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[MIRROR] Now blocking is more noticeable! New blocking and parrying sounds [MDB IGNORE] (#21090)
* Now blocking is more noticeable! New blocking and parrying sounds * Update code/game/objects/items/dualsaber.dm --------- Co-authored-by: DrTuxedo <42353186+DrDiasyl@users.noreply.github.com> Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
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DrTuxedo
Tom
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@@ -632,6 +632,7 @@
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force = 1
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throwforce = 1
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hitsound = 'sound/effects/ghost2.ogg'
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block_sound = 'sound/weapons/parry.ogg'
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attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "rends")
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attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "rend")
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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@@ -948,6 +948,7 @@
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force = 15
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armour_penetration = 30
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block_chance = 30
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block_sound = 'sound/weapons/parry.ogg'
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sharpness = SHARP_EDGED
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w_class = WEIGHT_CLASS_HUGE
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attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
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