[MIRROR] Now blocking is more noticeable! New blocking and parrying sounds [MDB IGNORE] (#21090)

* Now blocking is more noticeable! New blocking and parrying sounds

* Update code/game/objects/items/dualsaber.dm

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Co-authored-by: DrTuxedo <42353186+DrDiasyl@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-05-15 18:07:25 +01:00
committed by GitHub
co-authored by DrTuxedo Tom
parent 8916bbbfad
commit 637ac53109
27 changed files with 58 additions and 24 deletions
@@ -632,6 +632,7 @@
force = 1
throwforce = 1
hitsound = 'sound/effects/ghost2.ogg'
block_sound = 'sound/weapons/parry.ogg'
attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "rends")
attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "rend")
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
@@ -948,6 +948,7 @@
force = 15
armour_penetration = 30
block_chance = 30
block_sound = 'sound/weapons/parry.ogg'
sharpness = SHARP_EDGED
w_class = WEIGHT_CLASS_HUGE
attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")