diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index 22de9cfbf63..1f9910f1dd2 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -110,7 +110,7 @@ return /obj/item/weapon/gun/projectile/automatic/mini_uzi - name = "\improper 'Type U3' SMG" + name = "\improper 'Type U3' Uzi" desc = "A lightweight, burst-fire submachine gun, for when you really want someone dead. Uses 9mm rounds." icon_state = "mini-uzi" origin_tech = "combat=5;materials=2;syndicate=8" diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm index bd6f9794a49..a3cd08ccfaa 100644 --- a/code/modules/projectiles/guns/projectile/launchers.dm +++ b/code/modules/projectiles/guns/projectile/launchers.dm @@ -30,7 +30,7 @@ return /obj/item/weapon/gun/projectile/automatic/gyropistol - name = "\improper Gyrojet pistol" + name = "\improper Gyrojet rocket pistol" desc = "A prototype pistol designed to fire self propelled rockets." icon_state = "gyropistol" fire_sound = 'sound/weapons/grenadelaunch.ogg' diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index 21340d1b192..63b1f089294 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -1,5 +1,5 @@ /obj/item/weapon/gun/projectile/automatic/pistol - name = "\improper Stetchkin Pistol" + name = "\improper Stetchkin pistol" desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors." icon_state = "pistol" w_class = 2 @@ -24,7 +24,7 @@ can_suppress = 0 /obj/item/weapon/gun/projectile/automatic/pistol/deagle - name = "\improper Desert Eagle" + name = "\improper Desert Eagle pistol" desc = "A robust .50 AE handgun." icon_state = "deagle" force = 14 diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index c6150ed6e55..86df409121b 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -1,5 +1,5 @@ /obj/item/weapon/gun/projectile/revolver - name = "\improper .357 Revolver" + name = "\improper .357 revolver" desc = "A suspicious revolver. Uses .357 ammo." //usually used by syndicates icon_state = "revolver" mag_type = /obj/item/ammo_box/magazine/internal/cylinder diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 6015ac3edcd..408f307aef1 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -65,7 +65,7 @@ // RIOT SHOTGUN // /obj/item/weapon/gun/projectile/shotgun/riot //for spawn in the armory - name = "\improper Washington 227 Shotgun" + name = "\improper Washington 227 riot shotgun" desc = "A sturdy shotgun with a longer magazine and a fixed tactical stock designed for non-lethal riot control." icon_state = "riotshotgun" mag_type = /obj/item/ammo_box/magazine/internal/shotriot @@ -85,7 +85,7 @@ /////////////////////// /obj/item/weapon/gun/projectile/shotgun/boltaction - name = "\improper Mosin Nagant Rifle" + name = "\improper Mosin Nagant rifle" desc = "This piece of junk looks like something that could have been used 700 years ago. It feels slightly moist." icon_state = "moistnugget" item_state = "moistnugget" @@ -248,7 +248,7 @@ // Bulldog shotgun // /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog - name = "\improper MLG-12 Bulldog Shotgun" + name = "\improper MLG-12 'Bulldog' Shotgun" desc = "A semi-auto, mag-fed shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines." icon_state = "bulldog" item_state = "bulldog" @@ -294,7 +294,7 @@ // COMBAT SHOTGUN // /obj/item/weapon/gun/projectile/shotgun/automatic/combat - name = "\improper J6 'Smacker' shotgun" + name = "\improper J6 'Smacker' combat shotgun" desc = "A semi automatic shotgun with tactical furniture and a six-shell capacity underneath." icon_state = "cshotgun" origin_tech = "combat=5;materials=2"