswell. I even did that with the plunger, it was absolutely beautiful. Anyway that drained the life out of me because apparently there's no attack_obj_secondary and afterattack_secondary ALSO called attack_obj (left click). I just hate whoever made it with intensity

Plumbing now uses three layers. They should be easier to navigate. I tried to make layer connecting the same as cross-color connecting, but that would take more of my soul then there is to take
This commit is contained in:
Time-Green
2021-03-24 18:57:00 +01:00
committed by GitHub
parent 463872d402
commit 635079aa98
25 changed files with 106 additions and 110 deletions
@@ -76,7 +76,7 @@
var/target_layer = DUCT_LAYER_DEFAULT
///Assoc list for possible layers
var/list/layers = list("Alternate Layer" = SECOND_DUCT_LAYER, "Default Layer" = DUCT_LAYER_DEFAULT)
var/list/layers = list("Second Layer" = SECOND_DUCT_LAYER, "Default Layer" = DUCT_LAYER_DEFAULT, "Fourth Layer" = FOURTH_DUCT_LAYER)
/obj/item/plunger/attack_obj(obj/O, mob/living/user, params)
if(layer_mode)